Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 3 of 25 1 2 3 4 5 24 25
#3634620 - 08/29/12 05:51 PM Re: Bug reports [Re: farokh]  
Joined: Oct 2008
Posts: 3,340
Lieste Online sigh
Senior Member
Lieste  Online Sigh
Senior Member

Joined: Oct 2008
Posts: 3,340
Originally Posted By: milang
Originally Posted By: piston79
Originally Posted By: milang
but at first libyan scenario when i swich off my transmiter i have no sign of jamming line on my scopes!


Not a bug - just better jammers (reacts only when transmition is against them, not like in Vietnam.


so... if it's not a bug... where is the solution ??? i have to attack to jamming target with transmitter switch on? confused
edit: because when my transmitter still on... i can hit f-18 !!! this is realistic ? ? ? .........


Yes, you use home on jam, but you need to give the threat aircraft a reason to use jamming... With the radar off he is silent ~ "ECM on" merely authorises the pod to jam when illuminated. Because of the jamming you have to use the less efficient T/T mode rather than half-lead as range information is denied, which reduces maximum engagement range considerably, and increases missile manoeuvre requirement in the end-game. Of course the most important difference to Vietnam is that you can't just 'aim for the strobe' with impunity ~ by needing to illuminate the target to get a valid target of any type you become vulnerable to ARM, and HARM is far more responsive than Standard ARM or Shrike.

Inline advert (2nd and 3rd post)

#3634630 - 08/29/12 06:12 PM Re: Bug reports [Re: Hpasp]  
Joined: Apr 2012
Posts: 916
farokh Offline
farokh
farokh  Offline
farokh
Member

Joined: Apr 2012
Posts: 916
I-RAN
Originally Posted By: Hpasp
Could you help me on the disappearing Neva missiles bug, by describing how can I recreate those situation?

Thanks,


excuse me what? screwy this is my first time mr.hpasp say help! eek2
i guess neva have some bug,, witch one u want??? that bug when launch missile... and i hear sound launch, but i never seen any missile in my scope!!!!!? this situation ?

Last edited by milang; 08/29/12 06:21 PM.
#3634654 - 08/29/12 06:42 PM Re: Bug reports [Re: farokh]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Senior Member
Hpasp  Offline
Senior Member

Joined: Dec 2009
Posts: 2,665
Hungary, Europe
Originally Posted By: milang
Originally Posted By: Hpasp
Could you help me on the disappearing Neva missiles bug, by describing how can I recreate those situation?

Thanks,


excuse me what? screwy this is my first time mr.hpasp say help! eek2
i guess neva have some bug,, witch one u want??? that bug when launch missile... and i hear sound launch, but i never seen any missile in my scope!!!!!? this situation ?


Correct.
I would like to release a v0.925B version during the weekend, including the fixes of v0.925.3, just this bug is not found/fixed yet, and I cannot recreate it...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3634661 - 08/29/12 06:50 PM Re: Bug reports [Re: Hpasp]  
Joined: Sep 2010
Posts: 106
PN79 Offline
Member
PN79  Offline
Member

Joined: Sep 2010
Posts: 106
Originally Posted By: Hpasp
Could you help me on the disappearing Neva missiles bug, by describing how can I recreate those situation?

Thanks,


Hallo
I can help only during weekend. So if it is not solved by then I will try to help you. Anyway I also saw that problem. So far my experience is that when I shoot missile against the first target everything is ok but if I very quickly acquire next target in significantly different bearing and I launch missile against it without much delay sometimes I hear only sound of starting missiles but no missiles are actually launched. It also messes 3DAAR if I remember correctly. I recommend to you to start Asuluk mission with targets coming from all sides and try to launch against them as much missiles as possible. Then bug can be may be seen.

#3634668 - 08/29/12 07:02 PM Re: Bug reports [Re: Cat]  
Joined: Apr 2012
Posts: 916
farokh Offline
farokh
farokh  Offline
farokh
Member

Joined: Apr 2012
Posts: 916
I-RAN
i remember... at one situation in vietnam...when i lock on, one f-4 around east... but i choose western launcher ... to launch
when i launch first missile... my missile missed but when i launch my twice missile... without no problem can get target!
maybe at different situation ... some launcher cant support some azimuth degrees !!!!! example: launch west to east OR launch south to north!
this is my guess sigh

Last edited by milang; 08/29/12 08:47 PM.
#3634717 - 08/29/12 08:40 PM Re: Bug reports [Re: Cat]  
Joined: Apr 2012
Posts: 916
farokh Offline
farokh
farokh  Offline
farokh
Member

Joined: Apr 2012
Posts: 916
I-RAN
an another problem is ....... kill frame after passed 10min on vietnam scenarios!,,, this is bug hpasp... i dont know why after 10min passed on vietnam scenario's kill frame is begin.. no antivirus no scaning,,, just sam sim frown this is serious bug....
hpasp.. when u creat scenario... did u add any (time limit) code for scenario's????
something going to be wrong when 10min passed and u still on scenario's (my frame going down under 7fPS) screwy

Last edited by milang; 08/29/12 08:46 PM.
#3634947 - 08/30/12 06:13 AM Re: Bug reports [Re: Cat]  
Joined: Apr 2012
Posts: 635
Alien_MasterMynd Offline
Member
Alien_MasterMynd  Offline
Member

Joined: Apr 2012
Posts: 635
Czech Republic
Hpasp: Regarding Neva bug - just select Ashuluk, five targets, shoot the first one down, do not change launcher, acquire the second target and shoot at it. Either one or both missiles will not be shown on indicator (neither in 3DAAR and nothing will be hit).

#3635008 - 08/30/12 10:10 AM Re: Bug reports [Re: Alien_MasterMynd]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Senior Member
Hpasp  Offline
Senior Member

Joined: Dec 2009
Posts: 2,665
Hungary, Europe
I suspect that the lost missile case, has some relation to the previous missile launched before (and ended its flight)...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3635013 - 08/30/12 10:51 AM Re: Bug reports [Re: Cat]  
Joined: Apr 2012
Posts: 635
Alien_MasterMynd Offline
Member
Alien_MasterMynd  Offline
Member

Joined: Apr 2012
Posts: 635
Czech Republic
And I forgot to mention - when you fire another pair of missiles, they will fly correctly (and in this lost missile case does not matter whether you change launcher or not, they will be lost in any case).

#3636343 - 09/01/12 07:38 PM Re: Bug reports [Re: Cat]  
Joined: Sep 2011
Posts: 2,010
piston79 Offline
Member
piston79  Offline
Member

Joined: Sep 2011
Posts: 2,010
Crack-71 shot's a HARM, which was invisible on 3D AAR:
Click to reveal..
02:04am 2nd of May, 1999.
Operation Allied Force, F-16CG Falcon DEAD mission against Belgrade Air Defense


Supporting force:
F-15C Eagle CAP
F-16CJ Falcon SEAD
EA-6B Prowler ECM
RQ-1 Predator UAV


1/250 rd PVO, Ugrinovci ( 83m)
S-125M1 Neva


+++++++++++++++++
00:02:01, SNR ON AIR


00:02:19, F-16CJ Weasel Falcon SEAD Crack-71 launched AGM-88 HARM missile No. 1
00:02:47, F-16CG Night Falcon DEAD Hammer-31 bombed AAA defending the Veliki Radinci reserve AFB, with LGB.

00:02:56, SNR OFF THE AIR
-----------------


+++++++++++++++++
00:04:31, SNR ON AIR


00:04:44, SNR OFF THE AIR
-----------------


+++++++++++++++++
00:05:24, SNR ON AIR


00:05:31, SNR OFF THE AIR
-----------------


+++++++++++++++++
00:05:46, SNR ON AIR


00:05:54, V601P 5V27U Missile launched on Channel-1
Target distance: 24km
Target azimuth: 274°
Target elevation: 19°
Target altitude: 8km
Missile guidance method: TT (Three Point)


00:06:04, V601P 5V27U Missile launched on Channel-2
Target distance: 24km
Target azimuth: 273°
Target elevation: 22°
Target altitude: 9km
Missile guidance method: TT (Three Point)


00:06:15, Missile exploded on Channel-1
AN/ALE-50 Towed Decoy killed by SAM. (miss distance: 3m)

00:06:24, Missile exploded on Channel-2
AN/ALE-50 Towed Decoy hit by SAM. (miss distance: 96m)

00:06:40, V601P 5V27U Missile launched on Channel-1
Target distance: 12km
Target azimuth: 262°
Target elevation: 32°
Target altitude: 6,9km
Missile guidance method: TT (Three Point)


00:07:04, Missile exploded on Channel-1
F-16CG Night Falcon DEAD Hammer-34 hit by SAM. (miss distance: 69m)

00:07:17, SNR OFF THE AIR
-----------------


Total, SNR On Air Time: 2min 45sec




Also a question... How much is the RCS of the AN/ALE-50?

#3636606 - 09/02/12 10:05 AM Re: Bug reports [Re: piston79]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Senior Member
Hpasp  Offline
Senior Member

Joined: Dec 2009
Posts: 2,665
Hungary, Europe
Originally Posted By: piston79
Crack-71 shot's a HARM, which was invisible on 3D AAR:
Click to reveal..
02:04am 2nd of May, 1999.
Operation Allied Force, F-16CG Falcon DEAD mission against Belgrade Air Defense


Supporting force:
F-15C Eagle CAP
F-16CJ Falcon SEAD
EA-6B Prowler ECM
RQ-1 Predator UAV


1/250 rd PVO, Ugrinovci ( 83m)
S-125M1 Neva


+++++++++++++++++
00:02:01, SNR ON AIR


00:02:19, F-16CJ Weasel Falcon SEAD Crack-71 launched AGM-88 HARM missile No. 1
00:02:47, F-16CG Night Falcon DEAD Hammer-31 bombed AAA defending the Veliki Radinci reserve AFB, with LGB.

00:02:56, SNR OFF THE AIR
-----------------


+++++++++++++++++
00:04:31, SNR ON AIR


00:04:44, SNR OFF THE AIR
-----------------


+++++++++++++++++
00:05:24, SNR ON AIR


00:05:31, SNR OFF THE AIR
-----------------


+++++++++++++++++
00:05:46, SNR ON AIR


00:05:54, V601P 5V27U Missile launched on Channel-1
Target distance: 24km
Target azimuth: 274°
Target elevation: 19°
Target altitude: 8km
Missile guidance method: TT (Three Point)


00:06:04, V601P 5V27U Missile launched on Channel-2
Target distance: 24km
Target azimuth: 273°
Target elevation: 22°
Target altitude: 9km
Missile guidance method: TT (Three Point)


00:06:15, Missile exploded on Channel-1
AN/ALE-50 Towed Decoy killed by SAM. (miss distance: 3m)

00:06:24, Missile exploded on Channel-2
AN/ALE-50 Towed Decoy hit by SAM. (miss distance: 96m)

00:06:40, V601P 5V27U Missile launched on Channel-1
Target distance: 12km
Target azimuth: 262°
Target elevation: 32°
Target altitude: 6,9km
Missile guidance method: TT (Three Point)


00:07:04, Missile exploded on Channel-1
F-16CG Night Falcon DEAD Hammer-34 hit by SAM. (miss distance: 69m)

00:07:17, SNR OFF THE AIR
-----------------


Total, SNR On Air Time: 2min 45sec




Also a question... How much is the RCS of the AN/ALE-50?


Nobody knows, but theoretically it should be bigger than its carriers (F-16, B-1B).
In SAMSIM, it is selected to be 10sqrm.

Last edited by Hpasp; 09/02/12 10:08 AM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3636623 - 09/02/12 11:42 AM Re: Bug reports [Re: Cat]  
Joined: Dec 2011
Posts: 481
max2012 Offline
Member
max2012  Offline
Member

Joined: Dec 2011
Posts: 481

Version .925 or .925В

I download simply .925

#3636624 - 09/02/12 11:43 AM Re: Bug reports [Re: Cat]  
Joined: Dec 2011
Posts: 481
max2012 Offline
Member
max2012  Offline
Member

Joined: Dec 2011
Posts: 481

Version .925 or .925B

I download simply.925

#3636625 - 09/02/12 11:45 AM Re: Bug reports [Re: max2012]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Senior Member
Hpasp  Offline
Senior Member

Joined: Dec 2009
Posts: 2,665
Hungary, Europe
Just few minutes before new version getting available...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3636626 - 09/02/12 11:46 AM Re: Bug reports [Re: Cat]  
Joined: Dec 2011
Posts: 481
max2012 Offline
Member
max2012  Offline
Member

Joined: Dec 2011
Posts: 481

I understood without problems!

#3636629 - 09/02/12 11:48 AM Re: Bug reports [Re: Cat]  
Joined: Dec 2011
Posts: 481
max2012 Offline
Member
max2012  Offline
Member

Joined: Dec 2011
Posts: 481

Question, and about Volkhov the problem was corrected or not.

I about the Zone of Defeat in El Dorado not truly display of Lines.

#3636632 - 09/02/12 11:54 AM Re: Bug reports [Re: Cat]  
Joined: Dec 2011
Posts: 481
max2012 Offline
Member
max2012  Offline
Member

Joined: Dec 2011
Posts: 481

While any errors I do not see in version 923.3 didn't see while.

About Volkhov in El Dorado I don't know it is possible to call it the Error incorrectly Lines layout of the Zone of Defeat.

#3636633 - 09/02/12 11:55 AM Re: Bug reports [Re: Cat]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Senior Member
Hpasp  Offline
Senior Member

Joined: Dec 2009
Posts: 2,665
Hungary, Europe
In release v925B (v925.4), two bugs are fixed compared to the v925.3:

- Neva missiles lost after launch (hopefully)
- F-15C not reacting to incoming missiles during OAF


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3636681 - 09/02/12 02:54 PM Re: Bug reports [Re: Hpasp]  
Joined: Sep 2011
Posts: 2,010
piston79 Offline
Member
piston79  Offline
Member

Joined: Sep 2011
Posts: 2,010
Originally Posted By: Hpasp

Nobody knows, but theoretically it should be bigger than its carriers (F-16, B-1B).
In SAMSIM, it is selected to be 10sqrm.


I've noticed on "C" screen of NEVA, that the beam iluminates somethin', just slight away form the jamming area, but when check it ot the FCO screens, nothing can be seen, thought it just iluminates ALE-50 only...

By the way, I've posted in the old topic a question about changed APP-75 behaviour (vissible against the Libyan SR-71), but still no comment about it... sigh

#3636698 - 09/02/12 03:38 PM Re: Bug reports [Re: piston79]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
Senior Member
Hpasp  Offline
Senior Member

Joined: Dec 2009
Posts: 2,665
Hungary, Europe
Originally Posted By: piston79

By the way, I've posted in the old topic a question about changed APP-75 behaviour (vissible against the Libyan SR-71), but still no comment about it... sigh


I not seen any problem with those screenshots.

APP behavior was not touched quite a long ago...
... so I need more detailed bug description to be able to track this issue down.

Last edited by Hpasp; 09/02/12 03:39 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Page 3 of 25 1 2 3 4 5 24 25

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Carnival Cruise Ship Fire....... Again
by F4UDash4. 03/26/24 05:58 PM
Baltimore Bridge Collapse
by F4UDash4. 03/26/24 05:51 PM
The Oldest WWII Veterans
by F4UDash4. 03/24/24 09:21 PM
They got fired after this.
by Wigean. 03/20/24 08:19 PM
Grown ups joke time
by NoFlyBoy. 03/18/24 10:34 PM
Anyone Heard from Nimits?
by F4UDash4. 03/18/24 10:01 PM
RIP Gemini/Apollo astronaut Tom Stafford
by semmern. 03/18/24 02:14 PM
10 years after 3/8/2014
by NoFlyBoy. 03/17/24 10:25 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0