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#2842345 - 08/16/09 02:30 PM Re: 4.09 and Storm of War [Re: Sunchaser]  
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for me the ideal release would be...

Your career would start with training missions in training aircraft...first solo flight,navigation missions,formation flying,mock attack missions then when completed being sent to a operational sqd.

the battle would start just at the end of the battle of France...a few hard retreating missions over Dunkirk to show Britain on the back foot and set the mood for BOB.

Inline advert (2nd and 3rd post)

#2842423 - 08/16/09 05:00 PM Re: 4.09 and Storm of War [Re: BKHZ_Furbs]  
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Tree Offline
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That sums it up for me as well Furbs.

#2842453 - 08/16/09 05:43 PM Re: 4.09 and Storm of War [Re: Tree]  
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Originally Posted By: BKHZ_Furbs
for me the ideal release would be...

Your career would start with training missions in training aircraft...first solo flight,navigation missions,formation flying,mock attack missions then when completed being sent to a operational sqd.

the battle would start just at the end of the battle of France...a few hard retreating missions over Dunkirk to show Britain on the back foot and set the mood for BOB.

That sounds good to me too Furbs.


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#2842463 - 08/16/09 05:53 PM Re: 4.09 and Storm of War [Re: Tree]  
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also not always being in the front line.

would be nice if your sqd could be moved away from the front line too if you took too many loses. as well as being transferred to other sqds yourself.

but it seems like sims these days dont do immersion very well so i dont hold out to much hope for that

#2845187 - 08/21/09 03:16 AM Re: 4.09 and Storm of War [Re: BKHZ_Furbs]  
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wheelsup_cavu Offline
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Originally Posted By: BKHZ_Furbs
also not always being in the front line.

would be nice if your sqd could be moved away from the front line too if you took too many loses. as well as being transferred to other sqds yourself.

Another idea I like a lot. thumbsup


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#2845298 - 08/21/09 09:38 AM Re: 4.09 and Storm of War [Re: wheelsup_cavu]  
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there is so many other missions that could be included in SOW as well as normal intercept the bombers...

lone or 2 plane flights in bad weather to cover ships in the channel.

recon flight intercept.

those rare lone night flights(i know these didnt happen very often)

tests of new marks of fighters or engine tests to break up the fighting missions.

when moving from hurries to spits or the other way round you should be given a few free flights to try out the new plane and test.

im sure there are many more...and having them would build up a more rounded SOW experience.

#2845410 - 08/21/09 02:18 PM Re: 4.09 and Storm of War [Re: BKHZ_Furbs]  
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Houston, Tx.
We will probably need to rely on mission and campaign builders for much content outside the actual main battle between the RAF and the Luftwaffe fighter and bomber wings so I hope they are fast.

Going against almost overwhelming numbers or flying against a highly outnumbered opponent will get old fast.

If Oleg does not surprise us with some unexpected content, we can only hope the expansions come quickly.

Who thinks the first paid, third party addon will cover the Battle of France?

Well, if it is, it had better start in the Spanish Civil War and cover the outbreak of WWII over Poland too.

Three addons for the price of one? Yes, if they want to sell them to more than a local audience.

Nothing against any one of those 3 theaters of operation just, in my opinion, all 3 too restricted for seperate addon saleabilty. (is that even a word??)

I would pay for combined SCW, Poland, BOF addon, unless of course, we could get them free.

#2845655 - 08/21/09 06:29 PM Re: 4.09 and Storm of War [Re: Sunchaser]  
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Originally Posted By: Sunchaser
Immermann, by "general purpose flight simulator" do you mean a civilian as well as military?

Interesting, but I think Oleg is more interested in wartime aircraft than civil and in WWII more than open time frame for the game.


I have a vague memory that an Su-26 was being developed by the Maddox team for the Storm of War engine at one point. Perhaps it was developed as a test bed for the flight dynamics engine though? I imagine it's relatively easy to get real performance specs and metrics for an Su-26 in order to benchmark and calibrate the game engine.

#2847063 - 08/24/09 12:10 PM Re: 4.09 and Storm of War [Re: Sunchaser]  
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Originally Posted By: Sunchaser
So, how many addons, after 4.09 final will TD release before SOW gets done? I think at least 2.

I think so too. Based on the plane set

  • Avia B-534-IV (flyable)
  • CW-21 (AI only) -> cockpit implementation currently ongoing for future add-on
  • Fokker D.XXI - 5 versions (Only SARJA 3 Early and Late flyable)
  • Fiat G.55 Series I (early and late - AI only) -> cockpit already in works for future add-on
  • I-15bis (AI only) -> cockpit already in works for future add-on
  • I-16 Type 5 + Ski version (flyable)
  • I-16 Type 6 + Ski version (flyable)
  • Letov S-328 (AI only) -> cockpit under consideration for future add-on
  • Re.2000 (AI only) -> cockpit already in works for future add-on
  • SM.79 (flyable)
it looks like one PTO addon (CW-21 only used in Asia), one East Front addon (Re 2000 and Letov S-328 only used there), and possibly a MTO addon (Fiat G55 only used in Italy). Of course it's possible that they will bundle them. I assume they will be payware.

Personally I think the flyable I-15bis is a a great addition to the game. And, of course, the Fokker DXXI which is probably the biggest missing piece right now. The fact that we won't get the late versions as flyables doesn't matter since the Finns had mostly switched to the Brewster by then. Finally we will get a complete winter war experience (sans mods).


"I prefer to fly alone ... when alone, I perform those little coups of audacity which amuse me" - René Fonck
#2847088 - 08/24/09 01:22 PM Re: 4.09 and Storm of War [Re: Guderian]  
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Houston, Tx.
Guderian, not sure about the payware part, could be but I doubt it, here's why.

I think that Team Daidalos is positioning itself to sell us SOW addons and what better advertising than to crank out a couple of free high quality additions to the precursor to SOW?

I personally have no issues with people selling addons but I hope SOW does not go the way of the Microsoft sims.
Microsoft dumps them out there, makes a ton of money because it's Microsoft and then the paid addon floodgates open up and the crapshoot begins, what's good, what's not?

The IL2 series thrived on free user made content and admitedly, too much free stuff from Oleg so many people, with cause or not, will expect much the same from SOW.

OK, so 4.09 official = the beta maps finished, the new planes listed above and maybe a surprise of some sort?

Then what for 4.10?
Pacific, Europe, MTO?
Will any of the best mod maps make it into 4.10?

I think the Pacific has been too much of a pain to Maddox Games to warrant much more input that might require Maddox support, but the Med would be a popular theater for expansion and its' inclusion in SOW is a distant future event, I believe.

Whatever Team Daidalos does, I hope it is soon, the mod world may be on the verge of spinning out of control and the quality of some mod content is beginning to slip a bit as the quantity rises.












#2878151 - 10/12/09 06:32 AM Re: 4.09 and Storm of War [Re: Sunchaser]  
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I have to ask, but am I the only one that thinks it a little strange that Oleg has allowed Team Daidalos to produce the first of what will be many patches for IL2 when he plans to release SOW within a year? Surely a conflict of interests? Dont get me wrong here the work that Team Daidalos have and are doing is tremendous but surely it will be little appreciated if SOW is released before next September and according to Oleg it will be.

#2878168 - 10/12/09 07:41 AM Re: 4.09 and Storm of War [Re: Tree]  
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My theory is that the delays are two fold:

1) The infamous Maddox Mission Creep. IL-2 was originally to be a one flyable plane study sim. But he decided that folks might want to fly the Bf-109 that would be defending against the IL-2. And, then, of course, the escorts the IL-2's had against the Bf-109's. And so on.

2) The modular nature of the Storm of War engine. Remember that he's not having a BoB simulation put together so much as an engine that is modular in nature, allowing for flexibility in making a basket of simulations. Ground based fighting sim? Sure, why not give it the capability, and to make sure that module works, we'll start with having the AA guns at airfields mannable by players. I don't think they'll ever make the mistake of burying unique features into the fundamental source code (like the 109 shadow, which is very deep in the code and couldn't easily be undone) as they did with the IL-2 series.

So you get a physics module, a weather module, a graphics module, and all of them have to talk together seamlessly and yet be able to disconnect, be altered to suit the needs of whatever facet of the Storm of War series/sim requires, and then fit seamlessly back again.

IMHO, Team Daidalos is going to do what the 4.0 FM did. Use the IL-2 series as a working test bed for Storm of War features. The IL-2: 1946 DVD extra showed the SoW weather engine being displayed within the IL-2: FB engine, as another example. They can selectively test features for SoW without letting (or requiring) a full beta of the new engine with a huge user base.


The opinions of this poster are largely based on facts and portray a possible version of the actual events.

More dumb stuff at http://www.darts-page.com

From Laser:
"The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
#2878179 - 10/12/09 08:24 AM Re: 4.09 and Storm of War [Re: Dart]  
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That sounds very probable Dart and I have to say I have thought of this aswell, If this is indeed the scenario then SOW will be a considerable way off, If so why does Oleg keep playing the 'This time next year' card.

#2878273 - 10/12/09 01:49 PM Re: 4.09 and Storm of War [Re: Tree]  
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Lifer

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He keeps saying that because he's a business man as well as a manager of a development team.

Gotta keep people thinking it's right around the corner to maintain interest!

"When we going to Planet X?"
"Real soon!"

Or so John Yaya said.


The opinions of this poster are largely based on facts and portray a possible version of the actual events.

More dumb stuff at http://www.darts-page.com

From Laser:
"The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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