#3537756 - 03/13/12 05:33 PM
Review: Strike Fighters 2: North Atlantic
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Joined: Sep 2000
Posts: 22,095
citizen guod
Lifer
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Lifer
Joined: Sep 2000
Posts: 22,095
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SimHQ Contributing Editor Chuck "PFunk" Bellows reviews the new title from Third Wire in the popular Strike Fighters Series. http://www.simhq.com/_air14/air_521a.html
Wisdom is knowing what's enough
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#3537790 - 03/13/12 06:26 PM
Re: Review: Strike Fighters 2: North Atlantic
[Re: citizen guod]
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Joined: Feb 2007
Posts: 2,603
malibu43
Senior Member
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Senior Member
Joined: Feb 2007
Posts: 2,603
SoCal
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The good news is that Third Wire and TK have a great history of getting out patches in a timely manner to address bugs that happen to make it into release (which does seem to happen a lot).
Once some of the show stoppers are patched I will be downloading...
Sager NP8671 17.3" Notebook, i74720HQ (3.6GHz), GTX 970M (3.0GB), 8GB DDR3 RAM, 1TB 7200RPM HD, TrackIR 4, CH HOTAS and rudder pedals
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#3537844 - 03/13/12 07:47 PM
Re: Review: Strike Fighters 2: North Atlantic
[Re: citizen guod]
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Joined: Nov 2005
Posts: 2,169
MigBuster
Member
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Member
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Posts: 2,169
UK
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Its fairly accurate - but I would expect you do another review when the bugs are ironed out!
Should see a lot of new and better mods with the changes he has implemented!
'Crashing and Burning since 1987'
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#3537845 - 03/13/12 07:48 PM
Re: Review: Strike Fighters 2: North Atlantic
[Re: citizen guod]
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Joined: Jul 2003
Posts: 13,786
PFunk
SimHQ Redneck
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SimHQ Redneck
Veteran
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N. Central Texas
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I don't have a problem doing a update article once a patch comes out.
"A little luck & a little government is necessary to get by, but only a fool places his complete trust in either one." - PJ O'Rourke www.sixmanfootball.com
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#3538216 - 03/14/12 07:46 AM
Re: Review: Strike Fighters 2: North Atlantic
[Re: Charlie_SB]
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Joined: Jan 2005
Posts: 1,355
Johan217
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Member
Joined: Jan 2005
Posts: 1,355
Gent, Belgium
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Personally I miss my RIO a bit. I still get the feeling I'm in a one seater aircraft. Would have been cool with another set of eyes calling out the bandits when things get close. I also need a partner for volleyball :-) In Jane's F/A18 I used to turn on "Audio Cues" that would call out waypoints and targets. It wasn't much, but it could create the impression for me that there was a guy in the back. It would be nice if such a feature made it into SF2.
Undercarriage lever a bit sticky was it, Sir?
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#3538409 - 03/14/12 04:42 PM
Re: Review: Strike Fighters 2: North Atlantic
[Re: citizen guod]
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Joined: Mar 2007
Posts: 1,298
Reschke
Plankowner
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Plankowner
Member
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Posts: 1,298
Vestavia, AL
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I loved the Multiplayer that we had in Wings over VietNam. It was great getting a few guys together and running a strike mission on something and having opfor in a Mig coming at you.
Going to be grabbing this one and anything else I can get to make the full suite of games complete to give me something other than the workhorse flight sims of DCS and the WW2 rides of Aces High.
Star Citizen Referal Code STAR-MP6J-VFH7
i7-13700K @ 3.40GHz 32GB RAM GeForce 3060RTX MSI MAG Z790 Tomahawk lots of SSD's and a good old fashioned 1TB HDD Samsung G9 Odyssey 49" TrackIR 5 with Track Clip Pro Windows 11 64bit Warthog #1397...compliments of SimHQ
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#3538597 - 03/14/12 10:48 PM
Re: Review: Strike Fighters 2: North Atlantic
[Re: citizen guod]
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Joined: Mar 2012
Posts: 15
JonathanRL
Junior Member
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Junior Member
Joined: Mar 2012
Posts: 15
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The entire review feels abit like a hatchet job. I know its common to mention bugs, but its feels a little bit strange to have so much of the review adress them. Same with the comparison between freeware and payware F-14.
Other then that, it was good, consistant and decent. However, I would expect it to be updated once whe bugs are fixed.
Last edited by JonathanRL; 03/14/12 10:48 PM.
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#3538616 - 03/14/12 11:16 PM
Re: Review: Strike Fighters 2: North Atlantic
[Re: Johan217]
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Joined: Aug 2000
Posts: 8,152
Cat
Egyptian Mau
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Egyptian Mau
Hotshot
Joined: Aug 2000
Posts: 8,152
Somewhere....over the Rainbow
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Personally I miss my RIO a bit. I still get the feeling I'm in a one seater aircraft. Would have been cool with another set of eyes calling out the bandits when things get close. I also need a partner for volleyball :-) In Jane's F/A18 I used to turn on "Audio Cues" that would call out waypoints and targets. It wasn't much, but it could create the impression for me that there was a guy in the back. It would be nice if such a feature made it into SF2. This. In F-15, the back-seater also called out enemy aircraft and time to impact for bombs. I don't see why this sort of thing is missing from two-seat aircraft in simulation. Even Jane's U.S. Navy Fighters did that, in what, 1995? Miao, Cat
Miao, Cat
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#3538810 - 03/15/12 06:35 AM
Re: Review: Strike Fighters 2: North Atlantic
[Re: digger52]
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Joined: Dec 2001
Posts: 511
eonel
Member
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Member
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Zurich, Switzerland
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I'm not sure I agree with the tone of the review. It focusses on the negative without expanding on the many positives of the Sim.
There are reviewers and there are critics. Depends if you take a glass half full or glass half empty approach.
I have paid my $30 and have got my moneys worth already just from playing single strike missions and trying different tactics against the Russian fleet. I havent even explored the F14 yet.
For some perspective, in sydney where I come from, a 2 hour movie if in a large cinema with 3D can cost up to $26. Now most of the stuff coming out in 3D scores on my scale 5/10 at best.
I agree with the reviewer that it is suprising that it was released with some glaring bugs ( but I think its related to the pressure that a small independent developer is under) but they dont "break" the game for me like CLOD did. From the Thirdwire forums , it seems that the people who have bought NA, are a much happier crowd and have identified the bug list , but are enjoying the product whilst they await the first round of patches.
My advice is if you are a strikefighters 2 fan , then it is worth it, you know the "after purchase support" you will get from TK.If you are not a fan already then it night not be right for you depending upon your outlook but if you have an interest in modern naval conflict then this will generate the excitement your after
Could not have said it better myself. CLOD was given some time to fix the bugs before a critical review, yet this lays straight into SF2 where ThirdWire have a good reputation for fixing stuff quickly.
Last edited by eonel; 03/15/12 06:36 AM.
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#3538833 - 03/15/12 09:07 AM
Re: Review: Strike Fighters 2: North Atlantic
[Re: pureblue]
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Joined: Dec 2010
Posts: 2,654
trindade
Mach2 Club
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Mach2 Club
Senior Member
Joined: Dec 2010
Posts: 2,654
Portugal
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I'm having a lot of fun flying this as it is. Yes a patch is definetely needed and I'm sure will be delivered. With all the new features and eye candy, I'd recommend purchasing it either now or after the patch release. +1
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