#2877824 - 10/11/09 05:41 PM
Re: Checkpoints: Oh what fun!
[Re: JayTac]
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Joined: Jan 2003
Posts: 28,506
Magnum
Lifer
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Lifer
Joined: Jan 2003
Posts: 28,506
Naples, Florida
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Well everyone is entitled to their own opinion... but some of us have jobs, school, kids, pets... call outs... etc etc... and more checkpoints, better yet... save anywhere is where us type fall in to... it doesn't make me anymore of a "casual gamer" as you like to put it just because I spent an hour playing a tactical game, and want to save it so I can go to a real life situation, then return to where i left off.
and IMO, hardcore mode is a joke in this game... sure I like the no aids... but where is the stuff we NEED... they could of done it better.
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#2877836 - 10/11/09 06:05 PM
Re: Checkpoints: Oh what fun!
[Re: Magnum]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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Yeah, I may have to restart the campaign on Experienced as I have done the second mission over and over because I keep dying (which is fine) and having to start right back at the beginning.....
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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#2877847 - 10/11/09 06:21 PM
Re: Checkpoints: Oh what fun!
[Re: Mace71]
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Joined: Sep 2009
Posts: 139
JayTac
Member
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Member
Joined: Sep 2009
Posts: 139
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Mag I fall in the same boat, minus the kids, pets, and call outs, but I still understand. I'm just pointing out if he doesn't like check points then there is a mode to play that doesn't include them and personally it is time consuming, but offers the most realistic experience IMO. When you look at how long it takes to setup and complete a coop mission on ArmA I don't think what OF:DR did is all that bad. The other modes make the game more accessible if time is an issue, but overall I think CM is in a damn if you do, damn if you don't situation with this game.
Last edited by JayTac; 10/11/09 06:23 PM.
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#2877923 - 10/11/09 09:01 PM
Re: Checkpoints: Oh what fun!
[Re: JoeyJoJo]
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Joined: Nov 2007
Posts: 1,330
Gruug
Member
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Member
Joined: Nov 2007
Posts: 1,330
United States
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I consider myself a "hardcore" gamer but like was said, it makes no sense to have to redo very long parts of missions. Just let me save at any point and then I can redo it how I want to do it when I can or when I have the time.
My games- BF4 / ArmA3 / X-Rebirth
There is no liberty without dependency. -- Cass Sunstein
The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries. -- Winston Churchill
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#2877934 - 10/11/09 09:15 PM
Re: Checkpoints: Oh what fun!
[Re: Gruug]
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Joined: Jan 2003
Posts: 28,506
Magnum
Lifer
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Lifer
Joined: Jan 2003
Posts: 28,506
Naples, Florida
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can you customize the difficulty like in Arma? Say I want "hardcore" mode, but still want checkpoints to save my game; can you enable them or only if you use a lower difficulty? No... 3 difficulties period.
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#2878225 - 10/12/09 11:58 AM
Re: Checkpoints: Oh what fun!
[Re: dashavingo]
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Joined: Dec 2003
Posts: 2,975
Brun
Senior Member
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Senior Member
Joined: Dec 2003
Posts: 2,975
London Town
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I actually like checkpoints in principle, save anywhere takes a lot of tension out of games these days. On 'experienced' they're not usually more than ten minutes apart, which isn't a big deal.
What annoys me though, is how stupidly timed they can be. Case in point being (mission 5?) where you're rescuing the downed Hydra crew.
I got to the village, secured the crew and started evacuating them. Pilot got killed almost straight away, and the gunner didn't last much longer. Ok, so no big deal, 'reload last checkpoint'...
Only to find that it had saved after the pilot had been killed, and just before the gunner was about to suffer a similar fate - about five seconds before, with no chance for me to save his sorry arse. With no option to revert to a previous checkpoint, there's no alternative but to restart the mission.
It's a good job the game itself is enjoyable enough to make the repetition bearable or I'd have given up by now.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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