#3600232 - 07/01/12 08:23 PM
Re: Flight leaving me behind
[Re: Aladar]
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Joined: Jun 2005
Posts: 8,229
Trooper117
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Hotshot
Joined: Jun 2005
Posts: 8,229
UK
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Is this with all aeroplanes? Are you remembering to adjust mixture for those aircraft that have that feature? A good while back I had the same problem, but I was forgetting mixture settings.. also, if you climb to steeply to gain the same altitude you will loose even more speed and you never catch up.. Remember as well that your AI squadmates fly perfectly, and don't have the same constraints as you and I.. frustrating I know.
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#3600302 - 07/01/12 10:43 PM
Re: Flight leaving me behind
[Re: Aladar]
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Joined: Sep 2001
Posts: 24,712
Dart
Measured in Llamathrusts
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Measured in Llamathrusts
Lifer
Joined: Sep 2001
Posts: 24,712
Alabaster, AL USA
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Standard flight sim stuff - the AI always uses best mixture and trim.
I have a default message for the IL-2 series:
Message>Flight>Flight Leader>Fly Off And Leave Me Behind.
Part of it is mission design and build; often the first waypoint is set to the maximum speed for the aircraft instead of something more reasonable.
The solution is to try and match speed, not altitude - they're at the sweet spot for best climb over the longest distance (Vy) which is the highest speed while most pilots fly best climb over shortest distance (Vx) which is the lowest.
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#3600489 - 07/02/12 07:31 AM
Re: Flight leaving me behind
[Re: Aladar]
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Joined: Apr 2011
Posts: 199
Phazon
Member
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Member
Joined: Apr 2011
Posts: 199
Sydney, NSW, Australia
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Yep as the others said correct mixture settings is important depending on the plane you are using, and the AI is at its best when flying between waypoints since it will have near perfect trim so if your flying isn't the best they will leave you behind.
The easiest way to keep up is to cut down on some fuel to give you a bit of a speed boost. As gwalch said sometimes the default fuel setting is too much for the mission you are going to fly. With a recent career mission I flew with the RE8 I was able to cut at least 25% and still have a good 30-45mins worth of fuel left.
Also be mindful of what weapon mods or loadouts you are equipping. Some bombloads weigh more than others, and weapon mods usually add additional weight and drag to the aircraft. The AI currently does not use weapon mods at the moment, so if you do use them you will have to compensate by again reducing the fuel load.
It would be nice if the AI flight leader was a little more intelligent and slowed down for you, but its not a huge issue.
"Rock crushes scissors ... but paper covers rock, and scissors cuts paper! Kif, we have a conundrum." - Zapp Brannigan
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#3600708 - 07/02/12 04:43 PM
Re: Flight leaving me behind
[Re: Aladar]
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Joined: Mar 2001
Posts: 3,083
Aladar
Senior Member
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Senior Member
Joined: Mar 2001
Posts: 3,083
Fremont, CA
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Thanks for the info guys. I'll check it out. Though I think it still leaves the underlying problem unaddressed, and I hope it is addressed later.
I use auto mixture, and I still can't follow them. Not really interested in using autopilot either. I like being in control of the aircraft from takeoff to landing, and for me personally, autopilot cheapens the experience for me (not judging those who do use it).
I'll try cutting back on fuel, and messing with manual mixture. Again, I just hope this is addressed sometime.
Out of curiosity, does Pat Wilson's campaign have this issue?
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#3601880 - 07/04/12 08:12 PM
Re: Flight leaving me behind
[Re: Aladar]
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Joined: Jan 2002
Posts: 6,623
Mogster
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Posts: 6,623
England
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I don't think the mission designers can win with this, the AI can just flys in the most efficient way, more efficiently than most sim pilots. In my SE5a career I'm normally able to out pace my wingies, I could argue why do they fly so slowly, lumbering along at half throttle.
I think the mission designer can set speeds by waypoint.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
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#3603237 - 07/08/12 12:06 AM
Re: Flight leaving me behind
[Re: Dart]
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Joined: Jun 2010
Posts: 615
RoFfan
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Member
Joined: Jun 2010
Posts: 615
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Standard flight sim stuff - the AI always uses best mixture and trim. I really doubt that. If you turn on auto-mixture you'll see that it does a terrible job of finding the optimal setting. Also, there is no trim in Rise of Flight. People used a similar explanation for Il-2, but it's not quite accurate. If you watch the Il-2 auto-pilot climb, you'll see that the controls are frequently cross-coordinated. In Il-2 the AI could always outclimb you because it had no overheat limits and, more importantly, it did not use the same flight model as the human player. In Rise of Flight the AI does use the same flight model. The best way not to get left behind is to know the optimal climb speed for your aircraft. As it was pointed out above, pitching up even more will cause you to fall further behind.
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#3603270 - 07/08/12 01:51 AM
Re: Flight leaving me behind
[Re: Dart]
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Joined: Oct 2011
Posts: 740
Ace_Pilto
Livestreamer/YouTuber
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Livestreamer/YouTuber
Member
Joined: Oct 2011
Posts: 740
Sector ZZ9 Plural Z Alpha
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Standard flight sim stuff - the AI always uses best mixture and trim.
I have a default message for the IL-2 series:
Message>Flight>Flight Leader>Fly Off And Leave Me Behind. Ha! The AI in RoF do seem to be the direct antecedents of Il-2's 'Hysterical Hans and the Full Throttle Three'. The problem is though, that if you lower the cruise and climb for the AI leader, the other AI catch up. "But that's a good thing!" I hear you say... Nope, it results in some rather extreme formation flying techniques being displayed, usually with an option for anyone observing these techniques from the ground to take home their very own piece of airplane after it has fluttered to earth after the inevitable collisions are over. If you've flown RoF then you'll know that the last place you want to be in the sky is anywhere near an AI aircraft, the AI stink, in every respect except for performing tight turns down to zero feet and slamming themselves into the ground before you can get a bead on them. Edit: Oh, and hanging from their props like helicopters for those telling potshots at your fuel tank and gunning down entire squadrons of scouts from flexible gun positions, they can do that without breaking an artificial sweat.
Last edited by JimmyBlonde; 07/08/12 01:55 AM.
Let's pretend I got the BWOC badge to embed here.
Wenn ihr sieg im deine Kampf selbst gegen, wirst stark wie Stahl sein. "The best techniques are passed on by the survivors." - Gaiden Shinji
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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