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#3655714 - 10/03/12 07:36 PM Re: Improvements/modification requests [Re: Alien_MasterMynd]  
Joined: Feb 2012
Posts: 95
CooLDoG Offline
Junior Member
CooLDoG  Offline
Junior Member

Joined: Feb 2012
Posts: 95
Would it be possible for the user to set the controls in some sort of configuration file or dialog? That way we don't have to pick and choose!

Also, what if you want to fire a specific missile? You would need multiple fire buttons, right?

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#3655723 - 10/03/12 07:47 PM Re: Improvements/modification requests [Re: CooLDoG]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Hpasp  Offline

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Posts: 2,665
Hungary, Europe
Originally Posted By: CooLDoG
Would it be possible for the user to set the controls in some sort of configuration file or dialog? That way we don't have to pick and choose!

Also, what if you want to fire a specific missile? You would need multiple fire buttons, right?


It is getting more-and-more complex, so I put this idea aside for a while, and go back reading Shilka manuals...
... this is the most crazies docuset I've ever faced.

They have 15(!!!) pieces of 200 pages books.
dizzy


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3655787 - 10/03/12 09:20 PM Re: Improvements/modification requests [Re: CooLDoG]  
Joined: Apr 2012
Posts: 914
farokh Offline
farokh
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farokh
Member

Joined: Apr 2012
Posts: 914
I-RAN
Originally Posted By: CooLDoG
Would it be possible for the user to set the controls in some sort of configuration file or dialog? That way we don't have to pick and choose!

Also, what if you want to fire a specific missile? You would need multiple fire buttons, right?


mmm. i think for doing professional tactics with sam simulator , immediately we need multiple fire buttons popcorn


Last edited by milang; 10/03/12 09:22 PM.
#3656297 - 10/04/12 03:56 PM Re: Improvements/modification requests [Re: farokh]  
Joined: Aug 2012
Posts: 563
WhoCares Online tunes
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WhoCares  Online Tunes
Member

Joined: Aug 2012
Posts: 563
Originally Posted By: milang
Originally Posted By: CooLDoG
...
Also, what if you want to fire a specific missile? You would need multiple fire buttons, right?


mmm. i think for doing professional tactics with sam simulator , immediately we need multiple fire buttons popcorn

Problem is, it does not always work like that. Depending on the system we sometimes have individual buttons per missile/launch vehicle (SA-2 & SA-5), while in others we have a selector switch to select the individual missile/launch vehicle (SA-3 & SA-4; and failing to do so may result in nothing happening, as the selected missile can't be launched because it is obstructed by the radar).
So in some systems you can have multiple fire buttons, while in others you have to model the selector switch.
Going to be difficult to model this. And you would also need some kind of mechanism to emulate buttons, multi-value switches, dials,... And preferably for each modeled SAM system its own definition.

Talking about professional procedures, I'd also consider it unrealistic if you could operate all functions from a single view, e.g. fire the missile from the tracking radar view. I'd assume the more realistic procedure would be that the tracking radar operator calls out that the target is locked, the next guy reports target parameters like direction, speed and altitude, and the commander (depending on situation and ROE also including to ask for confirmation/permission from higher up) may issue the fire command.
As such, I consider "changing seats" as we do it now a substitute for going through such operation procedures.

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