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#3151955 - 10/02/10 01:50 AM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
Not many toys today. We are putting on the make up now. A few doodads.

Some new pits:

P-40B final



Hurricane



B5N2



A much needed car. Thanks Gramps.



A conning tower. It's just no fun attacking a periscope.







But mostly this stuff. Story telling.











Banzai!

Inline advert (2nd and 3rd post)

#3151956 - 10/02/10 01:03 PM Re: Friday update [Re: zerocinco]  
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JFM Offline
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FYI, Photobucket bandwith exceeded, no shots visible.

Edit: Visible now.

Last edited by JFM; 10/04/10 03:42 AM.
#3151957 - 10/03/10 06:36 AM Re: Friday update [Re: zerocinco]  
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Brilliant stuff from the wizards who brought us YAP and YAP2. Some of those shots are mouth-watering. Good luck in the final phases of finishing this undoubted gem. band

#3151958 - 10/03/10 05:43 PM Re: Friday update [Re: zerocinco]  
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Mike963 Offline
Mike
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Mauritius
This looks very promising. Looking forward to the finished product. thumbsup


Win7-64bit, Alienware X51, Graphics card NVDIA GeForce GTX 555
In Mauritius, we are once again taught how to live life: to take one's time, to socialize and mix up with different people, to taste unknown flavours, to admire nature and to appreciate the first light of dawn...
#3151959 - 10/06/10 11:20 PM Re: Friday update [Re: zerocinco]  
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Question concerning the second 'story' page. It is mildly confusing.

You make it sound like the bomb dropped by the level Kate was on the Oklahoma. This was the Arizona if I know my history and the 'picture' you have of course shows the bomb site on the Arizona (with the Vestal next to her). The Arizona isn't mentioned.


The artist formerly known as SimHq Tom Cofield
#3151960 - 10/07/10 01:39 AM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
The picture is of the attack on the Arizona. You have that right.

The Oklahoma took four torpedoes in rapid succession and started to list towards the holes. It was also bombed heavily. In fact, they were all hit numerous times by several types or ordinance as well as strafed. The Arizona, I think, had avoided much attention up to the point that it was destroyed because the Vestal was so uninviting a target to the air crews.

Looking at Fuchida's map drawn while circling overhead Pearl Harbor, there are no "slashes" (marks he made denoting a torpedo attack) directed at those two ships. So she got hit once and for all but the attack itself was an all-out onslaught.

The text for Pearl Harbor is entirely from John Toland's The Rising Sun and might not exactly match up with the picture. The pictures are entirely from my screwing around with the missions and snapping shots and almost never match up to anything. Usually they are taken of errors...like fuel gauges that fill up or cars driving along 8" in the air.

The storyboards for Pearl Harbor are done as are those for Force Z and Wake Island. I will complete Burma (or this portion of it) tomorrow. Mike is making needles and gauges do what they are supposed to. He is also making guns point where their bullets go. I am painting a few cockpits and smearing gunk on some ships. Little details but these are the face of the product and they make the first impression.

#3151961 - 10/07/10 03:48 AM Re: Friday update [Re: zerocinco]  
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I guess that is where the confusion arises. It sounds a lot like the death of the Arizona, which of course was from a magazine explosion. The Oklahoma took several bomb hits but none was bad enough to make the ship a total writeoff. She of course could have been put back in service if they really wanted to but there was no reason to put a horribly damaged WW1 vintage Nevada class warship back into service so the OK ended up as scrap metal.

She did get the last laugh though, going down while under tow.


The artist formerly known as SimHq Tom Cofield
#3151962 - 10/08/10 11:57 PM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
The list. The #$#%%^&!!! List. It's at ZERO items to go.

Final mission tweaks. Finish Burma storyboards tonight. Almost ready to go.

Here's a few shots from the mission Sandy Sandell. We almost skipped this. What a mistake that would have been.

First the mission.



Then a quote I love from Ed Rector taken from Dan Ford's book.



Our sincere recommendation. We cannot do any story justice in writing. These men have already done it.



Then, the First Pursuit swarming on the Lily bombers.



You knocking one down. If you don't fly like Chennault said, you will get popped.



Our new B5N2 pit which will be modified to go into the Ki-30 and Ki-51.



Our redo of Geo's F6F pit for the F4F-3.





Some shots of Davide Kliewer's submarine attack at Wake Island.





And last, a shot from Phase Two. We are lining up Hinch's carriers at the dock for paint finally. They promise to be works of art.



Back to work. No more 16-hour days after today.

Banzai!

#3151963 - 10/09/10 12:07 AM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
And one from Wake Island, too.



And three from Force Z.






Last edited by zerocinco; 10/09/10 12:11 AM.
#3151964 - 10/09/10 11:26 PM Re: Friday update [Re: zerocinco]  
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Boom Offline
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Culcairn
The storylines (and the screens) that go with the game are simply excellent! Puts this sim in a class of it's own. A clever and brilliant way of generating that all too nefarious feeling of immersion.


"Somewhere out there is page 6!"
"But Emillo you promised ....... it's postpone"
ASWWIAH Member
#3151965 - 10/16/10 12:12 AM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
Well, it's all done but I am so used to posting pretty pictures on Friday that I thought I would again.

IJN destroyer popped at Wake.



Engine detail on the Ki-27



Corrected skin color.



Landing at Highland Queen after running from Ki-43's.



















Gone to testers. Fixing website. Always something to tweak. All the little men on the ground there in case you look.

Banzai. Have a good weekend.

#3151966 - 10/18/10 09:01 AM Re: Friday update [Re: zerocinco]  
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HogDriver Offline
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I'd definitely give it a try. yep


I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.

#3151967 - 10/18/10 02:21 PM Re: Friday update [Re: zerocinco]  
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So is it still only for XP users or will Win7 owners get a shot at this game?


The artist formerly known as SimHq Tom Cofield
#3151968 - 10/18/10 04:35 PM Re: Friday update [Re: Wklink]  
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Jerz
Originally Posted By: SimHQ Tom Cofield
So is it still only for XP users or will Win7 owners get a shot at this game?



X2

My dollars hang on the answer to this question....


My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case

Other Assets Deployed:
HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 smile
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Simpit: Obutto R3VOLUTION


#3151969 - 10/18/10 07:12 PM Re: Friday update [Re: zerocinco]  
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Am I the only one? I am not too impressed with the graphics. I am sure the gameply is great but I guess I am spoiled by BOP and Flaming Cliffs.


Main PC: ASUS P8Z77 - Intel I7 3770K OC to 4.4GHZ - Thermaltake Water2.0 Pro
GeForce GTX 970
16 Gig G.Skill Ares DDR3
Samsung EVO SSD 500GB
Plenty of storage
Windows 7 64bit
ASUS PB278Q @ 2560x1440

SIMPIT: ASUS Prime Z370-A, I7 8700K, H80i-V2 watercooler
ASUS ROG STRIX RTX 2080
Windows 10 64bit
32GB 2400 DDR4 memory
Thrustmaster Warthog - 2-TM MFDs
Saitek Combat Rudder Pedals,4 -FIPs, TPM, Radio, Multipanel, Switch Panel, Pro Flight Yoke
3 - 32" Samsung monitors-1920x1080, 22" Samsung monitor
#3151970 - 10/18/10 09:32 PM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
How about World of Warcraft. Their stuff is really amazing. I think there are probably a thousand games with better graphics out there.

Somehow, we all must squeeze what we want out of the same chipsets. Buttons on the shirts? Give up something. Better smoke on the bullet tracers? Give up something else. I can draw you an airplane with all the detail of BOP...1000000 polys or more. I can paint it with HUGE bmps, too. I can use all the available memory in your computer to just put it on screen and you will smell the Castrol leaking out of it. It just won't do anything I want it to do. Same for flight models. X-Plane is really good but that's not our angle. Want to fly? It's more realistic in a real airplane.

We tell stories and this engine allows us to do that. If someone is looking to buy the best make-believe airplane, we can recommend a lot of choices. Our demographic has been from the beginning, people interested in history, military history and aviation history. In that venue, we will bump heads with any program written for normal-range computers.

We know why nobody does Pearl Harbor and why fighting in the snow-covered tundra is easy...or why fighting high over the Yalu River is a good choice. It's called Random Access Memory.

#3151971 - 10/19/10 01:59 AM Re: Friday update [Re: zerocinco]  
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I played EAW long after it was considered a graphic beauty (was it ever a graphic beauty?) so gameplay has always been the biggest thing for me. As long as the game delivers good flight models, excellent game design and an all around fun experience and the graphics are secondary.

The graphics have to be good enough to help suspend the natural disbelief that we all have when we fire up a game.


The artist formerly known as SimHq Tom Cofield
#3151972 - 10/20/10 02:01 AM Re: Friday update [Re: zerocinco]  
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Brit44 'Aldo' Offline
Every Human is Unique
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Quote:
We tell stories and this engine allows us to do that. If someone is looking to buy the best make-believe airplane, we can recommend a lot of choices. Our demographic has been from the beginning, people interested in history, military history and aviation history. In that venue, we will bump heads with any program written for normal-range computers.


I like your mindset. I think if more development houses would stick to this, we would have more "keeper" simulations and less need to rush out and buy the newest graphics card. There will always be the next greatest and latest graphics / physics engine. Those people are too busy making eye candy for the masses to care about the nuts and bolts that make make it a simulation.

Quote:
The graphics have to be good enough to help suspend the natural disbelief that we all have when we fire up a game.

This is true, but at what point does your fun filter the disbelief.

I still enjoy Combat Mission Beyound Overlord. I am sure if I reloaded Falcon 3.0 onto the computer I keep for DOS games I would enjoy the campaign mode as much as I did back then. smile I bought my second mother board because 16Mhz was not enough for the best Falcon 3.0 could give. I learned my lesson of eye candy and Mhz after trying F3 on a 100 pentium.

I hope they continue to develop there sims with minimal dependancy on eye candy.


TPA who TWI
"The 10th Amendment simply says that any powers that aren’t mentioned in the Constitution as belonging to the government belong to the states themselves."
#3151973 - 10/22/10 09:21 PM Re: Friday update [Re: zerocinco]  
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zerocinco Offline
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Tchepone, Laos
A busted hard drive on the XP game machine (we auto-back up daily so it's just an inconvenience) and rootkit malware on the Photoshop machine prevent us posting any pictures today. Most of it's just HTML pages anyway.

On the other hand, the weird process of getting this to run on SF2 is underway on the one machine that works right. It's surprisingly simple bookkeeping but there are some effects that are going to take some figuring out. The DX10 is an serious improvement. But there are some really strange things to deal with. We will probably stop until the Zeta testers approve the game at this level.

But I have a question: Since this is going to be a WWII game with pilots of various nations represented...but only in English, what are the most irritating speech phrases in your opinion? The one that grinds at me is "Get him off me!" We want to replace the ones that just have no relevance.

What's yours?

#3151974 - 10/24/10 12:47 PM Re: Friday update [Re: zerocinco]  
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Almere,Flevoland,the Netherlan...
Has something been done about the AI and damage models?
I do like the detail on the planes!

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