#3690730 - 11/30/12 12:58 PM
Re: ZSU-23-4V1 Shilka
[Re: Architrav]
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Joined: Dec 2009
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Hpasp
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It has a mechanical calculator? Wouldn't the radar require an analogue computer anyway? Can you perhaps tell us a bit about how Shilka tracks a target and does the target calculations? During development, the main aim was the creation of a robust and cheap system, that each (!!!) WarPact regiment could have equipped with 4 of these vehicles. The small, low power, pencil beamed 1RL33 (Gun Dish) is providing only the target coordinates, and speed. The 180kg (!!!) SRP (mechanical fire solution calculator) has ~60 electrical motors, and ~110 axis with associated gears. 1, Vx unit 2, Vh unit 3, Beta-u unit with K1* 4, X unit 7, H unit* 8, Fi unit* 9, Tu unit* 10 BP control unit* 11, Y unit 13, Vy unit
* visible in SAMSIMIt takes the whole space before the commander. From the X,Y,H and Vx, Vy, Vh coordinates provided by the 1RL33 (Gun Dish) radar, it calculates the Tu time, when the bullet would hit the target. From this, it calculates Fi (elevation plus bullet drop angle) and Beta-u (azimuth lead angle). The gyroscope will provide K1 data in case the vehicle moves, to stabilize the firing solution.
Last edited by Hpasp; 11/30/12 01:09 PM.
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#3691189 - 12/01/12 08:50 AM
Re: ZSU-23-4V1 Shilka
[Re: max2012]
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Hpasp
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A question like that?
The minimum height of the shelling targets the Shilka what?
At 100 meters, can hit a target less than 100 meters?
It has not that altitude limitation, because it does not utilize radio proxy fuse. It can be effectively used against lightly armed vehicles 1km away. The only limiting factor is maximum gun depression. (- 00-85)
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#3691373 - 12/01/12 07:58 PM
Re: ZSU-23-4V1 Shilka
[Re: piston79]
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Joined: Apr 2012
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farokh
farokh
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farokh
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I-RAN
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"Shilka"'s secret life: do u have any *gainful* secret life ?
Last edited by milang; 12/01/12 07:58 PM.
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#3691849 - 12/02/12 09:59 PM
Re: ZSU-23-4V1 Shilka
[Re: piston79]
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Joined: Jan 2012
Posts: 203
Lonewolf357
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"Shilka"'s secret life: Wow, where did this came from?! It's a very interesting stuff!
Last edited by Lonewolf357; 12/02/12 09:59 PM.
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#3693913 - 12/06/12 11:30 AM
Re: ZSU-23-4V1 Shilka
[Re: Hpasp]
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Hpasp
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While the earlier SAM systems simulated in SAMSIM had the luxury of spraying its prey with thousands of fragments, the Zeus (ZSU-23-4 Shilka) bullets has to directly hit their targets. This is when target aspect, related to the incoming bullet angle comes into play... ... it has direct relation of the chances, where bullets will achieve kill or just hit. Red area, where an OFZT hit will cause a kill. White area, where OFZT hit would cause only damage.
Last edited by Hpasp; 12/06/12 07:57 PM.
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#3695315 - 12/08/12 04:44 PM
Re: ZSU-23-4V1 Shilka
[Re: Hpasp]
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Joined: Dec 2009
Posts: 2,665
Hpasp
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Senior Member
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Hungary, Europe
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First blood over Tripoli...
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#3695360 - 12/08/12 06:45 PM
Re: ZSU-23-4V1 Shilka
[Re: Hpasp]
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Joined: Dec 2011
Posts: 481
max2012
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#3695700 - 12/09/12 01:52 PM
Re: ZSU-23-4V1 Shilka
[Re: farokh]
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Hpasp
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hpasp.. could u explain about shilka's controller ?
could we use mouse in this version or we have to work only with keyboard ? Mouse for the switches, the Z/X/C/S keys for changing screens, and the SPACE key for the trigger.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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