Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 1 of 2 1 2
#3398492 - 09/27/11 11:44 AM ETA?  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
Veteran

Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Sorry, I've been out of the loop for months on SimHQ and have been looking at the CH website and this sim is looking A-mazing! Is there a known ETA or is it a 'it's done when it's done' situation? smile


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
Inline advert (4th to 5th topic)

#3398495 - 09/27/11 11:52 AM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
* mumbles incoherently *

Pushing to get the Gunnery! range out for the holidays (first beta candidate being assembled atm). I'm a bit behind my schedule, all I can do is apologise and hope you think its worth it.

* crawls back into cave *


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3398505 - 09/27/11 12:07 PM Re: ETA? [Re: Flexman]  

**DONOTDELETE**
Unregistered
BANITA
Unregistered


Originally Posted By: Flexman
* mumbles incoherently *


* crawls back into cave *



WinkNGrin

#3398551 - 09/27/11 01:24 PM Re: ETA? [Re: Flexman]  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
Veteran

Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Originally Posted By: Flexman
* mumbles incoherently *

Pushing to get the Gunnery! range out for the holidays (first beta candidate being assembled atm). I'm a bit behind my schedule, all I can do is apologise and hope you think its worth it.

* crawls back into cave *



Well stop leaving your cave sir! smile

No rush, just wondered if a date had been stated. Will that be an open beta? If it's closed will we mere mortals have a chance to apply?


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3398603 - 09/27/11 03:07 PM Re: ETA? [Re: Flexman]  
Joined: Aug 2011
Posts: 75
oscarklein Offline
Junior Member
oscarklein  Offline
Junior Member

Joined: Aug 2011
Posts: 75
Originally Posted By: Flexman
* mumbles incoherently *

Pushing to get the Gunnery! range out for the holidays (first beta candidate being assembled atm). I'm a bit behind my schedule, all I can do is apologise and hope you think its worth it.

* crawls back into cave *



Well lets hope we can train on the gunnery range before christmas...

#3398950 - 09/27/11 11:22 PM Re: ETA? [Re: Mace71]  
Joined: Nov 2009
Posts: 217
Raptor9 Offline
Rotorhead / GFC
Raptor9  Offline
Rotorhead / GFC
Member

Joined: Nov 2009
Posts: 217
Central US
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit


Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
#3399301 - 09/28/11 03:58 PM Re: ETA? [Re: Raptor9]  
Joined: Sep 2006
Posts: 1,130
EagleEye[GER] Offline
Member
EagleEye[GER]  Offline
Member

Joined: Sep 2006
Posts: 1,130
Germany
Originally Posted By: Raptor9
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit

yep hahaha
Ah, and we will have solid? powerlines in CH!

#3399578 - 09/28/11 09:06 PM Re: ETA? [Re: EagleEye[GER]]  
Joined: Aug 2011
Posts: 75
oscarklein Offline
Junior Member
oscarklein  Offline
Junior Member

Joined: Aug 2011
Posts: 75
Originally Posted By: EagleEye[GER
]
Originally Posted By: Raptor9
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit

yep hahaha
Ah, and we will have solid? powerlines in CH!


I have an idea! Can we have the nicolas cage addon after the chinook please? I want to know what its like to have my CP/Gunner get shot by a MD-500 and then shoot it down with my rockets!!

#3399610 - 09/28/11 09:49 PM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
"Not the bees, not the bees"

We can't afford Mr Cage although were he to volunteer his services I would jump at the chance.


Gunnery in the AH64 is actually quite a procedure made more difficult under pressure, the MD500 had a huge advantage in that regard.


Oh and power lines are quite solid, Newton doesn't do soft-collisions. Actually we have wires and phone poles, I don't think I've seen any electrical towers in the assets. Don't think the need ever came up. But then the need for cows never came up either.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3399998 - 09/29/11 01:48 PM Re: ETA? [Re: Raptor9]  
Joined: Dec 2001
Posts: 4,840
ricnunes Offline
Senior Member
ricnunes  Offline
Senior Member

Joined: Dec 2001
Posts: 4,840
Portugal
Originally Posted By: Raptor9
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit



WHAT??? A chewing gum will be the first beta candidate! hahaha

#3404912 - 10/06/11 05:01 PM Re: ETA? [Re: Mace71]  
Joined: Aug 2005
Posts: 11,252
Coot Offline
Pilgrim
Coot  Offline
Pilgrim
Veteran

Joined: Aug 2005
Posts: 11,252
These United States of America
Will the training missions be done by Tommy Lee Jones? I don't think I'll be able to learn the IHADDS without a periscope tied to my head with a pair of panties.


John 10:1-30
Romans 10:1-13

#3404984 - 10/06/11 06:14 PM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
Well if you do, be sure to send us a picture for Facebook....actually send it to Dave.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3406159 - 10/08/11 01:43 PM Re: ETA? [Re: Coot]  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
Veteran

Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Originally Posted By: Coot
a periscope tied to my head with a pair of panties.


What a horrible image I have in my head now Coot...lol


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3409462 - 10/13/11 05:27 PM Re: ETA? [Re: Mace71]  
Joined: Jul 2011
Posts: 6
jetherjr Offline
Junior Member
jetherjr  Offline
Junior Member

Joined: Jul 2011
Posts: 6

Is Already scheduled for release? I'm anxious for it ....

I've been silent until now following the development of SIM, but I decided to speak now because such ANXIETY

Regards

#3409573 - 10/13/11 07:29 PM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
I'd hate to be responsible for any anxiety.

I will say that I am trying very hard to push for a paybeta for the holidays with an auto-update system so we can make rolling upgrades. The paybeta (or Prologue) is for those chaps kind hearted enough to support the completion effort and in return you get something to play with. Plus, come the full release (if you're not bored by it all already), you get to play with all the goodies from the gunnery range in the full version.

I need to make an announcement regarding what to expect with regard to features, this announcement will appear on the official site probably at the end of this month.

We have tentatively agreed to publish a roadmap and schedule regular updates once the Gunnery range is released, everyone will know when (approx) the next upgrade is coming and what it will contain.

Networking and multiplayer *won't* be active in the first release but will appear at some point in the Prologue for testing. The Hellfire missile system won't be available but will be the among the first major updates (major bugs permitting). Also speech assets are still missing with the exception of the avionics.

We have talked about adding a simple bare bones mission script system so you can knock up some challenges of your own, a simple text based script anyone can edit in Notepad. A full editor will be forthcoming. Some areas are a little rough and everything is subject to changes.

So with that big health warning, don't even consider if you can't live with unfinished software. If you just want to help, by all means. We get more funds this way than by you spending 20 dollars on a t-shirt for which we might see 2 dollars. Also remember we're just 2.5 people and this production was funded out of my own pocket and the teams (enormous) goodwill. Don't expect a AAA title from a 20 strong team with a 10 million dollar budget.

I signed the cheques, wrote the code, tweaked the shaders, designed the core systems, blogged about it for two years and published the damn thing. So if it's a load of rubbish then it's nothing to do with me. It's all Daves fault and he made me do it. *cough*




Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3409613 - 10/13/11 08:00 PM Re: ETA? [Re: Mace71]  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
Veteran

Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Awesome news about the paybeta! It was great to get that chance with DCS A10 smile


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3409705 - 10/13/11 09:39 PM Re: ETA? [Re: Mace71]  
Joined: Oct 2007
Posts: 421
_michal Offline
poly pusher
_michal  Offline
poly pusher
Member

Joined: Oct 2007
Posts: 421
Poland
Do I understand it correctly that Prologue and final Combat Helo are two different products? Paybeta will contain Firing Range map + constant updates, and then final Combat Helo will be different product to buy, but all those who bought Prologue will be able to use Firing Range map in the final Combat Helo?

#3409709 - 10/13/11 09:49 PM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
If you wait for the full game you'll be able to grab the firing range as DLC and swap between the two. If you buy the Prologue you'll already have everything plus we might throw in a few digital goodies as a way of saying thank you for your support and patience when you upgrade.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3409714 - 10/13/11 10:02 PM Re: ETA? [Re: Mace71]  

**DONOTDELETE**
Unregistered
BANITA
Unregistered


Originally Posted By: Flexman
plus we might throw in a few digital goodies

Let me guess-in the sense pink helmet, or exploding cows ?
Great news,you must more often to buy beer wink

#3409719 - 10/13/11 10:16 PM Re: ETA? [Re: Mace71]  
Joined: Oct 2007
Posts: 990
Friday Offline
Member
Friday  Offline
Member

Joined: Oct 2007
Posts: 990
Sevenoaks, England.
When you say holidays, do you mean December?

By the way i've been watching this silently so far and have been itching to get hold of an up to date Apache sim and this looks really good!

Are you going to update this over time like the ROF team?

Sorry about all the questions, this thread has just re - kicked off my interest Smile2


That Farrow bloke you executed today, are you sure he's dead?
Well I chopped his head off, that usually does the trick.
Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake.
No, the thing I chopped off had a nose.
#3409732 - 10/13/11 10:36 PM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
Before they year is out.

We will be rolling out serial updates like the Minecraft model.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3409945 - 10/14/11 04:35 AM Re: ETA? [Re: Flexman]  
Joined: Jul 2011
Posts: 6
jetherjr Offline
Junior Member
jetherjr  Offline
Junior Member

Joined: Jul 2011
Posts: 6
Originally Posted By: Flexman
I'd hate to be responsible for any anxiety.

I will say that I am trying very hard to push for a paybeta for the holidays with an auto-update system so we can make rolling upgrades. The paybeta (or Prologue) is for those chaps kind hearted enough to support the completion effort and in return you get something to play with. Plus, come the full release (if you're not bored by it all already), you get to play with all the goodies from the gunnery range in the full version.

I need to make an announcement regarding what to expect with regard to features, this announcement will appear on the official site probably at the end of this month.

We have tentatively agreed to publish a roadmap and schedule regular updates once the Gunnery range is released, everyone will know when (approx) the next upgrade is coming and what it will contain.

Networking and multiplayer *won't* be active in the first release but will appear at some point in the Prologue for testing. The Hellfire missile system won't be available but will be the among the first major updates (major bugs permitting). Also speech assets are still missing with the exception of the avionics.

We have talked about adding a simple bare bones mission script system so you can knock up some challenges of your own, a simple text based script anyone can edit in Notepad. A full editor will be forthcoming. Some areas are a little rough and everything is subject to changes.

So with that big health warning, don't even consider if you can't live with unfinished software. If you just want to help, by all means. We get more funds this way than by you spending 20 dollars on a t-shirt for which we might see 2 dollars. Also remember we're just 2.5 people and this production was funded out of my own pocket and the teams (enormous) goodwill. Don't expect a AAA title from a 20 strong team with a 10 million dollar budget.

I signed the cheques, wrote the code, tweaked the shaders, designed the core systems, blogged about it for two years and published the damn thing. So if it's a load of rubbish then it's nothing to do with me. It's all Daves fault and he made me do it. *cough*




Whatever the price and buy ma beta version, to help and tb inccentivar the beautiful work you have done.

I repeat I will buy and I'm sure that everyone within the community in which I belong also bought.

I'll be watching. And do not feel responsible for my anxiety, "was only figure of speech" to say his impressive trablho yarn.

Again Congratulations and thank you for it.

I can then hopefully be able to test the simulator before the End of the Year?
santa


PS: In developing the simulator did you have help from some real helicopter pilot? I have seen that all simulators released to date do not have a physical (in game) near the real (real physics). What I've been testing and seeing what a little bit and FSX approaches and yet still leaves much to be desired. I am a helicopter pilot and say that the cyclical sensitivity of the command is wanting. In fact he often asks to say: We think it (helicopter) does, which is so sensitive.
I know it is hard to simulate 100% but could reach about 90% ^ at least. jajajajaja


Best rergards

Jether

#3415590 - 10/21/11 11:43 PM Re: ETA? [Re: Mace71]  
Joined: Oct 2007
Posts: 9
McDaniel Offline
Junior Member
McDaniel  Offline
Junior Member

Joined: Oct 2007
Posts: 9
WOW

great idea with the pay..play..beta!

Cant wait to support this!

McDan out


ASUS Rampage II Extreme | i7 965 4x4,1GHz | 12GB DDR3-1600 | GTX 480| TM Warthog| Windows 7 Ultimate 64-bit | 2x Samsung U70 with TM Cougar as MFD's
#3415664 - 10/22/11 01:43 AM Re: ETA? [Re: Flexman]  
Joined: Dec 2010
Posts: 6
Retroredeye Offline
Junior Member
Retroredeye  Offline
Junior Member

Joined: Dec 2010
Posts: 6
Just make sure to make a bunch of noise when we can start giving you money. Also keep up the good work, what you've got looks fantastic.

#3415902 - 10/22/11 01:29 PM Re: ETA? [Re: Mace71]  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
Veteran

Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Yeah, get a banner up on SimHQ.


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3417932 - 10/25/11 10:50 AM Re: ETA? [Re: Mace71]  
Joined: Dec 2000
Posts: 15
Froglips Offline
Junior Member
Froglips  Offline
Junior Member

Joined: Dec 2000
Posts: 15
Indianapolis, IN
Flexman,
Long time no talk:) Great to see you have been busy.

I was looking through the feature list. I saw you are exporting MFDs. Are the rest of the cockpit controls exported/accessable for cockpit builders? How about for Helios or TouchBuddy, etc.

Froggie


Kurt "Froglips" Giesselman

wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot.

System specs: Asus Sabertooth 990FX, AMD Phenon II X4 955, o/c 3.6mHz, 16GB dual channel DDR3 16000 RAM, 2 x Palit 560Ti 2GB video cards in SLI, 2 x WD Raptors 37GB RAID 0 array (System), Corsair 64GB SSHD (Sims), 2 x Hitachi 200GB RAID 1 array (Data), TIR 4, Auria 26" main display, HP 21.5" Helios display, XKeys Pro panel, Copy Cat Controls cyclic/collective/rudder
#3418221 - 10/25/11 05:29 PM Re: ETA? [Re: Flexman]  
Joined: Apr 2007
Posts: 532
jaegermeister Offline
Member
jaegermeister  Offline
Member

Joined: Apr 2007
Posts: 532
Walking point
Originally Posted By: Flexman
I'd hate to be responsible for any anxiety.

I will say that I am trying very hard to push for a paybeta for the holidays with an auto-update system so we can make rolling upgrades. The paybeta (or Prologue) is for those chaps kind hearted enough to support the completion effort and in return you get something to play with. Plus, come the full release (if you're not bored by it all already), you get to play with all the goodies from the gunnery range in the full version.

I need to make an announcement regarding what to expect with regard to features, this announcement will appear on the official site probably at the end of this month.

We have tentatively agreed to publish a roadmap and schedule regular updates once the Gunnery range is released, everyone will know when (approx) the next upgrade is coming and what it will contain.

Networking and multiplayer *won't* be active in the first release but will appear at some point in the Prologue for testing. The Hellfire missile system won't be available but will be the among the first major updates (major bugs permitting). Also speech assets are still missing with the exception of the avionics.

We have talked about adding a simple bare bones mission script system so you can knock up some challenges of your own, a simple text based script anyone can edit in Notepad. A full editor will be forthcoming. Some areas are a little rough and everything is subject to changes.

So with that big health warning, don't even consider if you can't live with unfinished software. If you just want to help, by all means. We get more funds this way than by you spending 20 dollars on a t-shirt for which we might see 2 dollars. Also remember we're just 2.5 people and this production was funded out of my own pocket and the teams (enormous) goodwill. Don't expect a AAA title from a 20 strong team with a 10 million dollar budget.

I signed the cheques, wrote the code, tweaked the shaders, designed the core systems, blogged about it for two years and published the damn thing. So if it's a load of rubbish then it's nothing to do with me. It's all Daves fault and he made me do it. *cough*




Hi Flexman,

I am ready to pay. Roll out the beta when you get ready. I just hope I don't miss the announcement.
By th holidays sounds fantastic.

Jaeger

Last edited by jaegermeister; 10/25/11 05:29 PM.
#3418362 - 10/25/11 08:02 PM Re: ETA? [Re: Mace71]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
In case you missed the news on my blog, since that post Dave has had to leave due to the flooding in the country and no longer able to keep in touch. I don't know what the knock on effect is going to be work wise. I need his help with a number of things in the coming weeks.

I'm still fixing up my end but I'm more concerned about his well-being.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
#3418416 - 10/25/11 09:20 PM Re: ETA? [Re: Flexman]  
Joined: Apr 2007
Posts: 532
jaegermeister Offline
Member
jaegermeister  Offline
Member

Joined: Apr 2007
Posts: 532
Walking point
Originally Posted By: Flexman
In case you missed the news on my blog, since that post Dave has had to leave due to the flooding in the country and no longer able to keep in touch. I don't know what the knock on effect is going to be work wise. I need his help with a number of things in the coming weeks.

I'm still fixing up my end but I'm more concerned about his well-being.


Hi Flexman,

I trust everything will work out well for Dave and you of course.
Sorry to hear that "you've" run into some obstacles. I am a patient person.
What I want is for "you" to finish or move the project along at your priority.


"You Have Control"
Be well.

Jaeger.

Last edited by jaegermeister; 10/25/11 09:20 PM.
#3420187 - 10/28/11 08:08 AM Re: ETA? [Re: Mace71]  
Joined: Sep 2010
Posts: 14
BabaLooey Offline
Junior Member
BabaLooey  Offline
Junior Member

Joined: Sep 2010
Posts: 14
Croatia
I'm ready to support beta, and I'm pretty sure that I'll be able to talk few of my buddies into this.
Some of them are very interested into this project and asked me to forward their support and best wishes to Dave on his rescue smile

#3420209 - 10/28/11 10:09 AM Re: ETA? [Re: Mace71]  
Joined: Nov 1999
Posts: 1,524
Keithb77 Offline
Member
Keithb77  Offline
Member

Joined: Nov 1999
Posts: 1,524
UK
Paybeta sounds good to me.
I've written a lot of freeware mission editors etc etc (MS CFS, Strikefighters, Longbow) and would be happy to do the same for CH.
See here for some examples.
Drop me a PM if interested.
Cheers
Keith

#3421199 - 10/29/11 08:34 PM Re: ETA? [Re: Mace71]  
Joined: Jun 2008
Posts: 209
Executioner Offline
Member
Executioner  Offline
Member

Joined: Jun 2008
Posts: 209
Amazing the things that can get in the way of development in a small team.

Good luck to Dave - supposed to be more flooding due after midnight tonight (in Thailand - but UK time) frown

Martin...

#3423091 - 11/01/11 03:54 PM Re: ETA? [Re: Mace71]  
Joined: Mar 2010
Posts: 2
LucasBriggs Offline
Junior Member
LucasBriggs  Offline
Junior Member

Joined: Mar 2010
Posts: 2
Just wanted to post and let you know that i would be glad to pay for a betarelease. I have been following the project for quite some while now and really like what I see smile

So good luck and I hope that everyting goes well for Dave as well!

Page 1 of 2 1 2

Moderated by  RacerGT, Wklink 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
It's Friday: grown up humor for the weekend.
by NoFlyBoy. 04/12/24 01:41 PM
OJ Simpson Dead at 76
by bones. 04/11/24 03:02 PM
They wokefied tomb raider !!
by Blade_RJ. 04/10/24 03:09 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0