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#3224547 - 03/04/11 08:57 PM "Terrain Looks lo-res, effects don't look right"  
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LukeFF Offline
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IL-2 Interview with Oleg from January 1999

Yet how many of us here ended up buying it? smile

Inline advert (2nd and 3rd post)

#3224549 - 03/04/11 08:59 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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It's great to see the development, but this 2011; not 2001.


"Our name is Hornet Squadron, no bloody good are we.
We cannot shoot, we can not fight, nor march like infantry.
But when it comes to pay parade, we shout with all our might:
Per Ardua ad Astra, Up yours Jack we're alright!"

Flt Lt Kellaway
#3224551 - 03/04/11 09:00 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: Philip_ed]  
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LukeFF Offline
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Originally Posted By: Philip_ed
It's great to see the development, but this 2011; not 2001.


And that one went right over your head. Try again. smile

#3224566 - 03/04/11 09:10 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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[Sarcasm on]The colors looks hideous. And look at the planes, it seems the screens were taken from a bugs bunny cartoon. Jane's Attack Squadron look much better. J.A.S has created a standard in graphics and animation that IL2 can't seem to match /[Sarcasm off]

Amazing now a bunch of pixelly screenshots turned into the best selling WW2 aerial combat simulation of all time.


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#3224618 - 03/04/11 09:49 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Philip_ed Offline
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1999? postcount

Last edited by Philip_ed; 03/04/11 09:49 PM.

"Our name is Hornet Squadron, no bloody good are we.
We cannot shoot, we can not fight, nor march like infantry.
But when it comes to pay parade, we shout with all our might:
Per Ardua ad Astra, Up yours Jack we're alright!"

Flt Lt Kellaway
#3224627 - 03/04/11 10:01 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Originally Posted By: LukeFF
IL-2 Interview with Oleg from January 1999

Yet how many of us here ended up buying it? smile


I don't know, but not too many people were playing PC in 1999. We were too busy playing Golden Eye on N64 or just now learning about HL2/TFC mod but we all had #%&*$# PCs and weren't able to run it. No, I would say most gamers started playing il2 probably around 2003 when DSL/Cable were cheaper and faster and most gamers had it.

Last edited by FozzyBear; 03/04/11 10:06 PM.
#3224653 - 03/04/11 10:39 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Tree Offline
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There not too much difference in the Terrain from then and now. Well not 10 yrs worth of difference.

#3224692 - 03/04/11 11:28 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: FozzyBear]  
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Originally Posted By: FozzyBear
Originally Posted By: LukeFF
IL-2 Interview with Oleg from January 1999

Yet how many of us here ended up buying it? smile


I don't know, but not too many people were playing PC in 1999. We were too busy playing Golden Eye on N64 or just now learning about HL2/TFC mod but we all had #%&*$# PCs and weren't able to run it. No, I would say most gamers started playing il2 probably around 2003 when DSL/Cable were cheaper and faster and most gamers had it.


Obviously you weren't here. The PC flight simulation market was at its peak in the period between 1996 and 2002. The titles released during that time: Longbow, Longbow2, EAW, CFS, SDOE, USNF and all of its derivitives, Falcon 4.0, EEAH, IL2, Red BAron II/3d, Janes F-15, F/a 18, EF2000, CFS2, FS 95, 98, 2000, 2002, even games like iF16 and F22 Raptor sims out the ying yang. These are the ones that just popped into my head.

You missed out on the real golden age my friend. By 2003 it was starting to go downhill. EA closed down Janes, Microprose went out of business, Dynamix was long gone, and just about every other game developer either went independent or went on to something else that generated a much better revenue stream for the cost of development.


The artist formerly known as SimHq Tom Cofield
#3224717 - 03/04/11 11:57 PM Re: "Terrain Looks lo-res, effects don't look right" [Re: Wklink]  
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Originally Posted By: SimHQ Tom Cofield
Originally Posted By: FozzyBear
Originally Posted By: LukeFF
IL-2 Interview with Oleg from January 1999

Yet how many of us here ended up buying it? smile


I don't know, but not too many people were playing PC in 1999. We were too busy playing Golden Eye on N64 or just now learning about HL2/TFC mod but we all had #%&*$# PCs and weren't able to run it. No, I would say most gamers started playing il2 probably around 2003 when DSL/Cable were cheaper and faster and most gamers had it.


Obviously you weren't here. The PC flight simulation market was at its peak in the period between 1996 and 2002. The titles released during that time: Longbow, Longbow2, EAW, CFS, SDOE, USNF and all of its derivitives, Falcon 4.0, EEAH, IL2, Red BAron II/3d, Janes F-15, F/a 18, EF2000, CFS2, FS 95, 98, 2000, 2002, even games like iF16 and F22 Raptor sims out the ying yang. These are the ones that just popped into my head.

You missed out on the real golden age my friend. By 2003 it was starting to go downhill. EA closed down Janes, Microprose went out of business, Dynamix was long gone, and just about every other game developer either went independent or went on to something else that generated a much better revenue stream for the cost of development.



Ah, the glory days. smile I remember one of the monthly PC gaming mags having seven, yes seven, aircombat sims in for review. Anyone remember the Luftwaffe one over Spain? Luftwaffe Aces or something? It was a total lemon though. Luftwaffe Commander?

Last edited by WernerVoss; 03/04/11 11:57 PM.

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#3224734 - 03/05/11 12:21 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Yep, Luftwaffe Commander released by SSI around 1999. The only reason I got that game was because of SSI's involvement with Flanker 2.


My PC Specs:
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#3224745 - 03/05/11 12:34 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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#3224747 - 03/05/11 12:35 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: 2GvSAP_Mohawk]  
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Originally Posted By: 2GvSAP_Mohawk
Yep, Luftwaffe Commander released by SSI around 1999. The only reason I got that game was because of SSI's involvement with Flanker 2.


I never bought another SSI game after Luftwaffe Commander. The way they dumped it, totally broken, was an absolute disgrace. Did they go out of business? I hope so.


Asus P8P67 Pro Mobo
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#3224757 - 03/05/11 12:46 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: WernerVoss]  
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Originally Posted By: WernerVoss
Originally Posted By: 2GvSAP_Mohawk
Yep, Luftwaffe Commander released by SSI around 1999. The only reason I got that game was because of SSI's involvement with Flanker 2.


I never bought another SSI game after Luftwaffe Commander. The way they dumped it, totally broken, was an absolute disgrace. Did they go out of business? I hope so.


They were bought out by Ubisoft.

In SSIs defense, they never really were a simulation developer. Flanker and all of it's derivatives (to include our latest A-10C sim) were really the only successful simulation they developed. They were first and primarily a wargame producer. Remember Panzer General? Steel Panthers? Tanks!? Silent Hunter?

Luftwaffe Commander was a mess for sure though. Too bad, inside that mess was potential for a pretty good game.


The artist formerly known as SimHq Tom Cofield
#3224758 - 03/05/11 12:46 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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When COD is released we gonna party like it's 1999 smile see what I did there?


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#3224770 - 03/05/11 12:59 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: Philip_ed]  
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2011 doesn't mean things are easier , quite the opposite, everything requires so much more work.


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#3224772 - 03/05/11 01:00 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: Wklink]  
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Originally Posted By: SimHQ Tom Cofield
Originally Posted By: WernerVoss
Originally Posted By: 2GvSAP_Mohawk
Yep, Luftwaffe Commander released by SSI around 1999. The only reason I got that game was because of SSI's involvement with Flanker 2.


I never bought another SSI game after Luftwaffe Commander. The way they dumped it, totally broken, was an absolute disgrace. Did they go out of business? I hope so.


They were bought out by Ubisoft.

In SSIs defense, they never really were a simulation developer. Flanker and all of it's derivatives (to include our latest A-10C sim) were really the only successful simulation they developed. They were first and primarily a wargame producer. Remember Panzer General? Steel Panthers? Tanks!? Silent Hunter?

Luftwaffe Commander was a mess for sure though. Too bad, inside that mess was potential for a pretty good game.


SSI had no defence, they had no business releasing that travesty. £30 was a fair chunk of money back then. But Ubi bought them out, so somebody walked away with a bunch of cash and proved that crime does pay. biggrin


Asus P8P67 Pro Mobo
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16Gb DDR3 DC RAM @ 1600mhz
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#3224792 - 03/05/11 01:43 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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I think luftwaffe commander was the only sim I didn't buy in that period! Ef2000 was one of my alltime favourite sims, bloody he'll it looked goodand played well in it's day! Yup it was just non stop sims back then, we even used to be able to play on dodgy old dialup quite well. Hopefully COD will help bring back some of the fun from back then.

Craig


The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
#3224795 - 03/05/11 01:46 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Sabre ace was another one that I quite enjoyed, not as pretty to look at but still entertaining!

Craig


The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
#3224843 - 03/05/11 02:46 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: Tree]  
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Originally Posted By: Tree
There not too much difference in the Terrain from then and now. Well not 10 yrs worth of difference.


QFT right there.

#3224908 - 03/05/11 04:45 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: ChwyNiblet]  
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Who are all these noobs who keep whining? whenpigsfly

PS: Doug we REALLY need a big hunk of limburger cheese smiley for these folks...to go with their whine.

Honestly, you've seen a few vids and a bunch of screenshots and constantly #%&*$# like little girls. Go away!


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#3224911 - 03/05/11 04:52 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: Mace71]  
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Originally Posted By: MaceUK33
When COD is released we gonna party like it's 1999 smile see what I did there?


I saw it neaner but then again I lived in Blyth for a while - I'm tuned in.....

#3224951 - 03/05/11 06:30 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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LOL Nixer, hit the nail on the head! I love how they proclaim to be all about full immersion, or realism, and how a $50.00 game should deliver it all, while sitting at their computer desk with their plastic joystick mouse and pedals, staring into their monitor, all the while complaining that the game isn't realistic, maybe being doused by a bucket of burning petrol when they get shot down will help the immersion , cheap little realism builder as well wink It is a game, and quite a good looking one at that, I can't wait!!!

Craig


The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
#3224972 - 03/05/11 07:22 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Tom, how can you forget about such classics as produced by the sadly defunct "RazorWorks", BoB and Mig Alley ? biggrin

#3224995 - 03/05/11 09:52 AM Re: "Terrain Looks lo-res, effects don't look right" [Re: LukeFF]  
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Who flew pink planes in CFS?

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