Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 1 of 2 1 2
#3286043 - 05/03/11 02:08 PM Altitude Climb  
Joined: Feb 2001
Posts: 1,683
ATAG_Snapper Offline
Member
ATAG_Snapper  Offline
Member

Joined: Feb 2001
Posts: 1,683
Kitchener, Ontario, Canada
Follow up from a much earlier thread started by Tell:

The best in a Spitfire IIa from an airfield take-off that I've been able to achieve is 17,100 feet. Having blown a bunch of Merlins in earlier attempts with fairly aggressive settings (which would've been more realistic given the panicked nature of scrambles), on this most recent attempt I "babied" the engine by keeping boost at +2 lbs or less, keeping rpms at 2200 with prop pitch adjustments, radiator cracked open, watching glycol and oil temps with an eagle eye, etc. etc. etc. Rate of climb was kept between 1000 - 2000 fpm with IAS approx 170 - 180 mph at ground level, with the expected tailing off in the thinner air to approx 140 - 150 mph as altitude increased. Used a full tank of fuel as would normally be expected in a scramble situation if the planes were well-prepped.

Anyone done any better from an airfield take-off? In any CoD aircraft? If so, how'd ya do it? smile



-------------------------------------------------------------------------------------------------

HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
Inline advert (2nd and 3rd post)

#3286086 - 05/03/11 02:59 PM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Apr 2009
Posts: 28
utu01 Offline
Junior Member
utu01  Offline
Junior Member

Joined: Apr 2009
Posts: 28
CEM in Clod is porked, the devs are aware of this and working to fix it.

#3286092 - 05/03/11 03:02 PM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs Offline
Senior Member
BKHZ_Furbs  Offline
Senior Member

Joined: Apr 2005
Posts: 2,818
My best effort so far in my 109E3...7300m and safely back down with no engine damage.


By furbs9999 at 2011-05-03

The view was quite nice too...


By furbs9999 at 2011-05-03

Last edited by BKHZ_Furbs; 05/03/11 03:05 PM.
#3286102 - 05/03/11 03:15 PM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
Senior Member

Joined: Jan 2009
Posts: 4,737
In a Spit 1A about 22,000, but got bored smile re:

http://simhq.com/forum/ubbthreads.php/topics/3278760/Nursing_the_Baby.html

The prop pitch is key too. The devs have acknowledge (I think) that mixture in the FM above 15,000 is borked.

#3286426 - 05/03/11 09:40 PM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Apr 2002
Posts: 13,364
Freycinet Offline
Veteran
Freycinet  Offline
Veteran

Joined: Apr 2002
Posts: 13,364
How do I use this boost thing, can anybody explain it? - The why and how actually... smile


My Il-2 CoD movie web site: www.flightsimvids.com
#3286495 - 05/03/11 11:05 PM Re: Altitude Climb [Re: FearlessFrog]  
Joined: Feb 2001
Posts: 1,683
ATAG_Snapper Offline
Member
ATAG_Snapper  Offline
Member

Joined: Feb 2001
Posts: 1,683
Kitchener, Ontario, Canada
Originally Posted By: FearlessFrog
In a Spit 1A about 22,000, but got bored smile re:

http://simhq.com/forum/ubbthreads.php/topics/3278760/Nursing_the_Baby.html

The prop pitch is key too. The devs have acknowledge (I think) that mixture in the FM above 15,000 is borked.


Thanks for the link -- a great thread. The YouTube clip showing the A2A Spit with the different props was excellent, as well.

Something's gotta be borked. There are too many accounts of Spits & Hurris doing wild scrambles to altitude, and they all didn't cook their engines before intercepting the enemy formations.

Last edited by Snapper; 05/03/11 11:06 PM. Reason: Defective keyboard with keys in all the wrong places

-------------------------------------------------------------------------------------------------

HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
#3286497 - 05/03/11 11:07 PM Re: Altitude Climb [Re: Freycinet]  
Joined: Feb 2001
Posts: 1,683
ATAG_Snapper Offline
Member
ATAG_Snapper  Offline
Member

Joined: Feb 2001
Posts: 1,683
Kitchener, Ontario, Canada
Originally Posted By: Freycinet
How do I use this boost thing, can anybody explain it? - The why and how actually... smile


Dunno, but hoping to find out as well. smile


-------------------------------------------------------------------------------------------------

HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
#3286534 - 05/04/11 12:11 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Jun 2010
Posts: 77
xnomad Offline
Junior Member
xnomad  Offline
Junior Member

Joined: Jun 2010
Posts: 77
Sydney, Australia
If only CEM was this detailed:

http://www.youtube.com/watch?v=TxtXWMkOM4A

Yes I understand that these guys have more time on their hands to concentrate on individual aircraft and not on game engines, combat damage models etc, but wouldn't it be great if we had this level of detail?

The Spitfire/Merlin should prefer higher altitudes, according to this, and have trouble staying low on warmer days.


i5-2500K / P67A-UD3-B3 / GTX 560TI 1GB 900MHz OC
2 x 4GB DDR3 1600MHz RAM / Samsung 500GB Spinpoint F3 7200rpm / Antec TP 750 PSU / Win 7 HP 64bit / TrackIR 5 / MSFFB2 / CH Pro Throttle / CH Pro Pedals
#3286546 - 05/04/11 12:34 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
Senior Member

Joined: Jan 2009
Posts: 4,737
Originally Posted By: Snapper
Originally Posted By: Freycinet
How do I use this boost thing, can anybody explain it? - The why and how actually... smile


Dunno, but hoping to find out as well. smile


I'm no expert, but I'm here smile I could offer only a really short and really long explanation:

(1) 'Boost' is a way of forcing fuel through the engine, hence the raise in pressure (lb/square inch) plus the strain it puts on the engine by this injection.

(2) The A2A manual on the Spitfire is excellent, and is applicable to the types in COD - some great reading in there on the Merlin, and answers practically every question you could have:

http://simhq.com/forum/ubbthreads.php/topics/3189870/New_A2A_Spitfire_Manual_and_Pa.html

#3286599 - 05/04/11 02:06 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: May 2011
Posts: 2
Derinahon Offline
Junior Member
Derinahon  Offline
Junior Member

Joined: May 2011
Posts: 2
The best I could do was 22000, rate of climb and speed dropped off much earlier as I had to reduce boost to keep the engine from overheating. Eventually the old girl ran out of steam.


#3286670 - 05/04/11 05:02 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Jan 2011
Posts: 283
Tell Offline
Member
Tell  Offline
Member

Joined: Jan 2011
Posts: 283
I tried this evening in Spitfire Ia reaching 20,500 feet. Not much fun. Also discovered animation for elevator trim wheel not functioning for me. Is this a bug as well?

#3286674 - 05/04/11 05:20 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Nov 2006
Posts: 1,080
kestrel79 Offline
Member
kestrel79  Offline
Member

Joined: Nov 2006
Posts: 1,080
Wisconsin, USA
I want those sounds from that A2A video in CloD


Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
#3286676 - 05/04/11 05:35 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: May 2004
Posts: 839
IV/JG7trumps Offline
Member
IV/JG7trumps  Offline
Member

Joined: May 2004
Posts: 839
Perth australia
Has anyone tried to reach the service ceilings using Ai aircraft in the FMB, and can they do it, either that or set it as a wapoint in the FMB and switch to auto pilot and see how it manages the engine, then try to duplicate it?

Craig


The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
#3288196 - 05/06/11 05:21 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Jan 2011
Posts: 283
Tell Offline
Member
Tell  Offline
Member

Joined: Jan 2011
Posts: 283
Latest patch Spitfire IIA from ground start. 26,000 slow but little drama

Last edited by Tell; 05/06/11 05:22 AM.
#3288893 - 05/07/11 01:06 AM Re: Altitude Climb [Re: Tell]  
Joined: Feb 2001
Posts: 1,683
ATAG_Snapper Offline
Member
ATAG_Snapper  Offline
Member

Joined: Feb 2001
Posts: 1,683
Kitchener, Ontario, Canada
Originally Posted By: Tell
I tried this evening in Spitfire Ia reaching 20,500 feet. Not much fun. Also discovered animation for elevator trim wheel not functioning for me. Is this a bug as well?


Yeah, I think so. Likewise the rudder trim. I have both mapped as separate AXIS on my CH Quadrant. Both trims work fine function-wise, but the animations do not. I haven't mapped aileron trim yet, but will try that later this evening.


-------------------------------------------------------------------------------------------------

HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
#3289622 - 05/08/11 03:54 AM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Nov 2001
Posts: 756
Koala Offline
Member
Koala  Offline
Member

Joined: Nov 2001
Posts: 756
Wollongong the Brave!
Got the hurri rotol to 26,500 feet this arvo on the Aussie Skies server, full switch. The engine explosions above 10,000 ft seem to be gone, it was a smooth ride all the way up. Gradually dropped prop rpm to keep it smooth. At 26,500 I was full throttle, showing about negative 3 or 4 pounds boost and the old crate was pretty much dead in the air with less than 100mph indicated. Descended to the landing circuit with no systems damage showing. Running lastest beta patch. Something has been changed here.

Also, I'm treating the hurri mix in the rotol as "fixed" as per the visual indications on the control quadrant, ie full back is full rich, full forward is full lean. Seems to work correctly. Although it requires opposite control inputs - kinda weird.

Lastly, Snapper, I may be wrong but I don't think Spits had aileron trim.

Cheers.

Edit. BTW - I can't get my screenies working with the latest patch.

Last edited by Koala; 05/08/11 03:56 AM.
#3289654 - 05/08/11 05:36 AM Re: Altitude Climb [Re: Koala]  
Joined: Jul 2004
Posts: 1,653
DocW Offline
Member
DocW  Offline
Member

Joined: Jul 2004
Posts: 1,653
Originally Posted By: Koala
Edit. BTW - I can't get my screenies working with the latest patch.


welcome to the club.

Michael.

#3289711 - 05/08/11 10:27 AM Re: Altitude Climb [Re: Koala]  
Joined: Feb 2001
Posts: 1,683
ATAG_Snapper Offline
Member
ATAG_Snapper  Offline
Member

Joined: Feb 2001
Posts: 1,683
Kitchener, Ontario, Canada
Originally Posted By: Koala


Lastly, Snapper, I may be wrong but I don't think Spits had aileron trim.



I gave it a quick try -no response to aileron trim (rudder & elevator trim working normally), which fits with your thought above. One less axis to fiddle with! smile


-------------------------------------------------------------------------------------------------

HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
#3289796 - 05/08/11 02:17 PM Re: Altitude Climb [Re: ATAG_Snapper]  
Joined: Jan 2011
Posts: 283
Tell Offline
Member
Tell  Offline
Member

Joined: Jan 2011
Posts: 283
Cirrus layer seems like ceiling at Caesar's Palace. 27,000 ft. seems like the hard ceiling for CoD, more likely a design limitation than a bug.

#3301825 - 05/23/11 08:23 PM Re: Altitude Climb [Re: Tell]  
Joined: Apr 2011
Posts: 396
Senseispcc Offline
Member
Senseispcc  Offline
Member

Joined: Apr 2011
Posts: 396
Belgium but not in Flanders

This is the altitude I could reach with a Spitfire MKIIa;


image uploader

I love this game even if it is far from a finished product.


My PC; wink
Win7 x64
Asus p6x58d
I7 975 3.75Ghz System & game ssd 120Gb (great for the system and for my games).
12 Gb (6*2Gb) ddr3 1600Mhz memory
Geforce gtx580 1.5Gb two of them SLI
Trackir 5
Logitech G940.
[img]http://s4.postimage.org/nmtrbp44/shot_20110507_143940_849.jpg[/img]

Page 1 of 2 1 2

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Actors portraying US Presidents
by PanzerMeyer. 04/19/24 12:19 PM
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0