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#2919649 - 12/14/09 09:10 AM S-75M3 Volhov qualification day *****  
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NaiseFail Offline
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Today I am at the Asuluk SAM range where I will be qualifying on the S-75M3 Volhov (SA-2E Guideline) SAM system. I will be engaging an LA-17M target drone which will be flying a B-52 flight profile. Enough chatter, lets shoot something out of the sky, da?

The target:


My "work station" for today.



Lets get started, da? Systems... Check!


Start the generators.


Raise the antenna.


Activate the RSN-75V3 Fan Song E radar. It might come in handy. =p


A check of the Vector-2VE Integrated Air Defense System (IADS) shows our target is inbound.


A flick of this switch will bring our RSN-75V3 Fan Song E onto the target. Note, the small black needle is the direction our Fan Song is facing. The orange needle represents the direction our SAM battery is facing.



Switching the Fan Song to narrow beam mode.


Acquiring the target.


Begin the missile gyro spin up.


Switch our Fan Song into Lobe On Receive Only (LORO) mode. Note, LORO is the only mode that can ACCURATELY guide missiles.


Set the missile radio fuse. SOP calls for a "standard" fuse of 300m, however, I prefer the 100m. The standard is all the way to the left if you're wondering.


Missile gyros are spun up, and they're ready to fly.


Activate the guidance system.


I will be using the "Three point guidance" for this engagement. Under the current engagement parameters this is SOP. Three point guidance guides the missile(s) straight at the target instead of leading. To enable we want the "T/T" setting.



Aligning the battery with the target.




Missiles are ready.


Target is within 70km, lets set our radar for 70km.


Note, the upper set of numbers is used for range when using the 150km mode. Our target is currently around 67km.


We should probably choose "live fire" mode over "simulation"...


Target is in range! Note the dotted line below our target. It's the estimated point of impact. So we should intercept our target ~45km.


Pusk!



Three direct hits! The "splatter" on the radar is the debris field. Now then, how do we know it's really dead? Lets look at the altitude and airspeed before and after impact.

Before:


After:


The Fan Song's view of the crash.




I'm really glad I found this little sim, it's a lot of fun to play. I really hope the developer keeps working on this for a long time. I'd love to see the SA-10 Grumble simulated one day. On a side note, only the SA-2E "Guideline" and SA-3B "Goa" are playable. The good news is the SA-4 "Ganef" is currently in the works.

Inline advert (2nd and 3rd post)

#2919662 - 12/14/09 10:26 AM Re: S-75M3 Volhov qualification day [Re: NaiseFail]  
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Which 'little sim'? I didn't on first glance see a link or description.

#2919669 - 12/14/09 10:47 AM Re: S-75M3 Volhov qualification day [Re: Lieste]  
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Oh, sorry about that. http://sites.google.com/site/samsimulator1972/home

However, there's one catch to this sim. You MUST use 1280x1024 resolution to play it, if your monitor doesn't support that res you're sadly out of luck. I hope the developer will add support for other resolutions sometime.

#2919687 - 12/14/09 12:08 PM Re: S-75M3 Volhov qualification day [Re: NaiseFail]  
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Do you need to set the desktop to that res, or does it switch to full screen rendering at that resolution on start?

#2919689 - 12/14/09 12:11 PM Re: S-75M3 Volhov qualification day [Re: Lieste]  
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NaiseFail Offline
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Sadly you have to set your desktop res to 1280x1024 then start it. It's a pain in the butt if you want to use another resolution, but it's worth it.

Edit: I forgot to mention, it also takes like 10 minutes to install. hahaha

Last edited by NaiseFail; 12/14/09 12:13 PM.
#2919751 - 12/14/09 02:45 PM Re: S-75M3 Volhov qualification day [Re: NaiseFail]  
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Now that is an interesting write-up! Something I've never before seen for sure!

Very cool!



#2919835 - 12/14/09 04:58 PM Re: S-75M3 Volhov qualification day [Re: BeachAV8R]  
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Ditto, never seen anything like that. It would be cool to have a cut session where the missile is launched and tracks to target.


Pat Tillman (1976-2004):
4 years Arizona State University, graduated with high honors.
5 seasons National Football League player, Arizona Cardinals.
Forever United States Army Ranger.
#2919888 - 12/14/09 06:13 PM Re: S-75M3 Volhov qualification day [Re: 20mm]  
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Wow, this looks mightily interesting! :o

#2920675 - 12/15/09 09:02 PM Re: S-75M3 Volhov qualification day [Re: Heretic]  
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That is indeed very interesting. Thanks for posting this. Please show us more. One of the first things which came to mind was "wouldn't this be neat if the DCS series incorporated this into one of their modules."

Perhaps a realm of possiblity? Can you imagine being in multiplayer and trying to track and shoot down human opponants in aircraft? Anyway, just some random thoughts. Again, thanks.

#2920860 - 12/16/09 03:03 AM Re: S-75M3 Volhov qualification day [Re: enigma6584]  
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NaiseFail Offline
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DCS would be an extremely good candidate too seeing how LOMAC 2 will be compatible. Hey, lets just throw SBProPE in too. yep

#2923853 - 12/21/09 08:06 AM Re: S-75M3 Volhov qualification day [Re: NaiseFail]  
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I was thinking about it yesterday watching the preview on VBS2 preview.
I recall back in the day, Microprose wanted to do something similar even though it was only planned to be compatible for their titles; have M1 Tank Platoon2 simmers hook up with Gunship! fliers and play together.

Why could developers not agree on a defined standard for a plug in for different sims, that would allow different sims to communicate with each other. That way you have people playing DCD:BS play with, say SBPro. While having air support from LOMAC2, and infantry being controlled by Arma2 players.
I mean, you wouldn't have to allow any other sims to connect, as you change the options for the servers, but it'd be great to have the possibility.

Now that would be a shhhhweeet deal!

#2923855 - 12/21/09 08:18 AM Re: S-75M3 Volhov qualification day [Re: aRareKindOfMonster]  
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This is fascinating. Are there other views, like a 3D view, or a missile or target view?

#2923858 - 12/21/09 08:30 AM Re: S-75M3 Volhov qualification day [Re: Smithcorp]  
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NaiseFail Offline
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Yah, I've always thought a "all-in-one" sim that actually had high fidelity modeling would be great. However no one is interested in putting the time and resources into making a sim like that. The best we can hope for is arcade games like BF2... Altho, so long as there is an AWSM included I'm happy (Naise|AWM4Joo/Naise|OM4Joo).

@Brian

No, there's no 3d to it. It's purely what an operator would see. Maybe one day he'll add a 3d engine to it, but I wouldn't hold my breath.

#2923859 - 12/21/09 08:32 AM Re: S-75M3 Volhov qualification day [Re: Smithcorp]  
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No, only 'panel' displays within the control van. It is like 'Harpoon' but with the 'click to designate' replaced by the full switchology.



Can be very busy as well - here I only made three successful lock-ups on targets within range (all on the low altitude intruders from the south), and splashed two with two engagements using 5 missiles... The third and fourth in this formation were predicted to be outside the kinematic range by the intercept point. The other two flights turned away after accomplishing their reconnaissance task (identify the location of the S75 firing battalion).
No IADS for target designation, so targets picked up using the P18 search radar.

#2924375 - 12/22/09 02:32 AM Re: S-75M3 Volhov qualification day [Re: Lieste]  
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Pretty awesome sim! Would be great if it had a debrief screen rather than just dumping you back to menu though. I want to know what it was that I just shot down...


Dozer
#2925165 - 12/23/09 01:37 AM Re: S-75M3 Volhov qualification day [Re: Dozer]  
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NaiseFail Offline
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Agreed. Even a sim needs some game elements.

#2925279 - 12/23/09 08:08 AM Re: S-75M3 Volhov qualification day [Re: NaiseFail]  
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Looks pretty cool...is there a scenario editor?

vertical


i7 2.4 GHz (turboup to 3.4 GHz)
Nvidia 650M 1GB
8 GB RAM
256 GB SSD

Saitek X52 & CH Pedals

Pulling the eject handle since discovering F-19 Stealth Fighter on a second hand PC.
#2925397 - 12/23/09 02:13 PM Re: S-75M3 Volhov qualification day [Re: vertical]  
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No, but the developer is making more combat zones.

#2925601 - 12/23/09 06:24 PM Re: S-75M3 Volhov qualification day [Re: NaiseFail]  
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We'll have to check this out. It looks very neat.

(EDIT) This is cooler than an ice machine at the South Pole. Full-on procedures for employment of both the S-75 and S-125 missile systems, both as part of an integrated air defense system and on its own, using its organic air-search and tracking radars to isolate approaching targets. And the radars are modeled in a very sophisticated fashion. Whoever put this together has a very detailed understanding of these systems. It even models early jamming countermeasures and launcher reload times! Fan-tastic! And the PDF based documentation is absolutely top-notch.

And it is 100% free to download! I'll be recommending that we do a formal review of this software at some point in 2010.

Miao, Cat

Last edited by Cat; 12/24/09 12:29 AM.

Miao, Cat
#2926108 - 12/24/09 01:43 PM Re: S-75M3 Volhov qualification day [Re: Cat]  
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NaiseFail Offline
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Originally Posted By: Cat
We'll have to check this out. It looks very neat.

(EDIT) This is cooler than an ice machine at the South Pole. Full-on procedures for employment of both the S-75 and S-125 missile systems, both as part of an integrated air defense system and on its own, using its organic air-search and tracking radars to isolate approaching targets. And the radars are modeled in a very sophisticated fashion. Whoever put this together has a very detailed understanding of these systems. It even models early jamming countermeasures and launcher reload times! Fan-tastic! And the PDF based documentation is absolutely top-notch.

And it is 100% free to download! I'll be recommending that we do a formal review of this software at some point in 2010.

Miao, Cat


Yah, this guy really knows his stuff. Hope to see a SimHQ review! biggrin

Moo, Chris

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