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#3180748 - 01/16/11 08:13 AM EE 2 on W7 64-bit?  
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Hi all,

I am new here, and I have been looking for gaming expertise, and this looks like the place!

I have EECH 2 from Strategy First with updates, and was able to get it to run with some difficulties on a Vista 32 computer. I now have a Win 7 64-bit computer, and have found no way to get the game to run. After installation it plays the intro video ok, and I can set all the options, I decline the voice control option, but when loading a flight I get the "The Program has encountered an error and will shut down" - except that it doesn't, and I have to use Ctr-Alt-Del and log-off to get out. I have tried all compatibility settings, run as admin. etc. to no avail. I have also tried to move the program out of the Programs folder directly to C: drive - all to no avail.

Has anybody succeeded in running the game in Win 7?


CPU I7-960 OC @ 3.84Ghz, Asetek Water Cooler
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Last edited by messyhead; 12/30/20 09:31 AM.
#3180787 - 01/16/11 10:30 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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#3181308 - 01/17/11 07:38 AM Re: EE 2 on W7 64-bit? [Re: messyhead]  
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Sorry if my naming was confusing - it is Enemy Engaged 2 v. 1.02 by Strategy First. I have been screwing around some more, and got the game to open, I could set all the options and get to the Free Flight opening screen OK. I then exited to eat dinner, but now, when trying to restart the game, I get the company logo, then a black screen followed by a note that "EE2.exe has accounted an error" and the option to close the program. This sequence has happened before, the game will run on the first opening after installation, then never again - I am mystified.

#3181314 - 01/17/11 07:58 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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I'm not sure if it will run under windows 7 64bit. It might be something to do with UAC, although it is different UAC than in Vista.

Why don't you get EECH from Gog.com and get the allmods1.13 patch. EE2 isn't really that good compared to EECH + AllMods.

Here's a comparison...

http://www.eechcentral.com/wiki/index.php?title=Enemy_Engaged_2

Although also no guarantees that EECH will run from the threads linked above.

#3182179 - 01/18/11 08:06 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Thanks for the good info, I will look into it. And my problem is not a UAC issue, as I have tried to turn it off. The reason I hate to give up is that I had the very same problems with Vista 32 on another computer, and somehow got it to run - but I can't remember exactly how!

#3182616 - 01/18/11 08:52 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Hi Johnost,

Did you try running it under compatibility mode ? (right click on the shortcut and select which more you want to run under)

How about running as the administrator of the machine (right click shortcut and select Run as Administrator). Even if you are in the local administrator group in windows 7 there are some things you can't do. Running as machine administrator is sometimes necessary if permissions are stopping something running.

Cheers,

Andy


Andy's simpit: http://www.simpit.me.uk
#3182618 - 01/18/11 08:55 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Sorry, should have tried it first...

To run under compatibility you:

Right click on shortcut.
Select Properties.
Click on Compatibility tab.
Select which level of compatibility you want.

The system should remember the setting.

Cheers,

Andy


Andy's simpit: http://www.simpit.me.uk
#3182730 - 01/18/11 11:08 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Yes Andy, I have tried every available compatibility mode, "run in 640x480 mode", as administrator, etc. Also with/without UAC, as well as placing the program directly on the C: drive instead of in Programs(x86). The Microsoft (software) reason for the problem is "Program incompatibility" - and I am beginning to believe it - LOL! The game has been running when first opened after reinstalling, but never again after the first try, I just get the message "EE2.exe has stopped working".

I have been looking in the Forums for anybody that has EE2 working with Win 7 64-bit, but nobody has come forward, so it seems a lost cause.

#3188335 - 01/25/11 07:40 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Hi, Delete the intro videoes in your Videos Folder there should be 4..I also installed in Windows XP SP3 Compatibility mode??? I have the game working in S3D under Win764bit wink

I see a Resolution in Widescreen mode of 3072x768. Does this game support Triple Screens?? If so why can't I get it to work in Triple Screen mode??

EDIT: Got it working just need to tweak it a bit:




By the_nephilim at 2011-01-25







By the_nephilim at 2011-01-25

Last edited by The Nephilim; 01/25/11 08:47 AM.

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#3189780 - 01/26/11 09:16 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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WOW - that is some wideangle Nephilim! But you are the first person I have heard running EE2 on W7-64, and it makes me wonder what I have not tried. I have currently given up and uninstalled the game. The general pattern - with variations - has been that the game runs the first time after a fresh install, and on subsequent starts I get the message "EE2.exe has stopped working". I have also tried deleting the intro video with no difference. What is S3D?


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#3189915 - 01/26/11 11:24 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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S3D is Stereoscopic 3D like what the nVidia 3D Vision kit offers.. wink

Also I found that FRAPS conflicts with EE2 and I get that error. Do you have FRAPS Running with EE2??

EE2 is working Fine now NP's as of yet..

Win 7 64Bit ...


Intel i7 10700K @ 4.8GHZ / ASRock Z590 Phantom Gaming 4AC Motherboard / Asus 1080GTX OC / SoundBlaster Z / Windows 10 64bit / Reverb G2 VR Gear. / Thrustmaster Cougar + MFD's / Buttkicker Simulation / Thrustmaster Cougar
#3190172 - 01/27/11 06:30 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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No FRAPS here. I have downloaded EECH with the allmod, and it runs fine, but looks more dated than EE2.

#3190291 - 01/27/11 01:02 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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When you installed EE2 did you run the installer.exe in Compatibility mode ?? (win XP SP3)??

Yes EE2 is Dx9 and EECH is Dx7 i Believe..the only bad thing about EE2 is you can NOT fly the Longbow, but hey maybe they will release the source code for EE2 like they did for EECH.. that would be sweet..


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#3192093 - 01/29/11 03:00 AM Re: EE 2 on W7 64-bit? [Re: The Nephilim]  
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Originally Posted By: The Nephilim
When you installed EE2 did you run the installer.exe in Compatibility mode ?? (win XP SP3)??

Yes EE2 is Dx9 and EECH is Dx7 i Believe..the only bad thing about EE2 is you can NOT fly the Longbow, but hey maybe they will release the source code for EE2 like they did for EECH.. that would be sweet..



Does anyone know how to turn OFF speech recognition completely in windows7 64bit??? It does NOT shut Off completely even tho I turn it off in the options screen. It is conflicting with EE2 and making some CTD's..Perhaps another problem.

Well as a workaround I leave it in Sleep mode or just On all together.. If it is Off then the ingame wants to use it and CTD's the game by turning it on..

Last edited by The Nephilim; 01/30/11 04:15 AM.

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#3195125 - 02/01/11 08:33 AM Re: EE 2 on W7 64-bit? [Re: The Nephilim]  
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How do you set the installation to compatibility mode? I have autorun turned off, but when I insert the EE2 disk, it starts spinning for several minutes - I don't know what it is doing - and then goes directly to the installation screen. In other words I get no opportunity to set compatibility mode for the installer. Does your installation disk work differently?

I see no way to eliminate the Speech Recognition in W7, but you can uninstall the EE2 Speech Recognition program separately from EE2.

I have been away for a couple of days, but appreciate your continued interest in helping.


Last edited by Johnost; 02/01/11 08:37 AM.
#3195133 - 02/01/11 09:01 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Hi Johnost,

I'm working from memory here, but as I remember it:

The disk spinning at the start is the machine loading the installer program from the disk.

When you get the installer on screen hold down Ctrl and Alt keys and press and release Del key.

You should get a blue screen with a list of options. The bottom one is Start Task manager, click on it.

You should then get a wee box appear. One of the tabs at the top should be Applications. Click on it.

You should now see listed the installer application. Click once on it to highlight it and then on the End Task button. It will as you to confirm your choice - do so.

That should get you back to the windows desktop.

Now, click on the start button and then on Computer. RIGHT CLICK on the cd/dvd drive and select explore.

You should get a list of the files on the cd. Find the installer one and RIGHT CLICK on it then select PROPERTIES.

You should see a dialog box and one of the tabs will be Compatibility. Click on it

Click in the wee "Run this program in compatibility mode for" box and make sure Windows XP (Service pack 3) is showing in the next line. Then click the OK button.

If you now double click the installer program it should run as if it was on a Windows Xp machine.

Hope this helps.

Andy


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#3197472 - 02/03/11 05:40 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Thanks much Andy, that is a clever way to get around the auto install. I tried it, and it worked. I have now eliminated the intro videos and also set all 3 executables in the game folder to XP SP3 compatibility. Now the game will load every time, and I can go to set up a flight, but joystick and pedals don't work. Clicking on the OPTIONS menu will then produce the well-known "EE2.exe has stopped working" and I can only close the game.

I was excited for a while thinking I had overcome the W7 64-bit problem, but no dice. I am a stubborn fellow, but I am about to give up - can't think of any more things to try. I thank all of you for trying to help!

#3198625 - 02/04/11 06:44 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Well getting into the Options Screen is Hit or Miss, Sometimes it will let you in sometimes it will NOT and you get the erro message and the EXE Closes..

Also when in the Game and you are at the MAP screen do NOT click on "SITE REP" that will Almost always CTD the game as well.

Try entering a Campaign and see if you can get to the options screen that way that is more less likely to CTD but still does Most the times..

I know a PITA but at least you got it working and once you setup the Options at least you will NOT need to go there anymore.. wink


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#3199222 - 02/05/11 08:47 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Its a shame about all the copyright regulations that I cant upload a full version merged DesertOps+EE2+mods install. The Desert Ops exe is the most stable version of EE2. Has anybody tried Desert Ops on W7 64bit?

#3199398 - 02/05/11 04:02 PM Re: EE 2 on W7 64-bit? [Re: Colonel_Kurtz]  
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Originally Posted By: Colonel_Kurtz
Its a shame about all the copyright regulations that I cant upload a full version merged DesertOps+EE2+mods install. The Desert Ops exe is the most stable version of EE2. Has anybody tried Desert Ops on W7 64bit?



Hey col how you been ?? I have tried looking for a copy of Enemy Engaged 2: Desert Operations but there is NO copies to be found?? Do you know where I can get a copy of Enemy Engaged 2: Desert Operations??


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#3199523 - 02/05/11 07:02 PM Re: EE 2 on W7 64-bit? [Re: The Nephilim]  
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Originally Posted By: The Nephilim
Well getting into the Options Screen is Hit or Miss, Sometimes it will let you in sometimes it will NOT and you get the erro message and the EXE Closes..



For me that seems to be linked to the Aspect Ratio. If I select Standard I can get back into the options but if I select Widescreen it won't let me back into options without crashing.

I'm also on W7 64-bit.

#3199546 - 02/05/11 07:32 PM Re: EE 2 on W7 64-bit? [Re: Colonel_Kurtz]  

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Originally Posted By: Colonel_Kurtz
Its a shame about all the copyright regulations that I cant upload a full version merged DesertOps+EE2+mods install. The Desert Ops exe is the most stable version of EE2. Has anybody tried Desert Ops on W7 64bit?


Working perfectly for me on w7x64, no bugs, no crashes , I flew the entire campaign with no problems.
But I do not recommend this game is a simple shooting, with zero Avionics,only beautiful graphics, and explosions, nothing more.

Last edited by BANITA; 02/05/11 07:46 PM.
#3199694 - 02/05/11 10:48 PM Re: EE 2 on W7 64-bit? [Re: The Nephilim]  
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Originally Posted By: The Nephilim
Well getting into the Options Screen is Hit or Miss, Sometimes it will let you in sometimes it will NOT and you get the erro message and the EXE Closes..

Also when in the Game and you are at the MAP screen do NOT click on "SITE REP" that will Almost always CTD the game as well.

Try entering a Campaign and see if you can get to the options screen that way that is more less likely to CTD but still does Most the times..

I know a PITA but at least you got it working and once you setup the Options at least you will NOT need to go there anymore.. wink



Yes - I can get the game started, but without stick/pedal controls it is of no use. But I have some encouraging news (I hope), as I described my problems to Strategy First Support, and received a prompt answer. They advised me to delete the four videos, which I had already done to no avail, but then said " - please use this workaround until a patch for the game is created to fix this issue: - ". They then asked me to forward a DXdiag report for my computer - if this did not work, and I did - so it looks like they may be working on a fix for W7!

I will now look into the additional suggestions above - thanks guys!

#3200124 - 02/06/11 03:22 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Johnost,hope you don't mind,I was going to make a new topic but saw this thread.
I just re-installed EE2 on Win 7 64bit.
The disc didn't autorun so I browsed to the installer and ran that.Then I waited,and waited but nothing so ejected the disc.As soon as I did that the installer ran so i popped the disc back in and carried on.
It installed and ran fine (Nvidia graphics)

Now my question.Can I up the screen res to 1680 x 1050? I looked at the config files and such but spotted nothing that may help.I found a res setting in M3DEConfig but it won't let me save it for some reason.

I have the Euro patch 1.02,is there life after that,as in unofficial patches etc?

Many thanks guys.


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#3200138 - 02/06/11 03:40 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  

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I have in ee2 DO the graphics options aspect ratio 4:3 16:9 16:10.

#3200153 - 02/06/11 03:54 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Thanks Banita,got it thumbsup


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#3202464 - 02/08/11 10:39 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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I received a second reply from Strategy First, suggesting that my computer needed to install Microsoft Net Framework 1.1 and 2.0 for EE2 to run, however, these are very old updates dating back to 2003. I am quoting my reply to SF for general information:


"Thanks for your reply. I downloaded Net Framework 1.1 and 2.0 as you suggested. However, I have Net Framework 4 installed, as it was required by another, unrelated program, and - when trying to install 1.1 or 2.0 - I got the message that they are already installed, so I declined to overwrite.

However, at this point I have EE2 working with minor bugs. To get there I have taken a number of actions with the help of gamers on the SimHQ website:

Installed EE2.setup in Compatibility mode for Win XP SP3 and run as Administrator. Since the installation disk - even with Autorun turned off - starts spinning for several minutes after insertion, presumably loading into memory and going directly to the Installation screen, it is necessary at this point to go to Task Manager and end the Setup program. It is then possible to access setup.exe in the disk menu to set the compatibilities before running setup.

I have eliminated all 4 intro videos, and set Compatibility modes for all 3 executable files in C:/Strategy First/Enemy Engaged 2/cohokum to Win XP SP3 and run as Admin.

When starting the program, I cannot access the Options menu without getting a "EE2.exe has stopped working" message requiring shutdown. However, if I proceed directly to the Combat menu and proceed to, and complete, a mission, I can then access the Options menu.

When setting up a mission, the Voice Control option screen opens, and the game screen reduces to the Tool Bar. When I cancel the Voice Control program and click on the EE2 icon in the Tool Bar, the game sometimes crashes, and sometimes continues allowing me to fly the mission.


The earlier EECH game is still quite popular among gamers, and has survived for many years because the source code was released, and many mods have been created by dedicated gamers. At SimHQ there is a strong desire for release of the source code for EE2, and it is believed that such an action would similarly extend the life (and sales) of EE2, but nobody knows whether the source code is owned by Strategy First, G2, or a third party
."

#3202929 - 02/09/11 01:24 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Johnost, thanks for asking for the source code. Insisting every now and then probably won't hurt as long as we don't spam.

Out of curiosity, could you share with us the email address you used to contact SF? Ideally we'd contact G2, but I can't find their address anywhere and SF might be our best bet.

#3203551 - 02/09/11 11:21 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Sure - the address is support@strategyfirst.com

I have not received a reply to the above message as of yet - hope they are chewing on the suggestion, LOL!

#4546071 - 11/25/20 09:22 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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EECH2:DO and Gunship! probably have the best helo graphics engines. Very crisp and efficient, with stereoscopic capability. The options menu bug seems to be gone with Windows NT compatibility and admin priv inside Windows 7. I also went ahead and individually unselected 'read only' for every folder in the the simulations folder. Time consuming, but seems to have helped. I can temporarily exit to the desktop, but to get back to the sim I must use tab+alt to prevent a crash. I didn't have that problem without any compatibility setting. So the NT thing might not be necessary once you're done with the options menu. The in-sim anti aliasing option also needed to be turned off to get the MFDs to work right. Somewhat similar flight model on 'advanced' to 1.16.2's FM1 (out of FM0,1, and 2) with no turn coordination. The engine overtorque is cool. Lot of stuff seems to be not working in the cockpit, though, and obviously in the game. Would be great to add all the EE1 mods into this graphics engine and then maybe further improve the flight model.

Last edited by Reticuli; 11/25/20 09:32 PM.

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#4546127 - 11/26/20 12:48 PM Re: EE 2 on W7 64-bit? [Re: Reticuli]  
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Originally Posted by Reticuli
Would be great to add all the EE1 mods into this graphics engine and then maybe further improve the flight model.


f you can get the EE2 source code, then please do let us know, and we can start modding it.

#4546321 - 11/27/20 10:17 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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This may have already been covered, but I have EE2 running on Windows 7 64 bit. I have it set for Compatibility for Windows XP SP 3, and I run it as Administrator. One of the two requires the CD, not sure which one is which. It doesn't have my automated controls, so I don't play it much. It does run, though.

A few years ago I tried to track down the license holders for the sim, it was bundled in with about a hundred other games. It changed hands so many times it was finally dropped from the license package. I don't think anyone has the license anymore, and I haven't found anyone who still knew who had the source code other than the first version, EECH.

Last edited by Javelin; 11/27/20 10:23 PM.
#4546324 - 11/27/20 10:49 PM Re: EE 2 on W7 64-bit? [Re: Javelin]  
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Joined: Dec 2010
Posts: 1,883
Originally Posted by Javelin
A few years ago I tried to track down the license holders for the sim, it was bundled in with about a hundred other games. It changed hands so many times it was finally dropped from the license package. I don't think anyone has the license anymore, and I haven't found anyone who still knew who had the source code other than the first version, EECH.



I tried that too. I sent a series of emails regularly to the emails for the marketing dept at the last known publisher, which I think was Strategy First. I didn't get a bounce back, so they were delivered. But I also didn't get a response. So I think trying to get the EE2 source code is dead in the water. However I would take a guess that the source code is something like 90% the same as EECH, but ported to an updated engine.

#4546517 - 11/29/20 08:27 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: Dec 2009
Posts: 748
AndyB Offline
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AndyB  Offline
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Ayrshire, Scotland
Hi Guys,

I was intregued by this thread and thought i'd give EECH2 a go on my Windows 7 64 bit machine and do a comparison to EECH 1.16.0.

I did all the things suggested previously in this thread (deleted videos, uninstalled speech part, set shortcut to compatibility mode and run as admin) .

First time I ran it, it loaded and let me set the options for sound, controls (joystick) . I didn't go overboard at this point and just set the joystick up.

In to the cockpit and - it looks so flat. Took off and, any joystick movement had the helo swinging about. Same with the collective. Pulling it up smoothly had no effect and then BAMN it jumps in to the air.

As to the ground graphics, yes I will admin they do look more seamless than 1.16.0, but all very plain.

I closed it down and tried to run again - crash to desktop. I deleted the game.cfg file and tried again. Worked, but I had to do all the options again.

This is what happened to me every time I ran it. Don't think about setting it to widescreen and 1920x1080, cause when you get to the cockpit - CTD again.

Even changing anything in the EECH.ini file would result in a CTD.

Anyway, besides the basic instability (and that may have been something with my system) I was not impressed by the quality of the graphics of this game.

BTW I switched on the display frame rate and it seems I was getting 721 FPS !!!!

I think I'll stick with 1.16.0 for the time being. My personal opinion, for what it's worth, is that it would not be worth the effort for the modders to try and do to EECH2 what they have managed with EECH.

Cheers,

Andy


Andy's simpit: http://www.simpit.me.uk
#4546529 - 11/29/20 10:35 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: Dec 2010
Posts: 1,883
messyhead Offline
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messyhead  Offline
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I think the only advantage the EE2 code had, was that it used an updated version of DX, which I think meant it would be easier to upgrade the DX version that it's using from then on. But I could be wrong with that. I think the biggest thing holding EECH back is it's still mostly using DX7. If that could be changed, then it opens up building a better physics simulation as well as graphics.

#4546536 - 11/29/20 11:45 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  

**DONOTDELETE**
Unregistered
BANITA
Unregistered


The biggest disadvantage of eech is thatt only uses one core cpu , and the graphics card doesn't really matter, it's all based on cpu work.
Even if you update the shaders, add all graphics "wow" effects will still be very hard, as long as everything is on the cpu calculations.now we are at the wall,if this is not resolved.

#4546560 - 11/30/20 07:48 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: Dec 2009
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AndyB Offline
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AndyB  Offline
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Joined: Dec 2009
Posts: 748
Ayrshire, Scotland
So, I take it from what you said that EECH2 off-loads graphic calculations to the graphics GPU while EECH does not. Hmmm, that is a major hurdle.

Strange that the Poland map has so much graphic content yet still gives very reasonable FPS readings. I take it Soczkien has performed some sort of graphic magic with his map.

Soczkien, how would you like to do a small masterclass on your technique and workflow ? I , for one, would be interested.

Cheers guys,

Andy


Andy's simpit: http://www.simpit.me.uk
#4546634 - 11/30/20 07:35 PM Re: EE 2 on W7 64-bit? [Re: ]  
Joined: Dec 2010
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Viper1970 Offline
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Viper1970  Offline
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Joined: Dec 2010
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Bavaria, near Munich
Originally Posted by BANITA
The biggest disadvantage of eech is thatt only uses one core cpu , and the graphics card doesn't really matter, it's all based on cpu work.
Even if you update the shaders, add all graphics "wow" effects will still be very hard, as long as everything is on the cpu calculations.now we are at the wall,if this is not resolved.


Even DCS, BMS and P3D have this problem and most flight sims which have enhanced over the years but still use old code. That's the curse of most good flight simulations, cause most of them are based on old stuff. Sadly there isn`t much new coming to this genre or it's simply an action simulation without any realism.


CockpitPC1: Ryzen9 5950X|64GB DDR4|512GB M2 SSD|2TB M2 SSD|Geforce RTX3090|Reverb G2|Win11Pro
CockpitPC2: PhenomII X6 1100T|32GB DDR2|2x 2TB HDD|2x Geforce GTX660 SLI|Win7Pro64
ComUnitPC1: Ryzen9 3900XT|32GB DDR4|2x 2TB HDD|Geforce RTX2070|Win11 Pro
ComUnitPC2: PhenomII X6 1100T|16GB DDR2|2x 2TB HDD|Geforce GTX660|Win7Pro64
ComUnitPC3: AthlonII X2 250|2GB DDR2|2TB HDD|Geforce 5950Ultra|2x VoodooII SLI|WinXPPro32&WinME
ComUnitPC4: K6-2+|768MB SDR|640GB HDD|Geforce 256DDR|VoodooI|Win98SE
#4546658 - 11/30/20 10:17 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  
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Posts: 585
Phoenix54C Offline
I am just a cowboy
Phoenix54C  Offline
I am just a cowboy
Member

Joined: Sep 2016
Posts: 585
Emerald Isle
Well its very sad but ultimately true,

No other known flightsim on the planet has the dynamic campaign engines that eech and bms have.

Even CAP2 seems a long way off.

They just aint putting the time or effort into it.

A sad time all fellow simmers alike.

#4546661 - 11/30/20 11:06 PM Re: EE 2 on W7 64-bit? [Re: Johnost]  

**DONOTDELETE**
Unregistered
BANITA
Unregistered


And for this reason eech will always be alive, it is what it is but there is no other choice.

#4550188 - 12/30/20 09:07 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: May 2007
Posts: 29
diesel Offline
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diesel  Offline
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Joined: May 2007
Posts: 29
Hi Everyone,

I got EE2 running well on my Windows 7 Home Premium 64bit machine following bits and pieces of advise and adding my own fixes.

DEC 12,2020

EE2 on Windows 7 (success on two machines)


******* SCREEN RES FIX **************

Hello Johnost,
I to have Win 7 x64 and did the compatibility, and run as administrator thingy, didn't think of tuning off the UAC. But, really the issue is much simpler then I thought. I have a widescreen 1680x1050 resolution monitor and I did this little trick with some stubborn games and they worked. Here's the little magic trick that I did. I just changed the resolution of Windows resolution screen to 1024x768, and then started the game. It runs perfect and I haven't installed any patches. The Game will automatically set itself at a higher resolution. I hope this works for you.
Draven


DEC 28, 2020 TPlummer


Latitude Windows 7 Pro 64bit: installed from CD setup.exe (XP SP3 compat, wait minutes and it will go in, patched 1.0.2 and ran fine, accept directx 9.0C install. Delete all videos in videos folder, Leave voice recognition prompt up and switch back to game. How to get rid of that?? Vsynch to ON(yes) fixes stuck-to-ground problem on takeoff, probably all these things are related to software timimg loops.

CyberPowerPC Windows 7 Home Premium 64bit:

Previous advise is no good here so start fresh notes:

Copy directory from Latitude, vsynch to ON(Yes), Note slow button response in first menu, click Combat three times fast, this is fixed if you start from one core batch file. In Select gun ship it should be turning slowly at 6 seconds for full turn, if it is faster you will no be able to control the helos. Also install directx 9.0C from stand alone package, dont know if this helps?? Also if you change resolutions immediately exit game and restart.

***************Started 10 times from shortcut and it ran each time*********** so good for now
after all the messing around I would like to play and enjoy this sim.

Install fresh from CD and test extensively. Delete all videos in videos folder.

#4550191 - 12/30/20 10:40 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: May 2007
Posts: 29
diesel Offline
Junior Member
diesel  Offline
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Joined: May 2007
Posts: 29
These are clearer instructions:

I have cleaned up the above instructions and have something which should work:
DEC 30,2020 Thomas Plummer

EE2 on Windows 7 Home Premiumn 64bit

Please read ALL of this first so you know what you are doing.

PREP

-Start setup on CD and you must wait minutes before you see any action, then it will start the install.
-Accept default install location (UAC must be OFF)
-Accept directx 9.0C install
-Patch to 1.0.2
-Delete all videos in videos folder
-Make sure Enemy Engaged 2 desktop shortcut has NO compatabilty mode set

CONFIGURE

-Change the resolution of Windows screen to 1024x768, this lets you start the game.
-Start game: On first start you may get Audio popup error (no audio input device) or something else, close iit and click on the EE2 on task bar to switch back to EE2
-Immediately go into Options
-Set Option-Graphics: VSynch ON, Standard aspect video, and res, (1920x1440 res example of my screen), avoid widescreen choice, causes CTD.
-EXIT the game
-Set Windows res back to where it was

PLAY

-Start game and play


ESSENTIAL NOTES:

***** if you change resolutions (or perhaps ANY option settings, immediately exit game and restart.
***** In Select gun ship it should be turning slowly at 6 seconds for full turn, if it is faster you will not be able to control the helos. Exit game and restart fixes this.
***** you may need to click menu items multiple times to make it work, for instance I have to click Combat 3 times fast before I get in.
****** you may need to install directx 9.0C from stand alone package

TESTING

*************** Started 10 times from shortcut and it ran each time *********** so good for now

WHAT IS FIXED??

stuck and unresponsive cursor, garbled text, missing cursor, gunships spinning too fast in selection screen, gunships uncontrollable, game won't start?



Current problems:

Comanche sometimes gets stuck on the pad, try again.

#4550444 - 01/02/21 09:14 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: Jun 2005
Posts: 2,132
Reticuli Offline
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Reticuli  Offline
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Posts: 2,132
Dayton, OH, USA
I had no problem with widescreen mode.

If the flight model seems horrible, you didn't effectively change FM to advanced in the ini.

Running EECH2 is more just an exercise in seeing its gorgeous, efficient, modern graphics engine... and trying to get motivated to message companies who might own the rights to it to release the source code. It's otherwise got a lot of stuff wrong with it and was released essentially as an unfinished port to higher-end graphics.

Last edited by Reticuli; 01/02/21 09:36 AM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

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X52 + Silicone Grease = JOY stick
#4550498 - 01/02/21 09:52 PM Re: EE 2 on W7 64-bit? [Re: Reticuli]  
Joined: Nov 2018
Posts: 95
PatrykW Offline
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PatrykW  Offline
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Joined: Nov 2018
Posts: 95
Gillingham


Running EECH2 is more just an exercise in seeing its gorgeous, efficient, modern graphics engine... and trying to get motivated to message companies who might own the rights to it to release the source code. It's otherwise got a lot of stuff wrong with it and was released essentially as an unfinished port to higher-end graphics.[/quote]

Imagine all the mods applied to EECH2. That would be amazing.

#4550506 - 01/02/21 11:03 PM Re: EE 2 on W7 64-bit? [Re: PatrykW]  
Joined: Jun 2005
Posts: 2,132
Reticuli Offline
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Reticuli  Offline
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Joined: Jun 2005
Posts: 2,132
Dayton, OH, USA
Originally Posted by PatrykW


Imagine all the mods applied to EECH2. That would be amazing.


Absolutely.


The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#4550534 - 01/03/21 05:51 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: Dec 2010
Posts: 1,883
messyhead Offline
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messyhead  Offline
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Joined: Dec 2010
Posts: 1,883
I tried a while ago to get in touch with the last known publisher about getting the source code, and didn't get anywhere with them. I emailed a few of their email addresses, and I think I even sent snail mail, but no response. So either they don't have it, do have it, but don't want to give it out, or just don't care either way. So much time has passed now, that I expect they don't have the code, and only have the executables for distribution.

#4552849 - 01/20/21 03:02 AM Re: EE 2 on W7 64-bit? [Re: Johnost]  
Joined: Jun 2005
Posts: 2,132
Reticuli Offline
Member
Reticuli  Offline
Member

Joined: Jun 2005
Posts: 2,132
Dayton, OH, USA
Copying over the dyn files from the dynamics folder of EECH 1 (the ones outside it are for FM 2) and then doing my ini tweaks seems to have slightly improved the standard flight model in Desert Ops. The "advanced" FM in EECH 2 I think is just an early version of Werewolf's one without the later improvements. If you don't change the ini or the dyn files, then advanced seems to be an improvement, but with the tweaks, the standard one seems better, though still very inferior to my latest 1.16.2 tweaks. One thing I notice about EECH 2 is also the power curve is a lot earlier and you can taxi easier at a lower torque setting... albeit with not much turning ability. At 30% torque, EECH 1.16.2 should have substantially more power while still keeping its max power limits. However, the overall power max on EECH 2 this way is oddly having a harder time maintaining lift with just one engine even compared to 1.16.2 with dmrl at 0.9. So I guess I have to put EECH 2 lift higher.

Alt + K is bad.

Anyone know how to get time acceleration working?

Last edited by Reticuli; 01/26/21 08:20 PM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
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