#3638786 - 09/05/12 12:16 PM
Ubisoft scrapping Always-On DRM from games
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JAMF
Frugalite & P-38 fan
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Frugalite & P-38 fan
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The Netherlands
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#3641037 - 09/09/12 05:45 AM
Re: Ubisoft scrapping Always-On DRM from games
[Re: JAMF]
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Joined: Apr 2011
Posts: 829
stewartforgie
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Grangemouth. Scotland.
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The phrase too little too late comes to mind.
Cheers, Stewart.
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#3642950 - 09/12/12 03:07 PM
Re: Ubisoft scrapping Always-On DRM from games
[Re: JAMF]
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Joined: Mar 2007
Posts: 483
Aullido
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#3651449 - 09/26/12 09:56 PM
Re: Ubisoft scrapping Always-On DRM from games
[Re: JAMF]
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Joined: Jul 2003
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PFunk
SimHQ Redneck
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SimHQ Redneck
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N. Central Texas
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So when does the GRFS patch come out that removes uPlay?
"A little luck & a little government is necessary to get by, but only a fool places his complete trust in either one." - PJ O'Rourke www.sixmanfootball.com
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#3655029 - 10/02/12 09:52 PM
Re: Ubisoft scrapping Always-On DRM from games
[Re: JAMF]
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Joined: Oct 2009
Posts: 71
Antiloop
Junior Member
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Oh, they see the correlation all right. It's a crystal clear case of correlation: Ubisoft sees 90% drop in PC sales after implementing Always On DRM 'In terms of actual sales, however, the results seem decidedly mixed. Michael Pachter told Eurogamer that Ubisoft’s “PC game sales are down 90% without a corresponding lift in console sales.”
Pachter framed the problem in terms of piracy, as I’m sure Ubisoft frames the problem, but a 90% decline in PC sales is a catastrophic number. If piracy were the problem, then their “successful” DRM policy should have prevented such a free-fall.
Instead, PC gamers have stopped buying Ubisoft games. In fact, the decline of sales even calls into question the decline in piracy rates. All we know for sure is that Ubisoft have stopped people from playing their games. Full stop.' The Ubisoft managers may seem cocky in the article, but what they are really thinking is - "Holy hell, we blew it big time this time. Sure hope the shareholders don't pick up on this fact, cause if they do, we'll be applying for new jobs managing burger joints or gas stations."
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#3688860 - 11/26/12 10:13 PM
Re: Ubisoft scrapping Always-On DRM from games
[Re: THX-1138]
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Joined: Feb 2001
Posts: 2,401
Smosh
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Gisborne, New Zealand
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I know that their management had much fault setting up draconian DRM methods but there should have been a different way to make them notice of their wrong decisions. Unfortunately, the only language they understand is dollars and cents.
Rabbits, break right and climb.
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#3689596 - 11/28/12 06:40 AM
Re: Ubisoft scrapping Always-On DRM from games
[Re: stewartforgie]
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Joined: Jun 2002
Posts: 850
KeyCat
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Sweden
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The phrase too little too late comes to mind. +1 /KC
>> It's all about teamwork! <<
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#3689707 - 11/28/12 02:15 PM
Re: Ubisoft scrapping Always-On DRM from games
[Re: JAMF]
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Joined: Jan 2011
Posts: 658
Bluedeath
BS 62 "Pegasus" CAG
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BS 62 "Pegasus" CAG
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maybe they realized that keeping the server for DRM costs more than needed. my question is will those games still function once the DRM server will be put offline?
"When you plan revenge best dig two graves" Confucius "They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety" Benjamin Franklin
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#3690042 - 11/29/12 12:04 AM
Re: Ubisoft scrapping Always-On DRM from games
[Re: THX-1138]
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Joined: Dec 1999
Posts: 7,747
Ssnake
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Germoney
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Although there is some justice at the end, we talked with our money and now it hit them where it hurts but we lose as well. Sooner or later Ubisoft will leave the gaming industry and we are left with less choices. - That's based on the unproven (and unlikely) assumption that no other company will step forward fill such a void.
- That's a market based free economy. For better or for worse (usually for the better), money talks. Those who serve their customers' interests best usually also earn more money than those who act against the manifest interest of their customers.
Of course, the case could be made that if the customers expect free service, there actually is no market (that's why piracy is real, and a real threat). I feel neither pity nor am I overly concerned about the fate of a single publisher. Concern for the market and the PC platform as a whole? Yes. But not about one specific publisher with a more or less erratic product policy enforced by a panic-stricken management that probably changes every few years. The only pity is that those who made the stupid decisions are probably no longer in the same positions to see the results of their disastrous actions I know that their management had much fault setting up draconian DRM methods but there should have been a different way to make them notice of their wrong decisions. I disagree. That's what a free market is about. There is but one clear indicator, whether you make more profit or less, which works very well as long as the laws of the market are actually enforced/held up. That is, customers who decide to NOT consume when they don't like a particular aspect of a product rather than obtaining a copy from shady sources. Massive piracy mangles the market laws. On the one hand millions of people actually WANT that specific game as they demonstrate by acquiring the software from illegal sources, on the other hand the people who made it do not receive the just reward for their effort. As a consequence, everybody loses in the long term because due to a lack of profitability despite manifest demand, similar game titles are less likely to be developed.
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#3690238 - 11/29/12 12:58 PM
Re: Ubisoft scrapping Always-On DRM from games
[Re: Ssnake]
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Joined: Nov 2005
Posts: 199
D13th_Korn
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I know that their management had much fault setting up draconian DRM methods but there should have been a different way to make them notice of their wrong decisions. I disagree. That's what a free market is about. There is but one clear indicator, whether you make more profit or less, which works very well as long as the laws of the market are actually enforced/held up. I disagree with you then . Economic failure is the final indicator: once you get to that, it means you lost the game. Too late now to see you've made bad calls. It is always better to have indeed different ways to notice a wrong decision, in our case dumb ass DRM (and more). Competent management means finding what's wrong before the ship is sunk. Yes Ubisoft finally realised their crap DRM hurt in fact sales and didn't do that much for deterring pirates, but the net result is lost oportunities, good games that sold poorly, good teams dismantled, and also a lost for the discerning consumer (most of the simming crowd really), who didn't have a chance to play those games. As a consequence, everybody loses in the long term because due to a lack of profitability despite manifest demand, similar game titles are less likely to be developed. I know you're talking about piracy, but the same effect can be (and sometimes is) achieved through bad executive decisions (ridiculous DRM, rushed releases etc); even games genres, especially niche genres, can be hurt because of a perceived difficulty of obtaining profit.
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#3690587 - 11/30/12 02:15 AM
Re: Ubisoft scrapping Always-On DRM from games
[Re: JAMF]
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Joined: Dec 1999
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Ssnake
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Germoney
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Well, it's not that they couldn't have sensed that they were acting against their own legitimate customers' interests. In fact, I believe that they knew exactly that they were taking a big risk. When you do that, you better prepare a contingency plan to change course. I mean, this is the 101 of management theory, military decision processes, etc. - you need to look at what needs immediate action and what doesn't, and what's important and what's not. If piracy rises to an alarming level, then it threatens your business existence (so it is important), and it may require immediate action - in that case it's a matter for top level management decisions and monitoring of the results. That also means that you need to gather additional intelligence, and to consider second order effects - somethig that was apparently neglected.
They could have done better, but the truth is, the top level management f*cked up, plain and simple. They may have been correct in analyzing the threat, but they surely did not analyze the possible consequences of their decisions to their legitimate customers. Even if they did, they failed to monitor customer opinion, and if they did even that, they misjudged how severe the backlash would be. Either way, I feel no pity with them. They risked a lot and failed to correct their actions quickly as soon as it became obvious that it was a failing strategy.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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