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#3298261 - 05/19/11 12:17 AM Crane cargo  
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Ajay Offline
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Duh..how obvious rolleyes dont know why i didnt think of this earlier.

Anyhow another option to make docks a bit more realistic and alive..ish.

using the z offset.



I reckon with this z offset and using the british aerial masts and some flat objects we could make an Eiffel tower , but i will take static trains in the next patch please smile


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#3298329 - 05/19/11 03:43 AM Re: Crane cargo [Re: Ajay]  
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CBSKentucky Offline
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Z offset is a cool feature. In addition to the trains I'd love to see more static objects in general, especially civilian vehicles.

The team needs to open things up for third party object add-ons.

#3298340 - 05/19/11 04:01 AM Re: Crane cargo [Re: Ajay]  
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Yeh lack of civvie vehicles is a bit of a killer when trying to give towns and villages a bit of life, but hey, at least we have a bobbin cable holder thingy biggrin


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#3298371 - 05/19/11 05:10 AM Re: Crane cargo [Re: Ajay]  
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wheelsup_cavu Offline
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Does it drop to the ground when you destroy it or does it stay at that height ?


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#3298381 - 05/19/11 05:50 AM Re: Crane cargo [Re: Ajay]  
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I dont know, i couldn't get past the flak in my tiger moth tester plane biggrin it probably stays levitated if you destroy the crane i would think, you know how these things go wink


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#3298427 - 05/19/11 09:15 AM Re: Crane cargo [Re: Ajay]  
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Not necessarily. Static planes get thrown around in explosions, so it might just fall...


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#3299346 - 05/20/11 05:27 AM Re: Crane cargo [Re: Ajay]  
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wheelsup_cavu Offline
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Originally Posted By: Ajay
I dont know, i couldn't get past the flak in my tiger moth tester plane biggrin it probably stays levitated if you destroy the crane i would think, you know how these things go wink

It would look funny hanging there all destroyed but I suspect that is how it works. We both know that is how smoke works in 46 so I don't see it being different in CoD. At least not yet anyways.


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