#3433737 - 11/14/11 04:28 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: bisher]
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Joined: Feb 2001
Posts: 1,680
ATAG_Snapper
Member
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Member
Joined: Feb 2001
Posts: 1,680
Kitchener, Ontario, Canada
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Cool, always nice to hear from Luthier, and they seem committed to continue to work on this sim for the next while. That's exciting.
'It got thrown out with a lot of other bad code' This is an interesting statement Yeah, I noted that, too. Still, it seems they're on the right track.
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#3433777 - 11/14/11 05:27 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: sharpe26]
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Joined: Jan 2001
Posts: 8,926
ArgonV
Hotshot
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Hotshot
Joined: Jan 2001
Posts: 8,926
College Station, Texas, USA
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Yup, the game on release was a seriously flawed product. That statement cemented it for me. Glad they're on track, saw what they had was bad, and not leaving the flawed product - and us and our money, hanging.
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#3433808 - 11/14/11 05:57 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: sharpe26]
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Joined: Dec 2009
Posts: 3,462
AggressorBLUE
Check out my
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Check out my
Senior Member
Joined: Dec 2009
Posts: 3,462
Jerz
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Well, I think I'll go ahead and delete CloD from my hard drive then.
I'll just re-install once "the big one" hits.
There's just too many awesome games out right now to bother with CloD, given a major overhaul just crested the Horizon.
Last edited by AggressorBLUE; 11/14/11 05:57 PM.
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#3433838 - 11/14/11 06:33 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: sharpe26]
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Joined: Apr 2002
Posts: 3,814
Plainsman
Senior Member
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Senior Member
Joined: Apr 2002
Posts: 3,814
Vikings Season Ticket Holder
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Admitting it was a flawed game only backs up those of us who said it stunk from the beginning. It also destroys the fanboys who insisted it was pretty good, especially the one who rated it 80% in PC Pilot!
The critics were right all along.
Like AggressorBLUE, I will wait till everything is fixed before I spend my money on this unfinished product.
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#3433863 - 11/14/11 06:51 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: sharpe26]
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Joined: Jan 2011
Posts: 389
falstaff
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Member
Joined: Jan 2011
Posts: 389
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Let's wait and see. Yes, of course the critics were right from the outset (and before release). The fans did the game a disservice by protecting it so heavily, whatever the intention. Easy to say now, but boy was there noise at the time...ah, the wonders of hindsight Ben
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#3433912 - 11/14/11 07:58 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: sharpe26]
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Joined: Dec 2004
Posts: 990
FokkerDVIII
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Member
Joined: Dec 2004
Posts: 990
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Well that's nice but seeing now as how it really appears they intended this sequel to be primarily for people that fly multi-player I will still have to pass.I don't know why they took away DGEN and the ability to fly any kind of campaign you like with a semi-dynamic career.They totally neglected offline players with COD.Instead they hacked out what made IL-2 great and left consumers with 2 scripted stories that they call a campaign and a ton of broken problems. Ill have to stick to the older IL-2 with the Ultrapack mod.Its far superior.
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#3433928 - 11/14/11 08:27 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: FokkerDVIII]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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Well that's nice but seeing now as how it really appears they intended this sequel to be primarily for people that fly multi-player I will still have to pass.I don't know why they took away DGEN and the ability to fly any kind of campaign you like with a semi-dynamic career.They totally neglected offline players with COD.Instead they hacked out what made IL-2 great and left consumers with 2 scripted stories that they call a campaign and a ton of broken problems. Ill have to stick to the older IL-2 with the Ultrapack mod.Its far superior. Ultrapack mod is very good. There are (at least) three community created Dynamic Campaigns for CoD, plus some very good Single Player missions - start here: http://simhq.com/forum/ubbthreads.php/topics/3388665/Re_I_have_a_question.html#Post3388665
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#3433936 - 11/14/11 08:37 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: FearlessFrog]
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Joined: Dec 2004
Posts: 990
FokkerDVIII
Member
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Member
Joined: Dec 2004
Posts: 990
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Well that's nice but seeing now as how it really appears they intended this sequel to be primarily for people that fly multi-player I will still have to pass.I don't know why they took away DGEN and the ability to fly any kind of campaign you like with a semi-dynamic career.They totally neglected offline players with COD.Instead they hacked out what made IL-2 great and left consumers with 2 scripted stories that they call a campaign and a ton of broken problems. Ill have to stick to the older IL-2 with the Ultrapack mod.Its far superior. Ultrapack mod is very good. There are (at least) three community created Dynamic Campaigns for CoD, plus some very good Single Player missions - start here: http://simhq.com/forum/ubbthreads.php/topics/3388665/Re_I_have_a_question.html#Post3388665 Certainly good to see that someone created that and got around the default choices.Thanks
Last edited by FokkerDVIII; 11/14/11 08:38 PM.
AMD Phenom II X4 955 3.2GHZ,MSI K9A2 CF V2 MB,6GB Corsair DDR2 Ram,EVGA Geforce GTX560 1GB,500GB Seagate drive,200GB WD drive.
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#3433957 - 11/14/11 09:04 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: gwalch]
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Joined: Nov 2001
Posts: 3,214
Avimimus
Two-speed Five-Blade Fan
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Two-speed Five-Blade Fan
Senior Member
Joined: Nov 2001
Posts: 3,214
Canada
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Sequell will be primarily for multiplayer? Is that true? I spent a lot of money on CloD,box set and even new pc that runs things smoothly even though,off line,there is nothing worth playing.I hoped that would get improved on and that a decent off line campaign would some day arrive. Off line players contribute and support.Are we some kind of second class player now.Is our money no longer needed? Sorry about this,I wish the multiplayer boys all the very best,but as one who only plays off line I feel pushed aside. No, here is the multiplayer game (based on Wings of Prey, which was marketed under the Il-2 brand - but done by a different team): http://simhq.com/forum/ubbthreads.php/forums/189/1/Gaijin_Flight_Series.htmlCliffs of Dover (and its planned sequels) have strong variety of offline features. The mission format is open - so we can expect 3rd party linear campaigns, dynamic campaign generators (and even possibly a strategic campaign). Il-2 had four different campaign generators - all developed by third parties (and one was later incorporated into the sim).
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#3434007 - 11/14/11 09:53 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: falstaff]
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Joined: Dec 2002
Posts: 19,381
Ajay
newbie
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newbie
Veteran
Joined: Dec 2002
Posts: 19,381
Brisbane OZ
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Let's wait and see. Yes, of course the critics were right from the outset (and before release). The fans did the game a disservice by protecting it so heavily, whatever the intention. Easy to say now, but boy was there noise at the time...ah, the wonders of hindsight Ben It was quite noisy wasn't it A lot of us knew it was flawed but could see the potential and also knew the developers would continue to support it so i am calling it 50/50 I think the stayers will always remember those mad couple of months lol. Ahh yeh, that being said .. the 80 % reviews were a bit of a joke.But i think there was enough at 40-50 that balanced that out.
Last edited by Ajay; 11/14/11 10:01 PM.
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#3434011 - 11/14/11 09:56 PM
Re: UPDATE FROM LUTHIER!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[Re: sharpe26]
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Joined: May 2006
Posts: 3,743
HeinKill
Senior Member
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Senior Member
Joined: May 2006
Posts: 3,743
Cloud based
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Here u go
****
Hi everyone,
Quick status update.
We are aware of the issues many of you are having. We are monitoring the forums, and we are checking the crash dumps you are sending, for which we are especially grateful.
The crashes are caused by an old graphics bug that’s been in the game all year. Since we are in the process of seriously overhauling graphics, we cannot release a quick fix. The bug simply doesn’t exist in the current version of the graphics at all. It got thrown out with a lot of other bad code, but the overall feature isn’t ready for the world quite yet.
We’re also improving the sound quite a bit, doing exciting things with aircraft, and generally progressing along the same fronts I’ve listed in my older updates.
These are all major features so they take time. We only have a tentative ETA at this point, but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is. It’s not this Friday or the next – take that as you will. We’ll keep you updated as we get closer.
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