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#3496030 - 01/16/12 07:09 PM Re: SAM Simulator [Re: santy86]  
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piston79 Offline
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Originally Posted By: santy86
I noticed that when trying to simulate some target from Ashuluk test range the target, the target spawns very close to the battery position instead of outside the maximum range mark (it would be cool to test those missiles at full range).
I was wondering if this is a bug or just a feature that you implemented specifically that way.

Hi, Santy86.
If you push "E" button you will see the plotting table with red curcle of maximum range and inside him - red polyangle - this is the area of the training ground (Ashuluk itself)... So, Queen Vega is too big to Ashuluk. One day, if Hpasp activated mission editor, you could create something more fittable to Vega. thumbsup

Inline advert (2nd and 3rd post)

#3496062 - 01/16/12 07:57 PM Re: SAM Simulator [Re: santy86]  
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max2012 Offline
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In the simulator, and so now 5 SAM, you first learn them.

I know this simulator only 1 year, and it still has a lot of questions.

Ashuluk polygon is too small for Vega.

It is calculated on the Dvina, Volkhov, Neva, KRUG.

I would recommend not to take Vega again.

For the beginner Dvina is good, it is simple.

You can try all five SAMs and choose which is more suited to you.

I recommend to start Dvina!

My opinion!

thumbsup

#3496068 - 01/16/12 08:05 PM Re: SAM Simulator [Re: max2012]  
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max2012 Offline
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Start with a simple Dvina Training.

First you can train without missiles just for training purposes interception in Hungary.

Type 747 or to intercept the MiG 25 as an example.

My recommendation is to first on a slow target that you have time to deal with the management.

Read the documentation you can start slowly with the interception.

I just do first interception, then on.

You can then go to the landfill Ashuluk.

There, too, at first slowly aim to choose V <1 Mach

Do not just take complex jobs.

#3496100 - 01/16/12 08:55 PM Re: SAM Simulator [Re: Hpasp]  
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piston79 Offline
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There is something wrong with shooting against jamming target... 6 5Ya23 against f*ckin radar reflector with jamming and nothing.... banghead
I tried another:
I shot against non-jamming Radar Reflektor, T/T mode, Rab ot VM, fuse Standart; AS only on beta and epsilon, distance boresight slightly further than target (on 5 km mode), and nothing!....

Hpasp, do you thing that is real???

Last edited by piston79; 01/16/12 09:18 PM.
#3496163 - 01/16/12 10:29 PM Re: SAM Simulator [Re: Hpasp]  
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vintorez Offline
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Another bug-like: Neva tends to lose angle track of jamming target after a few seconds - I was unable to shoot anything around Hanoi, I lost every single missile after launch.

Dvina works well: brought down 2x F-105 and 4x F-4 before forced out of a computer (bad habits, I know smile ).

#3496180 - 01/16/12 11:07 PM Re: SAM Simulator [Re: Hpasp]  
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max2012 Offline
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Dvina works well, and Neva became ill to work.

It's like Hpasp corrects errors, and their more and more?

Strange!

confused

#3496184 - 01/16/12 11:13 PM Re: SAM Simulator [Re: Hpasp]  
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max2012 Offline
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Hpasp is constantly corrects errors and should be less and less, not more!

Shilka removed!

Apparently it will not!

#3496366 - 01/17/12 05:46 AM Re: SAM Simulator [Re: piston79]  
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Hpasp Offline
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Hpasp  Offline
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Hungary, Europe
What was "fixed"?

The menu system, and the X on the map, after hitting a target.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3496367 - 01/17/12 05:47 AM Re: SAM Simulator [Re: santy86]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Posts: 2,665
Hungary, Europe
Hi, I am new to SAM simulation. I really like this simulator and I've been playing around with the SA-5 VE for a couple of days now.
I noticed that when trying to simulate some target from Ashuluk test range the target, the target spawns very close to the battery position instead of outside the maximum range mark (it would be cool to test those missiles at full range).
I was wondering if this is a bug or just a feature that you implemented specifically that way.


Limitation of the Firing range only.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3496375 - 01/17/12 06:10 AM Re: SAM Simulator [Re: piston79]  
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Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Joined: Dec 2009
Posts: 2,665
Hungary, Europe
I shot against non-jamming Radar Reflektor, T/T mode, Rab ot VM, fuse Standart; AS only on beta and epsilon, distance boresight slightly further than target (on 5 km mode), and nothing!....
Hpasp, do you thing that is real???


That is a bug.
banghead


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3496376 - 01/17/12 06:13 AM Re: SAM Simulator [Re: vintorez]  
Joined: Dec 2009
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Hpasp Offline
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Hpasp  Offline
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Posts: 2,665
Hungary, Europe
Another bug-like: Neva tends to lose angle track of jamming target after a few seconds - I was unable to shoot anything around Hanoi, I lost every single missile after launch.

That is a feature!
neaner

Neva, and KRUG arms the radio-proxy fuse right after the launch.
The Chaff field will detonate these missiles, if you aim a B52.
With these two systems, the Weasels, and F4's around the airports can be dodged only.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3496405 - 01/17/12 07:42 AM Re: SAM Simulator [Re: vintorez]  
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MK_PL Offline
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MK_PL  Offline
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Posts: 191
Poland
See? Even your family knows that you should target the B-52s!

Originally Posted By: vintorez
Dvina works well: brought down 2x F-105 and 4x F-4 before forced out of a computer (bad habits, I know smile ).

#3496414 - 01/17/12 08:15 AM Re: SAM Simulator [Re: Hpasp]  
Joined: Jan 2012
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Architrav Offline
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Architrav  Offline
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Posts: 38
Austria
I have a few question regarding some control lights that aren't documented in the (English) manual and would like to know if my guesses about their meaning are right:



1 - This seems to light up when all parameters for a launch are met and everything is set up properly.
2 - This lights up yellow and seems to be linked to the elevation control. Am I right that this is to prevent me from sending missiles below the horizon?
3 - This seems to indicate commands being sent from the "Long Track" station, only the yellow warning that the dish is remotely rotated is modeled.
4 - Doesn't seem to be modeled, but what would these lights indicate?

Originally Posted By: max2012

For the beginner Dvina is good, it is simple.

I picked the KRUG as a starter simply because it had the fewest screens, is the Dvina really easier to use?

#3496421 - 01/17/12 09:29 AM Re: SAM Simulator [Re: Hpasp]  
Joined: Jun 2010
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vintorez Offline
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vintorez  Offline
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Posts: 108
Originally Posted By: Hpasp
Another bug-like: Neva tends to lose angle track of jamming target after a few seconds - I was unable to shoot anything around Hanoi, I lost every single missile after launch.

That is a feature!
neaner

Neva, and KRUG arms the radio-proxy fuse right after the launch.
The Chaff field will detonate these missiles, if you aim a B52.
With these two systems, the Weasels, and F4's around the airports can be dodged only.


Nonono! I lose a missile BECAUSE I lose the track. C'mon, I am not so absolute a rookie not to recognize chaff. smile

By the way, I have a double evidence that K3 in Neva does not work well:
case 1: B-52, burnthrough, K3 set, range locked, missile detonated halfway because of chaff. Should be immune to that!
case 2: shooting a jammer without burnthrough, K3 accidentally left switched on, missile passed boresight and detonated by radio fuse!! (jammer was actually some 5 km behind boresight). Should not cross that line!

Is the difference between RVSB and RV simulated at all? I haven't seen Neva missile detonated by ground reflection yet.

#3496426 - 01/17/12 09:59 AM Re: SAM Simulator [Re: vintorez]  
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piston79 Offline
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This one with K3 seems to be a problem with SA-2's too... Vintorez, could you test it on Dvina and Volkhov, I cant today... :()

Just to remind to Hpasp:

Hi, Hpasp,

I want to report for 2 bugs, I've noticed both on Ashuluk.
First, I did a training with 3 LA-17, simulating "Tomahawk" + EA-6 with jamming in sm diapazon (on SNR). While tracking a Tomahawk, it crossed the jamming sector from EA-6, and it was vissible (like in a burnthrue conditions), but it was at about 30 km from my Dvina.
Second was one of the LA-17 fly over the SNR (with P = 0 km), and my SNR starts spinning like mad on azimuth (it did it many times with about 0.5 rps, and the epsilon hit 90 degrees than goes to zero lightning fast. The La-17 imitated "Tomahawk" too (100-140 meters altitude).
Please check.
Thanks....

#3496430 - 01/17/12 10:30 AM Re: SAM Simulator [Re: piston79]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Posts: 2,665
Hungary, Europe
First, I did a training with 3 LA-17, simulating "Tomahawk" + EA-6 with jamming in sm diapazon (on SNR). While tracking a Tomahawk, it crossed the jamming sector from EA-6, and it was vissible (like in a burnthrue conditions), but it was at about 30 km from my Dvina.

That is ok, as not the Tomahawk was jamming, but another plane much further away.

Second was one of the LA-17 fly over the SNR (with P = 0 km), and my SNR starts spinning like mad on azimuth (it did it many times with about 0.5 rps, and the epsilon hit 90 degrees than goes to zero lightning fast. The La-17 imitated "Tomahawk" too (100-140 meters altitude).

I will check it...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3496441 - 01/17/12 10:47 AM Re: SAM Simulator [Re: Hpasp]  
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piston79 Offline
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piston79  Offline
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That is ok, as not the Tomahawk was jamming, but another plane much further away.

I got it, the "Tomahawk" didn't transmit, i.e the noise level is weak and it is vissible... screwy scuse_me

Still, I'll try to simulate similar situations and if got something strange, I'll warn you.

#3496463 - 01/17/12 01:03 PM Re: SAM Simulator [Re: Hpasp]  
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Architrav Offline
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Architrav  Offline
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Austria
Just wondering, does the Hungarian Air Defense Museum in Zsámbék have all the simulated systems?

#3496495 - 01/17/12 02:24 PM Re: SAM Simulator [Re: Architrav]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Posts: 2,665
Hungary, Europe
I picked the KRUG as a starter simply because it had the fewest screens, is the Dvina really easier to use?

Yes, I would learn these systems in order, First Dvina, then Volhov, Neva, KRUG, Vega.



1 - This seems to light up when all parameters for a launch are met and everything is set up properly.

Manual page 40.
15, “GOTOVN.” Indication shows, that the selected missile, is ready for launch.

2 - This lights up yellow and seems to be linked to the elevation control. Am I right that this is to prevent me from sending missiles below the horizon?

It indicates; Epsilon <= 5 degree.
Just a warning.

3 - This seems to indicate commands being sent from the "Long Track" station, only the yellow warning that the dish is remotely rotated is modeled.

No.
Leftmost, red indication is "PRIN CU" meaning, that the P40 is sending target coordinates, just the SNR is not receiving it.
If you leave the black switch above 1, in the middle accidentally.

Rightmost, green "RV" indication is showing that the K3 command was sent out, radio proxy fuse is armed.

4 - Doesn't seem to be modeled, but what would these lights indicate?

No idea. In the manual I have, that is empty.
Probably a lamp that was used in earlier SNR version, not used with the M3.
cowboy


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
#3496498 - 01/17/12 02:27 PM Re: SAM Simulator [Re: vintorez]  
Joined: Dec 2009
Posts: 2,665
Hpasp Offline
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Hpasp  Offline
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Joined: Dec 2009
Posts: 2,665
Hungary, Europe
case 1: B-52, burnthrough, K3 set, range locked, missile detonated halfway because of chaff. Should be immune to that!
case 2: shooting a jammer without burnthrough, K3 accidentally left switched on, missile passed boresight and detonated by radio fuse!! (jammer was actually some 5 km behind boresight). Should not cross that line!

These will be fixed.
thumbsup


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
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