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#3266434 - 04/11/11 01:36 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) **** [Re: Kegetys]  
Joined: Mar 2011
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Donik Offline
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Donik  Offline
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Chicago, US
Just tried the noSSAO mod as well as lowtex

Using the cross country mission as the test - 9fps on takeoff and 21fps flying around. I see no difference from the stock game. frown frown Yes I installed correctly and yes I put the correct parameters in the launch options in steam. Tried with a shortcut on my desktop as well. No dice.

running at 1920x1080 with all medium graphics settings
AMD 955 CPU at 3.7ghz
4gb ram
2x GTX 460 1gb factory OC'd SLI (sli disabled)

Envious of all you who are getting results hehe ;-)

Inline advert (2nd and 3rd post)

#3266436 - 04/11/11 01:38 AM Re: Performance improvement mod(s) (no SSAO and lower detail textures) [Re: nuggetx]  
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Tiger27 Offline
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Tiger27  Offline
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Perth, Western Australia
Originally Posted By: nuggetx
Originally Posted By: anonsh33
Ok whoever made these mod I think has single handedly saved this game...........wow what a difference. I can get over the shimmering effect.........


Shouldn't the devs do it and not the mods ?


Wow you just don't give in do you, you are the ultimate buzz killer, what difference does it make who is fixing the sim as long as it works, same happened with IL2 at times as I recall, I'm now getting great fps over sea and pretty good over land even over London, and thats with an 8800gt 512k.

Instead of complaining why not be thanking kegetys or is it that you want CoD to fail?

Last edited by Tiger27; 04/11/11 01:39 AM.

III/JG11_Tiger
#3266441 - 04/11/11 01:46 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Donik]  
Joined: Jan 2001
Posts: 2,260
Tiger27 Offline
Member
Tiger27  Offline
Member

Joined: Jan 2001
Posts: 2,260
Perth, Western Australia
Originally Posted By: Donik
Just tried the noSSAO mod as well as lowtex

Using the cross country mission as the test - 9fps on takeoff and 21fps flying around. I see no difference from the stock game. frown frown Yes I installed correctly and yes I put the correct parameters in the launch options in steam. Tried with a shortcut on my desktop as well. No dice.

running at 1920x1080 with all medium graphics settings
AMD 955 CPU at 3.7ghz
4gb ram
2x GTX 460 1gb factory OC'd SLI (sli disabled)

Envious of all you who are getting results hehe ;-)


I had a similar experience at first then went back and reinstalled the SFS mod, which as it turned out I had not RTFM so hadn't loaded the following into the launcher.exe.config file
<applicationSettings>
<maddox.Properties.Settings>
<setting name="nativeDLL" serializeAs="String">
<value>parts\core\steam_api.dll</value>
</setting>
<setting name="nativeDLL" serializeAs="String">
<value>kegetys.dll</value>
</setting>

</maddox.Properties.Settings>
</applicationSettings>

Once this was done I had a large fps increase, df's over water now sit at about 40fps on an 8800gt, settings are high (planes and damage) and medium for cities except I am running buildings to unlimited which has no impact on fps that I can see, but with grass roads and shadows off.


III/JG11_Tiger
#3266444 - 04/11/11 01:50 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Tiger27]  
Joined: Mar 2011
Posts: 36
Donik Offline
Junior Member
Donik  Offline
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Joined: Mar 2011
Posts: 36
Chicago, US
Originally Posted By: Tiger27

I had a similar experience at first then went back and reinstalled the SFS mod, which as it turned out I had not RTFM so hadn't loaded the following into the launcher.exe.config file
<applicationSettings>
<maddox.Properties.Settings>
<setting name="nativeDLL" serializeAs="String">
<value>parts\core\steam_api.dll</value>
</setting>
<setting name="nativeDLL" serializeAs="String">
<value>kegetys.dll</value>
</setting>

</maddox.Properties.Settings>
</applicationSettings>

Once this was done I had a large fps increase, df's over water now sit at about 40fps on an 8800gt, settings are high (planes and damage) and medium for cities except I am running buildings to unlimited which has no impact on fps that I can see, but with grass roads and shadows off.


I did RTFM smile The above... "code"? was the first thing I did to my launcher.exe.config file
I then added the nossao directory and lowtex directory
then added the -mod=nossao and -mod=lowtex to the launcher options under steam AND via a shortcut (tested both)

no luck

It's ok though, maybe I'll get satisfactory results eventually. smile

#3266463 - 04/11/11 02:20 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Donik]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
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FearlessFrog  Offline
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Posts: 4,737
Originally Posted By: Donik
Originally Posted By: Tiger27

I had a similar experience at first then went back and reinstalled the SFS mod, which as it turned out I had not RTFM so hadn't loaded the following into the launcher.exe.config file
<applicationSettings>
<maddox.Properties.Settings>
<setting name="nativeDLL" serializeAs="String">
<value>parts\core\steam_api.dll</value>
</setting>
<setting name="nativeDLL" serializeAs="String">
<value>kegetys.dll</value>
</setting>

</maddox.Properties.Settings>
</applicationSettings>

Once this was done I had a large fps increase, df's over water now sit at about 40fps on an 8800gt, settings are high (planes and damage) and medium for cities except I am running buildings to unlimited which has no impact on fps that I can see, but with grass roads and shadows off.


I did RTFM smile The above... "code"? was the first thing I did to my launcher.exe.config file
I then added the nossao directory and lowtex directory
then added the -mod=nossao and -mod=lowtex to the launcher options under steam AND via a shortcut (tested both)

no luck

It's ok though, maybe I'll get satisfactory results eventually. smile


I'm sure you did, but just in case, you did put the kegetys.dll file in the COD app home directory as well?

#3266482 - 04/11/11 02:48 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: Dec 2010
Posts: 118
Danosh33 Offline
Member
Danosh33  Offline
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Joined: Dec 2010
Posts: 118
I think the nomipmaps mod is the one that makes most of the difference try that one on top of the other two mods. Works wonders for me couldn't get off the computer last night!!

#3266584 - 04/11/11 07:09 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Donik]  
Joined: Sep 2010
Posts: 56
tintifaxl Offline
Junior Member
tintifaxl  Offline
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Joined: Sep 2010
Posts: 56
Austria
Originally Posted By: Donik
Just tried the noSSAO mod as well as lowtex

Using the cross country mission as the test - 9fps on takeoff and 21fps flying around. I see no difference from the stock game. frown frown Yes I installed correctly and yes I put the correct parameters in the launch options in steam. Tried with a shortcut on my desktop as well. No dice.

running at 1920x1080 with all medium graphics settings
AMD 955 CPU at 3.7ghz
4gb ram
2x GTX 460 1gb factory OC'd SLI (sli disabled)

Envious of all you who are getting results hehe ;-)


Same here, no difference with nossao and lowtex. The nomipmap mod does help tremedously with the stuttering, but makes the game unstable on my rig.

Specs: 1080p, Windows 7 64bit, Intel i5-2500k@4Ghz, 8 Gig RAM, Nvidia GTX570, 120 Gig SSD, TrackIR3 with 6DOF, TM Warthog, Saitek Combat Pedals.

#3266587 - 04/11/11 07:32 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: Mar 2002
Posts: 457
Raggz Offline
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Raggz  Offline
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Joined: Mar 2002
Posts: 457
Norway
Personally i'm not touching any mods yet for this game. With all the bugs i don't want to introduce new ones. One never knows how these mods affect the game.
And i want all the floss candy i can get in this game heh smile

But it's good that someone looks into the game files for the future!


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#3266594 - 04/11/11 07:49 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: Jun 2005
Posts: 2,179
Sluggish Controls Offline
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Sluggish Controls  Offline
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Joined: Jun 2005
Posts: 2,179
Hong Kong
Nothing more than a "drag & drop" + "cut & paste", and if it breaks, I'll just re-install.
If you are having fps & stutter troubles, you should not miss out. Changed the game for me in less than 2 min work from my end!

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
#3266611 - 04/11/11 08:36 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: tintifaxl]  
Joined: Dec 2006
Posts: 517
159th_Viper Offline
Flyin' it like I Stole it......Always!
159th_Viper  Offline
Flyin' it like I Stole it......Always!
Member

Joined: Dec 2006
Posts: 517
Texas, USA
Originally Posted By: tintifaxl


Same here, no difference with nossao and lowtex


Same here - no difference: Still a stuttery train-smash.


Airframe #36
159th Guards Aviation Regiment
"Airspeed, Altitude, or Brains; you always need at least two."
#3266624 - 04/11/11 09:20 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: May 2010
Posts: 1,121
sascha Offline
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sascha  Offline
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Joined: May 2010
Posts: 1,121
Munich, Germany
Quote:
Bit of a random guess, but using the mipmaps mod would probably require deleting the existing /Documents/1C Softclub/cache directory first? Might help.



Thanks Frog! Just tried it and, sadly, it didn't help.. frown Deleted the cache-folder, reactivated nomipmap and tried my custom "empty London"-mission again.

Result:




Still: Even without that mod and the other two active, the game is a *lot* better ... I'd go so far as to call it playable under most circumstances - with the exception of London. But even there I'm getting much improved performance. It's just not enough to actually enjoy the sightseeing.


Thing is: Before I started switching the Land-shading around (went from medium to low), nomipmaps worked fine for me. I had one crash while loading a canned quick-mission but that was it.


S.


System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
#3266640 - 04/11/11 09:55 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: FearlessFrog]  
Joined: Mar 2011
Posts: 36
Donik Offline
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Donik  Offline
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Joined: Mar 2011
Posts: 36
Chicago, US
Originally Posted By: FearlessFrog

I'm sure you did, but just in case, you did put the kegetys.dll file in the COD app home directory as well?


Yes, kegetys.dll is in the COD root directory.

#3266650 - 04/11/11 10:14 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: Apr 2002
Posts: 13,363
Freycinet Offline
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Posts: 13,363
Hope the developers will work these temporary fixes/settings into the next patch asap. They really should consider it. At least as an ini-file option, and then soon after as a WELL-documented gui option. Documentation has always been the problem child of these Russian sims, and CoD seems to be no different. Thanks God('s teeth) for the community.

And I also hope that Kegetys will be well rewarded by those who are using his fix! - Really nice to see a forum member who uses his great talents on something productive.


My Il-2 CoD movie web site: www.flightsimvids.com
#3266656 - 04/11/11 10:30 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: Dec 2010
Posts: 118
Danosh33 Offline
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Posts: 118
Mipmaps gets rid if the stutter and I wouldn't worry about the mods breaking your game it's what 3 files that you drag and drop that don't overwrite current files. To remove just delete those files and remove the command line from the launcher.exe easy +++

#3266663 - 04/11/11 10:47 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: Sep 2004
Posts: 10,618
Ming_EAF19 Offline
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London
I wouldn't worry about the mods breaking your game it's what 3 files that you drag and drop that don't overwrite current files. To remove just delete those files and remove the command line from the launcher.exe easy +++

Thanks Danosh, nothing overwritten ah very good, feeling less panicky. When that's confirmed I mean Smile2

Ming


'You are either a hater or you are not' Roman Halter
#3266675 - 04/11/11 11:06 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
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Echo76 Offline
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Finland
From 1c forums:
Originally Posted by McDaniel
Just FYI

"I used all the mods and with the nomipmap mod the game crashed always at 90% at the loading screen.

I knew its the nomipmap mod so I started testing and I found the problem for me:

I removed the file in ....\il-2 sturmovik cliffs of dover\nomipmaps\$core\painters

LandDefault.tep

and now it works, but I dont know maybe someone could fix the file?"

McDan out




#3266677 - 04/11/11 11:09 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Ming_EAF19]  
Joined: Oct 2005
Posts: 350
15/JG52_Genie Offline
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Doha, Qatar
Originally Posted By: Ming_EAF19
I wouldn't worry about the mods breaking your game it's what 3 files that you drag and drop that don't overwrite current files. To remove just delete those files and remove the command line from the launcher.exe easy +++

Thanks Danosh, nothing overwritten ah very good, feeling less panicky. When that's confirmed I mean Smile2

Ming


ya Ming dont worry those mods are basically new folders with some data in it. when you lunch the game you jut define where to look for those mods with parameters (basically their folders) and that is it..

when you dont want to use those mods you dont need to reinstall or delete anything, just dont use parameters after launcher.exe

easy biggrin

#3266678 - 04/11/11 11:09 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
Joined: May 2010
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sascha Offline
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Munich, Germany
Ming: Even if you have the mods installed on your system, you can still start CoD without them. Simply remove the command-line parameters or, even easier, double-click the standard "launcher.exe". As far as I can tell, nothing gets overwriten. Simply because installation consists of dropping three new folders into your game-directory and not of *replacing* folders/files. Besides: If all else fails: Simply do a re-install. Not that big a deal.


You really shouldn't miss out on this one. It really is a game-changer on my system.

EDIT: Oops Genie.. looks like we were typing the same thing at exactly the same time... damn! you were 8 seconds faster than me... biggrin



S.

Last edited by sascha; 04/11/11 11:10 AM.

System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
#3266691 - 04/11/11 11:31 AM Re: Performance improvement mod(s) (no SSAO, no mipmaps, lower detail textures) [Re: Kegetys]  
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ooRay Offline
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Works nicely on my system. Now I can fly with models = high and forest = medium!
Many thanks, Kegetys!!

#3266773 - 04/11/11 01:26 PM Re: Performance improvement mod(s) (no SSAO and lower detail textures) [Re: Tiger27]  
Joined: Jan 2001
Posts: 2,218
Bard Offline
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Bard  Offline
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Posts: 2,218
vancouver
Originally Posted By: Tiger27
Originally Posted By: nuggetx
Originally Posted By: anonsh33
Ok whoever made these mod I think has single handedly saved this game...........wow what a difference. I can get over the shimmering effect.........


Shouldn't the devs do it and not the mods ?


Wow you just don't give in do you, you are the ultimate buzz killer, what difference does it make who is fixing the sim as long as it works, same happened with IL2 at times as I recall, I'm now getting great fps over sea and pretty good over land even over London, and thats with an 8800gt 512k.

Instead of complaining why not be thanking kegetys or is it that you want CoD to fail?


nuggetx is right... the devloper should fix the problems, not crowd-source it out.


What WW2 Fighter pilots say about Angels and Airspeed:

"Nice job of getting down to the basics - love your choice of a cover!" Col. Clarence 'Bud' Anderson

"I have enjoyed reading angels and airspeed, it should prove good reading for all interested in combat tactics and their application related to the fluid air environment and state of technology in WWII years. All the best as you make it available." - Col. Charles McGee - Tuskegee Airman

NEVER ENGAGE STUPID.
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