#3551974 - 04/06/12 08:21 PM
Re: Friday update April 6
[Re: BKHZ_Furbs]
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Joined: Oct 2010
Posts: 42
kendo
Junior Member
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Junior Member
Joined: Oct 2010
Posts: 42
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P.S I love the superlatives being thrown around by the "blessed" ones. It's so funny to read. Agreed, may fav so far "Wow just superb work with the fences. Whoever did those deserves a pat on the back and a raise" That would be me then furbs. We were asked for constructive criticism and that's what I gave. The point I made wasn't about having fences in a flightsim (hooray!!!) - it was what the fences do to help make a more believable landscape - better than COD actually where the houses do look like they are just thrown onto a texture. Could have used it to slag off COD, but they asked for constructive, so... And don't appreciate being caricatured as one of the 'blessed ones'. Cheers.
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#3551976 - 04/06/12 08:22 PM
Re: Friday update April 6
[Re: SlipBall]
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Joined: May 2006
Posts: 1,088
SlipBall
disillusioned
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disillusioned
Member
Joined: May 2006
Posts: 1,088
East Coast U.S.A.
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I'll start, disappointmentnessyes +1...getting very disappointed lately with all the attention on BOM instead of the major issues with Clod.
Post composed with speech to text, it woks grape!
Clod OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954 GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
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#3551980 - 04/06/12 08:28 PM
Re: Friday update April 6
[Re: Speyer]
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Joined: May 2006
Posts: 1,088
SlipBall
disillusioned
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disillusioned
Member
Joined: May 2006
Posts: 1,088
East Coast U.S.A.
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maybe they will move onto hedges next for England. One can dream. I think they should offer that in the object's for a start
Post composed with speech to text, it woks grape!
Clod OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954 GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
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#3552011 - 04/06/12 09:28 PM
Re: Friday update April 6
[Re: kendo]
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Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs
Senior Member
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Senior Member
Joined: Apr 2005
Posts: 2,818
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P.S I love the superlatives being thrown around by the "blessed" ones. It's so funny to read. Agreed, may fav so far "Wow just superb work with the fences. Whoever did those deserves a pat on the back and a raise" That would be me then furbs. We were asked for constructive criticism and that's what I gave. The point I made wasn't about having fences in a flightsim (hooray!!!) - it was what the fences do to help make a more believable landscape - better than COD actually where the houses do look like they are just thrown onto a texture. Could have used it to slag off COD, but they asked for constructive, so... And don't appreciate being caricatured as one of the 'blessed ones'. Cheers. Fair enough kendo, but "Wow!" for fences? just seemed a little OTT.
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#3552016 - 04/06/12 09:46 PM
Re: Friday update April 6
[Re: Speyer]
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Joined: Feb 2001
Posts: 1,683
ATAG_Snapper
Member
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Member
Joined: Feb 2001
Posts: 1,683
Kitchener, Ontario, Canada
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Well, there's no house numbers. This is a real game killer for me. How can anyone do precision bombing without house numbers??? But it does sound like a patch is imminent, which is good news.
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HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
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#3552036 - 04/06/12 10:24 PM
Re: Friday update April 6
[Re: SlipBall]
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Joined: May 2006
Posts: 1,088
SlipBall
disillusioned
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disillusioned
Member
Joined: May 2006
Posts: 1,088
East Coast U.S.A.
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I have heard that the house numbers are coded into the amount of fence posts present at each particular residence.
Post composed with speech to text, it woks grape!
Clod OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954 GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
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#3552037 - 04/06/12 10:24 PM
Re: Friday update April 6
[Re: KRT_Bong]
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Joined: Dec 2009
Posts: 3,462
AggressorBLUE
Check out my
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Check out my
Senior Member
Joined: Dec 2009
Posts: 3,462
Jerz
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http://forum.1cpublishing.eu/showthread.php?t=30949Gooddayeveryone! The patch is still laggy at times. Last week’s problems are harder to crack than expected. Particle and effects-related problems are still there. We’ll be working over the weekend to make sure the patch is ready ASAP because, we know, come on! Today’s update meanwhile shows off some new ground vehicles made for the sequel as well as the screenshots of WIP Russian villages. The landscape is being built by an external team and they are extremely excited about hearing your feedback. Constructive, if at all possible, but I know, come on. Hope this will keep you busy over the weekend! Have a great weekend! ----------------------------------------------------------------------------- I figure there ought to be a link to the update at least in this thread I said it would be pics of trucks and sandbags, I was close, it was APC's and Houses. Not true at all, my expectations have lowered to the point where I'm simply not surprised.
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#3552151 - 04/07/12 02:52 AM
Re: Friday update April 6
[Re: SlipBall]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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We will definitely see ground action involving vehicles as a feature at some point in the series. When that happens is anyones guess, but we could eventually simulate the "D" Day invasion or even Panzers on the streets of London.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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