#2661635 - 01/28/09 11:15 AM
Oleg Maddox PC Pilot interview
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HeinKill
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#2661702 - 01/28/09 01:59 PM
Re: Oleg Maddox PC Pilot interview
[Re: planespotter]
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Ming_EAF19
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Excellent site you've created Heinkill thanks for all that (hugely encouraging!) info
Ming
'You are either a hater or you are not' Roman Halter
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#2662284 - 01/29/09 03:11 AM
Re: Oleg Maddox PC Pilot interview
[Re: HeinKill]
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Chivas
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I don't put anything up there that is mere speculation...that way we can get a good picture of how the sim is really developing over time.
People complain about the lack of progress/info but when you look at it, there is a solid newsflow from 1C Maddox. Thanks HeinKill +1
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#2662447 - 01/29/09 02:32 PM
Re: Oleg Maddox PC Pilot interview
[Re: HeinKill]
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...there is a solid newsflow from 1C Maddox. Let's call it alternating newsflow. But anyway, as said before, great to have a place where all the info is kept together. Thanks HeinKill
The knack of flying is learning how to throw yourself at the ground and miss. - Douglas Adams
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#2663028 - 01/30/09 09:56 AM
Re: Oleg Maddox PC Pilot interview
[Re: HeinKill]
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Ming_EAF19
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Don't worry HeinKill it's all coming together. If flying the SoW version of BoB is anything like flying Canon's BoB then SoW might even sell as a civilian flight-sim competitor to MSFS too, with WW2-England nostalgia taking the place of bloodlust and with Compans' textures replacing the pizza pie <runs away> Ming
'You are either a hater or you are not' Roman Halter
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#2664394 - 02/01/09 08:39 PM
Re: Oleg Maddox PC Pilot interview
[Re: Ming_EAF19]
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Caveman
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Sounds like there are pics... Can anyone who has seen them provide a description please?
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#2664429 - 02/01/09 09:32 PM
Re: Oleg Maddox PC Pilot interview
[Re: Caveman]
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Basically all pictures in that article are taken from the 1C forums and probably from the 1946 Bonus DVD. Nothing new.
The knack of flying is learning how to throw yourself at the ground and miss. - Douglas Adams
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#2664572 - 02/02/09 02:08 AM
Re: Oleg Maddox PC Pilot interview
[Re: planespotter]
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Chivas
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I read the article to mean the battle will be ongoing. Let say you attack a group of bombers as they cross the channel on the way to London. You could then land, refuel, rearm, and attack the same damaged formation of bombers as they are returning from their attack on London. I believe there will be animated ground crew so there will be an option to taxi to the turnaround hardstand for R&R. The RAF pilots flew multiple daily missions so the daily battle could last many missions with battle damage sustained from mission to mission.
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#2665679 - 02/03/09 06:12 PM
Re: Oleg Maddox PC Pilot interview
[Re: planespotter]
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Chivas
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Ah, as for BobII, except it would need to simulate repair time for minor battle damage/engine damage. Prob with BoBII is that you can land, refuel and rearm, but not repair any eg engine damage without leaving the aircraft and returning to the campaign screen. That would be a nice feature if true. Simulateing Refueling and Rearming is the most contentious issue. There are those that say noone would want to wait for their aircraft to be rearmed and refueled so don't bother modeling it. I would like to see it as an OPTION with a further option to set the wait time to suit your personal or server game play. As for repair time, it would depend on the damage sustained. If it could be repaired in the time of refueling and rearming no problem. If the damage is major then jumping into another aircraft, if its available could be an option or ending the mission. Having some sort of RRR procedure in game would be a huge immersion factor for most, especially if the developers planned simulated ground crew makes it into the game.
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#2666799 - 02/05/09 11:45 AM
Re: Oleg Maddox PC Pilot interview
[Re: Immermann]
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Ming_EAF19
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He means use the relief tube
Ming
'You are either a hater or you are not' Roman Halter
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#2666916 - 02/05/09 03:39 PM
Re: Oleg Maddox PC Pilot interview
[Re: Immermann]
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Baco
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Or grab a drink Personally I love a chilled Bloody Mary...
Fighter pilots make movies, Attack Pilots make history.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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