I am on the basic learning curve and very happy with CoD now that I bought a better video card..I am a history buff and flying these ac to experience the BoB I have been reading about for years. Just doing circuits with my favorite Bf 110 with the superb IR5 is a delight..until I try to land. I am improving but the bounces still make my gunner try to get his MG to face forward! Touchdown seems about 200K, it seems best to fly the AC level to the grass so long shallow glide path and no flare .. wheels touch then let speed degrade...but I need advice and need to find the "groove". Many thanks in advance
i usually fly at about 180kph with full flap and fine pitch on the finals, just a regular approach, chop throttle at threshold and let it settle, as soon as it touches down i raise the flaps so as to kill the lift and reduce any chance of the plane wanting to lift off again. you can pretty much feed in full up elevator after this to keep the tail pinned and reduce any chance of a noseover while applying the brakes.
hope this helps mate Craig
The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
Some 110 landings in my videos (see sig), some of them in difficult conditions. I personally don't find it hard to land at all, maybe there is an issue with your joystick settings?
For takeoff I dial in full elevator up trim to avoid a nose-over, but that is about it... Nothing particular for landing.
Edit saturday: Added a better video, view full youtube version to see some comments!
OK, zahnarzt62 - I did a small video now to show a landing in a Me 110 at Manston (traitors will be shot - I know ;)) This is version two, the first one from yesterday was a bit too much bounce to be a good example
The trick of landing an aircraft in Cliffs of Dover, just as in real life, is to get a nice steady final approach with the aircraft correctly trimmed where you gradually maintain a steady speed and decent until you come to the flare out after passing the filed boundary. This is when you cut the throttle and gradually stall the plane completely, as a plane that is NOT fully stalled out when you set the wheels on the ground will bounce... In a taildragger as the Me 110 the landing should be a "three pointer", that is both the main gear and the tail wheel should touch the ground at the same time. This naturally means a rather good angle of attack produced by slowly pulling the stick back in the last part of the flare out, where you in the prefect landing have the stick in your stomach when both wheels touch the ground feather light with the plane fully stalled out... Not that easy though, but with training it will work. The trick is to not stall at 2 meters as you will bounce badly, or pull back to late as that will also cause a bounce too...
In the video below I do bounce a bit (hard to not do that on a grass field). I did anyway manage to handle the bounce rather OK so it's also an instruction on how to handle a bounce That is, when it bounces up in the air ALMOST fully stalled out - push the stick a little forward to not stall at 2 meters, and then gradually pull it back fully to try a nice three pointer again!
Not a prefect landing, but it shows how you can do that yourself
Last edited by mazex; 10/08/1107:56 AM. Reason: New video again ;)
PC Pilot CoD Review mentions manual absence of AC handling specs, paramaters etc.. apprecate your advice, going much better. I am using "HEINKILL" fotos included in desktop folder to remind me of my Humble beginning. Many thanks for taking your time to reply. Cheers, John
Even in the old IL2, information on flying the particular types in the game was very sketchy.. It was generaly left to the user to research the required info, but then, thats half the fun isn't it?.. Tracking down the required pilots notes or pilots reports and trying them out in game I have a pretty extensive library now after several years so its good to sit down and read them again.. plus, you can always fly missions on auto pilot and note all the relevant speeds, temp settings, flap settings etc for when your aircraft takes off and lands, and simply make up your own notes!
Even in the old IL2, information on flying the particular types in the game was very sketchy.. It was generaly left to the user to research the required info, but then, thats half the fun isn't it?.. Tracking down the required pilots notes or pilots reports and trying them out in game I have a pretty extensive library now after several years so its good to sit down and read them again.. plus, you can always fly missions on auto pilot and note all the relevant speeds, temp settings, flap settings etc for when your aircraft takes off and lands, and simply make up your own notes!
And now that CEM has gotten so important in online battles people seem to keep information about how to squeeze that last MPH out of their kites to themselves