#3490860 - 01/09/12 07:41 PM
APOS&SABOW Modutils and Operation Editor manuals (ENG)
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Joined: Jun 2011
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andrey12345
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Download link 3 in 1 (~4Mb ): http://files.mail.ru/38AQHH(click red button to download) Sorry for the delay in the translation to English.
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#3490879 - 01/09/12 08:00 PM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: Blond_Knight]
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andrey12345
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So am I understanding this right? That once I create an operation that I need to edit the config files manually to add the units I want to use BEFORE I convert the files and open the operation in the graphical Operations editor? Once before loading to an editor (It will be offered immediately by dialog). An than after changes: But do not forget to save an operation before conversion.
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#3490888 - 01/09/12 08:06 PM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: andrey12345]
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andrey12345
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Small fix for Operation editor menu http://files.mail.ru/97CXSA1) Unpack 2) Copy to same folder in game with replacement Until the next patch.
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#3490921 - 01/09/12 08:44 PM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: FlashBurn]
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andrey12345
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Dont hate me, but what does it do? Convert text files (intended for human editing) to binary files understandable to the editor which are located in the SRC folder: text and description of troops
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#3490924 - 01/09/12 08:45 PM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: Blond_Knight]
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andrey12345
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OK so once an operation has been converted you cant add units to it or manually edit the config files? edit as you like, but the button circled in the picture do not forget to press for changes to take effect
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#3490933 - 01/09/12 08:49 PM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: FlashBurn]
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Joined: Jun 2011
Posts: 925
andrey12345
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The way I look at creating a missions is just preplan the operation you want to do. for instance a russian tank company has 3 platoons of 3 tanks plus 1 hq tank. How would an army use this force and against what?
You need to create 4 platoons and set to it same AI id. For example if they enemies - EN1, for allies AL1 and than setup AI orders like viewed in manual (page 15)
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#3587480 - 06/07/12 12:01 AM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: andrey12345]
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Joined: Dec 2011
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FlashBurn
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Small fix for Operation editor menu http://files.mail.ru/97CXSA1) Unpack 2) Copy to same folder in game with replacement Until the next patch. Does anyone have this file that they could upload to me? I deleted it off the old hard drive and march beta2 over wrote it. Help me a ton. The link is dead as a post.
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#3587509 - 06/07/12 12:51 AM
Re: APOS&SABOW Modutils and Operation Editor manuals (ENG)
[Re: andrey12345]
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godzilla1985
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Hi FB, Looks like all documentation landed at Graviteams other site http://www.graviteam.ua/help/documentation.htmlI would hope that since this site was made after the small update that the operations editor manual was update also.
"It's the man, not the machine" Gen Chuck Yeager
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