One of the code priorities for August is proper weather, this means a new clouds system and sky/time of day simulation. This has been largely overlooked because at first it seems like a "cosmetic" part of development, but I truely know that this is the heart of the immersion a flight sim set in the uninviting South Atlantic.
Fantastic, can't wait to see what you guys do with that!
I for one would be very interested to see a pitching carrier deck in bad visibility from a Harrier in the hover - would present some very interesting challenges especially if carrying damage or, as in several occasions during the war, if flying on fumes and having no fuel for a go-around.
And yes, environmental immersion is very much a key component: the season and it's weather played more than a bit-part in 1982.
Cheers!
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