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#3424991 - 11/03/11 09:10 PM Re: Good Lord, Im Bad At This [Re: TankerWade]  
Joined: Jun 2010
Posts: 616
Ratcatcher Offline
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Ratcatcher  Offline
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Posts: 616
North Yorkshire, UK
Great tips thx!

In case anyone else had my problem ( eyeinfinty friend foe tags not appearing ) theres a work round thats worked for me...

http://widescreengamingforum.com/forum/f...r-icons-?page=6

post 69 details what you do.

Inline advert (2nd and 3rd post)

#3424992 - 11/03/11 09:10 PM Re: Good Lord, Im Bad At This [Re: Gunnyhighway]  
Joined: Apr 2002
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Originally Posted By: Gunnyhighway
[quote=Dirt_Diver][quote=Pooch]
Yet, when it comes to armor, i am not sure that the ballistic of the tank's cannon is accurate, neither for the missile range. i can only infer that was done on purpose to avoid to make it an armor battle...



All the armor/chopper/jet stuff is compressed . . . necessary to make it fit on the map. Realistically, even WWII tanks would often duel well beyond the ranges we see in game, and a real M-1 (and to a lesser extent a T-90 or equivalent) would be shooting at "point blank" ranges IRL if it was fighting as close in as they do in game.

#3425039 - 11/03/11 10:01 PM Re: Good Lord, Im Bad At This [Re: Pooch]  
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Pretty sure stingers have a range of more than 500 meters. LOL
Well, whatever the range in the game, it's weak. Had to be done though, even with the maps being large for infantry battles, it's still nothing for fighters. Choppers on the other hand, stingers aside, are perfectly suited IMO. The Little Bird in particular, my favorite in the game.


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#3425273 - 11/04/11 03:38 AM Re: Good Lord, Im Bad At This [Re: Pooch]  
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Posts: 227
Olathe, KS
Have you played the single player campaign yet? It'll let you get plenty of trigger time on lots of fairly benign targets (compared to MP, at least) and help you get a feel for the weapons and how they react when fired at different distances. Plus, it out Call of Duties Call of Duty.

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