#3151660 - 12/16/09 08:32 AM
Re: Aloha
[Re: zerocinco]
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Wklink
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The Pennsylvania class looks very good. You even got the 'two tone' paint scheme correct. What models are you going to use? The Nevada class looked very close to the Pennsylvania class but with some significant differences. Likewise the Tennessee, New Mexico and Colorado Class were pretty close as well although the guns were different. It will be interesting comparing the different classes.
The artist formerly known as SimHq Tom Cofield
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#3151661 - 12/16/09 03:01 PM
Re: Aloha
[Re: Wklink]
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Joined: Jan 2001
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ArgonV
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Ok, what IS this sim?!?
"Go Fly A Kite!" -Jason R. FS-WWI Project Leader FS-WWI Plane Pack SiteIntel i9 10900k Gigabyte Z490 Aorus Elite AC 64GB Corsair DDR4 2933 Vengeance RGB Pro AMD XFX 7900 XTX Merc310 Black Edition LG UltraGear 38GN95B-B 38" monitor Corsair HX1200 PSU 1TB EVO 980 Pro M.2 PCIe x4 SSD 2TB EVO 980 Pro M.2 PCIe x4 SSD Two 2TB EVO 860 SSDs Sound Blaster ZxR Win 10 x64 Pro HOTAS Cougar #4069 w/Uber II Nxt mod #284 & UTM bushings
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#3151664 - 12/17/09 02:43 AM
Re: Aloha
[Re: zerocinco]
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Joined: Dec 2008
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wheelsup_cavu
Lifer
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Lifer
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Corona, California
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For Pearl Harbor, we have all 8 battleships on station (including the Pennsylvania in dry dock). There will be cruisers on the other side of Ford Island and other less-detailed props in the harbor. In YAP stuff, everything is a target but we will assume the player will go after his briefed target on the first go around anyway. Especially tricky will be getting launch parameters for the Type 91 torpedo between the sub pens and the California and level bombing the Arizona.
We found the actual paint chips from the time on line. Then we had to deal with the variations in monitors. This may be a little bit too blue on some but we figured when we fill the sky with AAA, you aren't going to be pulling out your Pantone chart. It's a rule of mission creation: "If you don't want the player to see something, shoot at him." Good rule. I had never thought of it that way. Wheels
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#3151666 - 12/17/09 04:55 PM
Re: Aloha
[Re: miamieagle]
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Joined: Apr 2006
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zerocinco
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Tchepone, Laos
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Simple answers: About 4 weeks and Serious.
Longer answers: We intend to release Rising Sun in 4 phases...in chronological order. Phase One will start at Pearl Harbor. We have those models. We are delaying release based upon where we END phase one. Since the main reason for the attack on Pearl Harbor was to cover the invasion of Malaysia, we want that to be part of the opening sequence. So we are awaiting the Repulse (done) and Prince of Wales (started) and the G3M (in progress). We also have the machinery for the defense of Kunming and Rangoon. If it looks like it is taking too long to assemble all this, we will go with Pearl Harbor alone.
We have to pick and choose those events that will be fun to fly and not a duplication of another battle. So we probably cannot do the Indian Ocean Raids, the attack on Clark Air Base or Wake Island...well, maybe Wake Island we should. But sending the player out across blue water to bomb yet another cruiser will lose your attention.
Yankee Air Pirate does not do arcade games. Certainly there is violence and action involved but the point of our stories is for you to relive the event in your mind...to try to understand a little better the moment. Our product will start 200 miles north of Oahu and end in the sky over Manchuria. It's a story that cannot be told using Donkey Kong.
Last edited by zerocinco; 12/17/09 04:56 PM.
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#3151668 - 12/17/09 08:13 PM
Re: Aloha
[Re: _michal]
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Joined: Apr 2006
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zerocinco
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Tchepone, Laos
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Good question.
Rising Sun takes no sides. Players will fly off the Akagi, Kaga, Shokaku, Zuikaku, Hiryu, Soryu, Zuiho, Ryuho, Junyo if the mission demands it. All those models will be in the game. Also, the Hornet, Wasp, Yorktown, Enterprise, Lexington and several Essex Class carriers...maybe an Independence Class. I am hoping to get the Indefatigable in near end-game since we have the Seafire on order.
So in one mission you launch from the Kaga. A little later, you will drive your TBD at it hoping to stick a torpedo into it...with the same probable outcome. (Who knows? You might get through a swarm of Zeroes, a hail of flak and drop within the proper parameters to get a hit.)
You will fly for every air force in the theatre. Japanese, American, British, Australian, Thai, Chinese, and Soviet.
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#3151670 - 12/17/09 08:45 PM
Re: Aloha
[Re: Boilerplate*]
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Joined: Apr 2006
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zerocinco
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Tchepone, Laos
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We are doing our best to strip that out.
We could simplify matters greatly if we just plugged in "Banzai" for everything Japanese and "Roger" for everyone else.
Last edited by zerocinco; 12/17/09 08:50 PM.
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#3151672 - 12/18/09 09:57 PM
Re: Aloha
[Re: zerocinco]
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Joined: Aug 2008
Posts: 419
Joes Shop
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Member
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MA, USA
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Outstanding! Great Work!
Regards,
J. P. Kelly
System: Intel P4 2.80 GHz., 80 GB/2 HD OS: Win XP SP3 Display: 17" XGA TFT Memory: 1024 MB DDR SDRAM Video: ATI Radeon IGP 345m w/128 MB Ram Controls: Saitek X52, Rudder Pedals and Eclipse Keyboard Current: Third Wire WOV, EAW 1.28d 1024 /SPAW/SPAW45 FAW Fleet Defender, IL-2. Learning: F/A-18 PSF/OIF, Falcon 4 AF, EF2000 Ver 2.0, SH Series (Pacific Aces)
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#3151675 - 12/22/09 02:36 AM
Re: Aloha
[Re: zerocinco]
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Joined: Mar 2002
Posts: 7,247
Harry-the-Ruskie
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Malaysia
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Simple answers: About 4 weeks and Serious.
Longer answers: We intend to release Rising Sun in 4 phases...in chronological order. Phase One will start at Pearl Harbor. We have those models. We are delaying release based upon where we END phase one. Since the main reason for the attack on Pearl Harbor was to cover the invasion of Malaysia, we want that to be part of the opening sequence. Well, brother...if you are going to do the whole Pearl Harbour-to-South-East-Asia-to-Manchuria thing, you got me interested. Guess where I'm located. It's a fascinating hop by the Japanese, one which has not been given as much coverage as other more notable events. My dad lived through the occupation. Even saw some Brewster Buffaloes trying to intercept. Funnily enough, when the Japanese got a foothold in Malaysia, they marched straight for a big batch of Lithium stocks (in the form of raw Mica) at a place called Chenderiang. Seems like their intelligence knew about this and hungry for Lithium (for making batteries and the like).....Anyway I'm blabbering. What would be the extent of incorporating missions involving Singapore and Malaysia into the storyline ? I can't think of many notable battles other than the Repulse and Prince of Wales getting hammered. Well, in any case, looking forward to Pearl and eventually all the way to Manchuria
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#3151676 - 12/22/09 02:56 AM
Re: Aloha
[Re: Harry-the-Ruskie]
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Joined: Apr 2006
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zerocinco
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Tchepone, Laos
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Since it's an air game, we have to concentrate on those segments. The Malaysia part right now will be the sinking of Force Z by IJNavy units flying from Saigon. And the RTAF attempt to resist the Japanese at Prachuap. The troop ships will be on the beach but reality keeps us from sending you in your Hawk 75N down there to shoot them up. In fact, when the Ki-27's intercept you, it should be a very short mission. But if you can get a bead them them with the 23mm, you will make a mess of them.
Singapore presents another problem. It was settled without airplanes and without much fighting. What we really want to do but cannot once we by-pass it, are the Indian Ocean raids. As an American, I am exposed to just the US part in the war. But it was the Royal Navy that they Japanese had to remove to expand their sphere.
On another note, my father flew for an organization called the Burma Bridge Busters so we will be back in Malaysia dropping bridges in a later phase.
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#3151677 - 12/22/09 08:17 AM
Re: Aloha
[Re: zerocinco]
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Wklink
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Heck, if you get squirrley enough you can add some AVG missions and maybe even a transport mission over the Hump if your graphic artists are so inclined. Some of the ground attack stuff in China and Burma would be useful and could fill out some of the missing stuff for the missions. YOu already have the P-40B and they did tangle with a lot of Sally's and Nates over the area.
The artist formerly known as SimHq Tom Cofield
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#3151679 - 12/22/09 06:51 PM
Re: Aloha
[Re: zerocinco]
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Joined: Apr 2008
Posts: 12,114
Chucky
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Well you have my interest.The last flight sim I played based in the Pacific was 1942: The Pacific Air War from Microprose.Anyone remember that little gem?
EV's are the Devils matchbox.
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#3151680 - 12/22/09 10:04 PM
Re: Aloha
[Re: Chucky]
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Joined: Sep 2006
Posts: 4,353
HitchHikingFlatlander
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California
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Well while waiting Chucky you can try the Pacific theater in 1946 which is only $6.99 (US) at www.gog.com great action for a great price and you get nearly every other theater in the war. Of course I'm looking forward to this offering as cool as Pacific Fighters was, it was really an after thought and could have used a lot improvements. Rising Sun will hopefully fill that gap with a proper look into the theater!
I've got a bad feeling about this.....
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#3151685 - 12/23/09 10:52 AM
Re: Aloha
[Re: HitchHikingFlatlander]
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Joined: Apr 2008
Posts: 12,114
Chucky
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UK
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Well while waiting Chucky you can try the Pacific theater in 1946 which is only $6.99 (US) at www.gog.com Thanks.Can you clarify that title,I can't seem to find it?
EV's are the Devils matchbox.
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#3151686 - 12/23/09 04:38 PM
Re: Aloha
[Re: Chucky]
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Wklink
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It's called either Pacific Fighters or IL2:1946. 1946 had a lot more planes. http://www.gog.com/en/gamecard/il_2_sturmovik_1946 is the link he is talking about. IF you look at the IL2 forum there is a lot of info. The game is good, borderline great (the Original IL2 is an all time classic). There are a lot of unofficial (read mods) updates to the game that add a lot to the game but tend to muddy the waters for online play. It is a good game to get your feet wet with. Traps are fun, some of the missions are cool but the campaign can be repetitive (dynamic but that doesn't necessarily work well in the pacific) and as I said before some of the things that I expect in the game, like some aircraft and ships arent present. But it still is very good and for that price you can't really go wrong. I personally use Gogamer but I see they have it out of stock.
The artist formerly known as SimHq Tom Cofield
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#3151687 - 12/23/09 11:13 PM
Re: Aloha
[Re: Wklink]
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Joined: Apr 2006
Posts: 1,739
zerocinco
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Tchepone, Laos
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15th Pursuit done. Not the right stencil font but I will find it before release. The exceptional thing are the buildings going up at Hickam. There was not much there but all the main buildings will be in position and they will all react. Double hangars, barracks, HQ, water tower, tracks, port...and a flight line full of aircraft. We have to make up for possibly not having Wheeler. So, the Zero strafe mission will be...exciting. Now I have to go buy a ham or I will be sleeping outside.
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#3151688 - 12/24/09 08:05 AM
Re: Aloha
[Re: zerocinco]
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Joined: Dec 2003
Posts: 3,012
The Wrench
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Los Angeles CA
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That's a really nice looking B/C Tomahawk!
USAF_Serial stencil, available at simmerspaintshop.com
now go get your holiday ready, and expect an email soon (my apoligies for not responding earlier -lots of bad things been happening)
wrench kevin stein
edit: that should read USAAF!! that's what I get for posting after midnight!
Last edited by The Wrench; 12/24/09 05:56 PM.
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#3151689 - 12/25/09 03:33 AM
Re: Aloha
[Re: The Wrench]
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Joined: Mar 2001
Posts: 160
Sport
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Illinois, USA
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I remember 1942 (Task Force and PF) very well Chucky. I spent many hours in the Dauntless and Avenger. Diving on the japanese carriers was the best, circling around for position, deploying the dive flaps, cut the throttle and drop out of the sky. This looks good, any release dates yet?
Sport
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#3151690 - 12/25/09 03:51 AM
Re: Aloha
[Re: Sport]
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Wklink
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Pacific Air War was one of the first sims I got into. That and Aces Over Europe were the king of my nights in the mid 90s.
The artist formerly known as SimHq Tom Cofield
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#3151691 - 12/25/09 05:34 PM
Re: Aloha
[Re: Wklink]
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Joined: Sep 2001
Posts: 2,890
Warbirds
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Cool,,no p-26? They are easy, I built one for SDOE.
"A time when America was great,,when the chrome was thick and the women were straight" - Micheal Savage
"If you really want to experience flight in this life then you have to strap a DC-3 to your ass." - Buffalo Joe McBryan President & Captain Buffalo Airways
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#3151693 - 12/25/09 06:17 PM
Re: Aloha
[Re: zerocinco]
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Joined: Sep 2001
Posts: 2,890
Warbirds
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Yes they would be targets only,,,only 7 were on the tarmak at wheeler that day and they were all destroyed..I dont have any of my original model left anyway.
A new Pearl map is out a AAA for IL2 1946 I am trying to get to it work for a tora tora tora movie I have in mind but this might be much better.
Last edited by Warbirds; 12/25/09 06:26 PM.
"A time when America was great,,when the chrome was thick and the women were straight" - Micheal Savage
"If you really want to experience flight in this life then you have to strap a DC-3 to your ass." - Buffalo Joe McBryan President & Captain Buffalo Airways
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#3151695 - 12/27/09 11:29 PM
Re: Aloha
[Re: zerocinco]
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Joined: Jul 2006
Posts: 760
Aramsham
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I hope some of the ships are simply not textured properly yet, because despite how good most things look, some of the parts in those ships look like they have almost no texture whatsoever, very flat and dull. For example the bridge. Also, something about almost all non-aerial the screenshots feels to clean and plastic-like, like mid-90s CG renders. I guess I am kinda spoiled by the IL-2 series. Naturally I also understand this is all work-in-progress and subject to improvement Off-topic, yes, TF1942 was a great game, I wish someone would make a new game like it, mixing WW2 air simulation with a strategic player-controlled layer.
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#3151697 - 12/28/09 11:32 AM
Re: Aloha
[Re: zerocinco]
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Joined: Jul 2007
Posts: 191
lbuchele
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Brazil
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Zerocinco, I´ll like to ask you to release Rising Sun as a download too, not just like YAP 2 wich had only the DVD option. It´s easier for us international customers and probably you will have a broader audience(IMHO) Thanks in advance.
Last edited by lbuchele; 12/28/09 11:32 AM.
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#3151698 - 12/28/09 04:03 PM
Re: Aloha
[Re: lbuchele]
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Joined: Apr 2006
Posts: 1,739
zerocinco
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Tchepone, Laos
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Good suggestion. We will look into doing that.
Last edited by zerocinco; 12/28/09 05:10 PM.
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