#3129867 - 11/03/10 08:59 PM
Questions for Oleg Maddox regarding Storm of War: Battle of Britain
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Joined: Sep 2000
Posts: 22,095
citizen guod
Lifer
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Lifer
Joined: Sep 2000
Posts: 22,095
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SimHQ will be publishing a Q&A with Oleg in the next few weeks. Beside the obvious questions of "when will it be released", "who is the publisher", and "what is the DRM", what questions on the product do you have? Please include one question per post. Please post only your questions and refrain from discussions in this thread. The thread is open until Friday, November 12th. EDIT: More response than I anticipated.  If you would like your question considered for the interview, please submit it and I will try to get as many addressed as Oleg has time to answer.
Last edited by guod; 11/05/10 09:54 PM.
Wisdom is knowing what's enough
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#3129876 - 11/03/10 09:13 PM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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Joined: May 2010
Posts: 3,812
JAMF
Frugalite & P-38 fan
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Frugalite & P-38 fan
Senior Member
Joined: May 2010
Posts: 3,812
The Netherlands
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Is mr. Maddox offsetting parts of the calculations to PhysX or OpenCL, if the user's PC supports one of those? If so, both or which of them? (Trying to avoid enigmatic answers.  )
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#3129925 - 11/03/10 10:39 PM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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**DONOTDELETE**
Unregistered
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anon
Unregistered
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Is it still planned to have dynamic weather that can change during a mission as was in the early preview video included in the IL2 1946 box?
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#3130663 - 11/04/10 07:38 PM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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**DONOTDELETE**
Unregistered
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anon
Unregistered
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Will there be a delay between the Russian release and other territories, if so do we know how much roughly?
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#3130848 - 11/04/10 10:31 PM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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Joined: Dec 2000
Posts: 831
rootango
Member
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Member
Joined: Dec 2000
Posts: 831
everywhere
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Oleg, is the dynamic campaign engine able to run 24 hrs 7 days per week continuously over a few weeks/months, with player being able to join at any point and have an unfolding battle scenario that is progressing meanwhile ? hope it is something close to this 
Be advised, we got zips in the wire
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#3130903 - 11/04/10 11:40 PM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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Joined: Nov 2006
Posts: 1,080
kestrel79
Member
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Member
Joined: Nov 2006
Posts: 1,080
Wisconsin, USA
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Oleg,
What will the main online mode by like?
Will we see moving frontlines, capture of bases and territory? How about flying recon, rescue, and resupply missions? I am really curious to know what gameplay will be like.
Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
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#3131096 - 11/05/10 03:54 AM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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Joined: May 2007
Posts: 1,562
Cold_Gambler
Member
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Member
Joined: May 2007
Posts: 1,562
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There's been speculation that the SoW engine might be used as a basis for other sim genres such as tanks, or surface ships and submarines, is this a possibility you envision?
If it is, is it anticipated that players on one sim (driving a T-34, for example) could co-op with players in a different sim (flying an Il-2) in a combined arms battle?
Thanks, C_G
Last edited by Cold_Gambler; 11/05/10 03:55 AM.
looks very modernishy-phoney-windows eighty-tabletty like
Asus P8P67 Pro Rev. 3.0 // i5 2500k @4.3 GHz with Noctua NH-D14 // nvidia gtx 780 // 8 GB DDR3 1600 //Win7 home 64 bit //450 GB VelociRaptor //Recon3D Champion
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#3131166 - 11/05/10 08:41 AM
Re: Questions for Oleg Maddox regarding Storm of War: Battle of Britain
[Re: citizen guod]
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Joined: Mar 2006
Posts: 102
Vierzinger
Member
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Member
Joined: Mar 2006
Posts: 102
Denmark
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Dedicated server qestions
Will there be a dedicated server?
If so: Will the dedicated server be able to run as a service under Windows? - Will the dedicated server be able to run 64bit?
Will a dediceted server be able to run under Linux?
Will we access to the dedicated server with a API?
Will there be a GUI for the dedicated server?
Will it be possible to split load on a dedicated server? (In such a way that one server can be manage skindownload, one can manage mission download and one can manage movements ).
Will there be a dynamic campaign where the war goes on without user intervention? (Like Falcon 4 and EECH)
Non server question: How will SOW manage mods? Will we be able to use Hyperlobby with the game?
Will we EVER get a real Rainbow Six game again. One for the real Tactic fans? A WWII sim with a dynamic campagn. Games with deept?
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