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#3157340 - 12/15/10 03:47 AM Re: New Release Date Update [Re: SC/JG_Oesau]  
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Josh Echo Offline
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Will there be a playable demo?

Inline advert (2nd and 3rd post)

#3158267 - 12/16/10 11:47 AM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Jan 2001
Posts: 25,138
RSColonel_131st Offline
Lifer
RSColonel_131st  Offline
Lifer

Joined: Jan 2001
Posts: 25,138
Vienna, 2nd rock left.
Could someone drop this suggestion to Aerosoft (Dante, maybe youself):

I have no problem with the time line and staged release, I can live with the price also.

But it would be nice, after having bought the two first digital packages, to get a boxed version for cheaper. Digital download for me is okay as an interim solution, but for long term storage of a sim I might be playing many years, a box (and pressed DVD) is the best option.

With the current model, this is simple a very lacking option. I'm sure Aerosoft could figure a way out to give a discount on boxed product to those with valid keys for the previous two stages?

#3159379 - 12/17/10 07:54 PM Re: New Release Date Update [Re: Avimimus]  
Joined: Dec 2003
Posts: 320
Dante-JT Offline
Member
Dante-JT  Offline
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Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
Originally Posted By: Avimimus
Hello, I haven't followed JT as closely as perhaps I should. So I have questions:

Are there any plans for modeling of rocket dispersion and multiple types of warheads?
Also, how complex are ground targets? Are there any plans for infantry (even static)?
Or complex ground positions (eg. dug in around a building)?

If there is no rocket dispersion, the ground targets are a few buildings or vehicles (which don't react to being attacked like in DCS) - then I could obviously go back to the ThirdWire series or Jane's Fighter's Anthology for that matter. wink Right?

All I really care about is mud moving and COIN you see...


Avimimus, infantry (not static) is already implemented in the Betas. Although now they just move to pre-defined waypoints, no duck for cover or other stuff you expect from infantry units, but this gonna change in release or at least in an update after. They will surely shot at you! Small arms fire all the time wink So, no worries about missions against stuff that don't react to being attacked. Yes, they're already animated (walk cycles).

About rocket dispersion, I believe our lead programmer will add this feature, since we had also dispersion in the airplane's guns - it should be a similar implementation. About multiple types of warheads, we have to research to see what the standard RN rocket pod used in 1982 was up to. We're just getting a real Pucara pilot onboard as advisor on Pucara side of things so we might ask this for him about the rocket pods used by the Pucara and available warheads.


-----
Jet Thunder Project
http://www.thunder-works.com
#3159384 - 12/17/10 08:00 PM Re: New Release Date Update [Re: RSColonel_131st]  
Joined: Dec 2003
Posts: 320
Dante-JT Offline
Member
Dante-JT  Offline
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Joined: Dec 2003
Posts: 320
Florianópolis - Brazil
Originally Posted By: RSColonel_131st
Could someone drop this suggestion to Aerosoft (Dante, maybe youself):

I have no problem with the time line and staged release, I can live with the price also.

But it would be nice, after having bought the two first digital packages, to get a boxed version for cheaper. Digital download for me is okay as an interim solution, but for long term storage of a sim I might be playing many years, a box (and pressed DVD) is the best option.

With the current model, this is simple a very lacking option. I'm sure Aerosoft could figure a way out to give a discount on boxed product to those with valid keys for the previous two stages?


RSColonel_131st,

You may drop this suggestion on the Aerosoft JT forum. All customers suggestions are welcome and Aerosoft is very open with the customers, as you can see in this post.


Josh Echo: not sure, this is up to the publisher to decide if it's worth.

#3159728 - 12/18/10 03:56 AM Re: New Release Date Update [Re: FlandersRevenge]  
Joined: Apr 2007
Posts: 288
flyboy77 Offline
Member
flyboy77  Offline
Member

Joined: Apr 2007
Posts: 288
Fort Worth,Texas
Originally Posted By: FlandersRevenge
So, as it stands, people who buy in increments pay a total of $70 dollars US?

Please tell me that's a mistake.


If you think about it, its no different than the DCS,FSX,FPS game. Think of it as expansion packs.


NXZT Phantom case,core i7-975 oc 4.2,6gbcrucal ballistics ram at 1900 mhz,radeon HD5850 windows 7




#3159907 - 12/18/10 03:30 PM Re: New Release Date Update [Re: Dante-JT]  
Joined: Nov 2001
Posts: 3,214
Avimimus Offline
Two-speed Five-Blade Fan
Avimimus  Offline
Two-speed Five-Blade Fan
Senior Member

Joined: Nov 2001
Posts: 3,214
Canada
Originally Posted By: Dante-JT
Originally Posted By: Avimimus
Hello, I haven't followed JT as closely as perhaps I should. So I have questions:

Are there any plans for modeling of rocket dispersion and multiple types of warheads?
Also, how complex are ground targets? Are there any plans for infantry (even static)?
Or complex ground positions (eg. dug in around a building)?

If there is no rocket dispersion, the ground targets are a few buildings or vehicles (which don't react to being attacked like in DCS) - then I could obviously go back to the ThirdWire series or Jane's Fighter's Anthology for that matter. wink Right?

All I really care about is mud moving and COIN you see...


Avimimus, infantry (not static) is already implemented in the Betas. Although now they just move to pre-defined waypoints, no duck for cover or other stuff you expect from infantry units, but this gonna change in release or at least in an update after. They will surely shot at you! Small arms fire all the time wink So, no worries about missions against stuff that don't react to being attacked. Yes, they're already animated (walk cycles).

About rocket dispersion, I believe our lead programmer will add this feature, since we had also dispersion in the airplane's guns - it should be a similar implementation. About multiple types of warheads, we have to research to see what the standard RN rocket pod used in 1982 was up to. We're just getting a real Pucara pilot onboard as advisor on Pucara side of things so we might ask this for him about the rocket pods used by the Pucara and available warheads.


Excellent! Thanks for the reply! Consider me a nearly definite buyer of the boxed version (similar opinion to RSColonel_131st).

If you guys can capture 70% of the feel of a Rook's ground attack in Lockon FC I'll be happy as an unfried duck!

#3196326 - 02/02/11 03:14 PM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Jan 2001
Posts: 18,549
piper Offline
Veteran
piper  Offline
Veteran

Joined: Jan 2001
Posts: 18,549
Raleigh,NC
Any release date updates, Dante?

#3197153 - 02/03/11 10:36 AM Re: New Release Date Update [Re: piper]  
Joined: May 2007
Posts: 297
BadKarma1001 Offline
Member
BadKarma1001  Offline
Member

Joined: May 2007
Posts: 297
Landau, Germany
Originally Posted By: piper
Any release date updates, Dante?



http://www.forum.aerosoft.com/index.php?showtopic=42817

The last statement at the aerosoft website was that they messed up and will not give another release date (wich was dumb thing to do in the first place; imho they don´t have a clue when it comes out) but it should be a matter of weeks not months (as we haden´t heard this before).
I will not hold my breath and bought the SF2 series and FC2 instead.

+ DCS A-10

Last edited by BadKarma1001; 03/09/11 09:02 AM.
#3197626 - 02/03/11 08:11 PM Re: New Release Date Update [Re: BadKarma1001]  
Joined: Mar 2010
Posts: 143
PishPosh Offline
Member
PishPosh  Offline
Member

Joined: Mar 2010
Posts: 143
California
Originally Posted By: BadKarma1001
Originally Posted By: piper
Any release date updates, Dante?



http://www.forum.aerosoft.com/index.php?showtopic=42817

The last statement at the aerosoft website was that thay messed up and will not give another release date (wich was dumb thing to do in the first place; imho they don´t have a clue when it comes out) but it should be a matter of weeks not months (as we haden´t heard this before).
I will not hold my breath and bought the SF2 series and FC2 instead.


or to sum that post up as usual:

twoweeks

#3221946 - 03/02/11 04:48 AM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Sep 2010
Posts: 957
Chaz Offline
For Whom the Bell Tolls
Chaz  Offline
For Whom the Bell Tolls
Member

Joined: Sep 2010
Posts: 957
Any development updates? Pics? Anything? reading


✈ YouTube

✈ Twitch

✈ My PC Gaming Rig
#3224308 - 03/04/11 04:40 PM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Feb 2008
Posts: 66
petherf Offline
Junior Member
petherf  Offline
Junior Member

Joined: Feb 2008
Posts: 66
It is silence as in a grave

#3224359 - 03/04/11 05:26 PM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Oct 2007
Posts: 421
_michal Offline
poly pusher
_michal  Offline
poly pusher
Member

Joined: Oct 2007
Posts: 421
Poland


wink

Seriously it would be nice to see some news...

#3224698 - 03/04/11 11:34 PM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander Offline
Senior Member
HitchHikingFlatlander  Offline
Senior Member

Joined: Sep 2006
Posts: 4,353
California
Its a very small development team who are probably working hard on finishing the product. It would be nice for Aerosoft to give an update on progress though, even their forums are devoid of any recent updates to the project. Just a "still on target" or "working hard on finishing it" would be nice, its tough to live in an instant gratification world and then not get the gratification!


I've got a bad feeling about this.....
#3227558 - 03/07/11 11:08 PM Re: New Release Date Update [Re: HitchHikingFlatlander]  
Joined: Mar 2008
Posts: 779
Bumfluff Offline
Member
Bumfluff  Offline
Member

Joined: Mar 2008
Posts: 779
Hello! (Echo!)

#3227956 - 03/08/11 01:35 PM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Jan 2001
Posts: 25,138
RSColonel_131st Offline
Lifer
RSColonel_131st  Offline
Lifer

Joined: Jan 2001
Posts: 25,138
Vienna, 2nd rock left.
It's not a glorious example on communication management by Aerosoft.

#3228986 - 03/09/11 09:04 AM Re: New Release Date Update [Re: BadKarma1001]  
Joined: May 2007
Posts: 297
BadKarma1001 Offline
Member
BadKarma1001  Offline
Member

Joined: May 2007
Posts: 297
Landau, Germany
Originally Posted By: BadKarma1001
Originally Posted By: piper
Any release date updates, Dante?



http://www.forum.aerosoft.com/index.php?showtopic=42817

The last statement at the aerosoft website was that they messed up and will not give another release date (wich was dumb thing to do in the first place; imho they don´t have a clue when it comes out) but it should be a matter of weeks not months (as we haden´t heard this before).
I will not hold my breath and bought the SF2 series and FC2 instead.

+ DCS A-10


Hate to be right!
The whole game seems to be a lame duck!
No new screenshots, no new videos, no news at all.
Imho JT is DOA!

Last edited by BadKarma1001; 03/09/11 09:04 AM.
#3229161 - 03/09/11 02:31 PM Re: New Release Date Update [Re: BadKarma1001]  
Joined: Apr 2008
Posts: 12,105
Chucky Online sosad
Veteran
Chucky  Online Sosad
Veteran

Joined: Apr 2008
Posts: 12,105
UK
Originally Posted By: BadKarma1001
Hate to be right!
The whole game seems to be a lame duck!
No new screenshots, no new videos, no news at all.
Imho JT is DOA!


That's right,cheer us all up why don't you? darkcloud


EV's are the Devils matchbox.
#3229236 - 03/09/11 03:42 PM Re: New Release Date Update [Re: Chucky]  
Joined: Jul 2009
Posts: 839
BlueHeron Offline
Member
BlueHeron  Offline
Member

Joined: Jul 2009
Posts: 839
Ottawa, Canada
Geez, give them a break. Jet Thunder is a complex simulation and will take time to develop. Just like Cliffs of Dover. Just like DCS:A-10C.

Don't assume they're not working their asses off just because <*gasp!*> you don't get screenshots every week. It will be released, but until then there's no point in showing off half-baked features and describing incomplete code. It only sets the wrong expectations and shines a bad light on Work In Progress.

Don't know who decided to announce those ridiculous release dates, but it looks like they've learned their lesson.

#3229777 - 03/09/11 10:39 PM Re: New Release Date Update [Re: SC/JG_Oesau]  
Joined: Jan 2001
Posts: 2,094
HarryR Offline
Member
HarryR  Offline
Member

Joined: Jan 2001
Posts: 2,094
UK
You might just want to stick your heads in to the Aerosoft JT forums, Dante has just posted a rather nice shot of the Harrier. cheers


To..
#3230744 - 03/10/11 09:52 PM Re: New Release Date Update [Re: BadKarma1001]  
Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander Offline
Senior Member
HitchHikingFlatlander  Offline
Senior Member

Joined: Sep 2006
Posts: 4,353
California
Originally Posted By: BadKarma1001
Originally Posted By: BadKarma1001
Originally Posted By: piper
Any release date updates, Dante?



http://www.forum.aerosoft.com/index.php?showtopic=42817

The last statement at the aerosoft website was that they messed up and will not give another release date (wich was dumb thing to do in the first place; imho they don´t have a clue when it comes out) but it should be a matter of weeks not months (as we haden´t heard this before).
I will not hold my breath and bought the SF2 series and FC2 instead.

+ DCS A-10


Hate to be right!
The whole game seems to be a lame duck!
No new screenshots, no new videos, no news at all.
Imho JT is DOA!


Come on man its not all over yet. We're all used to big time devs with big time studios, lets call this dead when it actually is dead.


I've got a bad feeling about this.....
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