#2886058 - 10/23/09 12:28 PM
Camel & DR I confirmed - with pictures in 1.008
|
Joined: May 2003
Posts: 939
RocketDog
Member
|
Member
Joined: May 2003
Posts: 939
Bath, England
|
http://riseofflight.com/Forum/viewtopic.php?f=45&t=3949Beautiful looking 3D models. No word yet on other content and fixes. Wonder what Dr I skins we'll get as standard? Cheers, RD (keeps fingers crossed for Tvrdi getting rid of his stutters)
Last edited by RocketDog; 10/23/09 02:10 PM. Reason: Pictures added
Beyond gliding distance
|
|
#2886065 - 10/23/09 12:39 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: RocketDog]
|
Joined: Oct 2006
Posts: 916
Tvrdi
Member
|
Member
Joined: Oct 2006
Posts: 916
Earth
|
should I buy now ATI 5850 and shoot myself in the temple with a gun?
seriously, Im happy for you guys now....good news at last
Once upon a time, A. Petrovich wrote: "Thank you all, guys, for your attention to FM"
|
|
#2886069 - 10/23/09 12:44 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: Tvrdi]
|
Joined: Jan 2009
Posts: 2,474
Biggles07
Member
|
Member
Joined: Jan 2009
Posts: 2,474
Newcastle Upon Tyne, England.
|
Whoah! *rubs hands with glee* cheers Rocket. @Tvrdi, hang in there mate....Hopefully you may be put out of your misery and start to enjoy what we have again, I know the pain trust me . I know you are not a "hater" as such, just frustrated. Nothing wrong with that, and its understandable. I have stutter woe too but for a different reason (MSFFB2). Lets see what happens.
"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals".
Sir Winston Churchill
|
|
#2886090 - 10/23/09 01:07 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: Biggles07]
|
Joined: Jan 2002
Posts: 6,623
Mogster
Hotshot
|
Hotshot
Joined: Jan 2002
Posts: 6,623
England
|
Geez how good does that Camel look. I mean seriously aren't these just the best skins you've ever seen in a video game.
[Mog looks away to wipe a tear from his face]
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
|
|
#2886094 - 10/23/09 01:11 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: Mogster]
|
Joined: Feb 2009
Posts: 769
womenfly2
Member
|
Member
Joined: Feb 2009
Posts: 769
NH
|
Looks fantastic! Hope they also have the joystick sensitivity issue fixed, we will need it with both these planes.
Gateway FX7026 Quad core 2.5GHz, 7.1 Audio, 8 gig ram Windows 7 Professional 64-bit Bose Champion-5 sound system Samsung 2493HM LCD 24" monitor NVIDIA® GeForce® GTS 250 w/ 1 GB GDDR3. Direct X10 In the process of building a full size J3 Piper Cub! .. the L-4 version.
|
|
#2886131 - 10/23/09 01:57 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: FlyRetired]
|
Joined: Jun 2009
Posts: 98
dreidecker
Bugsmasher
|
Bugsmasher
Junior Member
Joined: Jun 2009
Posts: 98
Somewhere near the NJ Turnpike
|
I am so excited about this patch. I come down pretty hard on this game but in the end it is only because I want to enjoy it so badly and my enjoyment has been severely hampered thus far.
I am very eager to hear how these new planes turn out and I hope they fit into the current MP dynamics well. If AI sniping and joystick centering/sensitivity have been addressed I am really ready to get back into this game! Hopefully COOP mode is coming to MP!
"Aviation is proof that given the will, we have the capacity to achieve the impossible." -Eddie Rickenbacker
|
|
#2886135 - 10/23/09 02:03 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: dreidecker]
|
Joined: May 2003
Posts: 939
RocketDog
Member
|
Member
Joined: May 2003
Posts: 939
Bath, England
|
I am pretty sure the sniper AI will be fixed. The devs have said they will improve it in 1.008 and there's been a good discussion about this on the Neoqb site. They know all about the problem. The dogfight servers may take a bit longer and I have no idea where they are on a control model for spring-centred joysticks. There's been no word about that, except for An. Petrovich promising to look into it. I caved in and have started to use a force-feedback stick which fixes the "nose up" problem while the CH software lets me add deadzone and sensitivity curves to the rudder.
Cheers,
RD/NickM
Beyond gliding distance
|
|
#2886144 - 10/23/09 02:14 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: MattM]
|
Joined: May 2003
Posts: 939
RocketDog
Member
|
Member
Joined: May 2003
Posts: 939
Bath, England
|
Long first-time loading, not able to save loadout/fuel/paintsheme, sensitivity settings (even though my FFB2 has solved most problems i have with this), other planes dropping their bombs/starting without bombs for an even dogfight, performance issues etc.
The fix of the sniper AI is pretty certain from what i've heard, but after one month of fighting against the AI, that isn't that much of a problem anymore. I still prefer a slightly more realistic "staggering" of the AIs difficulty settings (ace beeing much better than rookie). Exactly where I am with the game. I've learned how to handle the sniper AI and can fight even multiple ace AIs with a good chance of surviving. I have learned the mission editor well enough to make some great semi-historical missions - but I am exasperated by still having SE5as, Dolphins and SPADs go into dogfights carrying bombs. I hope they will add some simple fixes like this that will buy them a lot of goodwill. Cheers, NickM/RD
Beyond gliding distance
|
|
#2886161 - 10/23/09 02:28 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: MattM]
|
Joined: Jun 2009
Posts: 98
dreidecker
Bugsmasher
|
Bugsmasher
Junior Member
Joined: Jun 2009
Posts: 98
Somewhere near the NJ Turnpike
|
Thx Rocket Dog.
Getting the sniper AI fixed would be enough to let me enjoy the QMB again. The stick centering is a tough issue to solve, I imagine. On most other "modern" sims it isn't an issue because trim can be used to obtain level-flight at stick-center. While it can become tiring fairly quickly, I've flown real patterns without ever spinning the trim from the 'takeoff' setting and can therefore appreciate the aspect of realism that NeoQB was after in the way they originally modeled the game....the only problem is that it only really works when you can FEEL your way around the stick.
My question to you is this: does a FFB stick emulate this feel or does it simply give you the means to program your way out of the matter, i.e. reset your center. From your post I am afraid it is the latter and would therefore be something I'd rather not pursue.
In any event the solution for NeoQB would be to set center/'trim' for level flight at max power. It is a compromise but one that maximizes the ability to aim and control the plane in combat commensurate with reality at the expense of the realism of of the model, in terms of feel, in other regimes of flight such as landing or takeoff. Most likely it would involve some compromise and development and is a tough prospect.
Last edited by dreidecker; 10/23/09 02:29 PM.
"Aviation is proof that given the will, we have the capacity to achieve the impossible." -Eddie Rickenbacker
|
|
#2886185 - 10/23/09 02:55 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: dreidecker]
|
Joined: May 2003
Posts: 1,456
Dunkers
Member
|
Member
Joined: May 2003
Posts: 1,456
England
|
Well, those two were always on my shopping list. Been away with the HSFX upgrade for Il-2, but now I'm going to have to split my time once more. Looking forward... PS Thanks RD
Once upon a time there was dunkelgrun...
|
|
#2886202 - 10/23/09 03:11 PM
Re: Camel & DR I confirmed - with pictures in 1.008
[Re: Musicman]
|
Joined: Mar 2002
Posts: 2,065
TailFlamer
Member
|
Member
Joined: Mar 2002
Posts: 2,065
Clearwater, Fl. USA
|
Cursor hovering over the PayPal icon now, simply waiting for the release.
Scuderia Ferrari Marlboro FIA Formula One World Championship
|
|
|
|