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#3456938 - 05/01/08 10:44 PM Fighter Ops - New Screen  
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phant Offline
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Last edited by phant; 05/01/08 11:04 PM.
Inline advert (2nd and 3rd post)

#3456939 - 05/02/08 02:00 PM Re: Fighter Ops - New Screen [Re: phant]  
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Jolly07 Offline
♠♂♫ ©'88
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I hope that when this finally gets out, I'll be able to run it on my 2007-made laptop.
it's decent w/ games. sorta. ah well, trivia.


...
#3456940 - 05/02/08 06:10 PM Re: Fighter Ops - New Screen [Re: Jolly07]  
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El Hefe Offline
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looks better than the previous screenies

#3456941 - 05/03/08 06:36 AM Re: Fighter Ops - New Screen [Re: El Hefe]  
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This one's going nowhere fast.

#3456942 - 05/03/08 08:44 AM Re: Fighter Ops - New Screen [Re: Gyre]  
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Torquatus Offline
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Nice to see some shots that look like they are in the engine.

Interesting to compare to Jet Thunder.


"I like to find out that I died, and that I'm currently in a ballet in China, and all the other very accurate and important things that the Wikipedia site brings us all."

-Stephen Fry
#3456943 - 05/03/08 02:35 PM Re: Fighter Ops - New Screen [Re: Torquatus]  
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Hi Gents,

Yes indeed the shots are in-game… There is a Fighter Ops calendar (for the month of May) that is graciously being hosted by SimHQ in the calendar section. This calendar screen is a real time in-game image with our terrain. The only enhancements to the screen were the removal of some jpg artifacts, and the reflection streak added to the cockpit. Please keep in mind that the interior cockpit has not been textured.

http://www.simhq.com/_calendar/calendar.html

Rick "rjetster" Ladomade
XSI Fighter Ops

#3456944 - 05/03/08 03:53 PM Re: Fighter Ops - New Screen [Re: rjetster]  
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"MiG-28s! No one's ever been this close, before..."

\:D

What's a realistic time frame for release? Or is that one of those "no-no" questions?


You're only young once, but you can be immature forever.
#3456945 - 05/03/08 05:09 PM Re: Fighter Ops - New Screen [Re: shan2]  
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Probably a premature question.

Terrain is really incredible in the shot.


Pat Tillman (1976-2004):
4 years Arizona State University, graduated with high honors.
5 seasons National Football League player, Arizona Cardinals.
Forever United States Army Ranger.
#3456946 - 05/03/08 08:48 PM Re: Fighter Ops - New Screen [Re: 20mm]  
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Colt40Five Offline
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Heart of Dixie
#27

#39

#48

\:D


It doesn't matter how beautiful your theory is, or how smart you are, If it doesn't agree with experiment it is WRONG. ~Richard Feynman
#3456947 - 05/03/08 11:26 PM Re: Fighter Ops - New Screen [Re: Torquatus]  
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 Originally Posted By: Torquatus
Nice to see some shots that look like they are in the engine.
Interesting to compare to Jet Thunder.


I think it's the first time I see Fighter Ops in-engine screenshots. I have to say they look excellent. Specially the sky gradient, sea shader and the surface shader on the plane.

In comparison, our Jet Thunder is suffering in the shaders department, we don't even have a proper water shader yet - our code department is so old-school \:\( We're accepting coding help in this issue (in exchange of a percent of the game sales when ready. JT is OpenGL by the way)


-----
Jet Thunder Project
http://www.thunder-works.com
#3456948 - 05/03/08 11:30 PM Re: Fighter Ops - New Screen [Re: Dante-JT]  
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Keep your chin up Dante, some of the stuff you are doing on Jet Thunder is looking awesome. We all really hope to see and fly your sim as well.

We all know how much of a tough slog it is, but stick at it and you will get there, of that I have no doubt. Sims like yours and ours are the future, no more half-completed games passed off as sims, full of compromises and driven by bean counters.

#3456949 - 05/04/08 03:32 AM Re: Fighter Ops - New Screen [Re: Buckshot@XSI]  
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I must say, that's some very impressive in engine shots. When I first looked at the calendar page, I damn near thought I was looking at a photo.

For those who know me and know what I do, that's saying something.

Good luck guys.

FastCargo

#3456950 - 05/04/08 05:21 AM Re: Fighter Ops - New Screen [Re: FastCargo]  
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Torquatus Offline
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Dante,

I don't want you to feel that I am criticising your work or progress on Jet Thunder in any way. I was merely saying it is interesting to see what different things each team have chosen to implement.

Again, I hope you don't feel that I was criticising you or Jet Thunder, as it is one of the few games that I am really looking forward to!

Torquatus


"I like to find out that I died, and that I'm currently in a ballet in China, and all the other very accurate and important things that the Wikipedia site brings us all."

-Stephen Fry
#3456951 - 05/04/08 01:40 PM Re: Fighter Ops - New Screen [Re: Torquatus]  
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Don't sweat it, Dante. Your project is on my Must Buy list along with Fighter Ops.


You're only young once, but you can be immature forever.
#3456952 - 05/04/08 06:44 PM Re: Fighter Ops - New Screen [Re: shan2]  
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Buckshot: thank you! \:\) Indeed it's a tough slog, so tough that sometimes I would like to have a development budget, it would be the best way to whip the coders into work LOL

Torquatus: don't worry, it was just a technical explanation coming from my techie side - indeed FO seems to make good use of shaders (is it DirectX9 or 10?), while we still didn't had the resources to go deep into that realm.

shan2: Thanks \:\) well apparently FO and JT are the only modern jet sims in development afaik \:\) I'll buy FO for sure as I have a crush with the T-38 (and the rest of this Northrop family, F-5 and all)


-----
Jet Thunder Project
http://www.thunder-works.com
#3456953 - 05/04/08 09:23 PM Re: Fighter Ops - New Screen [Re: Dante-JT]  
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hehe, I hear ya, the problem is a development budget comes with many pitfalls and overheads as well...


The build that shot is taken from is still using DX9.

#3456954 - 05/05/08 01:56 PM Re: Fighter Ops - New Screen [Re: Buckshot@XSI]  
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Nice work FO team and we appreciate it.


Pat Tillman (1976-2004):
4 years Arizona State University, graduated with high honors.
5 seasons National Football League player, Arizona Cardinals.
Forever United States Army Ranger.
#3456955 - 05/07/08 07:01 AM Re: Fighter Ops - New Screen [Re: Dante-JT]  
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Looks pretty, but wake me when there's a video.


Not by accident does Genesis 3 make the father of knowledge a serpent - H.L. Mencken
#3456956 - 05/22/08 02:15 AM Re: Fighter Ops - New Screen [Re: chronoPilot]  
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 Originally Posted By: chronoPilot
Looks pretty, but wake me when there's a video.


Time to wake-up chronoPilot! The video is available as well as an interview on SimHQ!

JTL

#3456957 - 05/29/08 08:24 AM Re: Fighter Ops - New Screen [Re: Colt40Five]  
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 Originally Posted By: Colt40Five
#27

#39

#48

\:D


mauhauha you remembered,thanks colt.

just watched the vid,i dont want to look,like someone against your product or a mocker,but that video looked very suspicious to me,like you rendered the video of the scenary and added the plane later,cos they don't look like they are in the same enviroment at all.
the plane model looks great,tough too clean,and i dont mean the texture,i mean it kinda look like those replicas you build.

Last edited by Blade_RJ; 05/29/08 08:53 AM.
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