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#3508155 - 01/31/12 07:44 PM Re: SAM Simulator [Re: Hpasp]  
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montieris Offline
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baltics
max2012
AAR 3D is not ready.
Only option is to use test files(made by Hpasp) from previous posts and test in Google Earth(see instructions on page 181).
Maybe in future SAMSim version we will be able to create our own AAR 3D files.

Inline advert (2nd and 3rd post)

#3508263 - 01/31/12 10:13 PM Re: SAM Simulator [Re: Hpasp]  
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max2012 Offline
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I knew already !

It is a pity of course !

#3508458 - 02/01/12 04:43 AM Re: SAM Simulator [Re: wasfa]  
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arkhangelsk Offline
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Originally Posted By: wasfa
Military training in the Nizhny Novgorod State University (formerly Gorky).


Nice facilities. How many universities in Russia got something similar?

#3508629 - 02/01/12 12:45 PM Re: SAM Simulator [Re: Sim]  
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Hpasp Offline
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Hpasp  Offline
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Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3508648 - 02/01/12 01:18 PM Re: SAM Simulator [Re: Hpasp]  
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piston79 Offline
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Let me see this one:
13:45 19th of December, 1972.
SR-71 bomb damage assessment flight number one.
Battery 261/57.
Dvina.
First launch, when target is at about 76 km.
---------
Could you do Hanoi, but only with target wich you fired agains??? Let's users see the difference and choose what's better! thumbsup

#3508661 - 02/01/12 01:46 PM Re: SAM Simulator [Re: Hpasp]  
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Hpasp Offline
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Hpasp  Offline
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Habu kill with Volhov using I87V.

http://www.mediafire.com/file/56wp20gl0rc8tdk/habu.gpx

You can see, how big turn the missiles should perform, during engagement...



Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3508666 - 02/01/12 01:53 PM Re: SAM Simulator [Re: piston79]  
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Hpasp Offline
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Hpasp  Offline
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Hungary, Europe
Could you do Hanoi, but only with target wich you fired agains??? Let's users see the difference and choose what's better!

You can select any track you want in Google Earth...
cowboy



Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3508678 - 02/01/12 02:06 PM Re: SAM Simulator [Re: piston79]  
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piston79 Offline
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Originally Posted By: piston79
Let me see this one:
13:45 19th of December, 1972.
SR-71 bomb damage assessment flight number one.
Battery 261/57.
Dvina.
First launch, when target is at about 76 km.
---------


Please...

Is there a way to mark hits? On Habu.gpx, did you kill with all 3 missiles? (It seams that 2 and 3 do the job...)

Last edited by piston79; 02/01/12 03:03 PM.
#3508746 - 02/01/12 04:09 PM Re: SAM Simulator [Re: piston79]  
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max2012 Offline
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As I understand it may be the SR-71 Dvina knock .

To shoot when the target beyond 76 km, 80 km to the well you can shoot , I realized .

yeah

#3508919 - 02/01/12 07:53 PM Re: SAM Simulator [Re: max2012]  
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piston79 Offline
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As I understand it may be the SR-71 Dvina knock .
To shoot when the target beyond 76 km, 80 km to the well you can shoot , I realized .


No. It is IMPOSIBLE to shot down SR-71 using SA-2F Dvina, with current version of SAM Simulator. It is POSSIBLE to do it with version 932.1.
I want to see how looks an impossible shot, but Hpasp used "Volkhov", and didn't make it as I want it... nope
Obviously must wait for the next version, to make it by myself... sigh

#3508954 - 02/01/12 08:39 PM Re: SAM Simulator [Re: Hpasp]  
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max2012 Offline
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max2012  Offline
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But you can try the SR-71 Dvina!

Or do not do not have a chance to knock it!

#3509538 - 02/02/12 05:30 PM Re: SAM Simulator [Re: Hpasp]  
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peters Offline
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How go to RS AS

Iḿ traying to catch a clutter in ASAP und shoot them .( SEMLIA MODE )

Can't go RS



Pite ( may bee stupid hä ??? )

#3509588 - 02/02/12 06:44 PM Re: SAM Simulator [Re: peters]  
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Hpasp Offline
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Hpasp  Offline
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How go to RS AS
Iḿ traying to catch a clutter in ASAP und shoot them .( SEMLIA MODE )
Can't go RS


RS and manual tracking is not simulated.
When I started to create this program, playability was a big topic.
In the UV van of the Volhov system, there are...

- Commander before the P18
- Fire Control Officer
- OP system Officer
- Range Officer
- Epsilon Angle Officer
- Beta angle Officer
- Plotting table drawer

... in the game, we have only one one-armed (simulated with the mouse) officer, and he has to fight with the enemy, attacking in real time.
So I selected only the following functions (target acquisition-fire control-firing), and everything else was skipped.
In this way, I believe that the game is playable, and its players learned a lot about these "mysterious" systems.
thumbsup


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3509699 - 02/02/12 09:12 PM Re: SAM Simulator [Re: Hpasp]  
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ricnunes Offline
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I think it would be great and would help much if the SA-5 in "Home on Jam" mode would still follow the target's direction even if "D ZONA light" wouldn't be green.

#3510103 - 02/03/12 11:08 AM Re: SAM Simulator [Re: ricnunes]  
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Hpasp Offline
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Hpasp  Offline
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This Habu crew had an interesting day in their office...
... actually they overrun five Vega Missiles.

http://www.mediafire.com/file/4fmo1ein4k0ujfu/Habu_overrun_Vega.gpx



I think it would be great and would help much if the SA-5 in "Home on Jam" mode would still follow the target's direction even if "D ZONA light" wouldn't be green.

It should.
I can confirm, that I found a bug at the Vega missile guidance code.
If the missile trying to pull an over-g turn, than it should be limited by the code...
... but it used a wrong variable, so the missile turned north. (the variable was 0)

I fix it.
thumbsup


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3510157 - 02/03/12 01:16 PM Re: SAM Simulator [Re: Hpasp]  
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max2012 Offline
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max2012  Offline
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Question about Hpasp!

How do you do in Google Earth?

How to create these files *. gpx

As in the Simulator SAM to do this?

#3510160 - 02/03/12 01:19 PM Re: SAM Simulator [Re: Hpasp]  
Joined: Dec 2011
Posts: 481
max2012 Offline
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max2012  Offline
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Posts: 481

Question about Hpaps!

You can play Mission December 26 with the Volkhov ?

If the Volkhov easier, so much you can bring down a B-52 .

Or not.

#3510220 - 02/03/12 02:15 PM Re: SAM Simulator [Re: max2012]  
Joined: May 2011
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JWNoctis Offline
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Posts: 55
Originally Posted By: max2012

Question about Hpasp!

How do you do in Google Earth?

How to create these files *. gpx

As in the Simulator SAM to do this?

Originally Posted By: Sim
Originally Posted By: max2012

The question of how to use AAR 3D?



It's not released, yet.


'nuff said.

#3510225 - 02/03/12 02:22 PM Re: SAM Simulator [Re: Hpasp]  
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max2012 Offline
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Clearly , I realized that it is not done!

#3510349 - 02/03/12 04:54 PM Re: SAM Simulator [Re: Hpasp]  
Joined: Dec 2001
Posts: 4,840
ricnunes Offline
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ricnunes  Offline
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Portugal
Originally Posted By: Hpasp

I think it would be great and would help much if the SA-5 in "Home on Jam" mode would still follow the target's direction even if "D ZONA light" wouldn't be green.

It should.
I can confirm, that I found a bug at the Vega missile guidance code.
If the missile trying to pull an over-g turn, than it should be limited by the code...
... but it used a wrong variable, so the missile turned north. (the variable was 0)

I fix it.
thumbsup


Great news Hpasp!

I'll be anxiously waiting for SAM Simulator's next version smile

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