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#3617781 - 08/01/12 02:37 AM Re: Bug reports [Re: Hpasp]  
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P47Thunderbolt Offline
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Hi Hpasp,

I encountered this “bug” today using the SA-4 in El Dorado Canyon. The invulnerable mode apparently does not work correctly for SA-4. Kept the SNR active and eventually a single HARM quickly ended the simulation.

Inline advert (2nd and 3rd post)

#3623042 - 08/09/12 12:36 PM Re: Bug reports [Re: Hpasp]  
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Lonewolf357 Offline
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I think I found a few bugs.

First, when I try to open a 3DAAR in Google Earth, it shows me this:



This happens only with these new Serbian missions.

Another is an old one, that I mentioned a long time ago and that appears to happen only with me: with S-125 system, the first salvo of 2 missiles always fires OK, but during subsequent shots, either one, or both missiles are often lost. You hear the sound of them starting, then a tiny mark appears at the very base at SNR screen and quickly disappears...


...And nothing. They simply do not appear. About 25 to 50% of missiles are lost that way.

There is also a few questions. First, how many IRZ devices does each S-125 battery has? And, if I select the "non-historical" mode and use, say, S-75, will the IRZ be available in this case? It doesn't look like they are available... nope

And another one: When I'm using the S-75, the RPK light turns on when I select the 75 km mode, and keeps illuminating even if main transmitter is off:

And it looks like it actually transmitting, even when switched to EKV, because HARMs keep coming... nope

#3623080 - 08/09/12 01:46 PM Re: Bug reports [Re: Hpasp]  
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Alien_MasterMynd Offline
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Regarding Volkhov, I think it is standard behavior when you are in 75km AND BR mode.

#3623085 - 08/09/12 01:56 PM Re: Bug reports [Re: Alien_MasterMynd]  
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piston79 Offline
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Originally Posted By: Alien_MasterMynd
Regarding Volkhov, I think it is standard behavior when you are in 75km AND BR mode.


Yes, it is, but it shouldn't transmit when ANT/EKV is in EKV...

EDIT: In the manual of the S-75M is written that the green lamp is lit only when transmitting true antena.
http://www.mediafire.com/download.php?1pqacrwgddpkd5p
I believe it's an old issue in the SIM... frown

Here, Vintorez extended manual:

Quote:
4 – RPK (Radio transmiter for missile commands)
Battle value: Two positions – left: „Dummy load”; Right „Antenna”. It is used to transmit fake launch signals to enemy formations, forcing them to break the battle formation and drop it’s loads.The RPK system is continuously calculating and creating the missile guidance commands, even when they are not launched.Those signals could be sent to the dummy load, or emitted by the P16 antenna.
With this switch, you can select between dummy load (EKV) or the P16 (ANT).When missile is launched, this switch is overruled and the commands are emitted via the P16. If the P16 is selected (manually or automatically), it is indicated by the green lamp.At the Volkhov, if the system is in BR and 75 km mode, the RPK signals are automatically sent to the P16 to frighten the enemy. In all other modes, you may use it manually at will.
RPK - EKV/ANT switch should not be used in real combat, as the BR/75 km mode has the same effect.


Not sure, but it looks sealed here...
Click to reveal..


Last edited by piston79; 08/09/12 03:31 PM.
#3623275 - 08/09/12 05:43 PM Re: Bug reports [Re: Lonewolf357]  
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Hpasp Offline
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Hpasp  Offline
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Originally Posted By: Lonewolf357

And another one: When I'm using the S-75, the RPK light turns on when I select the 75 km mode, and keeps illuminating even if main transmitter is off:
Click to reveal..

And it looks like it actually transmitting, even when switched to EKV, because HARMs keep coming... nope


When you are in 75km and BR, the Volhov starts sending fake launching signals automatically.

The EKV/ANT switch is used only during maintenance.
Its default setting is EKV (used to be sealed).

System is automatically overriding it, and its override is shown by the RPK green lamp.

Originally Posted By: Lonewolf357

There is also a few questions. First, how many IRZ devices does each S-125 battery has? And, if I select the "non-historical" mode and use, say, S-75, will the IRZ be available in this case? It doesn't look like they are available... nope


There should be, just do not forget to switch off SNR in time, to let the IRZ lure it away.

Last edited by Hpasp; 08/09/12 05:45 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3623281 - 08/09/12 05:52 PM Re: Bug reports [Re: Hpasp]  
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Lonewolf357 Offline
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Originally Posted By: Hpasp
Originally Posted By: Lonewolf357

And another one: When I'm using the S-75, the RPK light turns on when I select the 75 km mode, and keeps illuminating even if main transmitter is off:
Click to reveal..

And it looks like it actually transmitting, even when switched to EKV, because HARMs keep coming... nope


When you are in 75km and BR, the Volhov starts sending fake launching signals automatically.

The EKV/ANT switch is used only during maintenance.
Its default setting is EKV (used to be sealed).

System is automatically overriding it, and its override is shown by the RPK green lamp.

Originally Posted By: Lonewolf357

There is also a few questions. First, how many IRZ devices does each S-125 battery has? And, if I select the "non-historical" mode and use, say, S-75, will the IRZ be available in this case? It doesn't look like they are available... nope


There should be, just do not forget to switch off SNR in time, to let the IRZ lure it away.


OK, now I see why IRZ didn't help me a bit when I'm using Volhov. It looks like the only way to get rid of that problem is to use the 150 km mode... Thanks for clarification, because those HARMs comin' out of vacuum and hitting my supposedly silent SNR in both Libya and Serbia have really annoyed me a lot... I really thought its a bug.

Last edited by Lonewolf357; 08/09/12 05:52 PM.
#3623289 - 08/09/12 05:59 PM Re: Bug reports [Re: Lonewolf357]  
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Hpasp Offline
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Originally Posted By: Lonewolf357


Another is an old one, that I mentioned a long time ago and that appears to happen only with me: with S-125 system, the first salvo of 2 missiles always fires OK, but during subsequent shots, either one, or both missiles are often lost. You hear the sound of them starting, then a tiny mark appears at the very base at SNR screen and quickly disappears...
Click to reveal..


...And nothing. They simply do not appear. About 25 to 50% of missiles are lost that way.


I massacred 5 LA-17M (A4) in Asuluk, and every missile was guiding.

Click to reveal..

Asuluk training ground.

Practice target:
LA-17M [program-1] simulating A-4 Skyhawk
LA-17M [program-1] simulating A-4 Skyhawk
LA-17M [program-1] simulating A-4 Skyhawk
LA-17M [program-1] simulating A-4 Skyhawk
LA-17M [program-1] simulating A-4 Skyhawk

S-125M1 Neva


00:00, Practice target LA-17M [program-1] simulating A-4 Skyhawk launched

01:00, Practice target LA-17M [program-1] simulating A-4 Skyhawk launched

02:00, Practice target LA-17M [program-1] simulating A-4 Skyhawk launched

00:02:40, V601P 5V27U Missile launched on Channel-1
Target distance: 23km
Target azimuth: 78°
Target elevation: 1°
Target altitude: 768m
Missile guidance method: PS (Lead)


00:02:45, V601P 5V27U Missile launched on Channel-2
Target distance: 22km
Target azimuth: 79°
Target elevation: 1°
Target altitude: 768m
Missile guidance method: PS (Lead)


03:00, Practice target LA-17M [program-1] simulating A-4 Skyhawk launched

00:03:04, Missile exploded on Channel-1
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 3m)

00:03:08, Missile exploded on Channel-2
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 105m)

00:03:34, V601P 5V27U Missile launched on Channel-1
Target distance: 24km
Target azimuth: 61°
Target elevation: 2°
Target altitude: 978m
Missile guidance method: PS (Lead)


00:03:40, V601P 5V27U Missile launched on Channel-2
Target distance: 22km
Target azimuth: 62°
Target elevation: 2°
Target altitude: 978m
Missile guidance method: PS (Lead)


00:03:59, Missile exploded on Channel-1
Practice target LA-17M [program-1] simulating A-4 Skyhawk hit by SAM. (miss distance: 101m)

04:00, Practice target LA-17M [program-1] simulating A-4 Skyhawk launched

00:04:03, Missile exploded on Channel-2
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 111m)

00:04:46, V601P 5V27U Missile launched on Channel-1
Target distance: 22km
Target azimuth: 75°
Target elevation: 1°
Target altitude: 787m
Missile guidance method: PS (Lead)


00:04:52, V601P 5V27U Missile launched on Channel-2
Target distance: 21km
Target azimuth: 73°
Target elevation: 2°
Target altitude: 787m
Missile guidance method: PS (Lead)


00:05:11, Missile exploded on Channel-1
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 14m)

00:05:16, Missile exploded on Channel-2
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 13m)

00:05:37, V601P 5V27U Missile launched on Channel-1
Target distance: 24km
Target azimuth: 71°
Target elevation: 2°
Target altitude: 1,1km
Missile guidance method: PS (Lead)


00:05:43, V601P 5V27U Missile launched on Channel-2
Target distance: 22km
Target azimuth: 72°
Target elevation: 2°
Target altitude: 1,1km
Missile guidance method: PS (Lead)


00:06:02, Missile exploded on Channel-1
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 6m)

00:06:06, Missile exploded on Channel-2
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 6m)

00:06:55, V601P 5V27U Missile launched on Channel-1
Target distance: 23km
Target azimuth: 74°
Target elevation: 1°
Target altitude: 559m
Missile guidance method: PS (Lead)


00:07:00, V601P 5V27U Missile launched on Channel-2
Target distance: 22km
Target azimuth: 72°
Target elevation: 1°
Target altitude: 584m
Missile guidance method: PS (Lead)


00:07:20, Missile exploded on Channel-1
Practice target LA-17M [program-1] simulating A-4 Skyhawk hit by SAM. (miss distance: 107m)

00:07:24, Missile exploded on Channel-2
Practice target LA-17M [program-1] simulating A-4 Skyhawk killed by SAM. (miss distance: 49m)

Total, SNR On Air Time: 6min 18sec



Just rename it to gpx...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3623299 - 08/09/12 06:12 PM Re: Bug reports [Re: Lonewolf357]  
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piston79 Offline
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Originally Posted By: Lonewolf357
It looks like the only way to get rid of that problem is to use the 150 km mode...

Or 35 km mode... thumbsup

#3623332 - 08/09/12 06:57 PM Re: Bug reports [Re: Hpasp]  
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Posts: 203
Lonewolf357 Offline
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Lonewolf357  Offline
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Posts: 203
Originally Posted By: Hpasp

I massacred 5 LA-17M (A4) in Asuluk, and every missile was guiding.

I tried installing SAM Sim on two different computers, with different OS's, but the problem is always there... It is a real mystery... Probably Neva avenges me for my love of Volhov smile . Will try a third computer tomorrow...

Quote:


Just rename it to gpx...

???
Is this a 3DAAR? Server says that file does not exist... Never mind though...

Last edited by Lonewolf357; 08/09/12 06:58 PM.
#3623667 - 08/10/12 06:22 AM Re: Bug reports [Re: piston79]  
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Alien_MasterMynd Offline
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Originally Posted By: piston79

Here, Vintorez extended manual:

Quote:
4 – RPK (Radio transmiter for missile commands)
Battle value: Two positions – left: „Dummy load”; Right „Antenna”. It is used to transmit fake launch signals to enemy formations, forcing them to break the battle formation and drop it’s loads.The RPK system is continuously calculating and creating the missile guidance commands, even when they are not launched.Those signals could be sent to the dummy load, or emitted by the P16 antenna.
With this switch, you can select between dummy load (EKV) or the P16 (ANT).When missile is launched, this switch is overruled and the commands are emitted via the P16. If the P16 is selected (manually or automatically), it is indicated by the green lamp.At the Volkhov, if the system is in BR and 75 km mode, the RPK signals are automatically sent to the P16 to frighten the enemy. In all other modes, you may use it manually at will.
RPK - EKV/ANT switch should not be used in real combat, as the BR/75 km mode has the same effect.



You have answered yourself thumbsup
At the Volkhov, if the system is in BR and 75 km mode, the RPK signals are automatically sent to the P16 to frighten the enemy. In all other modes, you may use it manually at will.

Last edited by Alien_MasterMynd; 08/10/12 06:22 AM.
#3623881 - 08/10/12 02:44 PM Re: Bug reports [Re: Hpasp]  
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Vympel Offline
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Jugoslavija
I think I found a bug. In new Allied force scenario May 2. No matter which site i choose my SNR always gets hit by LGB, and always by the same plane and at the same time.
Here is one of the AARs:
Click to reveal..

02:04am 2nd of May, 1999.
Operation Allied Force, F-16CG Falcon DEAD mission against Belgrade Air Defense


Supporting force:
F-15C Eagle CAP
F-16CJ Falcon SEAD
EA-6B Prowler ECM
RQ-1 Predator UAV

S-125M1 Neva

00:02:44, SNR bombed by F-16CG Night Falcon DEAD Hammer-34, wth LGB.
00:02:47, F-16CG Night Falcon DEAD Hammer-31 bombed AAA defending the Veliki Radinci reserve AFB, with LGB.



And at that time the Hammer-34 is not over the site, I checked in 3DAAR.

#3623904 - 08/10/12 03:09 PM Re: Bug reports [Re: Vympel]  
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Hpasp Offline
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Originally Posted By: Vympel
I think I found a bug. In new Allied force scenario May 2. No matter which site i choose my SNR always gets hit by LGB, and always by the same plane and at the same time.
Here is one of the AARs:
Click to reveal..

02:04am 2nd of May, 1999.
Operation Allied Force, F-16CG Falcon DEAD mission against Belgrade Air Defense


Supporting force:
F-15C Eagle CAP
F-16CJ Falcon SEAD
EA-6B Prowler ECM
RQ-1 Predator UAV

S-125M1 Neva

00:02:44, SNR bombed by F-16CG Night Falcon DEAD Hammer-34, wth LGB.
00:02:47, F-16CG Night Falcon DEAD Hammer-31 bombed AAA defending the Veliki Radinci reserve AFB, with LGB.



And at that time the Hammer-34 is not over the site, I checked in 3DAAR.


F-16CG is only sent into the SAM rings when the SAM site is located, either by the F-16CJ with the HTS pod, or by other intelligence agencies by locating the approximate location of the battalion P-18.

The LGB can fly several miles, so the F-16CG is not required to actually overfly the battery.

biggrin

PS: of course it should be valid only for the 3/250rd PVO. All other LGB hit is a bug.

Last edited by Hpasp; 08/10/12 03:12 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3623917 - 08/10/12 03:20 PM Re: Bug reports [Re: Hpasp]  
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Lonewolf357 Offline
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OK, I tried the new sam.exe file. here's results:

Click to reveal..
Asuluk training ground.

Practice target:
LA-17K simulating BGM-109 Tomahawk
LA-17K simulating BGM-109 Tomahawk
LA-17K simulating BGM-109 Tomahawk
LA-17K simulating BGM-109 Tomahawk
LA-17K simulating BGM-109 Tomahawk

S-125M1 Neva


00:00, Practice target LA-17K simulating BGM-109 Tomahawk launched

00:00, Practice target LA-17K simulating BGM-109 Tomahawk launched

00:00, Practice target LA-17K simulating BGM-109 Tomahawk launched

00:00, Practice target LA-17K simulating BGM-109 Tomahawk launched

00:00, Practice target LA-17K simulating BGM-109 Tomahawk launched

00:02:57, V601P 5V27U Missile launched on Channel-1
Target distance: 19km
Target azimuth: 81°
Target elevation: 0°
Target altitude: 163m
Missile guidance method: TT (Three Point)


00:03:02, V601P 5V27U Missile launched on Channel-2
Target distance: 18km
Target azimuth: 82°
Target elevation: 0°
Target altitude: 163m
Missile guidance method: TT (Three Point)


00:03:18, Missile exploded on Channel-1
Practice target LA-17K simulating BGM-109 Tomahawk killed by SAM. (miss distance: 2m)

00:03:22, Missile exploded on Channel-2
Practice target LA-17K simulating BGM-109 Tomahawk killed by SAM. (miss distance: 4m)

00:03:33, V601P 5V27U Missile launched on Channel-1
Target distance: 20km
Target azimuth: 56°
Target elevation: 0°
Target altitude: 133m
Missile guidance method: TT (Three Point)


00:03:38, V601P 5V27U Missile launched on Channel-2
Target distance: 19km
Target azimuth: 53°
Target elevation: 0°
Target altitude: 133m
Missile guidance method: TT (Three Point)


00:03:52, V601P 5V27U Missile launched on Channel-1
Target distance: 15km
Target azimuth: 50°
Target elevation: 0°
Target altitude: 133m
Missile guidance method: TT (Three Point)


00:03:57, V601P 5V27U Missile launched on Channel-2
Target distance: 14km
Target azimuth: 49°
Target elevation: 0°
Target altitude: 133m
Missile guidance method: TT (Three Point)


00:04:10, Missile exploded on Channel-1
Practice target LA-17K simulating BGM-109 Tomahawk killed by SAM. (miss distance: 13m)

00:04:14, Missile exploded on Channel-2
Practice target LA-17K simulating BGM-109 Tomahawk killed by SAM. (miss distance: 2m)

00:04:35, V601P 5V27U Missile launched on Channel-1
Target distance: 7km
Target azimuth: 312°
Target elevation: 1°
Target altitude: 142m
Missile guidance method: TT (Three Point)


00:04:40, V601P 5V27U Missile launched on Channel-2
Target distance: 8km
Target azimuth: 308°
Target elevation: 0°
Target altitude: 142m
Missile guidance method: TT (Three Point)


Total, SNR On Air Time: 3min 43sec


Of 8 missiles fired, 4 failed to appear. No NE ZAHVAT messages. They are also do not appear in 3DAAR.

#3623931 - 08/10/12 03:38 PM Re: Bug reports [Re: Vympel]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Joined: Dec 2009
Posts: 2,665
Hungary, Europe
Originally Posted By: Vympel
I think I found a bug. In new Allied force scenario May 2. No matter which site i choose my SNR always gets hit by LGB, and always by the same plane and at the same time.
Here is one of the AARs:
Click to reveal..

02:04am 2nd of May, 1999.
Operation Allied Force, F-16CG Falcon DEAD mission against Belgrade Air Defense


Supporting force:
F-15C Eagle CAP
F-16CJ Falcon SEAD
EA-6B Prowler ECM
RQ-1 Predator UAV

S-125M1 Neva

00:02:44, SNR bombed by F-16CG Night Falcon DEAD Hammer-34, wth LGB.
00:02:47, F-16CG Night Falcon DEAD Hammer-31 bombed AAA defending the Veliki Radinci reserve AFB, with LGB.



And at that time the Hammer-34 is not over the site, I checked in 3DAAR.


This bug is fixed.
You can download the fixed exe here:

http://www.mediafire.com/?iput2buhmisdyf3

Just replace the installed sam.exe...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3623965 - 08/10/12 04:29 PM Re: Bug reports [Re: Hpasp]  
Joined: Sep 2011
Posts: 2,009
piston79 Offline
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Posts: 2,009
Originally Posted By: Hpasp

This bug is fixed.
You can download the fixed exe here:

http://www.mediafire.com/?iput2buhmisdyf3

Just replace the installed sam.exe...


Did you replace this in your home site download link?
What about LGB in 3D AAR?

#3623998 - 08/10/12 05:20 PM Re: Bug reports [Re: piston79]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Posts: 2,665
Hungary, Europe
Originally Posted By: piston79
Originally Posted By: Hpasp

This bug is fixed.
You can download the fixed exe here:

http://www.mediafire.com/?iput2buhmisdyf3

Just replace the installed sam.exe...


Did you replace this in your home site download link?


No this is just a test sam.exe, provided for this community.

Originally Posted By: piston79
What about LGB in 3D AAR?


As I will leave on holiday soon, I tried to fix the easy bugs.
LGB/GAM/dumb bomds are not planned to be simulated in 3DAAR.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3624027 - 08/10/12 06:10 PM Re: Bug reports [Re: Hpasp]  
Joined: Jun 2011
Posts: 68
Vympel Offline
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Vympel  Offline
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Posts: 68
Jugoslavija
Originally Posted By: Hpasp

This bug is fixed.
You can download the fixed exe here:

http://www.mediafire.com/?iput2buhmisdyf3

Just replace the installed sam.exe...


Thank you, I can confirm that now only 3/250 gets hit.

#3626538 - 08/14/12 11:44 PM Bug reports  
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Posts: 8,152
Cat Offline
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Hotshot

Joined: Aug 2000
Posts: 8,152
Somewhere....over the Rainbow
Put your bug reports here.


Miao, Cat
#3629414 - 08/19/12 10:41 PM Re: Bug reports [Re: Hpasp]  
Joined: Aug 2012
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xxJohnxx Offline
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xxJohnxx  Offline
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Posts: 15
I am new to this forum, so I wanted to say Hello to everybody!
I followed the thread, which was linked on the Samsim website a little while now, and today, as the link seems to have changed on the website I think, I found this subforum. Nice to see that there is a place to chat with other virtual SAM operators wink
But the reason I registered here is that I am having a problem with the Vega. First I have to say I prefer the Vega over all the other simulated systems, however I am a really bad virtual operator as it seems.
However, sometimes I even get to the point where it is time to do so. I don't have a problem with launching a missile, however afterwards I get a software problem as it seems.
For instance, I tried to shoot the SR-71, as descriped erlier this thread. First I launch a missile, to freigthen the SR-71 (like I said, as described wink ) however once it turns on it's jammer i get a "Runtimeerror 11" from Windows which says: "Devided by zero" and then Samsim quite, without an AAR to be shown.
The same happened as I tried to shoot a jamming Scud missile. I was (as I assumed) correctly tracking the jamming target, launched 4 or five missiles and one of them actually seemed to hit (Target was at computed impact point), and like it did the jammer would be 'dead' now and no jamming would be recived any more. However, as the missile is about to hit, I get the Runtimeerror 11 again.
The third conditon I get this error is, when I switch the radar back to K7 (At the dial at the right of the 4 System start switches)(at least it looks like the letters K and 7, could be something diffrent too, unfortunatly I can't read Russian letters) while a target is beeing fully tracked. I know, there is no point in doing so, but may it helps to reproduce the error.

I just wanted to point that out, as somthing seems to be faulty there, altought it could be me too. I did several reinstallations, however nothing changed.

I am using version .925

Many thanks for this great simulator, and best regards from Austria

Jonathan

#3629620 - 08/20/12 08:20 AM Re: Bug reports [Re: xxJohnxx]  
Joined: Apr 2012
Posts: 916
farokh Offline
farokh
farokh  Offline
farokh
Member

Joined: Apr 2012
Posts: 916
I-RAN
hi jonathan... very wellcom thumbsup

Originally Posted By: xxJohnxx

The same happened as I tried to shoot a jamming Scud missile. I was (as I assumed) correctly tracking the jamming target, launched 4

huuuum? are u serious ??? in this real life scud balestic missile use jamming pod? thumbsup

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