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#3212024 - 02/19/11 10:34 AM air to air combat  
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Doogerie Offline
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Doogerie  Offline
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I just saw a advert in Pc Pilot for this from what i can understand there will be no Air to air in this version what's with thatIi like air to ground obut without air to air capabilatys Combat fligt sim seem to defete the point for me please tell me that there are a few fighters to bring down in this game?

Inline advert (2nd and 3rd post)

#3212975 - 02/20/11 05:35 PM Re: air to air combat [Re: Doogerie]  
Joined: May 2007
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BadKarma1001 Offline
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BadKarma1001  Offline
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Landau, Germany
Originally Posted By: Doogerie
I just saw a advert in Pc Pilot for this from what i can understand there will be no Air to air in this version what's with thatIi like air to ground obut without air to air capabilatys Combat fligt sim seem to defete the point for me please tell me that there are a few fighters to bring down in this game?


http://www.forum.aerosoft.com/index.php?...st&p=275285

Read!
It´s a three staged release the first stage is mudmoving only, air-to-air comes in the 2nd stage of the release!

#3213015 - 02/20/11 06:33 PM Re: air to air combat [Re: Doogerie]  
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jenrick Offline
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It was my understanding that there will be no A2A tasking in the first release. You can still go chopper hunting, chase down enemy aircraft (Purca's for instance) that are inbound, etc. You actual missions will be A2G/CAS however.

-

#3213161 - 02/20/11 10:41 PM Re: air to air combat [Re: Doogerie]  
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HarryR Offline
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HarryR  Offline
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The A2G should be good fun, the avionics of the time weren't as high tech as todays, so bombing/rocketing should require a degree of skill/luck wink A2A should be similar, but at least the Sea Harrier has a radar, although with the sidewinder missile you'll still be pretty limited. Should make for some great visual fights.


To..
#3214019 - 02/21/11 08:38 PM Re: air to air combat [Re: Doogerie]  
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Posts: 25,138
RSColonel_131st Offline
Lifer
RSColonel_131st  Offline
Lifer

Joined: Jan 2001
Posts: 25,138
Vienna, 2nd rock left.
Didn't the GR3s take over the occasional CAP or intercept when the SHARs were busy? Certainly we will have the Gun and Winders to play with.

I really like the technology level we get in this conflict, enough to be dangerous, but still mano-a-mano and little switchology.

#3214031 - 02/21/11 08:48 PM Re: air to air combat [Re: Doogerie]  
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Dante-JT Offline
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Florianópolis - Brazil
Yes we have Gun and Winders to play with. One mission was actually tasked air-to-air, it's on RAF site. But they didn't engaged bogeys at all. But, what if you're going after your targets in your GR.3 and end getting in the way of an argentinean flight? wink


-----
Jet Thunder Project
http://www.thunder-works.com
#3215520 - 02/23/11 12:06 AM Re: air to air combat [Re: Doogerie]  
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HarryR Offline
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HarryR  Offline
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UK
Will the AI Argentinean drivers have daggers, A-4s and MB339s in the first release or just Pucara? Also, I think the Pucara might be a slippery foe at low level and slow speed, bit like fighting an SE-5 in a F-16?


To..
#3215670 - 02/23/11 03:49 AM Re: air to air combat [Re: HarryR]  
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Bumfluff Offline
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any chance of another video dante? keen to see how it all looks now.

#3219652 - 02/27/11 08:56 AM Re: air to air combat [Re: Bumfluff]  
Joined: May 2007
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BadKarma1001 Offline
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BadKarma1001  Offline
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Landau, Germany
Originally Posted By: nick10
any chance of another video dante? keen to see how it all looks now.


Won´t hold my breath for that!
Imho the devs became a victim of their own requirements. They promised a high accurate air combat sim of the Falkland War and my guess is that the team is just to small to accomplish this task.
The fact that there are no newish (last one i found dated from last August) vids or at last some in-game screenshots makes me highly souspicious if this sim could become vapoware even with a, but imho incopmetent, new publisher.

Last edited by BadKarma1001; 02/27/11 03:38 PM.
#3220032 - 02/27/11 11:06 PM Re: air to air combat [Re: Doogerie]  
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HarryR Offline
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HarryR  Offline
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UK
It is a bit quiet on the dev front, but I think that's due to the admittedly small team being very busy adding features, rather than the project folding. I hope we will see something as soon as the Pucara is added and behaving.


To..
#3220794 - 02/28/11 11:04 PM Re: air to air combat [Re: Doogerie]  
Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander Offline
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California
If anything the project is now more a reality than it was this time last year. Keep up the good work JT team and take your time on a stable release, no need to rush anything.


I've got a bad feeling about this.....
#3220928 - 03/01/11 02:36 AM Re: air to air combat [Re: Doogerie]  
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Bumfluff Offline
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Bumfluff  Offline
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i am still confident the game will come out and plan to support it when it does.


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