strykerpsg,
Thanks for all the input! You gave feedback that matched what I thought about the sims. It seems that I need to get both...just need to decide which one first. One other question I have is mission support. I don't have to have a dynamic campaign with a sim, but it is nice to have missions to fly. Do either of these sims have good (many) user created missions? It would be nice to have a mission pack in which you start with simple missions, like cold start and takeoff, and then advance to more complicated missions. This would give a person goals to strive for while flying. Does either sim have this?
Mark
I haven't bought the Mudhen, because I'm holding short until they fix some pretty big issues. Going by the Milviz forum: The installation is FUBAR, the Afterburners don't have an effect, the weapons need serious tweaking to get to work, and the HUD needs to be brought up to spec graphically (it's still using solid, not transparent green).
See this thread for info on the Hud, note they are re-doing the guages as well to be more resource friendly:http://www.milviz.com/forum/viewtopic.php?f=46&t=1440
On the other hand, the Superbug (of which I'm a proud owner :)) has had pretty much all it's kinks worked out, we're just waiting for tacpack. Also with the Bug you get carrier ops, which add's a flight dimension over the F-15E.
I'd agree that buying both is the way to go (I plan to get the 'hen myself once they get her up to snuff), but I'd get the Bug first.
As far as missions: I haven't seen many, but the stock FSX acceleration carrier missions work with the 'Bug. The Bugs manual also walks you through an orientation flight. There's also several Virtual airwings around the net who train/ops together.