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#3437352 - 11/19/11 04:52 PM Incoming patch!  
Joined: Jul 2007
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fatty Offline
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fatty  Offline
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Brussels, Belgium


"...for who are so free as the sons of the waves?"
Inline advert (2nd and 3rd post)

#3437904 - 11/20/11 06:37 PM Re: Incoming patch! [Re: fatty]  
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Tiger_BiH Offline
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Posts: 134
Ahh nice..this patch cant come soon enough.

#3437951 - 11/20/11 07:56 PM Re: Incoming patch! [Re: Tiger_BiH]  
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Posts: 320
KublaKhan Offline
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Posts: 320
KY - USA
Originally Posted By: Tiger_BiH
Ahh nice..this patch cant come soon enough.


I agree.

Whomever thought the tactical lights would be a good idea with a bloom that large should be forced to play with teammates who use them
all the time


"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting." - Sun-Tzu
#3439092 - 11/22/11 04:12 AM Re: Incoming patch! [Re: fatty]  
Joined: Mar 2007
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saghen Offline
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USA

#3439117 - 11/22/11 05:00 AM Re: Incoming patch! [Re: fatty]  
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Posts: 1,715
Dirt_Diver Offline
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Dirt_Diver  Offline
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Wow! Tons of Squad changes and refinements thumbsup


|| Intel Quad Core Q9550 @ 3.7GHz || nVidia GeForce GTX 580 1.5GB || 8 GB Corsair DDR2 || Win 7 64bit ||
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#3439186 - 11/22/11 06:48 AM Re: Incoming patch! [Re: fatty]  
Joined: Oct 2007
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KublaKhan Offline
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Posts: 320
KY - USA
I didn't see any mention of the tactical lights on the list of "fixes".

I hope that was just an oversight in adding it to the list, but still correcting it in the game. I see a lot of comments about people wanting the IRNV nerf'd.


"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting." - Sun-Tzu
#3439231 - 11/22/11 09:32 AM Re: Incoming patch! [Re: fatty]  
Joined: Aug 2007
Posts: 2,897
December Offline
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December  Offline
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Joined 4 different servers and crashed out of all of them, no error message. pitchafit

Are the servers updated at the same time or at the owners discretion?

Last edited by December; 11/22/11 11:12 AM.
#3439276 - 11/22/11 12:53 PM Re: Incoming patch! [Re: fatty]  
Joined: Jun 2003
Posts: 232
warmaker_pp Offline
XBL: warmaker HD
warmaker_pp  Offline
XBL: warmaker HD
Member

Joined: Jun 2003
Posts: 232
Freiburg, Germany
C'mon the got to be kidding...


• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Reduced the damage .50cal weapons do against Helicopters.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.

I just lost my interest in BF3. I'm going back to BF2 now...

#3439325 - 11/22/11 02:08 PM Re: Incoming patch! [Re: warmaker_pp]  
Joined: Jul 2007
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fatty Offline
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fatty  Offline
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Brussels, Belgium
Originally Posted By: warmaker_pp
C'mon the got to be kidding...


• Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft.
• Reduced the damage .50cal weapons do against Helicopters.
• Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons.

I just lost my interest in BF3. I'm going back to BF2 now...


These changes are kind of puzzling. Having spent a few hours both in the jets and behind the MANPAD launchers, I feel that the missiles were pretty underpowered against aircraft. Scoring a hit on a jet with the missiles was hard enough to begin with, between jets using flares and terrain features to escape lockon. If anything, missiles should disable a jet with a single hit to compensate for the fact that they're so hard to actually put on target against a skilled pilot.


"...for who are so free as the sons of the waves?"
#3439627 - 11/22/11 09:28 PM Re: Incoming patch! [Re: fatty]  
Joined: Aug 2007
Posts: 1,188
Gunnyhighway Offline
Move, Strike, Protect
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Joined: Aug 2007
Posts: 1,188
San Diego, CA
may be it is just a typo. i agree with u, i did not find the G3 and the SCAR particuliary powerful. the 7.62 is a powerful round!...lets go and try it on the field!

Last edited by Gunnyhighway; 11/22/11 09:28 PM.

Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
#3439655 - 11/22/11 10:09 PM Re: Incoming patch! [Re: fatty]  
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Paradaz Offline
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Posts: 3,922
UK
TacLights haven't been fixed.......I've just had a few games and got dazzled by the mobile sun attached to the enemy's weapon.


On the Eighth day God created Paratroopers and the Devil stood to attention.
#3439663 - 11/22/11 10:18 PM Re: Incoming patch! [Re: fatty]  
Joined: May 2009
Posts: 1,496
Genbrien Offline
Stick to the plan man!
Genbrien  Offline
Stick to the plan man!
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Quebec, Canada
cannot play the game anymore, and reading the Dice forum I'm not alone LOLL
What a fail....


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#3439670 - 11/22/11 10:29 PM Re: Incoming patch! [Re: fatty]  
Joined: Apr 2011
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toohooah Offline
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http://www.youtube.com/watch?v=VLazpu3MkhA

The first part is a briefing for the Tac Light
at 2:35 is the BF3 Tac Light in action.

banghead

#3439818 - 11/23/11 02:29 AM Re: Incoming patch! [Re: fatty]  
Joined: Aug 2007
Posts: 2,897
December Offline
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December  Offline
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Posts: 2,897
Just tried on our server and crashed after 5 minutes play, guess I am out of the game, like many others according to the official forum, until the next patch fixes this pile of #%&*$#

#3439851 - 11/23/11 04:46 AM Re: Incoming patch! [Re: fatty]  
Joined: Oct 1999
Posts: 613
Laniakea_aka_Jeff Offline
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Laniakea_aka_Jeff  Offline
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Joined: Oct 1999
Posts: 613
HI
Just got done playing on a couple of servers with no connection/crashing problems, but seriously, this is what they call "improvements"?

The aircraft now have free reign to do whatever they want since the AA missiles are now useless. The omnipotent flares were bad enough pre-patch, but now it's not even worth carrying SAMs on your person or your vehicle. The .50s have been dumbed-down against helis, so they can now overfly with impunity.

Half the team is now not on a squad thanks to the new system. The old one sucked, but at least you got in a squad and semi-pretended at teamplay. Maybe if they paid at least a little attention to implementing VOIP, things could improve, but until then, teamplay is utter #%&*$#.

They 'nerfed' some weapons that weren't that great to begin with (small ammo capacity, recoil, etc.), but left others alone (shouldn't be able to run and gun with a .50 cal sniper rifle IMO).

Yep. The much-needed tac-light fix ain't there, and the laser pointers still blind you from half a block away.

The script kiddies are still rampant. I'm not talking about the ones that beat you "so they're obviously hacking". I mean the blatant aimbots and armor scripts (I refuse to call script kiddie cheats a 'hack'. Makes them sound more competent than they actually are.) EA said they were taking this seriously, but I'm not seeing a decline.

Overall, I'm becoming less and less impressed with this game. It seems the developers are trying to go for a Call of Duty kill (ain't happenin'), instead of a tactical-lite sim that BF2 succeeded with. If they keep fixing things to satisfy the tweener twitch kiddies, this ones going to fade fast. Sad to say, since the visuals, sounds and potential could make this one a classic.

#3439890 - 11/23/11 06:11 AM Re: Incoming patch! [Re: fatty]  
Joined: Jul 2003
Posts: 13,786
PFunk Offline
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N. Central Texas
They nerfed the MANPADS?

Boy, that's...dumb...


"A little luck & a little government is necessary to get by, but only a fool places his complete trust in either one." - PJ O'Rourke

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#3439911 - 11/23/11 06:47 AM Re: Incoming patch! [Re: fatty]  
Joined: Sep 2009
Posts: 134
Tiger_BiH Offline
Member
Tiger_BiH  Offline
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Joined: Sep 2009
Posts: 134
I don't get the logic, they nerfed the Anti Air rockets so basically they went from bad to useless now. I have about 6 helicopter kills with RPG with Anti Air Rockets 0. SCAR was a murder weapons before patch now its just going to rape people.

The bigest noise in comunity was the Tac Light and NIRV scope and that was not addressed?

I am just happy that it didn't kill the game for me as i read that patch for some people just broke the game completely and they cant even play. This is like a WTF moment with DICE now.

On a positive note, i probably had one of the best Rush matches tonight on our SHQ server. The team work on my side was just beautiful, BF3 took on a whole new level for me.

Tiger

#3439947 - 11/23/11 10:08 AM Re: Incoming patch! [Re: fatty]  
Joined: Aug 2007
Posts: 2,897
December Offline
Senior Member
December  Offline
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Joined: Aug 2007
Posts: 2,897
I disabled UPnP on my router and I could play a full round without disconnecting, not sure what affect that has on my pc tho.

#3439964 - 11/23/11 11:47 AM Re: Incoming patch! [Re: fatty]  
Joined: Sep 2006
Posts: 1,130
EagleEye[GER] Offline
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EagleEye[GER]  Offline
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Joined: Sep 2006
Posts: 1,130
Germany
I´ve more app crashes after the patch. Furthermore after disconnecting from a server, the first connect to another give me a app crash everytime. The second try then works. Oh man, what a fail patch...

#3439991 - 11/23/11 01:15 PM Re: Incoming patch! [Re: fatty]  
Joined: May 2000
Posts: 9,248
U-96 Offline
%!#Stack Overflow#!%
U-96  Offline
%!#Stack Overflow#!%
Hotshot

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Posts: 9,248
hehe I did like one comment on the Battlelog forum along the lines of:

"This patch appears to have fixed the issue where I could play the game"

biggrin

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