#3603866 - 07/09/12 11:44 AM
Do you think BOM will be well done?
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Joined: Jan 2007
Posts: 1,244
FlatSpinMan
Member
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Member
Joined: Jan 2007
Posts: 1,244
Land of the Rising Sun
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I realise this might sound like a troll thread, but it's really not intended that way. I bought two copies of ClOD, pre-ordered in fact. My PC doesn't have the guts to run it, even the single flight over the Channel was too much for it unfortunately, so I cannot say how the game really is. I hope to get a new PC in the next 6months or so and then I might be able to give it a better shot. However, despite my lack of experience, it seems to be reasonable to say that there are one or two shortcomings with Cliffs of Dover thus far. So,based on the progress so far in rectifying the problems, do you think they'll get it right for Battle of Moscow? I really hope so. I'd love an updated version of IL-2 that didn't need modpacks.
Mods - if this is too controversial or gets out of hand, please delete the thread.
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#3604101 - 07/09/12 05:35 PM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Thanks, Icarus. I'm a bit interested in the Eastern front but mainly I'm interested in whether things like the missions and campaigns will be fun (and of course, will the thing be playable with decent frame rates with good-sized formations on my as yet imaginary mid-range PC).Do you think they'll use the code from COD as a base for BOM? I assume that was the original plan, but if the base code doesn't work that well, then it doesn't seem such a great idea to me. I guess no-one can answer that question though. All indications and statements say that BOM will use the same game engine as COD. COD was released before the game engine was working properly. Unfortunately they have had to do major re-workings of the game engine and its still not working properly. There is no point in releasing BOM until the game engine is fixed. Although the bean counters could release BOM even with an unfinished game engine as a last gasp cash grab before shutting down the development. That said as long as the bean counters let the developers keep working on the sim there is a chance it could be fixed. The only reason the bean counters haven't shut the development down and cut their losses is there is a potential for ten to fifteen years of Sequels, and MMO dollars. (IF) the game engine is fixed most of COD's problems will go away, and modders will be able to build missions and campaigns the way the game should be played. COD will still enjoy new features, and improved features, over the years when they merge their game with the sequels. Atleast this was the game plan which could change at any time. There was going to be an announcement in June regarding MMO's or the Sequel which should have given some hint as to the future, but further game engine difficulties appears to have postponed the announcement. Hopefully not permanently.
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#3604164 - 07/09/12 07:19 PM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: Feb 2011
Posts: 605
cheesehawk
Member
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Member
Joined: Feb 2011
Posts: 605
CA, USA
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Thanks, Icarus. I'm a bit interested in the Eastern front but mainly I'm interested in whether things like the missions and campaigns will be fun (and of course, will the thing be playable with decent frame rates with good-sized formations on my as yet imaginary mid-range PC).Do you think they'll use the code from COD as a base for BOM? I assume that was the original plan, but if the base code doesn't work that well, then it doesn't seem such a great idea to me. I guess no-one can answer that question though. TBH, there's nothing in the game that even holds a candle to your campaigns, that includes the online play. In fact, just this weekend, I reinstalled everything for old IL-2 1946 and played a marathon session of LWP: Legion Kondor. I wish I could import the visuals, flight control fidelity (at least prior to the last two patches), and DM into your campaigns, but this engine is just trash compared to the old game, and coding simple missions is a nightmare of what works or doesn't... You ever going to put Willi into the Eastern Front? *hint hint*
Last edited by cheesehawk; 07/09/12 07:22 PM. Reason: added
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#3604222 - 07/09/12 08:47 PM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: Jan 2001
Posts: 8,932
ArgonV
Hotshot
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Hotshot
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College Station, Texas, USA
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I'm just hoping it won't be half-baked...
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#3604223 - 07/09/12 08:48 PM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: Oct 2010
Posts: 2,231
HogDriver
Retired Flight Simmer
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Retired Flight Simmer
Member
Joined: Oct 2010
Posts: 2,231
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I can't say the word "No" strongly enough.
CLOD was in development for what, 6-7 years? Over a year after release it runs OK on good PCs, but content-wise the game is in a sorry state. Campaigns are crap, single missions are only good for brief diversions now and then, and multiplayer seems to be mainly a small group of die-hards playing it. (I personally don't play online, and that's NOT an insult)
I don't see how BOM could possibly be well done. Especially if they are diverting attention to an MMO as well. Or if BOM will be an MMO, I think that actually decreases the odds of the game being well done. Unless you're an online only player, and then MAYBE it might be better for you than CLOD. They wouldn't have to try and make campaigns or AI if it was an MMO.
I obviously have no faith in the developers. I hope they can make a well done game, because I'd love to play it. However I think I'd be more likely to find a winning lotto ticket tucked between the breasts of a supermodel I was about to sleep with.
I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.
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#3604258 - 07/09/12 09:43 PM
Re: Do you think BOM will be well done?
[Re: HogDriver]
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Joined: May 2011
Posts: 588
Bokononist
Currently using: Occams Electric Shaver
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Currently using: Occams Electric Shaver
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Joined: May 2011
Posts: 588
Liverpool, UK (Cornish exile)
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However I think I'd be more likely to find a winning lotto ticket tucked between the breasts of a supermodel I was about to sleep with. Let us know how you get on with that To respond to the OP, I really really hope so, but somehow I doubt it. I think a lot of people will be more cautious this time and wait for the reviews rather than diving in blind. If it's not well done it's not going to sell what it needs. I pretty sure the devs are aware of this and want to turn all of their attention to BOM(or whatever it will be called) so they have a chance to get it right.
Last edited by Bokononist; 07/09/12 09:43 PM.
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#3604368 - 07/10/12 02:05 AM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: Jun 2009
Posts: 624
FlyingMonkey
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Member
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Posts: 624
Down under in Adelaide
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"Do you think BOM will be well done?"
Nope. How could 1C change my mind? By releasing a demo. I discovered IL2 with its demo, and then ran to the shop to buy it. I ran to pre order ClOD, but I wish there had been a demo for it. This time around, they'll really need to put a shining demo out there to bring back any sort of confidence in the IL2 team, and even then it would be hard to wash away the bitter after taste that ClOD is leaving to me.
Apart from that, I like the setting. I'd love to experience a new generation of models for the IL2, I16 etc, I love the Russian planes, but that won't be enough to draw me back. It's a shame, it seems that the 1C Team hasn't got the talent and skill to produce the proper game content, while other teams have that but a rotten philosophy when it comes to their sim philosophy and business model, what a waste. I don't expect to see a true successor to IL2 in many years, I guess I'll just spent time in RoF and DCS, but I'll miss my ww2 planes...
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#3604396 - 07/10/12 03:13 AM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: Sep 2007
Posts: 501
Aero
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Member
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Milwaukee, USA
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I hope it will be done well.
If they fixed the glaring issues with the AI (rolling, inexplicable ROE), sorted out most of the graphics engine wonkiness (clouds killing performance, abrasive LOD pop-in), and included some decent single player content, I'd probably buy it when it hit $20 provided there are no new massive problems.
If they stuck a career system in there such as ROF has, I'd pay $40 for it.
That really doesn't seem like a lot to ask for, but nevertheless, I suspect it is all too much. It's a shame too, because in the very rare instances where everything comes together and it's working properly, COD can be quite brilliant.
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#3604457 - 07/10/12 07:44 AM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: May 2006
Posts: 3,744
HeinKill
Senior Member
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Senior Member
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Posts: 3,744
Cloud based
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WELL:
1 in a good or satisfactory manner. (Hmmm maybe) 2. thoroughly, carefully, or soundly. (not before the second or third patch) 3. in a moral or proper manner. (No. Using your buyers as beta testers isn't particularly moral) 4. commendably, meritoriously, or excellently. (Nup) 5. with propriety, justice, or reason: I could not well refuse. (I could well ignore BoM) 6. in good health; sound in body and mind: Are you well? He is not a well man. (CoD is not a well game) 7. satisfactory, pleasing, or good: All is well with us. (Nope) 13. proper, fitting, or gratifying: It is well that you didn't go. (It is well that they fix CoD before trying to sell BoM) 14. in a satisfactory position; well-off: I am very well as I am. (I am very well playing BOBII).
DONE:
1. completed; finished; through: Our work is done. (Nix.) 2. cooked sufficiently. (Cooked for a long long time yes, but not well done.) 3. worn out; exhausted; used up. (Maybe not, they might find a new angle with MMO). 4. in conformity with fashion, good taste, or propriety; acceptable: It isn't done. (Speaks for itself!)
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#3604460 - 07/10/12 07:57 AM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: May 2010
Posts: 67
BodyBag
Junior Member
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Denmark
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If they are using the same engine as in CoD, then NO!
There must be something fundamental wrong with that engine, because even after 18 months of patching (and 7 years of development), it is still not pushing the graphics through in a satisfying manner. And we are still missing a working comm. system and any SP campaigns that makes sense.
We have never heard the true story of how this CoD-project could take so long and achieve so little,- was there too much vodka and too little project-management & quality control going on?
I find it close to criminal behavior, to charge full price at release for a game so broken and lacking in promised features, as CoD was. I still think the company deserved to go bust for that decision. Thank God I never bought it at release, but picked it up for 10$ later. And with Desastersoft's campaign add-on, I now have a working game (with stutters) for around 30$.
Looking at the Gaijin crew, they have no problems with creating wonderful maps and planes that runs stutter-free at 60+ fps. So if Luthier and Co. are not totally retards (and I don't think so), they are flogging a dead horse right now.
With something wrong with both the engine and the team-management, the BoM-project will prob. run over budget and over time. This will result in a game that is bound to be incomplete and full of bugs, if it ever gets finished. But this time customers will be a little more cautious, so BoM could very well be the last game from Luthier and Co.
Anyway, I would not hold my breath...
Last edited by BodyBag; 07/10/12 12:21 PM.
"In politics, stupidity is not a handicap" - Napoleon Bonaparte -
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#3604469 - 07/10/12 08:29 AM
Re: Do you think BOM will be well done?
[Re: FlatSpinMan]
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Joined: May 2006
Posts: 1,088
SlipBall
disillusioned
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disillusioned
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East Coast U.S.A.
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I've been enjoying the game more now, I hope they get it squared away and stay in business.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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