#3276797 - 04/22/11 06:52 AM
Re: (tiny) bit of news from the developers
[Re: DocW]
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Joined: May 2004
Posts: 839
IV/JG7trumps
Member
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Member
Joined: May 2004
Posts: 839
Perth australia
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with regard to where is the battle of britain, if you are refering to the size of the battles i wouldnt be too worried, there has been some testing done and 100+ aircraft missions are well within the relms of possibility, it is suprising how little they effect performance! campaign wise... well we shouldn't be too suprised at what we got, as many have noted, immersive campaign systems have never been a strength of the russian flight sim producers, il-2 was as popular as it was for as long as it was due to user made campaigns, the online situation is definately improving and is bloody fantastic when it's working, the scripted ai bomber raids are a real bonus, and add a purpose, instead of it just being a constant furball!
Craig
The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
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#3276798 - 04/22/11 06:53 AM
Re: (tiny) bit of news from the developers
[Re: DocW]
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Joined: Nov 2009
Posts: 468
SsSsSsSsSnake
Member
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Member
Joined: Nov 2009
Posts: 468
Leicester UK
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whats your name in WOP Frog?
ssssssssssssssssssssssssss 2600kI7.Corsair G60 liquid cooler.8gig corsair dominator,GTX580.64gig Crucial M4 ssd Win7 os.OCZ 120gig games SSD.Hazro 27" 2560x1440. CH Fighter stick, CH pro throttle.CH rudder pedals.
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#3276799 - 04/22/11 06:59 AM
Re: (tiny) bit of news from the developers
[Re: Daveb123]
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Joined: Dec 2007
Posts: 12
BrassEm
Junior Member
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Junior Member
Joined: Dec 2007
Posts: 12
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@Daveb123,
First and only warning. No personal attacks of this kind will be tolerated.
Last edited by SimHQ Tom Cofield; 04/22/11 07:38 AM.
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#3276805 - 04/22/11 07:31 AM
Re: (tiny) bit of news from the developers
[Re: BrassEm]
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Joined: Apr 2008
Posts: 12,115
Chucky
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,115
UK
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@Daveb123,
What a load of s&^t you talk. You have no idea and are talking through your A^%e. F.O.! What's with the personal attack?
EV's are the Devils matchbox.
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#3276818 - 04/22/11 08:09 AM
Re: (tiny) bit of news from the developers
[Re: Chucky]
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Joined: Dec 2007
Posts: 12
BrassEm
Junior Member
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Junior Member
Joined: Dec 2007
Posts: 12
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It seems that there are a lot of commentators out there but not many players. And we all know what commentators are full of.
Last edited by BrassEm; 04/22/11 08:10 AM.
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#3276823 - 04/22/11 08:31 AM
Re: (tiny) bit of news from the developers
[Re: DocW]
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Joined: Sep 2010
Posts: 1,169
WernerVoss
Member
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Member
Joined: Sep 2010
Posts: 1,169
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It's going to be very very slow but I think it'll come good eventually. After the multicore revision turned it from a steaming POS into the most beautiful looking sim I've ever had on my PC, at least for somebody with a high-spec rig, I'm much more hopeful.
Asus P8P67 Pro Mobo 2500K CPU @ 4.5Ghz Antec H2O Kuhler 950 Water Cooler 16Gb DDR3 DC RAM @ 1600mhz EVGA GTX780 Classified GPU Dell U3014 30" Monitor xFi Titanium HD sound Corsair Force 250Gb SSD Corsair RM850w PSU W7-64 INTJ
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#3276845 - 04/22/11 09:53 AM
Re: (tiny) bit of news from the developers
[Re: Slingn]
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Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
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Hotshot
Joined: Jan 2002
Posts: 6,623
England
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I want to see submarines under the water. That will be cool. I'm sure most of the visuals like that will come with dx11. I've been reading about WW1 airships lately. Submerged German subs were sometimes attacked by RN partol airships, in good weather the crews could see them under the water. This would be quite a cool, if non essential, feature.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
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#3276847 - 04/22/11 10:02 AM
Re: (tiny) bit of news from the developers
[Re: DocW]
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Joined: Sep 2008
Posts: 606
nuggetx
Member
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Member
Joined: Sep 2008
Posts: 606
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I propose official SimHQ fanboy hats
about to lose privs nuggetx
Last edited by SimHQ Tom Cofield; 04/22/11 05:03 PM.
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#3276888 - 04/22/11 11:39 AM
Re: (tiny) bit of news from the developers
[Re: digger52]
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Joined: Oct 2010
Posts: 2,231
HogDriver
Retired Flight Simmer
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Retired Flight Simmer
Member
Joined: Oct 2010
Posts: 2,231
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Most fundamental problem of all - Where's the battle of britian!!!
My biggest frustration, once we are over all the technical issues, is that this sim/game or whatever you want to call it is a hollow shell.
I find myself flying around, actually feeling sad that its come to this. This is me EXACTLY. Even if I got 120 FPS over London with 1000 planes in the air, the game is missing everything that would make it immersive. Right now I load up a quick mission, fly until I run out of ammo, then quit. Nothing I did actually mattered to the virtual Battle of Britain. Without any kind of persistent campaign, it's all rather pointless to me. Sure it is fun to fly and fight, but I'm not sure how many times I can do it before I get bored and put the game away for good. It's the same reason why I might have a couple of hundred hours on the IL-2 series over 10 years, rather than thousands. There's never been a truly good persistent campaign. Their Finest Hour: The Battle of Britain is still the best Battle of Britain game, and that came out in 1989. I'm finding myself flying quickies, burning through my ammo, then going on autopilot and checking out the damage I did to enemy bombers in the external views. It's almost like making a minigame out of gunnery. See how many crew I can kill, or how many pieces I can knock off and still not shoot it down. Sad when you start making your own games because the actual "game" is lacking...
I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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