The Falcon campaign is grognard level, ground forces engaging, pulling back,holding for resupply, guarding positions, retreating. Factories are responsible for resupply so damaging the industrial base has serious effect. Taking out bridges will slow or prevent the movement of units. Holding on the tarmac, waiting to taxi, you can feel quite small. SEAD flights landing, BARCAPs taking off, massive cargo movers arriving from Japan. Your limited to a very particular role in all of this.
EECH was not designed to be that sort of wargame. Ground forces move on a node system (following roads) packaged as groups. You don't see front lines or infantry combat. Ground forces work to slow you down (clearing approach avenues to the airfields or other target points) instead of moving on their own to seize targets. In effect it maximizes your importance on the battlefield. In Falcon the troops can fight fine on their own, in EECH your the only one who can win the campaign.
(I wrote that as a sort of general explantion for the layman - your probably far more familiar with EECH than I am LionPride.
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