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#3246512 - 03/26/11 09:52 AM The fundamental mystery.  
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Are we expected to believe that not one of the devs experienced any of the problems with CoD while playing/testing the game on their own rigs prior to release? How could that be even remotely possible?

Yet they judged it ready for release. WTH were they thinking?! This isn't like some un-spotted bug that's popped up, this is the entire game being pretty much non-functional in any meaningful way.


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#3246522 - 03/26/11 10:06 AM Re: The fundamental mystery. [Re: WernerVoss]  
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what are you talkin about now Werner ? Still the epilepsy filter thing ?


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#3246527 - 03/26/11 10:12 AM Re: The fundamental mystery. [Re: WernerVoss]  
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No, the entire kit and kaboodle. And I do have to wonder, why would Maddox release earlier in russia, knowing the issues would be flagged in the west and put off shed-loads of potential purchasers? I'm reading between lines here...was it deliberate, to put one up Ubi? I know I tend to over-think things, but I cannot imagine that Oleg or anyone else on the team could have been blind to the consequences. Or maybe it's that those who get to know are a very small minority and general purchasers would remain ignorant of issues and still buy upon release.

But any way one looks at it, this is one of the most disasterous releases I can recall. sigh


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#3246537 - 03/26/11 10:19 AM Re: The fundamental mystery. [Re: WernerVoss]  
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Well do you know a bit about game development or in general IT development? Do you think the first time we code something *shazam* we got it right and it runs the faster it can and you'll never change it again?

Development takes time, you have tests and try, it can be slow one day and smooth the other day. You have to make compromises, you have to choose what to keep and what to remove.

I don't say they had it right or made the right decisions. I said you should stop saying everything is easy. It's not.

I think that's the problem, you take for granted that it's easy to take the right decisions and that everyone wants the same thing as you.

Maybe they didn't realise the scale of what they wanted to build, or they should have cut some features (which ones?), or that having the right bullet hole at the right place is not that important ( first feature I would cut to get FPS back ).

Last edited by Nikko; 03/26/11 10:20 AM.
#3246538 - 03/26/11 10:22 AM Re: The fundamental mystery. [Re: WernerVoss]  
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Originally Posted By: WernerVoss
Are we expected to believe that not one of the devs experienced any of the problems with CoD while playing/testing the game on their own rigs prior to release? How could that be even remotely possible?

Yet they judged it ready for release. WTH were they thinking?! This isn't like some un-spotted bug that's popped up, this is the entire game being pretty much non-functional in any meaningful way.



Intresting, exactly what are u basing that conclusion on?

#3246539 - 03/26/11 10:27 AM Re: The fundamental mystery. [Re: Nikko]  
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Originally Posted By: Nikko
Well do you know a bit about game development or in general IT development? Do you think the first time we code something *shazam* we got it right and it runs the faster it can and you'll never change it again?

Development takes time, you have tests and try, it can be slow one day and smooth the other day. You have to make compromises, you have to choose what to keep and what to remove.

I don't say they had it right or made the right decisions. I said you should stop saying everything is easy. It's not.

I think that's the problem, you take for granted that it's easy to take the right decisions and that everyone wants the same thing as you.

Maybe they didn't realise the scale of what they wanted to build, or they should have cut some features (which ones?), or that having the right bullet hole at the right place is not that important ( first feature I would cut to get FPS back ).


I don't deny any of that Nikko. But that's all stuff that goes on prior to release. When the game is released all those issues are supposed to have been almost entirely resolved. What's been put out is something that appears to be still in that process of resolution. Luftwaffe Commander didn't have issues even close to CoD's, and that died about a week after release because it was so desperately broken.


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#3246540 - 03/26/11 10:27 AM Re: The fundamental mystery. [Re: Ghost_swe]  
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Originally Posted By: Ghost_swe
Originally Posted By: WernerVoss
Are we expected to believe that not one of the devs experienced any of the problems with CoD while playing/testing the game on their own rigs prior to release? How could that be even remotely possible?

Yet they judged it ready for release. WTH were they thinking?! This isn't like some un-spotted bug that's popped up, this is the entire game being pretty much non-functional in any meaningful way.



Intresting, exactly what are u basing that conclusion on?


Everything I've read so far on the forum.


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#3246569 - 03/26/11 10:52 AM Re: The fundamental mystery. [Re: WernerVoss]  
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I think Ubisoft forced them to release it before it was ready. Either that or they are out of money and are desperate for some funds.


I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.

#3246582 - 03/26/11 11:05 AM Re: The fundamental mystery. [Re: WernerVoss]  
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Ubi force all of their developers to release games before they're ready. Ubi draw a line in the sand and then it's a case of "#%&*$# the customer, #%&*$# the devs, we want our money NOW!"

They are the worst publisher in the industry. They make EA look like saints.


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#3246605 - 03/26/11 11:32 AM Re: The fundamental mystery. [Re: WernerVoss]  
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Originally Posted By: WernerVoss
Originally Posted By: Ghost_swe
Originally Posted By: WernerVoss
Are we expected to believe that not one of the devs experienced any of the problems with CoD while playing/testing the game on their own rigs prior to release? How could that be even remotely possible?

Yet they judged it ready for release. WTH were they thinking?! This isn't like some un-spotted bug that's popped up, this is the entire game being pretty much non-functional in any meaningful way.



Intresting, exactly what are u basing that conclusion on?


Everything I've read so far on the forum.


I've seen a number of vids and a few comments around the forums that seem to imply that all is not as grim as you are leading us to believe, the fundamental mystery is why you consider that the game is non functional in any meaningful way, obviously there are issues, but still your comment is right out there, why can't you see some of the positives?


III/JG11_Tiger
#3246611 - 03/26/11 11:38 AM Re: The fundamental mystery. [Re: Tiger27]  
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Originally Posted By: Tiger27

I've seen a number of vids and a few comments around the forums that seem to imply that all is not as grim as you are leading us to believe, the fundamental mystery is why you consider that the game is non functional in any meaningful way, obviously there are issues, but still your comment is right out there, why can't you see some of the positives?


Have you read Sim's posts?


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#3246619 - 03/26/11 11:49 AM Re: The fundamental mystery. [Re: Tiger27]  
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What Tiger said. I've seen a lot of negative comments about the damage model after we've seen videos of planes flying missing half their wings but if they'd watch the 110 videos they'd see a plane that lose a wing and tail and ruble instantly. The 110 videos are the best example I've seen in the last day or so of what the game can do because it seems the realism is turned up and the pilot is not completely hopeless for starters.

#3246627 - 03/26/11 12:02 PM Re: The fundamental mystery. [Re: WernerVoss]  
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Originally Posted By: WernerVoss
Originally Posted By: Tiger27

I've seen a number of vids and a few comments around the forums that seem to imply that all is not as grim as you are leading us to believe, the fundamental mystery is why you consider that the game is non functional in any meaningful way, obviously there are issues, but still your comment is right out there, why can't you see some of the positives?


Have you read Sim's posts?


Looking for them now. Point us in the right direction?

Last edited by K-Style; 03/26/11 12:03 PM.
#3246628 - 03/26/11 12:04 PM Re: The fundamental mystery. [Re: K-Style]  
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Originally Posted By: K-Style
Originally Posted By: WernerVoss
Originally Posted By: Tiger27

I've seen a number of vids and a few comments around the forums that seem to imply that all is not as grim as you are leading us to believe, the fundamental mystery is why you consider that the game is non functional in any meaningful way, obviously there are issues, but still your comment is right out there, why can't you see some of the positives?


Have you read Sim's posts?


Looking for them now. Point us in the right direction?


They're in various threads mate. Do a search on his name.


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#3246629 - 03/26/11 12:04 PM Re: The fundamental mystery. [Re: WernerVoss]  
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#3246637 - 03/26/11 12:14 PM Re: The fundamental mystery. [Re: HogDriver]  
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Originally Posted By: HogDriver
I think Ubisoft forced them to release it before it was ready. Either that or they are out of money and are desperate for some funds.



Ding Ding Ding!!! We have a winner. Either 1C was under contract by Ubisoft to release the game by a certain date or they were out of funds and unable to continue development and needed the cash to keep the lights on.

I'm betting it's the first one though. Not because I think Ubisoft is run by Darth Vader and the Empire in an attempt to destroy the known gaming universe, as some have essentially claimed. But because I presume when Publishers sign a contract for publishing a game, it seems pretty reasonable both they and the developer would want to have a "publish by" date. Otherwise it's essentially an open ended contract with no guarantee it will ever be fulfilled. Publishers have deadlines too. They can't meet them if there isn't a product in their hands.

I'm quite sure that 1C they knew they had problems. That is very likely the reason why they weren't releasing lots of hype videos before the games launch date, which is what companies normally do to drum up sales.

It could all be a conspiracy just to wreck WernerVoss's day, but seriously how does 1C get any money out of that? How would Ubisoft get any money out of sabatoging a product? They wouldn't. And believe me, the entire reason they are both in business is to make money. So what would be the point? Sometimes crap just doesnt get finished in time. 1C has made an extremely complicated product, tracking every bullet and hole, etc. They must have thought they could get it all polished by the time the deadline came and up and maybe they did, until they realized it wasn't passing an epilepsy test. Even if such a thing isn't required by law, maybe Ubisoft has been sued in the past and lost huge amounts of money, so now they require it of their developers. I would. Honestly, don't blame 1C and don't blame Ubisoft. Blame the sue happy public that forces companies to put these kinds of restrictions on products in order to limit their legal liabilities.

Admittedly, that's not nearly as fun as believing there is a conspiracy going on though.

Hellshade


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#3246649 - 03/26/11 12:31 PM Re: The fundamental mystery. [Re: WernerVoss]  
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That's the way to go, lay all the blame at the feet of the consumer. Us. banghead


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#3246659 - 03/26/11 12:41 PM Re: The fundamental mystery. [Re: Hellshade]  
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Originally Posted By: Hellshade


I'm quite sure that 1C they knew they had problems. That is very likely the reason why they weren't releasing lots of hype videos before the games launch date, which is what companies normally do to drum up sales.

It could all be a conspiracy just to wreck WernerVoss's day, but seriously how does 1C get any money out of that? How would Ubisoft get any money out of sabatoging a product? They wouldn't. And believe me, the entire reason they are both in business is to make money. So what would be the point? Sometimes crap just doesnt get finished in time. 1C has made an extremely complicated product, tracking every bullet and hole, etc. They must have thought they could get it all polished by the time the deadline came and up and maybe they did, until they realized it wasn't passing an epilepsy test. Even if such a thing isn't required by law, maybe Ubisoft has been sued in the past and lost huge amounts of money, so now they require it of their developers. I would. Honestly, don't blame 1C and don't blame Ubisoft. Blame the sue happy public that forces companies to put these kinds of restrictions on products in order to limit their legal liabilities.

Admittedly, that's not nearly as fun as believing there is a conspiracy going on though.

Hellshade


+1



#3246661 - 03/26/11 12:44 PM Re: The fundamental mystery. [Re: WernerVoss]  
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I'll just wait until I have a copy until I pass judgement.

darts-pony


The opinions of this poster are largely based on facts and portray a possible version of the actual events.

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#3246664 - 03/26/11 12:45 PM Re: The fundamental mystery. [Re: WernerVoss]  
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I will buy it next year, its not ready for prime time. Me crying about it here is not going to fix the sim. I am not shocked by this. Many flight sims and the latest U-boat sim were released unplayable. In time all will be worked out or it will not garner a fan base and die
If this sim isnt ready I will just keep playing one that is. pilot

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