#2613928 - 11/09/08 06:21 PM
Multi Skins
|
Joined: Jan 2001
Posts: 5,260
LLv34_Doc_1
Hotshot
|
Hotshot
Joined: Jan 2001
Posts: 5,260
France
|
1st: When could we expect release from this EAW.exe? 2nd: Is there any skinner already working on some fighters set with at least 4 airplanes from the same unit but with different markings inside each set? Cheers, Olivier
|
|
#2614212 - 11/10/08 06:11 AM
Re: Multi Skins
[Re: Wudpecker]
|
Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
|
Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
|
Progress report I have an 1.28a exe with a lot of my own new stuff added. Today I successfully added the multiskin code from ColG Jel
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
|
|
#2614830 - 11/11/08 11:57 AM
Re: Multi Skins
[Re: MrJelly]
|
Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
|
Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
|
Progress report! I was able to get Aldo (Brit44) to add the latest multiskin and 24 bit stuff tho the files I have been using and as a result compile a test exe for the group to try with a heap of new stuff in it. Pobs and I flew online with it tonight plus the P51D multiskins loaded. We had a great mission- an escort of B17s in P51Ds, and we did get different skins, Pobs, the host, in the first green one, and me #2 in the second silver one. Heaps of planes in the air at 30000 feet so contrails everywhere. I bailed out returning home as I blew my engine, and respawned in a different pony. It was my first online game since hospital and I did manage to down a 109G. It is great to know that the multiskins are working well online too I think Pobs got some good screenies so look out for them. Jel
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
|
|
#2614831 - 11/11/08 12:03 PM
Re: Multi Skins
[Re: MrJelly]
|
Joined: Jan 2001
Posts: 5,260
LLv34_Doc_1
Hotshot
|
Hotshot
Joined: Jan 2001
Posts: 5,260
France
|
Wonderful ! Jel let we thanks your surgeon you are like Superman!
Last edited by LLv34_Doc_1; 11/11/08 07:39 PM. Reason: bad English, as usual...
|
|
#2614869 - 11/11/08 01:57 PM
Re: Multi Skins
[Re: LLv34_Doc_1]
|
Joined: Oct 2005
Posts: 256
352nd Spitty
Member
|
Member
Joined: Oct 2005
Posts: 256
Florida
|
Hello all... Been out of the game for a while due to work. Would like to know where I could get this experimental add on. I have 1.28 installed. This would be a great addition to my movies I create adding much more realism to them. Let me know... Cheers & S! 352nd Spitty
|
|
#2616381 - 11/13/08 04:44 PM
Re: Multi Skins
[Re: Wudpecker]
|
Joined: Jan 2004
Posts: 3,505
Fran_Zee
Senior Member
|
Senior Member
Joined: Jan 2004
Posts: 3,505
Bavaria
|
Wudy, you mean because the aileron area is differently skinned and do I see the border of a glass panel...do I see what you see or do you mean what I see - or so Anyway - those different-numbered Messerschmitts bring the tears to my eyes. All I ever wanted from EAW
Greetings Fran http://www.sandbagger.uk.com/franzee.html______________________________________________ "War does not determine who is right - only who is left. Most people would sooner die than think; in fact, they do so."( Bertrand Russell )
|
|
#2616925 - 11/14/08 01:48 PM
Re: Multi Skins
[Re: Fran_Zee]
|
Joined: Feb 2004
Posts: 6,623
Wudpecker
Hotshot
|
Hotshot
Joined: Feb 2004
Posts: 6,623
Santa Cruz, CA
|
Well, Fran, if you check the other pics from Pobs, above, you will see no wings viewed from the cockpit. A little glitch that Jel was having trying to concatenate the exe's. Now fixed, obviously. The 109's numbers, BTW, were the first "proof of concept" that the multi-skins are indeed possible. Once considered impossible. This little advance puts EAW in the forefront of at least ONE sim area-- and it uses mid-range if not low-range capability computers while remaining backward compatible (BC). As a kind of midwife helping Gibbon and Brit44 birth this baby, I can say, "Remarkable".
|
|
#2617483 - 11/15/08 06:27 AM
Re: Multi Skins
[Re: Wudpecker]
|
Joined: Apr 2002
Posts: 12,497
MrJelly
Veteran
|
Veteran
Joined: Apr 2002
Posts: 12,497
Montagnac, L'Herault, France
|
I have further developed a multiskin manager so that it uses subfolders Opening screen I have two folders in the ETO folder so I clicked on it- I must make the text colour change to show it was clicked on: Edit: I have now fixed this as you can see in the replacement screenie. 109G displayed and clicking in the picture would load it- but I did not: P51D dislpayed and this time the I clicked on the picture and selected it: Note how the "P51DMS" label is no longer enabled as it has been loaded: Here's the directory with the P51D files loaded: I added one of Rauch's skinfolders (not multiskin) to make sure all the folders are displayed for selection when there is a larger number of them. If necessary multiple columns are used and in this case there were just enough to fit in the first column. It also allowed me to check the routine which runs when you select a folder which does not contain a picture: Jel
Fly EAW online at GameRanger: GameRanger SiteFaceBook Pages UAW 160 downloadsEAW ClubMark Twain: I am quite sure now that often, very often, in matters concerning religion and politics a man's reasoning powers are not above the monkey's.I am now of an age at which I no longer need to suffer fools gladly
|
|
#2617720 - 11/15/08 08:31 PM
Re: Multi Skins
[Re: LLv34_Doc_1]
|
Joined: Jun 2001
Posts: 13,341
Col. Gibbon
A nobody
|
A nobody
Veteran
Joined: Jun 2001
Posts: 13,341
|
Hi Doc. Jelly is working on a tool that will direct the exe to the skins, rather than moving the skins to the EAW folder. The idea is to keep disk fragmentation to a minimum, because of the increased size of Multi Skin file sets. I hope that's it in a nutshell. It won't be able to rename files, as far as I know. There is a tool written for that, but it's in testing, or rather I should say, I'm testing it!
Last edited by Col. Gibbon; 11/15/08 08:33 PM.
Supports EAW 1.29.exe, Drop in and Play Technology. 1.29 download
|
|
#2618046 - 11/16/08 02:27 PM
Re: Multi Skins
[Re: Col. Gibbon]
|
Joined: Aug 2001
Posts: 8,610
Knegel
Hotshot
|
Hotshot
Joined: Aug 2001
Posts: 8,610
|
Hi,
thats not right, the tool is able to place the files into the EAW root, without to move them, just by changing the directory.
This system work very fast and wont defrag the HD´s, additionally all files can be "read only" what will protect them and if there are already files with the same name inside the EAW root, the tool wont overwrite them.
The problem with a normal addon manager is that we in theory have to load 48 skins per slot(extrasquad 3 provide up to 3 x 16 fighters).
To load a "normal"(no extra squad) complete skin set, we already have to load 20 x 16 skins + the high number of bomber skins(around 150 skins). Of course not always a full skin need to be loaded, probably often only the fuselage files are needed, but for WWI or the particular very unique german skins, the size of a complete skin set can have a size of +60 MB.
To load such a amount of possible different skins would last ages and would defrag our HD´s badly.
The good thing is: With this system we can use our current stups rather easy.
Greetings,
Knegel
If you think `thats close enough´, go closer, until the plane fill up the windscreen, then a short burst is enough!
|
|
#2618288 - 11/16/08 09:45 PM
Re: Multi Skins
[Re: Knegel]
|
Joined: Jun 2001
Posts: 13,341
Col. Gibbon
A nobody
|
A nobody
Veteran
Joined: Jun 2001
Posts: 13,341
|
This is some skinsby Pete Richter, from the 334th Fighter Squadron, 4th Fighter Group, Debden, UK, 1943, I'm working on, setting up as a skin set. It's looking like the 3dz's will need some attention, as they all have RS or Normals problems.
Supports EAW 1.29.exe, Drop in and Play Technology. 1.29 download
|
|
|
|