#3425280 - 11/04/11 04:19 AM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: robmypro]
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Joined: Jul 2005
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Force10
I'm just a
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I'm just a
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CA
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+1 for needing a dynamic campaign.
Some sims of the past that have had a dynamic campaign or semi-dynamic or just dynamic elements:
1. EF2000 2. Red Baron 3D 3. Bob 2 4. Falcon 4.0 5. Mig Alley 6. Enemy Engaged 7. Strike Fighters 8. IL-2 9. Rise of Flight
You can't argue that there is some fan favorites on that list and a big reason is the immersion factor.
You know what's missing from the DCS forums here? AAR reports from missions flown. The reason is because everyone is flying the same darn missions. How many ways can you tell the same story? If you look through the pages on the forums almost all have to do with questions about procedures and such. Part of the reason the almighty Falcon 4.0 DC was such a hassle was the limited CPU power that could be dedicated to it and created major headaches and is where a lot of the pain stemmed from. That shouldn't be a problem now. With technology where it is now the power should be in place to make the best DC ever, but Dev's don't make complete packages anymore. It probably would give the sim too much longevity, and that keeps people from shelling out money for new content every year.
(just my 2 cents that i'm sure will get picked apart)
Last edited by Force10; 11/04/11 04:45 AM.
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#3425373 - 11/04/11 09:29 AM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: robmypro]
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Joined: Mar 2006
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bogusheadbox
Opinionated Aussie Bloke
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Don't forget that IL2 had that brilliant SCORCHED EARTH Dynamic campaign. Not dynamic in the sense that all flights are AI created, Dynamic in the sense you had 1 or more people on both sides setting all the flights. Think of it as battlefield commanders creatting and unfolding the war. It was brilliant. Had all the benefits of asset tracking, attrition, resupply, downtime for repairs and refueling.. etc. I think something like that would be the way to go for ED. No building a full AI dynamic campaign but having battlefield commander positions that can build and task flights (hopefully in real time) with all the befenits of asset tracking. And IIRC (that means IF I REMEMBER CORRECTLY greyghost ) ED were considering something along these lines some time back. But back on topic.... Here is a question. If the next flyable is a strike fighter. Lets say an F-18..... how many would stop flying the hog ? Or do you think the hog will still have a dedicated place still in DCS? (of course it will depend on the missions created - but i am talking generally here)
Last edited by bogusheadbox; 11/04/11 09:32 AM.
Fighterops...
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#3425376 - 11/04/11 09:44 AM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: bogusheadbox]
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Joined: Jan 2009
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nadal
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Had all the benefits of asset tracking, attrition, resupply, downtime for repairs and refueling.. etc.
I think something like that would be the way to go for ED. No building a full AI dynamic campaign but having battlefield commander positions that can build and task flights (hopefully in real time) with all the befenits of asset tracking.
man, I would love to see that in DCS.. without exaggerating, I wont hesitate to pay more than 25dollars just for that.
Last edited by nadal; 11/04/11 09:46 AM.
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#3425435 - 11/04/11 12:09 PM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: nadal]
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Joined: Mar 2006
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bogusheadbox
Opinionated Aussie Bloke
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man, I would love to see that in DCS.. without exaggerating, I wont hesitate to pay more than 25dollars just for that. But how much would you have to pay in patching fees to bring all your flyables in line with it ? Yes, i am on one and venting profusely
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#3425559 - 11/04/11 02:34 PM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: bogusheadbox]
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GrayGhost
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They aren't done considering it And IIRC (that means IF I REMEMBER CORRECTLY greyghost ) ED were considering something along these lines some time back.
-- 44th VFW
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#3425567 - 11/04/11 02:41 PM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: Airdrop01]
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Joined: Dec 2003
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GrayGhost
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I'll try to put it as simply as I can (only to avoid reiterating a lot of stuff that has been said before): It isn't that ED doesn't want to do a DC. It's more along the lines of this: It is a huge undertaking, and ED isn't willing to just drop everything and work on just a DC. So you can see piecemeal developments to increase playability. It isn't happening fast, but check it out: They're implemented a random mission generator, randomization capabilities within missions, etc. In general, Falcon's DC has undergone a very long time of development, and allegedly was part of what sunk the original developer. LP doesn't seem to have made out like a bandit when they made F4AF either. The updates you get to falcon are done by volunteers - it isn't free, they pay for it with their own time, but you don't pay. It is also not really legal (At least AFAIK) since it's all based on code leaked a long time ago. ED is a business, and they don't want to go under - so development of any kind of DC will happen on their schedule. Are they interested in the longevity of their game? Sure - but not at the cost of going under. I don't understand, honestly. I'm 40 something and still the single most fulfilling offline experience in gaming is the F4 campaign. It is by far, still today, the pinnacle of what I wish other sims had. I've said it before and I'll say it again: If I saw an IL2, DCS sim or any other sim with a DC close to what F4 had, I'd be addicted all over again. BOB was closest I can think of.
Last edited by GrayGhost; 11/04/11 02:41 PM.
-- 44th VFW
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#3425947 - 11/04/11 07:47 PM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: robmypro]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
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Without some form of randomization, scripted campaigns are just as repetitive if you play them more than once. While a DC may seem repetitive if there isn't enough diversity programmed into it (ie you take off from base A and fight over enemy base B for several consecutive missions taking out air/ground targets until a threshold is crossed and you either win or lose the battle for that area), a well done one will be almost as good as a scripted campaign but will always play out very differently depending on whether you focus on air or ground targets or whatever.
I think the point should be it's easy to make a POOR DC that is quite boring compared to a well-done scripted campaign, but it's hard and costs to make a GOOD one, which is what people want. However, I don't buy into the "if you look at what the DC is really doing, it's faking blah blah blah" because it's irrelevant! If you have to look CLOSELY to see that, it means it's not obvious to a casual observer. Even a casual observer will notice that when they play a scripted campaign the 2nd or 3rd time the 1st mission is always the same, and later missions may be as well even if it's branching if for example they always achieve the primary and fail the secondary objectives with minimal friendly losses due to how they play that mission.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3425985 - 11/04/11 08:33 PM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: robmypro]
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Joined: Dec 2008
Posts: 2,939
Scoobe
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I like a dc, but I can easily do without it as long as there is a random mission generator, Im happy.
Rob
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#3426244 - 11/05/11 01:32 AM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: Mr_Blastman]
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Joined: Jan 2007
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Mizzy
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I really have no interest in them doing an F-16. Falcon 4.0 BMS 4.32 is far better than _anything_ ED could make. Bullsh*t :-) Kind regards Mizzy
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#3426391 - 11/05/11 09:29 AM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: bogusheadbox]
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Joined: Jan 2009
Posts: 467
nadal
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man, I would love to see that in DCS.. without exaggerating, I wont hesitate to pay more than 25dollars just for that. But how much would you have to pay in patching fees to bring all your flyables in line with it ? Yes, i am on one and venting profusely mmm.. it should be more simple, sell 25$ package of "DCS : Dynamic Warfare" which would be a license to join the Dynamic Warfare mission, and release a free patch for flyables to apply capability of interacting with the DCS:DW module. I personally dont mind if the patch its going be payware but such a complicated design could bring a confusion to people.(BS1 BS2 BS2-DW A-10C A-10C-DW F-16/18 F-16/18-DW)
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#3427161 - 11/06/11 05:26 AM
Re: Next aircraft a very popular fixed wing u.s. fighter = F-16
[Re: robmypro]
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Joined: Nov 2009
Posts: 5,872
Sauron
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Amazon has an instastreamthingieplaydeal now? When did they start offering one of those? Cheers! Rick...
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