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#3595185 - 06/21/12 12:30 PM HSFX v6.0 release  
Joined: Oct 2006
Posts: 172
cmirko Offline
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cmirko  Offline
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Posts: 172
Hi all,

after some terrific work on integration and testing new HSFX v6.0 based on 4.11.1 official patch is released!

a big thanks to Team Daidalos for providing a continuous stream of improvements to our (it must be said) venerable game :), thanks to all of the modders which work was included and who helped in creation of latest HSFX, thanks to all of the testers who ironed out multitude of bugs.....

thanks to all of our mirror providers for provided bandwith

Quote:

Installation Instructions for HSFX Version 6.0 released June, 2012

Whats in HSFX 6.0 ?

See this PDF file for the content in HSFX version 6.0 - http://242sqn.com/Temporary/HSFX_6_Readme.pdf

Installer

The HSFX 6.0 install package is an all-in-one installer, that includes all the content from previous HSFX releases with version 6.0. NO other patches are required.

Recommended Installation

We recommend that you should make a copy of an existing IL-2 folder and it's sub-directories to install Version 6.0 into, in case you have any problems. If you do have problems, you need a good version to copy from, to start again.

--------------------------------------------------------------------------------

Filenames and Size

The installer for HSFX History Mod Version 6.0 consists of the following files ;

You need to download each file and place them all in one folder together.

- HSFX_Version_6_0.EXE - 650 Mb.
- HSFX_Version_6_0.W02 - 650 Mb.
- HSFX_Version_6_0.W03 - 650 Mb.
- HSFX_Version_6_0.W04 - 41 Mb.
- Part2_Ver_6.EXE ..........- 650 Mb.
- Part2_Ver_6.W02..........- 650 Mb.
- Part2_Ver_6.W03..........- 604 Mb.
- Part3_Ver_6.EXE..........- 650 Mb.
- Part3_Ver_6.W02..........- 85 Mb.
............................. total - 4,630 Mb. (4.6 Gb.)

This is a three part install, due to the size limitations of the installer software used. The part2_Ver_6.EXE file is the second part, and
Part3_Ver_6.EXE the third, both are executed automatically by the HSFX_Version_6_0.EXE. To start the installation run HSFX_Version_6_0.EXE

This is a very large release, because it contains all Mod content from the very beginning of HSFX History Mod.

--------------------------------------------------------------------------------

HashCal sums

- HSFX_Version_6_0.EXE - MD5 - 904dbeeb475a013cdb4c3515e0803e97 CRC32 - 5ee05644
- HSFX_Version_6_0.W02 - MD5 - e87eee6c583f60d80d2fa19f47f63063 CRC32 - 76a3b7a3
- HSFX_Version_6_0.W03 - MD5 - 4768cdff942f04d1e0c4fccd4a74aad3 CRC32 - b7fd10c5
- HSFX_Version_6_0.W04 - MD5 - bce99b3283af68279c7b17bf9dceadc5 CRC32 - e924c1b2
- Part2_Ver_6.EXE............ - MD5 - fc3e53e15630b31c45743be4246b57af CRC32 - e77948e0
- Part2_Ver_6.W02........... - MD5 - fb2722dbe3318325dd39d034c9813943 CRC32 - e73760c8
- Part2_Ver_6.W03........... - MD5 - 9c2857d95cc0113079079084f2343f21 CRC32 - b14b5d67
- Part3_Ver_6.EXE............- MD5 - a23b9afa922139379d061e830e550bcd CRC32 - 3c2f5d73
- Part3_Ver_6.W02............- MD5 - 785146b0ff4f8869d9f1460bb2f9fff0 CRC32 - 811e3cdf

--------------------------------------------------------------------------------

Downloading

The HSFX History Mod is available to downloads via Torrents, much faster than via File Transfer Protocol.

First you need to download uTorrent, which is the software for downloading via Torrents.

1. To get the Torrent Software

First, the beginners guide ; http://www.utorrent.com/documentation/beginners-guide/

Second to download uTorrent itself ; http://www.utorrent.com/downloads

follow the instructions, easy and fast.


2. Download HSFX Version 6.0. Use this torrent.

-----------------------------------------------
From the 102nd Squadron.
torrent: http://161.53.204.25/TEST/HSFX_v60.torrent

Readme PDF.
http://161.53.204.25/TEST/HSFX_6_Readme.pdf
-----------------------------------------------

-----------------------------------------------
From JG 54.
File download - http://188.40.123.132/downloads/HSFX6/
-----------------------------------------------

-----------------------------------------------
File download - http://www.derrierloisirs.fr/il2/bdd2012/hsfx60vip.html
-----------------------------------------------

-----------------------------------------------
Danger Dogz
File download - http://mercurialme.com/HSFX/
-----------------------------------------------


The files will be mirrored on several other sites. As those sites go on-line I will update this readme with each of the mirror sites.

-----------------------------------------------


Steps required to install HSFX History Mod Version 6.0

You must follow the sequence below.

Step 1 : Use the jsgme switcher, and disable all installed mods, including the HSFX Mod.


Step 2 : Ensure that version of IL-2 that you are updating with HSFX 6.0, has already been updated to IL-2 Version 4.11.1, the Team Daidalos
patch. If you have just installed the 4.11.1 patch run it at least once to be sure it is working.

4.11.1 Available here - http://forum.1cpublishing.eu/showthread.php?t=29039

Step 3 : Install HSFX version 6.0 Run HSFX_Version_6_0.EXE and answer the questions displayed by the installer, Ensure that when the installer asks for which folder to install Version 6.0 into, that you point it at the folder for the Il2 Sturmovik 46 directory you want to update.

IMPORTANT : For users with previous versions of The History Mod and any other Mod packages installed, the Version 6.0 Installer will delete the previous versions Files and all files, and rename the Mods folders (jsgmemods), as they must be updated to work with the IL-2 Team Daedalus 4.11.1 patch to function. If you want to keep these folders, you should rename them, or move them before running the Installer.

Step 4 : Use the jsgme switcher, and enable the HSFX History mod.

--------------------------------------------------------------------------------

There is a detailed Read Me.doc with all the features included in Version 6.0 installed into your IL-2 Sturmovik root folder.

Any questions, problems should be posted in the IL-2 Mod Forum.


http://102nd.servebeer.com/Server/status.html
200+ User made Coop missions \:\)
SEOW and DCG COOP Campaigns
Inline advert (2nd and 3rd post)

#3595390 - 06/21/12 07:43 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Jan 2003
Posts: 940
Redwolf2 Offline
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Redwolf2  Offline
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Posts: 940
Maple Ridge, B.C., Canada
Wonderful! Thank you!!!!!
Off to download... charge

#3595459 - 06/21/12 09:32 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Sep 2011
Posts: 107
Beazil Offline
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Beazil  Offline
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Downloading now - takes a looooong time!

#3595485 - 06/21/12 10:24 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: May 2002
Posts: 2,290
WWSandMan Offline
WW: Online Since 1992
WWSandMan  Offline
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Member

Joined: May 2002
Posts: 2,290
Mankato, Minnesota, U.S.A.
I'm getting comparatively fast speeds on the torrent download. Just shy of 1 mb/sec, which is doggone good for my connection.

#3595752 - 06/22/12 03:08 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Jul 2007
Posts: 465
Mastiff Offline
"just do it"
Mastiff  Offline
"just do it"
Member

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EL Centro, Cailfornia
I tried it this morning and its awesomeness the dam AI is even much more PvPish!


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#3595781 - 06/22/12 03:55 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Apr 2005
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I B Spectre Offline
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I B Spectre  Offline
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Posts: 917
Florida, USA
Okay, I'll show my ignorance and ask, what is "PvPish"?

The AI tweaks in 4.11.1 are, for me, a mix of good and not-so-much. The ability to use clouds for concealment and evasion is long overdue and welcome. The AI's sharpened teamwork would be a plus if my flight's AI acquired the same improvement, but my guys don't seem to get it.

#3595839 - 06/22/12 05:27 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Apr 2004
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RAF_Gromet Offline
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Posts: 129
Halifax England
Salute HSFX team. Thankyou to everybody that made this happen. Downloading now. Cant wait to actually fly a spit again with a real sounding merlin. Ill be honest i been very very off more than on with flight simming last 3-4 years. Got hooked on a nasty MMO an it plastered all my free time. Im well an truely cured now tho an seen sense again. Time to get back to flying right? Question for them that are in the know. Will some of the dgen campains work with this or not? Stuff like enjoyr's excellent set of campains.

Thanks lots Grom


Salute
Capt. RAF_Gromet MID DFC
209Sqd RAF retired


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#3596372 - 06/24/12 12:32 AM Re: HSFX v6.0 release [Re: cmirko]  
Joined: May 2002
Posts: 2,290
WWSandMan Offline
WW: Online Since 1992
WWSandMan  Offline
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Member

Joined: May 2002
Posts: 2,290
Mankato, Minnesota, U.S.A.
S!

Welcome back, Gromet. smile

I am sure anything that was made under previous stock game versions will work just fine under HSFX v6, the only issues would arise using content made under other mod packages (UP2 or 3, DBW, etc.)

That said, I'm having some issues with HSFX v6 ... Clean copy of IL-2 v4.11.1m, but every mission load stops at 30%. Not game load, but mission load. And it doesn't appear to matter if it's a single or multi -player mission. Anyone have any thoughts on a cure?

#3596403 - 06/24/12 02:20 AM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Feb 2003
Posts: 490
4Shades Offline
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4Shades  Offline
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Posts: 490
Perth, Western Australia

Hi Sandman,

We are running coops fine with HSFX6, and I know that HSFX6 dedicated DF servers appear to be running fine.

It may be planeset-related. The HSFX team is receiving bug reports at the moment in preparation for a hotfix in the next few weeks.

Cheers,
4S


IV/JG7_4Shades

SEOW Developer
#3596420 - 06/24/12 03:19 AM Re: HSFX v6.0 release [Re: cmirko]  
Joined: May 2002
Posts: 2,290
WWSandMan Offline
WW: Online Since 1992
WWSandMan  Offline
WW: Online Since 1992
Member

Joined: May 2002
Posts: 2,290
Mankato, Minnesota, U.S.A.
Hmmm... Need more cow bell.

#3596491 - 06/24/12 08:32 AM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Apr 2004
Posts: 129
RAF_Gromet Offline
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RAF_Gromet  Offline
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Joined: Apr 2004
Posts: 129
Halifax England
Hi folks. I just realised i suck as a pilot yep How can one Lag give me, my wing man, the CO an all his cronies so many damn problems. He boomed an zoomed the lot of us. I was laughing so damn hard I pulled too hard on the stick pulling out of a tight turn. Stalled an crashed. So far im absolutly loving HSFX 6.0. The sounds are just awsome. I forgot how good the mods really are. Hats off and a pixel beer for all. thumbsup
The Lagg thing tho im not sure if it was a bug or just a damn good pilot exploiting a bunch of 109's and a sloppy pilot thats not flown for a very very long time neaner
Im gonner bite the bullet an try get enjoyr's stuff running btw its a clean install of 4.11.1 or what ever latest patch is.
As for other mods i dont honestly think Il2 patched too use HSFX needs anything else. Well ok maybe a Lanc


Salute
Capt. RAF_Gromet MID DFC
209Sqd RAF retired


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#3596591 - 06/24/12 02:37 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Dec 2001
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Murph Offline
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And a B-26. I'd take it even as AI for now.


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#3596605 - 06/24/12 03:06 PM Re: HSFX v6.0 release [Re: cmirko]  
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Tolwyn Offline
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Tolwyn  Offline
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WA, United States
Where is the catapult mod?


My personal licensing agreement: In exchange for my hard-earned cash for your product, you agree to the following terms: No part of my hardware may be used as a mechanism to verify or reverify my economical patronage. My receipt will serve that purpose. If you disagree with this license, you may return my money to me, and I'll return your product. \:\)
#3596627 - 06/24/12 04:06 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Apr 2005
Posts: 917
I B Spectre Offline
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I B Spectre  Offline
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Joined: Apr 2005
Posts: 917
Florida, USA
Got sidetracked and haven't downloaded HSFX 6 yet, but that may be a good thing. Most any new release will have issues that are worked out with subsequent patching. I usually steer clear of initial offerings of most anything and let real world testing commence. Maybe 6.0.1 will restore the capabilities of the previous HSFX and capitalize on TD's latest improvements. I'm still not sure if I like the AI changes to their latest revision...parts of it, but not on the whole.

#3596642 - 06/24/12 04:27 PM Re: HSFX v6.0 release [Re: WWSandMan]  
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KRT_Bong Offline
It's KRT not Kurt
KRT_Bong  Offline
It's KRT not Kurt
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Posts: 4,619
Sarasota, Florida
Originally Posted By: WWSandMan
S!

Welcome back, Gromet. smile

I am sure anything that was made under previous stock game versions will work just fine under HSFX v6, the only issues would arise using content made under other mod packages (UP2 or 3, DBW, etc.)

That said, I'm having some issues with HSFX v6 ... Clean copy of IL-2 v4.11.1m, but every mission load stops at 30%. Not game load, but mission load. And it doesn't appear to matter if it's a single or multi -player mission. Anyone have any thoughts on a cure?


Try opening the mission in question in FMB, (there maybe something in it that has been changed) if something is missing you'll see text for it at the bottom "could not find X"
Just one little additional advice, set your conf.ini to log the loading of the game

[HotKey Console]
LOG=1
LOGTIME=1
LOGFILE=log.lst (you can choose the name that you like)
LOGKEEP=0 (with option =1 will keep all the logs and the file will quickly become very heavy)

the loading of the game will be logged on your log.lst file (or any other you have chosen). you can trace the loading error (flight model or other) and save a lot of time in investigating the cause.

If you are using another Mod (UP or other) make sure that it is commented out by putting a "-" in front of it. I keep a vanilla version of the game in case of install errors so I always have a working copy, for this I just install, patch and copy the entire folder to another location so I can just re-copy it if it doesn't work. But it sounds like you have a mission that includes things that have been removed or renamed and you can check the read-me for a list of these (like the Ship Pack) and instruction on how to fix some of them.

Last edited by KRT_Bong; 06/24/12 04:41 PM.

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#3596648 - 06/24/12 04:45 PM Re: HSFX v6.0 release [Re: Tolwyn]  
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KRT_Bong Offline
It's KRT not Kurt
KRT_Bong  Offline
It's KRT not Kurt
Senior Member

Joined: Nov 2007
Posts: 4,619
Sarasota, Florida
Originally Posted By: Tolwyn
Where is the catapult mod?

I think it's redundant now, should be included in HSFX.


Windows 10 Pro
Gigabyte 970A DS3P FX
AMD FX6300 Vishera 3.5 Ghz
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#3610420 - 07/20/12 02:35 PM Re: HSFX v6.0 release [Re: cmirko]  
Joined: Feb 2006
Posts: 68
Charlie Chap Offline
Junior Member
Charlie Chap  Offline
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Joined: Feb 2006
Posts: 68
England

HSFX Patch 6.0.1 released

We have released a small Hotfix for HSFX History Mod Version 6.0, that's for BOTH Client and Dedicated Server versions to correct a number of small issues that slipped through testing and some last minute updates (See below).

See below for List of content and how to find it.

Click to reveal..
-----------------------------------------------------------------------------------
Install Instructions:

i) Disable ALL of the jsgme switcher options (move to Left)

ii) Run the Installer.

iii) Make sure you point the installer at the il2 Root folder with HSFXv6.0 installed in it. (eg D:\Flightsims\il2 Sturmovik 46 )

iv) Enable HSFX and other preferred options with jsgme

v) Start the game, if you got the install path correct, the load screen will say v6.0.1 on the right.

-----------------------------------------------------------------------------------

Additions.

ALL jsgme Option:-

A) Carrier takeoff 5.5 for HSFX 6.0 (Fireball)
look at il2 root folder \HSFX V6 Tools & Read me's \Carrier_Takeoff_5_5_README.txt for full explanation.

B) Fw 190 Canopies (Offline Only)
This retains Full Fw190 opening Canopy functionality and will work in both Stock and Expert mode, but for the moment it is moved to a switcher option because of a Server Console error that it triggers. Its great offline and may be Ok in Co-op format or with Client hosting, but not with a dedicated HSFX server currently.

C)Stock (Mod friendly) compatability mode
This adds back default actors.static files for stock maps (where they differ) to synchronise spawn points and runway altitudes with the stock game. (DD_Fruitbat and SAS_Storebror) Also a new code function added (SAS_Storebror) so that ai made flyable' s with Bombsites do not trigger an error on stock servers where the aircraft by default do not have Bombsite positions. It also drops the Expanded squadrons and nations temporarily and removes the possibility of players accidentally rendering themselves invisible by choosing a nation or formation that others don't have. (there is no advantage to this, invisible aircraft can do no damage but it can take a while for an invisible player to 'see' the error of their ways !.)

--------------------------------------

Corrections :-

i) Do17's Loadout error (cause online loading screen problem)

ii) I16 Type29 Loadout error ''

iii) Fw190 A8 Loadout error (Expert only) ''

iv) Axis Flak 30mm Winter version mat file error.

v) Fw200 cockpits.

vi) J7Ms Compressor problem

vii) Bf 109G1 incorrect engine reference (Stock)

viii) Bf 109 G1 Cockpit changed to pressurized variant.

ix) Me 210 & 410's CoG & ground handling corrections.

x) Fw190 Gear alterations .

xi) Server Console error.
[i]A new FW190 Opening canopies option is now available as a JSGME switcher option (Offline only) and should work for all Fw190's whether using Stock or Expert mode. By default all canopies are closed and this seems to take care of the above error.

xii) Wespe & Priest load strings in Expert mode Artillery form.

xiii) Fw190 FM 'unification'.
Stock FW's now use stock FM in both modes and Aachen has revised the new ones so that they are consistent.

xiv) Corsair Supercharger correction.

xv) HMS Eagle correction (Asheshouse)

xvi) F9F Instrument and external canopy correction. (Fireball)

xvii) MBR & Li2 Top Turrret skin mapping code correction.

xviii) ZB/YE Hayrake functionality added for F9F, TBD, P2V, Seahurricanes, Seagladiator and Seafury.

xix) SM79 torpedo site view arc (mrz)

xx) Runway lights not showing with Effects Low

xxi) A couple of tweaks to 110 FM's.

xxii) Ju 52 FLoatplane water behavior corrected. (this required reverting some of it back to v5...so it takes off in a very short time.Its that or the catastrophic bounce at the moment I am afraid, the short takeoff currently is the better option.)

xxiii) Added missing Tropical filter Code for Hurricane IIa

xxiv) Revised 109 Tropical filter code so that it is consistent with that in 4.11. (E4-G6 should now have working filter on desert maps).

xxv) 3d error with HS129 Mk101 & 103

xxvi) Hurricane IIc loadout correction

xxvii) J2M's Gunsight

xxviii) Revised Overheat parameters for TBD & RR Griffin engines

xxix) Player flown 109's and a few other aircraft types 'bounced' rather than exploding when hitting the ground in Cockpit view. (those seeing other players doing this would also see the bounce from external.) nasty bug this one !.
Some new code introduced this problem so have gone through all cockpits systematically and removed it wherever present.
Needed to revert to a derivative of 'AHS' in the case of a few aircraft which the new code had replaced, if you pause the game and switch to externals with these the body of the aircraft will be transparent. Unpause the game and it will correct itself. Unfortunate, but it has no practical negative effect upon gameplay unlike the bounce.

xxix) Burma and Can_Channel (beta) revised by Cat

xxx) 109 expert FM 'tweaks' Aachen

xxxi) Lod 4 palmtree Fix (Ashe)

xxxii) 190 3d Cockpit correction and Revi mask update (Claymore)

xxxiii) ten010 & Birdmans D4Y Judy 3d updates.

xxxiv) Ar-234 Bombsight error

xxxv) 109E4 Trop & E7N Trop removed. With the properly working Trop filters correction above, they had just become duplicates.

xxxvi) Fw190 F2 Loadout altered to give Tropical filter when Tropical Loadout option is selected (this is different to usual to reflect use in Southern Russia).

xxxvii) Typhoon 3d model and Rocket rack update (SAS_Crazyflak & 101tfs)

xxxviii) Cant Bombsite correction (mrz)

xxxix) Yamato skin update (Diving Hawk)

Download

You can download the patch (180 Mb.) ;

Via this Torrent Link - https://dl.dropbox.com/u/26976891/HSFX_Version_6_0_Patch_1.torrent

or

Visit 242Sqn website for a number of direct download links.



Last edited by Charlie Chap; 07/20/12 02:36 PM.

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