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#3161632 - 12/20/10 10:45 PM Comanche Gold - Custom Missions - Checkpoint  
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ufolev Offline
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ufolev  Offline
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[Linked Image]




First project
Custom Mission N1 "OIL FLAME"

Description
[Linked Image]

[Linked Image]

How to Use
- download the mission :

OIL FLAME .MRF

- get OIL FLAME.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose OIL FLAME.MRF file

Video Win

[

ENJOY


ufolev :-)



Last edited by ufolev; 07/31/20 06:00 AM.
Inline advert (2nd and 3rd post)

#3161678 - 12/20/10 11:28 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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I beat it finally today. Very nice mission. It forced me to move very, very slowly. wink

Unfortunately, the video dump I wanted to create of the gameplay didn't work. Oh, well. It was a incredibly fun to play, though! Excellent job.

Last edited by DavidC99; 12/20/10 11:29 PM.

DavidC99
#3161933 - 12/21/10 06:46 AM Re: Comanche Gold Custom Mission checkpoint [Re: DavidC99]  
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ufolev Offline
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Thank you!

Try next!

ufolev :-)

#3161944 - 12/21/10 07:37 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project

Custom Mission N2 "REFUGEES RESCUE"

Description
[Linked Image]

[Linked Image]

How to Use
- download the mission :
REFUGEE RESCUE.MRF

- get REFUGEES RESCUE.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load user Mission" option,
then in popup explorer choose REFUGEES RESCUE.MRF file

Video Win
[/video]

ENJOY

ufolev :-)

Last edited by ufolev; 07/31/20 06:07 AM.
#3161990 - 12/21/10 10:32 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ADHS Offline
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Australia
Keep on ufolev, keep on and "fill the sky" with missions.

#3162894 - 12/22/10 06:42 AM Re: Comanche Gold Custom Mission checkpoint [Re: ADHS]  
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ufolev Offline
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Thank you , soon there will be a new mission from DavidC99 too.

ufolev

Last edited by ufolev; 12/22/10 06:43 AM.
#3162908 - 12/22/10 07:16 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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It isn't finished, yet, but I hope to have it done within a day or two. Briefing images:

Click to reveal..


Last edited by DavidC99; 12/22/10 07:17 AM. Reason: Spoiler tags

DavidC99
#3162914 - 12/22/10 07:47 AM Re: Comanche Gold Custom Mission checkpoint [Re: DavidC99]  
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ufolev Offline
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ufolev  Offline
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These 2 non battle missions I maded only for the show LOL.

VIDEO
Comanche Gold custom mission N3 "RED FORCE UNITS presentation"
[/video]

VIDEO
Comanche Gold custom mission N4 "BLUE FORCE UNITS presentation"
[/video]

ENJOY!

ufolev :-)

Last edited by ufolev; 07/31/20 06:09 AM.
#3164241 - 12/23/10 09:18 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Hello DC99,

Your custom mission "Bunker Bashout" is high above my initial expectations.
The "How to use" instructions are clear.
Description and background info are very interesting.
The mission is really hard and full with action in every minute.
All triggers works fine.They made the game more complex.
A pleasant surprise are "in game" voice, sound and text
situation updates also the change of the "in game" music themes.
The top was the possibility not only to watch your saved game
but to takeover control on it.
There is no doubt that "Bunker Bashout" is ready for official announce.
And more - now there is no doubt that you can create all campaign as
you said before.

ufolev :-)

Last edited by ufolev; 07/23/13 05:29 AM.
#3164334 - 12/23/10 10:37 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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Thank you, ufolev, for testing it so promptly, and for such a great review. smile

Release: Bunker Bashout


DavidC99
#3165230 - 12/25/10 04:08 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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I had a problem with the WC3.MNU file that I supplied. The upload has been adjusted so that this problem is remedied. If you've downloaded this mission, I would recommend that you redownload it so this menu file doesn't become a problem. smile


DavidC99
#3166691 - 12/27/10 09:59 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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In progress:




I know at least one person didn't like the hectic feeling of last mission. This mission, on the other hand, should involve stealth tactics, requiring you to go much more slowly into battle, thinking about how to obtain the objective.

Note again: This is in progress, and I think I already spotted at least one grammar error in this briefing. It'll be fixed for the release, but bonus points to the person who can spot any. biggrin


DavidC99
#3167006 - 12/28/10 12:31 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Flyboy Offline
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I can't imagine who didn't like your first mission.

#3167055 - 12/28/10 02:16 PM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
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ufolev Offline
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Hi DavidC99,

There are four friendly HOKUMs ( green on radar )
fighting on your side against the "red" TIGREs and HIPs
in Gold Operations on Sakhalin island - Kingpin series
The name of the mission is "Sentry"

video :
[/video]

ufolev :-)

Last edited by ufolev; 07/31/20 06:17 AM.
#3167298 - 12/28/10 09:27 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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Aha, well, that is the feature with which I was going to mess. Thanks. I might as well put up the briefing for mission three soon, since it involves this type of feature, as you know.

Incidentally, my mission two will allow multiple ways to win. Play it properly, rely on stealth, and you win it relatively easily. Play it loud and proud, and suddenly the dynamics change and the requirements to win are much harder. (The harder version might make a fun multiplayer coop map. biggrin )


DavidC99
#3170532 - 01/03/11 06:59 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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Thanks again to ufolev for testing this mission. Of note, I found a new way to make the hard mode hard, so I did not make all of the changes we had discussed.

Release: Lowering Odds

Easy mode: Follow briefing and in-flight instructions.
Hard mode: Disregard stealth warnings and trip the enemy's alarm system. Then sit back and wait for reinforcements to arrive. Once they do, follow the new instructions that inform you of new targets.

Included with the mission are ways of playing back a demo, one for easy mode and one for hard mode. Before anyone criticizes it, I know that the hard mode video is perhaps not the most impressive, but I had to include a demo. wink It's epic enough.

Edit: Configured the mission improperly for multiple record files. Fixed now, with different instructions on viewing both versions.

Last edited by DavidC99; 01/03/11 08:52 AM. Reason: V2

DavidC99
#3170551 - 01/03/11 08:54 AM Re: Comanche Gold Custom Mission checkpoint [Re: DavidC99]  
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ufolev Offline
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ufolev  Offline
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Hi Davi ,

Your second mission is GREAT!

You did it like in Bloodhound and Red Tide - they are
the first and the second favorit missions in
my TOP10 of Comanche Gold .

Thank you for this new mission!


ufo :-)

Last edited by ufolev; 01/04/11 08:12 PM.
#3179641 - 01/14/11 07:22 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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DavidC99 Offline
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In progress:




  • Expected to be finished some time during the weekend.
  • Delayed to add new some new features.


DavidC99
#3179901 - 01/15/11 12:30 AM Re: Comanche Gold Custom Mission checkpoint [Re: DavidC99]  
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ufolev Offline
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ufolev  Offline
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Next Project

Comanche Gold custom mission N5 -"EBOLA"
[Linked Image]

[Linked Image]

How to Use
- download the mission:
EBOLA3.MRF

- get EBOLA3.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose EBOLA3.MRF file

Hint
Slow and Low is the Way to Go.
Use the initial map if you want to skip boat pursuit.

Video Win
[/video]

ENJOY


ufolev :-)


Last edited by ufolev; 07/31/20 06:59 AM.
#3182260 - 01/18/11 02:01 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project

Comanche Gold custom missiom N6 "COUNTERSTRIKE"
[Linked Image]

[Linked Image]

How to Use
- download the mission:
COUNTERSTRIKE.MRF

- get COUNTERSTRIKE.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose COUNTERSTRIKE.MRF file

Hint
Move as fast as you can - you have no time for wasting!

Video Win
[/video]

ENJOY

ufo :-)



Last edited by ufolev; 07/31/20 07:03 AM.
#3192635 - 01/29/11 09:25 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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DavidC99 and ufolev
present

Bunker Bashout.mrf
and
HOW TO WIN VIDEO
of DavidC99's Comanche Gold custom mission "Bunker Bashout"

Comanche Gold "Bunker Bashout" - mission playback - gaming DavidC99:
[/video]

Comanche Gold custom mission "Bunker Bashout" - gaming ufolev:
[/video]

ufo :-)

Last edited by ufolev; 07/31/20 06:23 AM.
#3192710 - 01/29/11 10:49 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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DavidC99 and ufolev
present

Lowering Odds.mrf

HOW TO WIN VIDEO
of DavidC99's Comanche Gold custom mission "Lowering Odds"

Comanche Gold "Lowering Odds" - mission playback - gaming DavidC99:
[/video]

Comanche Gold "Lowering Odds" STANDARD - gaming ufolev:
[/video]

Comanche Gold "Lowering Odds" KAMIKAZE - gaming ufolev:
[/video]

ufo :-)

Last edited by ufolev; 07/31/20 07:07 AM.
#3194706 - 01/31/11 10:51 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Reticuli Offline
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Keep it up. I just created a big battle real quick to try this. It's easy to create something very challenging.

Most of those trees are ugly, but I'm digging the furs. You have to be careful with putting too many of them. It really messes up enemy tanks' ability to maneuver. But they and walls are useful for creating predictable routes. Hmm... wonder if buildings could also be used like that.

How are you doing the IF-THEN triggers?

Which maps are the largest ones? Some of them are very small.

Any way yet to create custom maps? Comanche 4 has a gazillion different user mods out there. Funny, one review said Comanche 3 Gold was "too complicated" compared to the sequel. Wow. 4 must really suck.

I'd really like to find a way to disable Altitude Hold and Auto Hover in the mission editor/briefing for user-created missions, as if your helo has already sustained some damage or there's been cost-cutting on the block you've been deployed with. They both make some missions a little too easy, while on others it's essential as a strategy to speed up execution of tasks. Spiraling around and up hills/ridges is fun.

Any list compiled yet of the different units, what they are, their sensor range, and weapon capability/range/altitude? A lot of them I don't recognize.

Anyone using my GlovePIE scripts for C3Gold? I get a lot of thrill out of the flight mode law system. For cruising over water with Alt Hold on, the top one on the X52 slider is essential. Smooth.

Last edited by Reticuli; 01/31/11 10:54 PM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#3194759 - 01/31/11 11:24 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Flyboy Offline
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Hi Reticuli, I can't really answer any of your queries as I haven't tried this new breed of mission editing techniques but all I know is, it's great to see you in here again!

#3194832 - 02/01/11 12:55 AM Re: Comanche Gold Custom Mission checkpoint [Re: Reticuli]  
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DavidC99 Offline
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Originally Posted By: Reticuli
How are you doing the IF-THEN triggers?


I've posted a number of examples already in a topic that I created earlier. In essence, you have to unpack the MRF file, edit the MIS file with your own triggers, and then repack it.

Also, I will most likely be releasing a tool shortly that will allow you to place objects in groups, which is where the power of triggers becomes a little more realized.


DavidC99
#3194948 - 02/01/11 03:55 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Reticuli Offline
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I see. Units disappeared because I wasn't in the correct tile. Tiles are fixed size. Zoom out, move with arrow keys. Much bigger, though repetitive.


The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#3195092 - 02/01/11 07:07 AM Re: Comanche Gold Custom Mission checkpoint [Re: Reticuli]  
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ufolev Offline
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ufolev  Offline
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Hello Reticuli,

I use only Standart Comanche Gold Mission Editor
which is very limited,
but DavidC99 has described in his topic:
- Comanche Gold Modding Breakthrough -- Triggers
many tips how to add triggers in your custom missions
Also there is other topic:
- Comanche Gold - Easter Egg!
about adding of new 3D objects in your custom missions

The most of innovations in Comanche Gold mission editing
are created from DavidC99 who is very kind to share
them with us.

ufo :-)

#3285598 - 05/02/11 11:13 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project
Comanche Gold custom missiom N7 "SLAVES"

[Linked Image]

[Linked Image]

How to Use
- download the mission:
SLAVES.MRF

- get SLAVES.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose SLAVES.MRF file

Hint
Move as fast as you can - you have no time for wasting!

Video Win
[ [/video]

For the first time for me there are
2 simple waypoint triggers included
Many thanks to DavidC99!

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:12 AM.
#3292582 - 05/11/11 09:23 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project
Comanche Gold custom missiom N8 "CONTACT"
[Linked Image]

[Linked Image]


How to Use
- download the mission:
CONTACT.MRF

- get CONTACT night.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose CONTACT night.MRF file

Hint
Stay sharp, move fast, shoot first!

Video Win
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:15 AM.
#3296034 - 05/16/11 06:00 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project
Comanche Gold custom missiom N9 "OUTPOST"
[Linked Image]

[Linked Image]

How to Use
- download the mission:
OUTPOST.MRF

- get OUTPOST.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose OUTPOST.MRF file

Hint
Stay sharp, move fast, shoot first!

Video Win
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:18 AM.
#3297126 - 05/17/11 04:17 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Mako Offline
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FLORIDA U S A
CG is such an awesome game ! Still loving it. Nice work bud and thx for sharing !

#3302184 - 05/24/11 06:47 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project
Comanche Gold custom missiom 10 "EVACUATION"
[Linked Image]

[Linked Image]

OPERATIONAL SERVICE MEDAL for SIERRA LEONE
[Linked Image]

[Linked Image]

How to Use
- download the mission:
EVACUATION.MRF

- get EVACUATION.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose EVACUATION.MRF file

Hint
Stay sharp, move fast, shoot first!

Video Win
[/video]

ENJOY

ufo :-)


Last edited by ufolev; 07/31/20 07:20 AM.
#3309034 - 06/02/11 05:40 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Next Project
Comanche Gold custom missiom 11 "KNOCK-OUT"
[Linked Image]

[Linked Image]

How to Use
- download the mission:
KNOCKOUT.MRF

- get KNOCK-OUT1.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose KNOCK-OUT1.MRF file

Note:
This mission is unique because the canyon map and nigt sky
are not included in the Comanche Gold Mission Editor.

Win Video:
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:23 AM.
#3495745 - 01/16/12 06:16 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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ufolev Offline
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ufolev  Offline
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Hi Comanche Gold Fans,
I am happy to introduce to you the

"Command Group 07" and Theron Jackson
5 custom missions

where you can download 5 NEW Comanche Gold Custom missions:

1. Truck Stop
2. Truck Stop 2
3. Night Chemistry
4. Oh Yeah?
5. Nuclear Demolition



Additional info about the missions:

1. Truck Stop

[Linked Image]
[Linked Image]
[Linked Image]







2. Truck Stop 2

[Linked Image]
[Linked Image]
[Linked Image]






3. Night Chemistry

[Linked Image]
[Linked Image]
[Linked Image]





4. Oh Yeah?

[Linked Image]
[Linked Image]






5. Nuclear Demolition

[Linked Image]
[Linked Image]
[Linked Image]








also Dolores post his custom mission "Polisor"

Polisor custom mission

[Linked Image]
[Linked Image]
[Linked Image]




ENJOY :-)

ufo

Last edited by ufolev; 07/31/20 07:44 AM.
#3495838 - 01/16/12 12:57 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Flyboy Offline
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Thanks for the information and screenshots, ufolev!

I have just played through the 5 new-found missions that ufolev posted the link to. They are all quite well made and are fairly easy to complete with the realistic default weapon loadouts. There is an immersion factor in that your FARP is alive with moving Humvees and helicopters, but no radio chatter as these were made before DC99's experimentation with custom radio chatter and trigger implementation.

One thing of note that did spoil a couple of the missions, there are one or two ZSU-23-4s to look out for that won't be killed with Hellfire or cannon from certain angles. This is a weird bug found in a fair few custom missions, not just with ZSUs but many units. If at first a Hellfire won't kill one, try to evade its fire and shoot at it from another angle. Failing that, an artillery barrage never fails!

Good hunting, Griffon 2-6!

Last edited by Flyboy; 01/17/12 12:44 PM. Reason: Missions tested
#3526730 - 02/27/12 01:21 AM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
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ufolev Offline
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ufolev  Offline
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Next Project
Comanche Gold custom missiom N12 "DEAD OR ALIVE"

[Linked Image]


[Linked Image]


How to Use
- download the mission:
https://app.box.com/s/k7gdlad4c0txacy1rd7e

- get DEAD OR ALIVE3.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose DEAD OR ALIVE3.MRF file

Video Win



ENJOY!

ufo :-)

Last edited by ufolev; 07/14/20 06:48 AM.
#3528597 - 02/29/12 02:01 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Flyboy Offline
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Looks like a cool mission, ufolev! I have downloaded it and will add it to my site.

I see you got to grips with rather precise object placement!

#3549069 - 04/02/12 10:08 AM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
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ufolev Offline
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ufolev  Offline
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Posts: 353
Next Project

Custom Mission N13 "VIOLATOR"

Description
[Linked Image]

[Linked Image]


How to Use
- download the mission :
apache.mrf

- get apache.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load user Mission" option,
then in popup explorer choose apache.MRF file

Video Win


ENJOY

ufolev :-)

Last edited by ufolev; 07/31/20 07:52 AM.
#3549739 - 04/03/12 02:48 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
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Flyboy Offline
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Flyboy  Offline
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I downloaded this latest mission and will put it on my site when I get round to it.

#3577861 - 05/23/12 06:20 AM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
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ufolev Offline
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ufolev  Offline
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Posts: 353
Next Project
Comanche Gold custom missiom N14 "SAR"

Description
[Linked Image]


[Linked Image]


How to Use
- download the mission :
SAR.MRF

- get SAR.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose SAR.MRF file

Hint
Destroy every one enemy unit because they are a threat for the Blackhawk.

Video Win

[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 08:14 AM.
#3639137 - 09/05/12 08:06 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom N15 "MEDEVAC"

This is the first Comanche Gold custom mission on Armored Fist2 Map!

Description

[Linked Image]
[Linked Image]

Armored Fist2 Map
[Linked Image]

[Linked Image]

How to Use
- download the mission :
MEDEVAC folder

- download and place ALL files from MEDEVAC folder in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose "medevac final.MRF" file

Hint
some targets need specific angle and distance of shooting to destroy them
with standard weapon loadout you must count every one rocket

Video Win
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 08:44 AM.
#3639507 - 09/06/12 01:43 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
Nice work! When I next update my CG website I am going to add this mission and all the others you've made to a new 'Missions' page. I think you have made so many missions now that they deserve their own page! smile

#3641762 - 09/10/12 04:25 PM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Thank you,

There is a nice New mission from Theron Jackson too
which can be downloaded here:
solo flight custom mission


[Linked Image]

[Linked Image]


[Linked Image]


ufo :-)

Last edited by ufolev; 07/31/20 08:37 AM.
#3642217 - 09/11/12 12:32 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
Thanks for the heads-up about this new mission and updated older missions. I have the older ones hosted at my website too, and will update them all when I next get round to updating my website. I have also sent an e-mail to their website to ask if they would possibly keep me updated if/when they release any new missions... and also if it is OK that I host them as well.

#3645374 - 09/16/12 10:09 PM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project,
Comanche Gold custom missiom N16 "PEACEMAKER"

This is the first custom Comanche Gold mission over the Delta Force 1 map !


Description

[Linked Image]

Delta Force1 Map
[Linked Image]

[Linked Image]


How to Use
- download the mission :
PeaceMaker folder

- download and place ALL files from PeaceMaker folder in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose "peacemaker final.MRF" file


Wideo Win



enjoy !

ufo :-)

Last edited by ufolev; 07/31/20 08:42 AM.
#3645633 - 09/17/12 01:34 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
smile

#3696198 - 12/10/12 02:30 PM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
The backbone of the Comanche Gold fan society - FLYBOY anounced these 10 brand New custom missions

10 missions from FLYBOY

ARMS EXPO
[Linked Image]



COLD STORAGE
[Linked Image]



DEATH METAL(T)
[Linked Image]



FIST OF RAH
[Linked Image]



LOST SIGNAL
[Linked Image]



NOMADS LAND
[Linked Image]



OIL BE DAMNED
[Linked Image]



OVER REACTOR
[Linked Image]



SAND BOX
[Linked Image]



ZOO DAY(T)
[Linked Image]



also there is another very interesting mission creator - flogger83
and I hope that we can expect in future a new mission from him too :-)


Comanche Gold Delta Force 1 Demo Map
[/video]


Comanche Gold Armored Fist 2 demo map
[ [/video]


Comanche Gold user missions triggers
[/video]



ufo :-)

Last edited by ufolev; 07/31/20 09:11 AM.
#3698942 - 12/14/12 05:00 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
Thanks for the screenshots, ufolev!

In case you don't know, the missions with '(T)' at the end of their names are Training missions, hence the 'T' postfix.

#4333406 - 01/31/17 04:32 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Jan 2017
Posts: 24
FatCatProject Offline
Junior Member
FatCatProject  Offline
Junior Member

Joined: Jan 2017
Posts: 24
Originally Posted by ufolev
Hello FatCatProject,
Please post your first custom mission CGC-FC01 - Surprises for download here,
or in the SimHQ topic Comanche Gold - Custom Missions - Checkpoint
http://SimHQ.com/forum/ubbthreads.php/topics/3161632/Comanche_Gold_-_Custom_Mission#Post3161632
It is a REAL ACTION - I like it, post and the video too - it's an excellent!!!

ufo :-)

Thanks !
Here it is !
With Download Link : FatCat/MS01 - Surprises
Here - Choose MS01 Surprises.mrf

The aim of this first mission was for me to try the editor and see how objects interact with each other, depending on the basic parameters that can be given to them, like quick aim, slow fire, and so on. I was also wondering how hard a Comanche mission could be, and how can the player have a real impact on the game while still depending on the action of its wingman and friendly forces. I tried the other custom missions, like "contact" and I now feel i remember how stealth behaviour can be important too, compared to it, this mission mainly rely on how quick you can defend your allies.

I'm maybe a bit close from exploiting some unrealistic situations a pilot wouldn't do, as for instance shooting down a frogfoot with gun while flying just behind him at the same speed or escaping from stingers by flying at 140mph in a orthogonal direction, but I didn't wanted the player/tester to feel any limitations on the gameplay. Enemy SAMs positionning is a bit hard when trying to keep friendly IA alive and still making it difficult for the player to get rid of them, but I'll find my equilibrated balance :-). Frogfoot are a bit shot down like flies the same way (if you have well defended your SAMs till this point), so the enemy effort to take this base with mainly air assault is a bit fool, but that's the reason why they are so numerous !

As a try, you have 3 allies called 2-7 here, and they all interact with you the same way with the wingman functions. However, in this mission, I suggest that they can be much more efficient by being left behind in a "patrol base" behaviour, as they will be covered by the base SAMs.





Edit: added video demo in the spoiler !
Good luck !

Last edited by FatCatProject; 06/19/19 10:42 AM.
#4532070 - 07/31/20 08:59 AM Re: Comanche Gold Custom Mission checkpoint [Re: FatCatProject]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353

Updated links for CGC-FC01 - Surprises
MS01 Surprises.mrf

and its video




ufo

Last edited by ufolev; 07/31/20 09:00 AM.
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