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#3335739 - 07/06/11 03:26 AM @ Ming , runways.  
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I tried Bigchumps make a new airfield over existing , place aircraft on the 0 point and then select spawn parked.Threw me into the hangar for my takeoff start.Unticked spawn park and i was back at the opposite end i wanted to be.Tried scramble but same deal.

Can you do it successfully so you can chose wherever you want to start on an airfield? If so please divulge. smile


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#3335885 - 07/06/11 11:22 AM Re: @ Ming , runways. [Re: Ajay]  
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Without the manual of course Ajay disclaimer Smile2

We're in the deep end, I've played with it for a bit and found one interesting thing. I set a two-flight waypoint down somewhere near the airfield, checked it with that marvellous PlayMission feature and found that the FMB had set the eight planes down parked-up inside (tidily) the revetements... just the one wp I'd set down with the parked-up parameter... so the FMB is doing stuff to help us out, to quickly build missions. But while we don't know how it works this feature is working against us, we're ending up with unexpected behaviour. We'll have to work hard I'm afraid. No change there then and I hate it when things just work don't you? So anti-climactical lol

But on the other hand when we know how everything works, these mysterious functions may be very useful

No I haven't figured it out yet sorry mate but working on it. Someone must know how the FMB works. We may need to take hostages Smile2

Busy trying to get the HSFX 5.0.1 installer to work under Win7 x64 so I can join my comrades in (Il-2) SEOW but that's another hair-tearing story

The Airfield Points seem to be to tell the AI aircraft where to taxi, but there seems no rhyme nor reason to their (fixed points, greyed-out) setup on the map. There should be a Point Zero at least surely within the points-groups... that may be a clue

When one drops an Airfield on to the map, there's a point that then becomes active on the Radius, our attention is being drawn to this for some reason. Not sure what that's all about but I bet it's to make life easier for the FMB user. Oh the irony Smile2

Ming


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#3336370 - 07/06/11 11:48 PM Re: @ Ming , runways. [Re: Ajay]  
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Well i learnt to place plane first,find out where all the possible options are that my craft will appear by the sub options available, pick my preferred spot out of those and then build the airfield around that.

Taking off into a cluster of 2 minute readiness hurries was no fun.And then having them at the opposite end of the field was spoiling my hoped for immersion.Also that strafing 110 was pinging me everytime , not to mention the bombing 88s.

Need a set button for takeoff and landing, attach it to one of the points and voila.Once all of the unknowns are divulged by the keeper of the crypt i'm sure it will be an ahhhhh moment.

cheers sir.


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#3336522 - 07/07/11 06:08 AM Re: @ Ming , runways. [Re: Ming_EAF19]  
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i thought that was settled with the post quoted by you last time (, from the UBI forum,runway points and wind direction) ?
So you are still not able to choose a runway free ?

Michael.

#3336586 - 07/07/11 11:21 AM Re: @ Ming , runways. [Re: Ajay]  
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Can you text-post a demo mission of what you have so far please Ajay?

choose a runway

More like build a runway, a flight taking off from a runway or field

Looks as if the devs are using the same tools that we are Doc, but then hitting a 'permanent' switch that greys-out their objects. Check the cobwebs, they're 'Airfield Points' linked to 'Airfield' objects

Ming


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#3337191 - 07/08/11 01:09 AM Re: @ Ming , runways. [Re: Ajay]  
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It seems on some runways you cant Doc,well you probably can but we just do not know how smile

On Lympne (i think) i can take off from one end but cannot get the hurri to take off from the other.Even placing a runway over the existing runway and then moving the 0 (locator of some sort) to where i want my takeoff point seems to do nil.Whereas in il2 whichever end you dragged the takeoff point too you then started your takeoff run from the other end.So it was easy to work with.Not so here so far.The thing that really can be annoying is through subsequent patches they change coding and routines and make a lot of earlier stuff you have done irrelevant and it needs reworking to work in with the latest patch changes.

So at this point its sorta not worth laying all of your objects , vehicles etc until you definitely now all of the options the plane has for take off points.Then place everything else accordingly. But in saying that i suppose as long as you keep everything out of the way of the hardcoded points you will be ok.

I doubt we will get a really good FMB guide until everyone has nutted it out and as usual the community will make one over time.


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#3337351 - 07/08/11 06:12 AM Re: @ Ming , runways. [Re: Ajay]  
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Originally Posted By: Ajay
On Lympne (i think) i can take off from one end but cannot get the hurri to take off from the other.


Have you tried changing wind direction as the post Ming quoted suggested ?

Michael

#3338217 - 07/09/11 12:08 PM Re: @ Ming , runways. [Re: Ajay]  
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Yes Doc the wind direction change worked smile Gawd i hate it when i skim.Always the basics that fouls me out,

cheers for making me reread it.


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#3338848 - 07/10/11 11:51 AM Re: @ Ming , runways. [Re: Ajay]  
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No Biggin Hill shots I'm afraid for reference, but lots of good stuff at the IWM Photo Archive

There's an interesting archive of aerial shots of every airfield in the Airfields of the United Kingdom 1941 Survey, bar Biggin Hill of course...

Ming


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#3339029 - 07/10/11 07:02 PM Re: @ Ming , runways. [Re: Ming_EAF19]  
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Here are a couple of aerial pics of Biggin. They are from 'Biggin on the Bump' by Brian Ogley. ISBN 1-872337-05-8. There are some wartime b+w shots in the book of Biggin but nothing very useful. Right click on the pics and save as etc for full size.



Biggin Hill Summer 1988




Biggin Hill Summer 1940

RedToo.


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#3339039 - 07/10/11 07:17 PM Re: @ Ming , runways. [Re: RedToo]  
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Thx Red !

A good start.

It is indeed very difficult to get Biggin Hill aerial pictures.

Michael.

#3339082 - 07/10/11 08:44 PM Re: @ Ming , runways. [Re: DocW]  
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Some more Biggin shots. Looks like the painting above used the Lufthansa shot for reference.



Biggin Hill 2011




Biggin Hill pre war. Taken from a lufthansa airliner.




Biggin hill 2008 Google Maps.

RedToo.


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Always take sides. Neutrality helps the oppressor, never the victim. Silence encourages the tormentor, never the tormented.
Elie Wiesel. Romanian born Jewish writer, professor, political activist, Nobel Laureate, Holocaust survivor. 1928 - 2016.

Indeed the safest road to Hell is the gradual one - the gentle slope, soft underfoot, without sudden turnings, without milestones, without signposts. C.S. Lewis, 1898 - 1963.
#3339148 - 07/10/11 10:36 PM Re: @ Ming , runways. [Re: RedToo]  
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Originally Posted By: RedToo
Some more Biggin shots. Looks like the painting above used the Lufthansa shot for reference.


RedToo.


Indeed smile cheers for the shots.


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