#3677897 - 11/08/12 02:00 PM
Re: 1C Time to talk to the community regarding CLOD
[Re: IvanK]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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They'll tell us what they feel like telling us when they feel like telling it.
The fact that some of us paid for the game before release and over 18 months later still don't have what we thought we'd get (like Il-2-style coop support) is of little concern to them. After all, they have the money.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3677911 - 11/08/12 02:21 PM
Re: 1C Time to talk to the community regarding CLOD
[Re: bisher]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
Hotshot
Joined: May 2009
Posts: 7,033
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It just seems to me we are setting ourselves up for more frustration
Why not relax and wait to see what happens
I'm so with you on this one... But I guess free time sells cheap lately...
Last edited by komemiute; 11/08/12 02:21 PM.
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#3678066 - 11/08/12 06:22 PM
Re: 1C Time to talk to the community regarding CLOD
[Re: komemiute]
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Joined: Aug 2010
Posts: 1,614
theOden
Member
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Member
Joined: Aug 2010
Posts: 1,614
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It just seems to me we are setting ourselves up for more frustration
Why not relax and wait to see what happens
I'm so with you on this one... But I guess free time sells cheap lately... Oh so true.
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#3678096 - 11/08/12 06:55 PM
Re: 1C Time to talk to the community regarding CLOD
[Re: IvanK]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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There is a very good possibility that the investors have stopped throwing good money after bad. I would guess the Official Announcement delays have been related to finding what direction the development could best take to start making money or cancelling it altogether. If we don't see an official announcement in the next couple of months look for posts on the russian forums from people who used to work for Maddox Games. Its too bad the game engine has taken to so long to develop.
Last edited by Chivas; 11/08/12 06:56 PM.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3678259 - 11/08/12 10:17 PM
Re: 1C Time to talk to the community regarding CLOD
[Re: Brigstock]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Jason has said he isn't going to be getting involved with 1c or WWII. However he has been using the talents of 3rd party 3d modelers for Rise of Flight. That team were involved in CloD. All this is common knowledge. Bottom line is some people have already gone from 1c to 777, but not to work on a WWII project.
IMO 777 have their hands full and taking on the CloD/BoM project as well would be a massive expense they couldn't afford. I agree, 777 Studios can barely afford to keep ROF alive. I think the complexity of a decent WW2 combat sim is atleast double that of WW1 sim. The detail we want in these sims have become too complex, time consuming, and expensive for most developers to take on. Maddox Games appears to be on the brink of extinction, if they haven't closed down shop already. The posts coming from Foobar, and Ivan, two people much closer to the COD development than the rest of us are ominous.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3678509 - 11/09/12 07:44 AM
Re: 1C Time to talk to the community regarding CLOD
[Re: IvanK]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Its interesting that Ivan's post has been pulled from the IC forum with no comment. It suggests to me either a forum glitch or that there is still life in some form or another. If they had completely shutdown the development, why would they care what was said in the forums?
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3678520 - 11/09/12 08:30 AM
Re: 1C Time to talk to the community regarding CLOD
[Re: IvanK]
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Joined: Jun 2001
Posts: 11,234
LukeFF
Veteran
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Veteran
Joined: Jun 2001
Posts: 11,234
Redlands, California
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777 Studios can barely afford to keep ROF alive. Nonsense
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#3678522 - 11/09/12 08:35 AM
Re: 1C Time to talk to the community regarding CLOD
[Re: PV1]
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Joined: Feb 2008
Posts: 3,257
777 Studios - Jason
Senior Member
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Senior Member
Joined: Feb 2008
Posts: 3,257
Southern California or Moscow
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Recall that Jason previously undertook a project to create a WWII Burma sim in collaboration with A2A, and after about 8 months they announced it was shelved as they simply did not have the resources between them to pull it off (and I would guess the unspoken admission that they were unable or insufficiently confident of success to acquire the necessary outside investment to continue). This suggests that 777 would love to get into a WWII sim if they could pull it off, but also that they probably still can't (it's not like the economy is currently looking ripe for a new sim, or much else...). PV1, It was not a Burma sim, it was a P-61 and then a P-47 sim set in the Pacific with the Merlin engine. I had funding set up in the beginning in 2007 and we began work, but then the funding dissappeared soon after when the economy tanked and I was never able to find more funding again for the team and I didn't want work to continue with no one getting paid. It was a good learning experience though. Then I concentrated on finding games to publish which eventually lead me to the ROF team and the rest is history. And I'm sorry, Chivas is probably a nice guy, but he doesn't know our finances. ROF has turned a profit every year since 777 took over. Yes, we ask for continued support because when you have a program of constant development you have to remind people to keep up the support. And building a huge WWII sim is a multi-million dollar expense very few in this tiny genre can afford outright not matter what business their current title is doing. All this talk comparing CLOD to ROF is not worth the effort. Soooo much misinformation about ROF and the CLOD engines and their teams floating around. Plus so much hate and angst out there in this genre that doesn't need to be there. It annoys everyone involved in making these titles and some talented people have quite over it. Does anyone even fly and have fun anymore? The posts at 1C were taken down because they do not appreciate their forum being used as a conduit to bash 777 and ROF and we agree with them. Such harsh comments do not further this genre at all. Anwyays, all this has been interesting to watch, but please don't push falsehoods about the 777 Team or ROF. ROF is an EXCELLENT product and works very well on a wide range of systems. It does things no other sim does and does most things better than any other prop sim ever made. Our business model works and it's kept us going, along with our dedicated fans, for several years now. And it costs you absolutely nothing to give it a go! We have a track record of keeping our promises and having open and honest communication with our community and giving them regular updates on progress. We've worked with talented parties in the community to make some cool content for the community and we listen to our fans as evidenced by the content and features we have added. Our team, management and technology has been recognized by other organizations in the gaming industry and some have asked for our help on projects not even related to hardcore flight-sims that you will most likely never ever know about. We are not the backwater rookies some uninformed people on internet forums make us out to be. This should be one big happy genre. I can't change what other companies have done to piss people off, but we work hard every day to improve our product and by extension the genre. I'm going to bed now. Tomorrow is Friday and my wife is out of town so it will be a ROF MP all weekend! See you in the sky! Jason
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CD WOFF
by Britisheh. 03/28/24 08:05 PM
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