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#3286991 - 05/04/11 05:27 PM New Beta patch released - 04 May  
Joined: Dec 2005
Posts: 902
2005AD Offline
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2005AD  Offline
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Posts: 902
Originally Posted By: luthier;278321
Hi everyone,

It's here.

Since, as we were struggling with the full screen mode, we managed to finalize our Crossfire and SLI support we decided to bunch it together and release a combined beta patch. All the features of the previous patch are considered final, but new features are not.

Please find the patch readme below.

****************************************************************************************

The latest patch continues to improve on overall performance and multiplayer
functionality, as well as adding new gameplay options such as new Quick missions.

The current patch contains the following changes:

GRAPHICS
* Added beta Crossfire support.
* Added True full-screen mode. The game was previously playing in a stretched
window; that mode is also still available. Switch between windowed, pseudo
(stretched window) and true full screen modes in the Video Options.
NOTE: If you are running an ATI video card and you notice reduced performance in
True full-screen mode, please switch back to Pseudo to improve framerate;
* Greatly improved performance over large cities, especially with Buildings Detail
settings set below Very High. NOTE: if you do experience stutters over cities
with Building Detail set to Very High, please consider turning it down. Even
setting this to Medium will have almost no noticeable effect on visual quality
of the game;
* Introduced background landscape loading that slowly creates landscape under the
player's camera. You can now quickly switch from England to France with
virtually no slow-downs. Performance gain is most noticeable on CPUs with four+
cores.

AIRCRAFT VISUALS
* Reduced head motion effects, especially in terms of G;
* Increased draw distance for markings and decals on aircraft;
* Fixed minor Bf. 110 damage and animation issues;
* Fixed weird movement of Bf. 110's magnetic compass dial;
* Fixed Bf. 109 gunsight misalignment;
* Fixed a hole under a damaged engine cowling in the Defiant;
* Fixed visual issues with Defiant's tail damage;
* Put a mirror onto the Hurricane;
* Fixed Hurricane's tail damage visuals;
* Updated Hurricane radiator animation;
* Ju. 88 gear now open properly;
* Fixed minor Ju. 88 damage visuals;
* Asked the Ju. 88's pilot to keep his feet on the pedals;
* Made minor changes to cockpits of G. 50 and Ju. 88;
* Fixed a visual issue with the Spitfire's antenna;
* Fixed minor Sunderland damage visuals;
* Made minor modifications to Spitfire cockpit;
* Fixed minor damage visuals in the Ju. 88;
* Fixed minor damage visuals in the Hurricane;
* Fixed minor damage visuals in the Ju. 87;
* Made various modifications to SFX.

AIRCRAFT PHYSICS & A.I
* Carburetter backfire effects now require a certain amount of gasoline mix to be
contained in the intake to actually do some damage;
* Aircraft fires now burn crew members;
* Changed magnetic inclination to 10.11 degree west to reflect actual 1940 values;
* Removed ignition control handle from the Bf. 109;
* Defiant's gunner now opens both hatches when bailing out;
* He. 111 top gunner's machine gun won't dip into the fuselage any more;
* Made all fuel pressure gauges a single-tube type;
* Made turret mounts unlock faster;
* Removed the effect that made Bf. 109's motor shake at higher altitudes;
* Added aircraft buffeting to wing icing effects;
* Increased wing lift loss during wing icing;
* Fixed the issue where non-symmetrical damage to landing flap mechanics resulted in
symmetrical air flow over both wings.

GENERAL
* Added Force Feedback support to the game;
* Added six new Il-2-style Quick missions. See them at the bottom of the list -
three each for German and British attacks of Airfields, Bridges and Transport
Columns. Fly in bombers, escort and intercept and scramble fighters, with
missions of up to 128 aircraft!
* Made sure plane selection and other user modifications stick in Quick Mission
Builder when returning to the interface after flying a custom mission;
* Restored throttle-up smoke from non-player planes;
* Fixed some pilot animations;
* Updated some briefings and other in-game texts;
* Improved the overall look of the 2D Map;
* Added a Scale control to the 2D Map (imperial for British, metric for Germans
and Italians);
* Added city and airfield labels to the 2D Map;
* Added larger 64x64 icons to the 2D Map;
* Improved the order in which icons are drawn on the 2D Map when on top of each
other;
* Improved the look of the Battle Area grid;
* Fixed icon size selection options;
* Fixed issues encountered when destroying certain types of railway cars;
* Improved ground crewmembers in online games;
* Made sure Bobbin Cable can be selected in the FMB without issues;
* Fixed an issue encountered when trying to place crew into an object without a
regiment;
* Fixed an issue with launching night missions with search lights on dedicated
servers;
* Fixed an issue with launching missions with certain ships on dedicated servers;
* Fixed an issue with launching missions with armor when sound is disabled.
* Fixed an issue with planes are once again exploding when starting in
hangars.

MULTIPLAYER
* Improved server and client stablity and performance;
* Improved statistics;
* Fixed phantom crewmembers occasionally appearing in place of dropped planes;
* Made sure airborne planes are created with sufficient airspeed in online games
(born speed now tied to the plane's top speed);
* Made sure all players see the same time of day in an online server.

CHANNEL MAP
* Made Dungeness Point look more like the real-life location;
* Added the town of Horsham to the map;
* Added Westhampnett airfield to the map.


Download links:

Mirrors:
Eng:
http://www.megaupload.com/?d=0H2L4V3J
Rus:
http://www.megaupload.com/?d=V38HO2T9

Torrents:
Eng:
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_14413.rar.torrent
Rus:
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_14413_ru.rar.torrent

Inline advert (2nd and 3rd post)

#3286996 - 05/04/11 05:36 PM Re: New Beta patch released - 04 May [Re: 2005AD]  

**DONOTDELETE**
Unregistered
anon
Unregistered


bananadance

Ta matey smile

#3286998 - 05/04/11 05:43 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Apr 2011
Posts: 17
MACtic Offline
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MACtic  Offline
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Joined: Apr 2011
Posts: 17
Ireland
If only they had worked that hard before releasing the game we would have gotten a finished product in half a year time frame instead of 6 years.
Anyway I am happy to see they are working on it. Maybe I will buy it in a month time. Keep up the good work. Better late than never.

#3286999 - 05/04/11 05:43 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Oct 2001
Posts: 2,148
Georgio Offline
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Georgio  Offline
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Posts: 2,148
Hockley, UK
Looks like we're finally getting somewhere. biggrin

#3287002 - 05/04/11 05:47 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
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FearlessFrog  Offline
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Joined: Jan 2009
Posts: 4,737
Thanks 2005AD. Ah, those devious devs, luring us into a false sense of security with their on-going rapid support and improvements. All the signs of a long con, for sure. It's the ultimate complex double-bluff - the only explanation that makes sense if you really really think about it hard.

Version: 1.00.14413 - patch is 67MB

Seems to work, although getting massive stutters first time as it re-caches everything. Will see I guess.

Remember, it's a beta patch. Consider backing up your steamapps/IL2 COD directory first before applying?


Last edited by FearlessFrog; 05/04/11 07:25 PM. Reason: 'Do you want to overwrite file?' Maybe.
#3287005 - 05/04/11 05:56 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Mar 2002
Posts: 457
Raggz Offline
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Raggz  Offline
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Joined: Mar 2002
Posts: 457
Norway
Broken Radio commands not in the list. Anyone that can confirm if it's fixed or not?


I7-3930K CPU
16Gb Corsair Vengeance 1866mhz Ram.
Asus P9X79 Deluxe MB.
Asus GTX680 2Gb
OCZ Agility 240Gb SSD
OCZ Agility 60Gb SSD Cache disc.
Auzentech Home theater 3D.
TM Warthog HOTAS
TM Cougar MFD's
Saitek Pedals
TrackIR 5
Logitech Z-5500 Surround.
Samsung Syncmaster P2770FH LCD
#3287008 - 05/04/11 06:00 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Dec 2005
Posts: 902
2005AD Offline
Member
2005AD  Offline
Member

Joined: Dec 2005
Posts: 902
The radio commands must be something more than a minor fix. Performance is fairly good with Eyefinity 6048x1080 using 2x HD6970s in Crossfire, most details on max.

Still a very long way to go IMHO but at least they are working on it and each step is (usually) a step in the right direction.

#3287022 - 05/04/11 06:25 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Jun 2008
Posts: 196
Schweppes Offline
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Schweppes  Offline
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Joined: Jun 2008
Posts: 196
Nordland, Norway
Great news about the patch but can someone please remind me how i install this, i seem to have forgotten..


Those that forget the pasta are doomed to reheat it.
#3287036 - 05/04/11 06:43 PM Re: New Beta patch released - 04 May [Re: FearlessFrog]  
Joined: Jun 2010
Posts: 314
robtek Offline
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robtek  Offline
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Joined: Jun 2010
Posts: 314
Originally Posted By: FearlessFrog
Thanks 2005AD. Ah, those devious devs, luring us into a false sense of security with their on-going rapid support and improvements. All the signs of a long con, for sure. It's the ultimate complex double-bluff - the only explanation that makes sense if you really really think about it hard.

Version: 1.00.14305 - patch is 67MB

Seems to work, although getting massive stutters first time as it re-caches everything. Will see I guess.

Remember, it's a beta patch. Consider backing up your steamapps/IL2 COD directory first before applying?



Version is 1.0.14413 !!!!
You've posted the last one :-D

#3287038 - 05/04/11 06:44 PM Re: New Beta patch released - 04 May [Re: Schweppes]  
Joined: Jan 2009
Posts: 2,474
Biggles07 Offline
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Biggles07  Offline
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Joined: Jan 2009
Posts: 2,474
Newcastle Upon Tyne, England.
Schweppes, open with Winrar or a similar program, then extract files to Steam>SteamApps>Common>IL2 Sturmovik Cliffs of Dover. If it asks you if you want to overwrite, choose 'yes to all'.

Done. Smile2


"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals".

Sir Winston Churchill
#3287042 - 05/04/11 06:46 PM Re: New Beta patch released - 04 May [Re: Biggles07]  
Joined: Jun 2008
Posts: 196
Schweppes Offline
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Schweppes  Offline
Member

Joined: Jun 2008
Posts: 196
Nordland, Norway
Thank you very much Biggles:)


Those that forget the pasta are doomed to reheat it.
#3287052 - 05/04/11 06:52 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Apr 2008
Posts: 12,105
Chucky Offline
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Chucky  Offline
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Joined: Apr 2008
Posts: 12,105
UK
Damn these beta patches.
I've just extracted it into my IL2 1946 directory banghead


EV's are the Devils matchbox.
#3287056 - 05/04/11 06:56 PM Re: New Beta patch released - 04 May [Re: 2005AD]  

**DONOTDELETE**
Unregistered
anon
Unregistered


Radio commands still broken, really kills any single player fun frown

#3287059 - 05/04/11 07:00 PM Re: New Beta patch released - 04 May [Re: robtek]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
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Joined: Jan 2009
Posts: 4,737
Originally Posted By: robtek
Originally Posted By: FearlessFrog
Thanks 2005AD. Ah, those devious devs, luring us into a false sense of security with their on-going rapid support and improvements. All the signs of a long con, for sure. It's the ultimate complex double-bluff - the only explanation that makes sense if you really really think about it hard.

Version: 1.00.14305 - patch is 67MB

Seems to work, although getting massive stutters first time as it re-caches everything. Will see I guess.

Remember, it's a beta patch. Consider backing up your steamapps/IL2 COD directory first before applying?



Version is 1.0.14413 !!!!
You've posted the last one :-D


Oops. I did download from the link up in 2005's post, and copied over as per usual. I must have messed up, sans coffee today plus feeling abit flemish.

Do you see 1.00.14413 on the main menu then?

Edit: Yes, confirmed - I'm an idiot. Updated properly now. FPS seem better, although I've waited here 10 minutes now and still no sign of a cup of tea. Disappointed.

Last edited by FearlessFrog; 05/04/11 07:36 PM.
#3287062 - 05/04/11 07:02 PM Re: New Beta patch released - 04 May [Re: ]  
Joined: Mar 2002
Posts: 457
Raggz Offline
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Raggz  Offline
Member

Joined: Mar 2002
Posts: 457
Norway
Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.


I7-3930K CPU
16Gb Corsair Vengeance 1866mhz Ram.
Asus P9X79 Deluxe MB.
Asus GTX680 2Gb
OCZ Agility 240Gb SSD
OCZ Agility 60Gb SSD Cache disc.
Auzentech Home theater 3D.
TM Warthog HOTAS
TM Cougar MFD's
Saitek Pedals
TrackIR 5
Logitech Z-5500 Surround.
Samsung Syncmaster P2770FH LCD
#3287077 - 05/04/11 07:13 PM Re: New Beta patch released - 04 May [Re: Raggz]  
Joined: Jun 2004
Posts: 811
commorange Offline
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Posts: 811
Troy, OH
Originally Posted By: Raggz
Broken Radio commands not in the list. Anyone that can confirm if it's fixed or not?



Also "fixed porked aircraft performance" not on list. That and the radio commands are the two biggest issues for me

... also the campaign but that will have to me done by modders i guess. sigh


my system: Intel Core I7 920 @ 3570ghz
Asus P6T MB
6 GB OCZ DDR3 RAM , dram freq 680 mhz, NB freq 2720 mhz
Radeon HD 4870 w/ 1 Gb vram
OS.. Windows 7 professional 64 bit
WD 2 TB hard disk drive etc.

#3287095 - 05/04/11 07:32 PM Re: New Beta patch released - 04 May [Re: 2005AD]  
Joined: Dec 2000
Posts: 676
nibbio Offline
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nibbio  Offline
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Joined: Dec 2000
Posts: 676
Italy
Beware ye pilots of the virtual skies: somehow the patch inverted the trim controls, at least on the Spitfire IIa...

correction, no it didn't, I just had one too many beercheers

Ciao,
nibbio

p.s. performance seems slightly improved, they added a loadout screen at the beginning of single missions, tried a tracer loadout for the Spit, still there are no tracers to be seen, except at the end of the ammo belts.... wtf? Back to the virtual shelf until the next patch...

Last edited by nibbio; 05/04/11 07:52 PM.
#3287097 - 05/04/11 07:32 PM Re: New Beta patch released - 04 May [Re: Raggz]  

**DONOTDELETE**
Unregistered
anon
Unregistered


Originally Posted By: Raggz
Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.


One could be forgiven for thinking that it's not a bug and that all we have is the UI for a radio command system that is still in development.

#3287098 - 05/04/11 07:34 PM Re: New Beta patch released - 04 May [Re: commorange]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
Senior Member

Joined: Jan 2009
Posts: 4,737
Originally Posted By: commorange
Originally Posted By: Raggz
Broken Radio commands not in the list. Anyone that can confirm if it's fixed or not?



Also "fixed porked aircraft performance" not on list. That and the radio commands are the two biggest issues for me

... also the campaign but that will have to me done by modders i guess. sigh


Post this patch I'm noticing changes in Spit and 109 CEM - not sure if unporked, but perhaps porked differently. Man, I'm hungry.

#3287100 - 05/04/11 07:35 PM Re: New Beta patch released - 04 May [Re: ]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
Senior Member

Joined: Jan 2009
Posts: 4,737
Originally Posted By: anon
Originally Posted By: Raggz
Originally Posted By: anon
Radio commands still broken, really kills any single player fun frown


I can't believe that this bug isn't prioritized above other smaller fixes like plane visuals and not fixed yet.


One could be forgiven for thinking that it's not a bug and that all we have is the UI for a radio command system that is still in development.


I've got the tower to pipe up once or twice, and those radar people never shut up.

It is bad that it doesn't work, even at least for basic wingman commands.

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