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#3084538 - 09/01/10 08:34 AM Vehicle Targeting  
Joined: Jul 2009
Posts: 56
spike_knock Offline
Junior Member
spike_knock  Offline
Junior Member

Joined: Jul 2009
Posts: 56
Germany
Other than visually acquiring targets with the TADS, have you modeled:

FCR scans in GTM/RMAP/ATM? (don't model TPM, it's crap and no one uses it)

Receiving FCR RFHO from wingman?

Cued Search on RFI emitters?

Are you modeling TADS or MTADS? If MTADS, have you added the MTT (Multi Target Tracker)?


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#3084593 - 09/01/10 12:34 PM Re: Vehicle Targeting [Re: spike_knock]  
Joined: Oct 1999
Posts: 1,268
Flexman Offline
Member
Flexman  Offline
Member

Joined: Oct 1999
Posts: 1,268
Leeds, England
For the first release we're going to keep it within the realms of playability, around LB2 level.

There will be
Air Targeting Mode
Ground Targeting Mode

Maybe Radar Map Mode, we're not doing a mil spec sim unless we get contracted to do so which is unlikely but my bank account would love it. RMAP on the FCR mode select hat on the collective will toggle a map underlay.

TPM or the profile mode was never on the table.

RFHO (RF handover) will be present in a simplified manner (upload and receive) for sharing data between flights and buddy lasing (with laser code support coming later).



Might add secondary tracking later when we roll out an enhanced avionics package. Don't want to make it too complicated for general consumption at the same time extending development time. Remember there's only a few people working on this and there's a ton of things that will probably need tweaking. Nice and easy does it first time out, we'll roll out upgrades as we go.

Cued Search I'm not sure about, is that slaved to the ASE? Pick up a source, hit a button and it scans the source location according to the mode the FCR is in?


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)

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