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#3246815 - 03/26/11 03:08 PM Re: Cliffs of Dover Screenshots *** [Re: sascha]  
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Lixma Offline
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Originally Posted By: sascha
Lixma: Your line of reasoning seems a bit weird to me. In short: 1C have *lied* about their engine being brand new, and you know this by looking at the FPS-counter posted in some screenshots and videos? IIRC the FPS counter in HL 1 looked very similar to the one in HL 2. So I guess the Source-engine wasn't brand new either when Valve introduced it in 2004?

Or what about cars? My very first car (1990 VW Polo) had a reasonably similar looking speedometer to the one of my current Mk 6 Golf. I guess that means VW sold me a 20 year old car when I bought my Golf last year?

S.


The FPS counter/console is just one clue. And it's not just 'reasonably similar'....it's identical. Identical not only in form but function.

Look at this screenshot again.....




Look at the radio menu....identical to IL-2 (even down to the same colours, the same font!). Two possibilities...

1: The CoD radio menu system is brand new but for nostalgic reasons the devs have made it look identical to IL-2.

2: The CoD radio menu system is in fact IL-2's radio menu because CoD is an evolution of IL-2.

Which is more likely?

Ask yourself what the odds are of 2 completely different games, separated by 10 years, having such identical (not 'similar') elements if everything is brand new?

These are just two clues. There are many, many more. The pictures we have seen so far scream evolution. Which is fine. It makes sense to build upon a successful and robust base as IL-2.

Quote:
In short: 1C have *lied* about their engine being brand new


I don't know.

All i'm doing is looking at the same pictures/videos as everyone else. And to me it's obvious CoD is a souped up version of IL-2. This view is upsetting to a few people (not you Sascha) but i'm hardly alone in this view.

Inline advert (2nd and 3rd post)

#3246817 - 03/26/11 03:10 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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I don't understand all the hoopla about prop visibility. In ROF I think it's very exaggerated. In my 400 hours single engine prop, the only times I've ever seen the prop is when the engine is stopped or when the sun is at a very unfortunate angle (giving a horrendously uncomfortable strobe effect,) which is fortunately easy to fix with a very minor change of direction.

#3246818 - 03/26/11 03:14 PM Re: Cliffs of Dover Screenshots [Re: Lixma]  
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Originally Posted By: Lixma
Originally Posted By: sascha
Lixma: Your line of reasoning seems a bit weird to me. In short: 1C have *lied* about their engine being brand new, and you know this by looking at the FPS-counter posted in some screenshots and videos? IIRC the FPS counter in HL 1 looked very similar to the one in HL 2. So I guess the Source-engine wasn't brand new either when Valve introduced it in 2004?

Or what about cars? My very first car (1990 VW Polo) had a reasonably similar looking speedometer to the one of my current Mk 6 Golf. I guess that means VW sold me a 20 year old car when I bought my Golf last year?

S.


The FPS counter/console is just one clue. And it's not just 'reasonably similar'....it's identical. Identical not only in form but function.

Look at this screenshot again.....




Look at the radio menu....identical to IL-2 (even down to the same colours, the same font!). Two possibilities...

1: The CoD radio menu system is brand new but for nostalgic reasons the devs have made it look identical to IL-2.

2: The CoD radio menu system is in fact IL-2's radio menu because CoD is an evolution of IL-2.

Which is more likely?

Ask yourself what the odds are of 2 completely different games, separated by 10 years, having such identical (not 'similar') elements if everything is brand new?

These are just two clues. There are many, many more. The pictures we have seen so far scream evolution. Which is fine. It makes sense to build upon a successful and robust base as IL-2.

Quote:
In short: 1C have *lied* about their engine being brand new


I don't know.

All i'm doing is looking at the same pictures/videos as everyone else. And to me it's obvious CoD is a souped up version of IL-2. This view is upsetting to a few people (not you Sascha) but i'm hardly alone in this view.


None of these things are game code surely? why wouldn't you use the same picture again, no need to reinvent the wheel.


III/JG11_Tiger
#3246821 - 03/26/11 03:19 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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sascha Offline
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It's not a question of being upset or not. Of ocurse I'd be upset if a product I bought turns out to be inferior to what the manufacturer has advertised.

What I find questionable is drawing conclusions from circumstantial evidence. Until someone with a lot more programming skills/knowledge than my own (which is practically zero) comes along and conclusively proves that CoD's engine isn't really new, I'm inclined to believe the Devs' statement about the engine being brand new. I mean: If things like the radio-menu or FPS-counter really are dead giveaways, it would be rather stupid of them to make that statement and then release the game with these tell-tale-signs in it.

Besides: Are things like the radio bar or the FPS-display integral to the engine? I mean: you could build a brand-new car-engine and hook up old instruments and an old gaspedal to monitor and control it. That doesn't make the car-engine in question "old".



S.

Last edited by sascha; 03/26/11 03:20 PM.

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#3246837 - 03/26/11 03:32 PM Re: Cliffs of Dover Screenshots [Re: sascha]  
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Lixma Offline
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Originally Posted By: sascha
....it would be rather stupid of them to make that statement and then release the game with these tell-tale-signs in it.

Well, after what's happened over the last 24 hours all bets are off!

Smile2

#3246839 - 03/26/11 03:34 PM Re: Cliffs of Dover Screenshots [Re: sascha]  
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Lixma Offline
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Originally Posted By: sascha
Besides: Are things like the radio bar or the FPS-display integral to the engine? I mean: you could build a brand-new car-engine and hook up old instruments and an old gaspedal to monitor and control it. That doesn't make the car-engine in question "old".

You could certainly hook up old instruments to an new engine.

But you try selling it to the public under the banner "Everything Brand New".


Last edited by Lixma; 03/26/11 03:42 PM. Reason: too many 'olds'
#3246866 - 03/26/11 03:53 PM Re: Cliffs of Dover Screenshots [Re: Tiger27]  
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Originally Posted By: Tiger27
None of these things are game code surely?


I think having to access the console and manually type fps START SHOW just to get the fps displayed indicates we're interacting with something a bit deeper than 'place-holders'.

Quote:
...why wouldn't you use the same picture again, no need to reinvent the wheel.


Precisely. Couldn't agree more.

So when you hear someone say "Everything new, nothing taken from IL-2" and then someone posts a picture like this.....



....it causes me to pause.

#3246945 - 03/26/11 04:52 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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So the console menu and command menu are the same, as are the controls to access them.

For the controls I'd say why would they change something everyone has gotten used to?

Not to mention that there actually could be all new code behind it and you wouldn't know. After all it's just plain text overlaid on the pretty graphics. Even if it's the same code in this instance who cares. How much more efficient could they make the console menu? It's a text input/output command prompt, which is incredibly useful to have access to.

As for giving flight commands I suppose a graphical menu similar to RoF could be used instead of the current 0 - 9 GUI. I think this is the only area where they could have made an improvement. Though RoF isn't light years ahead as far as interface design. They just have graphical buttons that can be clicked.

I know your main issue is that they said "nothing from IL-2". You seem to be unreasonably holding them to an exact black/white definition of this. If they rephrased to "nothing from IL-2 except the console and messaging system" would you feel better?

I just can't believe people focus on an FPS counter instead of the gorgeous game taking up most that screen with winding rivers big and small, lakes, canals and a sprawling city. Not to mention I think you can see a slight curvature of the earth.


Last edited by ManfromX; 03/26/11 04:53 PM.
#3246949 - 03/26/11 04:55 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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gee, is the result of what I read in the interview posted on SimHQ? and that's the part where it is stated that people coming from Il2 should be able to find their way easily in COD....


I'm a crappy pilot, but one hell of a shot.
#3246959 - 03/26/11 05:03 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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bisher Offline
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You guys have stolen this thread,, any thought about staying on topic, it would be respectful to the original poster and anyone else entering this thead hoping to see screenshots

#3246963 - 03/26/11 05:05 PM Re: Cliffs of Dover Screenshots [Re: bisher]  
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ManfromX Offline
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Originally Posted By: bisher
You guys have stolen this thread



duh


More screenshots! smile

#3246968 - 03/26/11 05:08 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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Agreed...i ask again now in case it was missed.

Sim could you check again if COD only runs on 32bit on 1 core?

cheers.

#3246973 - 03/26/11 05:23 PM Re: Cliffs of Dover Screenshots [Re: BKHZ_Furbs]  
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Another for the wish list Sim,,

Any comments on the AI?


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#3246974 - 03/26/11 05:24 PM Re: Cliffs of Dover Screenshots [Re: BKHZ_Furbs]  
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Sim Offline
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Originally Posted By: BKHZ_Furbs
Agreed...i ask again now in case it was missed.

Sim could you check again if COD only runs on 32bit on 1 core?

cheers.


Quick Mission Me110 vs 3 bombers - game pause. Alt-Tab.


Here's what I see.




#3246988 - 03/26/11 05:39 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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Pains me to see those idle cores, plus that 32 bit addressing not able to use that memory.

I guess no 64-bit Launcher in the Steam files then?

#3246999 - 03/26/11 05:56 PM Re: Cliffs of Dover Screenshots [Re: FearlessFrog]  
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Sim Offline
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Originally Posted By: FearlessFrog
Pains me to see those idle cores, plus that 32 bit addressing not able to use that memory.

I guess no 64-bit Launcher in the Steam files then?


I didn't see 64 bit launcher.


I just left Task Manager running while playing and it showed one core at 75% and other at 25%. Alt-Tabling doesn't show truth.

#3247002 - 03/26/11 06:01 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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eek2


This makes me wonder why a game that was meant to be a highly realistic flight-sim from the get-go (read: bound to be CPU-hungry) wasn't designed to take advantage of the available technology (multicore/64-bit). It's not like 64-bit CPUs and OS have become available just a few months ago ... confused

Last edited by sascha; 03/26/11 06:02 PM.

System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
#3247004 - 03/26/11 06:03 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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Screenies from one pass by Bf110C4 on Sunderland. I opened up with everything I got during head-on pass.






Damage model seems pretty impressive. Right wing caught on fire and aileron got ripped off. Crew bailed out as heavy entered a spiraling right turn into channel.

Interesting tid-bit. Tracers actually burn for a small amount of time after hitting target.

Last edited by Sim; 03/26/11 06:05 PM.
#3247016 - 03/26/11 06:34 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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Those strikes on the Sunderland look awesome... jawdrop


System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
#3247023 - 03/26/11 06:48 PM Re: Cliffs of Dover Screenshots [Re: Sim]  
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Sim, how does the terrain fair up in your opinion? Thanks for posting these pics and answering the questions too. IMHO, you are the only tangible and credible link to the game ATM.


"Our name is Hornet Squadron, no bloody good are we.
We cannot shoot, we can not fight, nor march like infantry.
But when it comes to pay parade, we shout with all our might:
Per Ardua ad Astra, Up yours Jack we're alright!"

Flt Lt Kellaway
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