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#3341516 - 07/14/11 08:46 AM Higher Resolution Mirrors  
Joined: Apr 2010
Posts: 1,353
Darren_Blythe Offline
SimHQ MotorSports Editor
Darren_Blythe  Offline
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Member

Joined: Apr 2010
Posts: 1,353
Middlesex, UK
In response to a couple of people who asked about this here's a variety of replacement mirror textures that will increse the quality and resolution of the cockpit mirrors.

rFactor Hi Res Mirrors Download

There are 7 versions of increasing resolution from pretty low (512 x 64) to ultra high (4096 x 512). The higher ones will have a small impact on frame rate so experiment to find one that looks and works well on your system. I suggest you start with 2048 x 128 and take it from there.

How to Install:

To install a mirror for a specific mod then copy the chosen mirror file into the mod directory (Ex. Gamedata\Vehicles\ILMS) and rename the chosen mirror file to: MIRROR.BMP

To install a mirror for every mod (globally) then copy and rename into the top level vehicle directory (Gamedata\Vehicles)

IMPORTANT

You MUST rename the chosen mirror file to: MIRROR.BMP otherwise it WILL NOT WORK!

Enjoy

db


Roses are #FF0000 , Violets are #0000FF
#3341527 - 07/14/11 09:26 AM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
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Posts: 3,122
purolator Offline
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purolator  Offline
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The Ruhr, Germany
Thanks a lot, Darren! smile

#3341543 - 07/14/11 10:43 AM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
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SteveGee Offline
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SteveGee  Offline
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Planet Earth
Many thanks, Darren...appreciate it. Now, I'll be able to see you coming up to pass me..... woot


"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
"Politicians are like dirty diapers. They need to be changed often and for the same reason."

Mark Twain

"I do not suffer from insanity. I enjoy every, single minute of it."
#3341756 - 07/14/11 04:16 PM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
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Coutie Offline
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Coutie  Offline
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Toronto, Ontario, Canada
And remember to back up your old files just in case!

Or never mind, there is nothing to back up. wave

Last edited by Coutie; 07/14/11 04:18 PM.
#3343442 - 07/16/11 11:25 PM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
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Posts: 1,715
Dirt_Diver Offline
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Dirt_Diver  Offline
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Thanks DB! thumbsup


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#3344643 - 07/18/11 04:19 PM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
Joined: Feb 2007
Posts: 8,677
kludger Offline
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kludger  Offline
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SE Pennsylvania, USA
Thanks this was a nice mod I never knew about.


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#3353207 - 07/28/11 03:17 AM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
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Coutie Offline
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Coutie  Offline
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Toronto, Ontario, Canada
Darren, can you make the virtual mirror a higher resolution? Or even the fov on them?

#3354304 - 07/29/11 08:21 AM Re: Higher Resolution Mirrors [Re: Darren_Blythe]  
Joined: Apr 2010
Posts: 1,353
Darren_Blythe Offline
SimHQ MotorSports Editor
Darren_Blythe  Offline
SimHQ MotorSports Editor
Member

Joined: Apr 2010
Posts: 1,353
Middlesex, UK
The real and virtual mirrors use the same texture so this update should change them all. The virtual mirrors are pretty much hard coded but You can fudge the FOV to some extent by changing the folowing value in the .plr

Rearview Height="14.00000"

This is the line used to adjust the mirrors FOV. Higher Numbers are wider.

It isn't as useful as you might think as changing this too much creates a fish eye effect and makes things very distorted and difficult to judge closing speeds. Have a play and see if it works for you.


Roses are #FF0000 , Violets are #0000FF

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