#3266434 - 04/11/11 01:36 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: Mar 2011
Posts: 37
Donik
Junior Member
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Junior Member
Joined: Mar 2011
Posts: 37
Chicago, US
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Just tried the noSSAO mod as well as lowtex Using the cross country mission as the test - 9fps on takeoff and 21fps flying around. I see no difference from the stock game. Yes I installed correctly and yes I put the correct parameters in the launch options in steam. Tried with a shortcut on my desktop as well. No dice. running at 1920x1080 with all medium graphics settings AMD 955 CPU at 3.7ghz 4gb ram 2x GTX 460 1gb factory OC'd SLI (sli disabled) Envious of all you who are getting results hehe ;-)
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#3266436 - 04/11/11 01:38 AM
Re: Performance improvement mod(s) (no SSAO and lower detail textures)
[Re: nuggetx]
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Joined: Jan 2001
Posts: 2,260
Tiger27
Member
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Member
Joined: Jan 2001
Posts: 2,260
Perth, Western Australia
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Ok whoever made these mod I think has single handedly saved this game...........wow what a difference. I can get over the shimmering effect......... Shouldn't the devs do it and not the mods ? Wow you just don't give in do you, you are the ultimate buzz killer, what difference does it make who is fixing the sim as long as it works, same happened with IL2 at times as I recall, I'm now getting great fps over sea and pretty good over land even over London, and thats with an 8800gt 512k. Instead of complaining why not be thanking kegetys or is it that you want CoD to fail?
Last edited by Tiger27; 04/11/11 01:39 AM.
III/JG11_Tiger
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#3266441 - 04/11/11 01:46 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Donik]
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Joined: Jan 2001
Posts: 2,260
Tiger27
Member
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Member
Joined: Jan 2001
Posts: 2,260
Perth, Western Australia
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Just tried the noSSAO mod as well as lowtex Using the cross country mission as the test - 9fps on takeoff and 21fps flying around. I see no difference from the stock game. Yes I installed correctly and yes I put the correct parameters in the launch options in steam. Tried with a shortcut on my desktop as well. No dice. running at 1920x1080 with all medium graphics settings AMD 955 CPU at 3.7ghz 4gb ram 2x GTX 460 1gb factory OC'd SLI (sli disabled) Envious of all you who are getting results hehe ;-) I had a similar experience at first then went back and reinstalled the SFS mod, which as it turned out I had not RTFM so hadn't loaded the following into the launcher.exe.config file <applicationSettings> <maddox.Properties.Settings> <setting name="nativeDLL" serializeAs="String"> <value>parts\core\steam_api.dll</value> </setting> <setting name="nativeDLL" serializeAs="String"> <value>kegetys.dll</value> </setting> </maddox.Properties.Settings> </applicationSettings> Once this was done I had a large fps increase, df's over water now sit at about 40fps on an 8800gt, settings are high (planes and damage) and medium for cities except I am running buildings to unlimited which has no impact on fps that I can see, but with grass roads and shadows off.
III/JG11_Tiger
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#3266444 - 04/11/11 01:50 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Tiger27]
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Joined: Mar 2011
Posts: 37
Donik
Junior Member
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Junior Member
Joined: Mar 2011
Posts: 37
Chicago, US
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I had a similar experience at first then went back and reinstalled the SFS mod, which as it turned out I had not RTFM so hadn't loaded the following into the launcher.exe.config file <applicationSettings> <maddox.Properties.Settings> <setting name="nativeDLL" serializeAs="String"> <value>parts\core\steam_api.dll</value> </setting> <setting name="nativeDLL" serializeAs="String"> <value>kegetys.dll</value> </setting> </maddox.Properties.Settings> </applicationSettings>
Once this was done I had a large fps increase, df's over water now sit at about 40fps on an 8800gt, settings are high (planes and damage) and medium for cities except I am running buildings to unlimited which has no impact on fps that I can see, but with grass roads and shadows off.
I did RTFM The above... "code"? was the first thing I did to my launcher.exe.config file I then added the nossao directory and lowtex directory then added the -mod=nossao and -mod=lowtex to the launcher options under steam AND via a shortcut (tested both) no luck It's ok though, maybe I'll get satisfactory results eventually.
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#3266463 - 04/11/11 02:20 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Donik]
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Joined: Jan 2009
Posts: 4,737
FearlessFrog
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 4,737
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I had a similar experience at first then went back and reinstalled the SFS mod, which as it turned out I had not RTFM so hadn't loaded the following into the launcher.exe.config file <applicationSettings> <maddox.Properties.Settings> <setting name="nativeDLL" serializeAs="String"> <value>parts\core\steam_api.dll</value> </setting> <setting name="nativeDLL" serializeAs="String"> <value>kegetys.dll</value> </setting> </maddox.Properties.Settings> </applicationSettings>
Once this was done I had a large fps increase, df's over water now sit at about 40fps on an 8800gt, settings are high (planes and damage) and medium for cities except I am running buildings to unlimited which has no impact on fps that I can see, but with grass roads and shadows off.
I did RTFM The above... "code"? was the first thing I did to my launcher.exe.config file I then added the nossao directory and lowtex directory then added the -mod=nossao and -mod=lowtex to the launcher options under steam AND via a shortcut (tested both) no luck It's ok though, maybe I'll get satisfactory results eventually. I'm sure you did, but just in case, you did put the kegetys.dll file in the COD app home directory as well?
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#3266584 - 04/11/11 07:09 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Donik]
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Joined: Sep 2010
Posts: 56
tintifaxl
Junior Member
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Junior Member
Joined: Sep 2010
Posts: 56
Austria
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Just tried the noSSAO mod as well as lowtex Using the cross country mission as the test - 9fps on takeoff and 21fps flying around. I see no difference from the stock game. Yes I installed correctly and yes I put the correct parameters in the launch options in steam. Tried with a shortcut on my desktop as well. No dice. running at 1920x1080 with all medium graphics settings AMD 955 CPU at 3.7ghz 4gb ram 2x GTX 460 1gb factory OC'd SLI (sli disabled) Envious of all you who are getting results hehe ;-) Same here, no difference with nossao and lowtex. The nomipmap mod does help tremedously with the stuttering, but makes the game unstable on my rig. Specs: 1080p, Windows 7 64bit, Intel i5-2500k@4Ghz, 8 Gig RAM, Nvidia GTX570, 120 Gig SSD, TrackIR3 with 6DOF, TM Warthog, Saitek Combat Pedals.
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#3266587 - 04/11/11 07:32 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: Mar 2002
Posts: 457
Raggz
Member
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Member
Joined: Mar 2002
Posts: 457
Norway
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Personally i'm not touching any mods yet for this game. With all the bugs i don't want to introduce new ones. One never knows how these mods affect the game. And i want all the floss candy i can get in this game heh But it's good that someone looks into the game files for the future!
I7-3930K CPU 16Gb Corsair Vengeance 1866mhz Ram. Asus P9X79 Deluxe MB. Asus GTX680 2Gb OCZ Agility 240Gb SSD OCZ Agility 60Gb SSD Cache disc. Auzentech Home theater 3D. TM Warthog HOTAS TM Cougar MFD's Saitek Pedals TrackIR 5 Logitech Z-5500 Surround. Samsung Syncmaster P2770FH LCD
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#3266594 - 04/11/11 07:49 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: Jun 2005
Posts: 2,271
Sluggish Controls
Member
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Member
Joined: Jun 2005
Posts: 2,271
Hong Kong
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Nothing more than a "drag & drop" + "cut & paste", and if it breaks, I'll just re-install. If you are having fps & stutter troubles, you should not miss out. Changed the game for me in less than 2 min work from my end!
Cheers, Slug
"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
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#3266611 - 04/11/11 08:36 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: tintifaxl]
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Joined: Dec 2006
Posts: 517
159th_Viper
Flyin' it like I Stole it......Always!
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Flyin' it like I Stole it......Always!
Member
Joined: Dec 2006
Posts: 517
Texas, USA
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Same here, no difference with nossao and lowtex
Same here - no difference: Still a stuttery train-smash.
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#3266624 - 04/11/11 09:20 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: May 2010
Posts: 1,121
sascha
Member
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Member
Joined: May 2010
Posts: 1,121
Munich, Germany
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Bit of a random guess, but using the mipmaps mod would probably require deleting the existing /Documents/1C Softclub/cache directory first? Might help. Thanks Frog! Just tried it and, sadly, it didn't help.. Deleted the cache-folder, reactivated nomipmap and tried my custom "empty London"-mission again. Result: Still: Even without that mod and the other two active, the game is a *lot* better ... I'd go so far as to call it playable under most circumstances - with the exception of London. But even there I'm getting much improved performance. It's just not enough to actually enjoy the sightseeing. Thing is: Before I started switching the Land-shading around (went from medium to low), nomipmaps worked fine for me. I had one crash while loading a canned quick-mission but that was it. S.
System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
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#3266663 - 04/11/11 10:47 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: Sep 2004
Posts: 10,618
Ming_EAF19
Babelfish Immune
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Babelfish Immune
Veteran
Joined: Sep 2004
Posts: 10,618
London
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I wouldn't worry about the mods breaking your game it's what 3 files that you drag and drop that don't overwrite current files. To remove just delete those files and remove the command line from the launcher.exe easy +++Thanks Danosh, nothing overwritten ah very good, feeling less panicky. When that's confirmed I mean Ming
'You are either a hater or you are not' Roman Halter
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#3266675 - 04/11/11 11:06 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: Apr 2011
Posts: 10
Echo76
Junior Member
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Junior Member
Joined: Apr 2011
Posts: 10
Finland
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From 1c forums: Originally Posted by McDaniel Just FYI
"I used all the mods and with the nomipmap mod the game crashed always at 90% at the loading screen.
I knew its the nomipmap mod so I started testing and I found the problem for me:
I removed the file in ....\il-2 sturmovik cliffs of dover\nomipmaps\$core\painters
LandDefault.tep
and now it works, but I dont know maybe someone could fix the file?"
McDan out
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#3266677 - 04/11/11 11:09 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Ming_EAF19]
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Joined: Oct 2005
Posts: 350
15/JG52_Genie
Member
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Member
Joined: Oct 2005
Posts: 350
Doha, Qatar
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I wouldn't worry about the mods breaking your game it's what 3 files that you drag and drop that don't overwrite current files. To remove just delete those files and remove the command line from the launcher.exe easy +++Thanks Danosh, nothing overwritten ah very good, feeling less panicky. When that's confirmed I mean Ming ya Ming dont worry those mods are basically new folders with some data in it. when you lunch the game you jut define where to look for those mods with parameters (basically their folders) and that is it.. when you dont want to use those mods you dont need to reinstall or delete anything, just dont use parameters after launcher.exe easy
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#3266678 - 04/11/11 11:09 AM
Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures)
[Re: Kegetys]
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Joined: May 2010
Posts: 1,121
sascha
Member
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Member
Joined: May 2010
Posts: 1,121
Munich, Germany
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Ming: Even if you have the mods installed on your system, you can still start CoD without them. Simply remove the command-line parameters or, even easier, double-click the standard "launcher.exe". As far as I can tell, nothing gets overwriten. Simply because installation consists of dropping three new folders into your game-directory and not of *replacing* folders/files. Besides: If all else fails: Simply do a re-install. Not that big a deal. You really shouldn't miss out on this one. It really is a game-changer on my system. EDIT: Oops Genie.. looks like we were typing the same thing at exactly the same time... damn! you were 8 seconds faster than me... S.
Last edited by sascha; 04/11/11 11:10 AM.
System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
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#3266773 - 04/11/11 01:26 PM
Re: Performance improvement mod(s) (no SSAO and lower detail textures)
[Re: Tiger27]
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Joined: Jan 2001
Posts: 2,222
Bard
Member
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Member
Joined: Jan 2001
Posts: 2,222
Victoria BC Canada
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Ok whoever made these mod I think has single handedly saved this game...........wow what a difference. I can get over the shimmering effect......... Shouldn't the devs do it and not the mods ? Wow you just don't give in do you, you are the ultimate buzz killer, what difference does it make who is fixing the sim as long as it works, same happened with IL2 at times as I recall, I'm now getting great fps over sea and pretty good over land even over London, and thats with an 8800gt 512k. Instead of complaining why not be thanking kegetys or is it that you want CoD to fail? nuggetx is right... the devloper should fix the problems, not crowd-source it out.
What WW2 Fighter pilots say about Angels and Airspeed:
"Nice job of getting down to the basics - love your choice of a cover!" Col. Clarence 'Bud' Anderson
"I have enjoyed reading angels and airspeed, it should prove good reading for all interested in combat tactics and their application related to the fluid air environment and state of technology in WWII years. All the best as you make it available." - Col. Charles McGee - Tuskegee Airman
NEVER ENGAGE STUPID.
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