#3219976 - 02/27/11 09:11 PM
Re: Building Midway
[Re: zerocinco]
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Joined: Oct 2006
Posts: 166
BigC208
Member
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Member
Joined: Oct 2006
Posts: 166
Charlotte NC USA
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Zerocinco. I love the dedication you show to historic detail. When you're done with the whole series, in a year or two, I hope you and Maddox can get together and work something out. From what I understood there's going to be an SDK for third party developers. CoD engine and your work ethics...priceless! They dropped the ball with Pacific Fighters. I'm not a big fan of your underlying game engine. I'm going to buy it anyway. Just to support you guys. Immersion, especially in the carrier battles, is going to be great with all those detailed ships, aircraft and Islands.
5930k@4.5ghz, 32gb ram, gtx1080ti, Samsung 55 inch 4k, Warthog Hotas, MFG Crosswind, VKB Black Mamba, VKB Gunfighter MCE Ultimate, Reverb G2.
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#3227116 - 03/07/11 04:42 PM
Re: Building Midway
[Re: zerocinco]
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Joined: Apr 2006
Posts: 1,739
zerocinco
Member
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Member
Joined: Apr 2006
Posts: 1,739
Tchepone, Laos
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We went to a better artist of the all-important SBD-3. This is it in near final form (but not final paint). We still need to punch the holes in the flaps. After some experiments with canopies and guns, etc. it will go into paint. These are shots of the FM test we thought you would like. This is what 10,000 feet straight down looks like. And that's the Akagi down there. (She did not actually have these aircraft on deck at the time.)  I think this is about 2500 feet where the more experienced Enterprise pilots released. Things are moving too quickly to do much more than glance at the altitude.  A couple of views looking up right after pickle during pull out.  You can tell, can't you?  Yep. Missed. Flew all the way from the Enterprise to drop a bomb in the water.  Put in some clouds, AAA, Zeroes, smoke and dirty up this plane and it's going to be a classic Third Person Shooter mission that really happened.
Last edited by zerocinco; 03/07/11 04:43 PM.
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#3228495 - 03/08/11 10:20 PM
Re: Building Midway
[Re: zerocinco]
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Joined: Apr 2006
Posts: 1,739
zerocinco
Member
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Member
Joined: Apr 2006
Posts: 1,739
Tchepone, Laos
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All the last details worked out. First, we didn't want to just paint on the holes in the dive brakes and flaps so we had to work around TGA overlap problem. And we couldn't afford the poly hit it would take to model all those round holes.  This is the Akagi from 8000 feet through one of the dive brake holes.  And we needed to determine how we wanted the canopies to work with the gun stowage animation. Also, the bomb trapeze needed a tweak. Now, it's the SBD-3 from the Battle of Midway and it needs paint. Should be done by next week. The B-25's are on the boards now. I think we will be ready for Darwin through Midway and Phase Two in time.
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#3298946 - 05/19/11 08:46 PM
Re: Building Midway
[Re: zerocinco]
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Joined: Apr 2006
Posts: 1,739
zerocinco
Member
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Member
Joined: Apr 2006
Posts: 1,739
Tchepone, Laos
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Deadline: June 4th. These are some random shots from the Battle of Midway. Two more missions to rough out: Hiryu hitting the Yorktown and the Hiryu itself being hit. We are going to set the battle up as it was and rely upon your own scouting to locate and direct your own strikes. Test bed. Actually, this is the Arizona but we needed the catapult  If you dead reckon correctly, that will be you up there recording the location of the USN.  While this PBY makes a water take off from the lagoon at Midway to find the IJN.   Langdon Fieberling takes VT-8's new TBF's into battle.  Japanese dive bombers arrive at Midway...  ...and begin to take the place apart.   Torpedo 8 is intercepted by Zeroes from all four carriers.  Myths dispelled. By the time these were in the air, the die was cast.  Flagship of Kido Butai, the Akagi.  We need an effect in the water around that ship. All this work and that looks like Ms. Pacman.  Next: Hiryu's Revenge and the battle's end. Lots of tweaking. Lots of work but it will be ready by the anniversary of Midway.
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#3300173 - 05/21/11 03:32 AM
Re: Building Midway
[Re: zerocinco]
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Joined: Oct 2000
Posts: 9,521
Wklink
Permanent Latrine Orderly
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Permanent Latrine Orderly
Hotshot
Joined: Oct 2000
Posts: 9,521
Olympia, Washington
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Nice.
Let me know. Plan on getting this up pretty quickly. This should be some real fun.
The artist formerly known as SimHq Tom Cofield
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Route 66
by KraziKanuK. 05/28/23 05:17 PM
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